diff --git a/Assemblies/0Harmony.dll b/1.0/Assemblies/0Harmony.dll
similarity index 100%
rename from Assemblies/0Harmony.dll
rename to 1.0/Assemblies/0Harmony.dll
diff --git a/Assemblies/0MultiplayerAPI.dll b/1.0/Assemblies/0MultiplayerAPI.dll
similarity index 100%
rename from Assemblies/0MultiplayerAPI.dll
rename to 1.0/Assemblies/0MultiplayerAPI.dll
diff --git a/1.0/Assemblies/Rimefeller.dll b/1.0/Assemblies/Rimefeller.dll
new file mode 100644
index 0000000..a24cb7a
Binary files /dev/null and b/1.0/Assemblies/Rimefeller.dll differ
diff --git a/Defs/Designations/DesignationCategories.xml b/1.0/Defs/Designations/DesignationCategories.xml
similarity index 100%
rename from Defs/Designations/DesignationCategories.xml
rename to 1.0/Defs/Designations/DesignationCategories.xml
diff --git a/Defs/Designations/Designations.xml b/1.0/Defs/Designations/Designations.xml
similarity index 100%
rename from Defs/Designations/Designations.xml
rename to 1.0/Defs/Designations/Designations.xml
diff --git a/Defs/JobDefs/Jobs_Rimefeller.xml b/1.0/Defs/JobDefs/Jobs_Rimefeller.xml
similarity index 100%
rename from Defs/JobDefs/Jobs_Rimefeller.xml
rename to 1.0/Defs/JobDefs/Jobs_Rimefeller.xml
diff --git a/Defs/ModOptions/ModOptions.xml b/1.0/Defs/ModOptions/ModOptions.xml
similarity index 100%
rename from Defs/ModOptions/ModOptions.xml
rename to 1.0/Defs/ModOptions/ModOptions.xml
diff --git a/Defs/RecipeDefs/Recipes_Production.xml b/1.0/Defs/RecipeDefs/Recipes_Production.xml
similarity index 100%
rename from Defs/RecipeDefs/Recipes_Production.xml
rename to 1.0/Defs/RecipeDefs/Recipes_Production.xml
diff --git a/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller.xml b/1.0/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller.xml
similarity index 100%
rename from Defs/ResearchProjectDefs/ResearchProjects_Rimefeller.xml
rename to 1.0/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller.xml
diff --git a/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml b/1.0/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml
similarity index 100%
rename from Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml
rename to 1.0/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml
diff --git a/Defs/SoundDefs/Rimefeller_General.xml b/1.0/Defs/SoundDefs/Rimefeller_General.xml
similarity index 100%
rename from Defs/SoundDefs/Rimefeller_General.xml
rename to 1.0/Defs/SoundDefs/Rimefeller_General.xml
diff --git a/Defs/Storyteller/Incidents_Map_Misc.xml b/1.0/Defs/Storyteller/Incidents_Map_Misc.xml
similarity index 100%
rename from Defs/Storyteller/Incidents_Map_Misc.xml
rename to 1.0/Defs/Storyteller/Incidents_Map_Misc.xml
diff --git a/Defs/ThingCategoryDefs/ThingCategories.xml b/1.0/Defs/ThingCategoryDefs/ThingCategories.xml
similarity index 100%
rename from Defs/ThingCategoryDefs/ThingCategories.xml
rename to 1.0/Defs/ThingCategoryDefs/ThingCategories.xml
diff --git a/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml b/1.0/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
similarity index 99%
rename from Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
rename to 1.0/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
index 31b9a64..bf86cd1 100644
--- a/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
+++ b/1.0/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
@@ -158,7 +158,6 @@
4.9Flame
- Flame0.81Filth_NapalmTrail
diff --git a/Defs/ThingDefs_Buildings/BuildingsB_Oil.xml b/1.0/Defs/ThingDefs_Buildings/BuildingsB_Oil.xml
similarity index 99%
rename from Defs/ThingDefs_Buildings/BuildingsB_Oil.xml
rename to 1.0/Defs/ThingDefs_Buildings/BuildingsB_Oil.xml
index aecf687..dfe45a8 100644
--- a/Defs/ThingDefs_Buildings/BuildingsB_Oil.xml
+++ b/1.0/Defs/ThingDefs_Buildings/BuildingsB_Oil.xml
@@ -343,10 +343,6 @@
Rimefeller.ITab_ResourceConsole
-
- true
- true
- BuildingPassThroughOnly150
diff --git a/Defs/ThingDefs_Buildings/BuildingsB_Refining.xml b/1.0/Defs/ThingDefs_Buildings/BuildingsB_Refining.xml
similarity index 100%
rename from Defs/ThingDefs_Buildings/BuildingsB_Refining.xml
rename to 1.0/Defs/ThingDefs_Buildings/BuildingsB_Refining.xml
diff --git a/Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml b/1.0/Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml
similarity index 100%
rename from Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml
rename to 1.0/Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml
diff --git a/Defs/ThingDefs_Buildings/Terrain_Floors_Synthylene.xml b/1.0/Defs/ThingDefs_Buildings/Terrain_Floors_Synthylene.xml
similarity index 100%
rename from Defs/ThingDefs_Buildings/Terrain_Floors_Synthylene.xml
rename to 1.0/Defs/ThingDefs_Buildings/Terrain_Floors_Synthylene.xml
diff --git a/Defs/ThingDefs_Items/Items_Resource_Stuff.xml b/1.0/Defs/ThingDefs_Items/Items_Resource_Stuff.xml
similarity index 99%
rename from Defs/ThingDefs_Items/Items_Resource_Stuff.xml
rename to 1.0/Defs/ThingDefs_Items/Items_Resource_Stuff.xml
index cfc33d7..5006cef 100644
--- a/Defs/ThingDefs_Items/Items_Resource_Stuff.xml
+++ b/1.0/Defs/ThingDefs_Items/Items_Resource_Stuff.xml
@@ -100,7 +100,6 @@
1.1Flame0.037
- Flame0.333Filth_Fuel1
diff --git a/Defs/ThingDefs_Misc/Filth_Various.xml b/1.0/Defs/ThingDefs_Misc/Filth_Various.xml
similarity index 100%
rename from Defs/ThingDefs_Misc/Filth_Various.xml
rename to 1.0/Defs/ThingDefs_Misc/Filth_Various.xml
diff --git a/Defs/WorkGiverDefs/WorkGivers.xml b/1.0/Defs/WorkGiverDefs/WorkGivers.xml
similarity index 100%
rename from Defs/WorkGiverDefs/WorkGivers.xml
rename to 1.0/Defs/WorkGiverDefs/WorkGivers.xml
diff --git a/Patches/CE_Patch_FSX_Refining.xml b/1.0/Patches/CE_Patch_FSX_Refining.xml
similarity index 100%
rename from Patches/CE_Patch_FSX_Refining.xml
rename to 1.0/Patches/CE_Patch_FSX_Refining.xml
diff --git a/1.1/Assemblies/0Harmony.dll b/1.1/Assemblies/0Harmony.dll
new file mode 100644
index 0000000..3ca8142
Binary files /dev/null and b/1.1/Assemblies/0Harmony.dll differ
diff --git a/1.1/Assemblies/0MultiplayerAPI.dll b/1.1/Assemblies/0MultiplayerAPI.dll
new file mode 100644
index 0000000..f5d76b4
Binary files /dev/null and b/1.1/Assemblies/0MultiplayerAPI.dll differ
diff --git a/1.1/Assemblies/Rimefeller.dll b/1.1/Assemblies/Rimefeller.dll
new file mode 100644
index 0000000..bf64c20
Binary files /dev/null and b/1.1/Assemblies/Rimefeller.dll differ
diff --git a/1.1/Defs/Designations/DesignationCategories.xml b/1.1/Defs/Designations/DesignationCategories.xml
new file mode 100644
index 0000000..0b76e50
--- /dev/null
+++ b/1.1/Defs/Designations/DesignationCategories.xml
@@ -0,0 +1,17 @@
+
+
+
+
+ Rimefeller
+
+ Things for oil and plastic production.
+ 10
+
+
Designator_Cancel
+
Designator_Deconstruct
+
Rimefeller.Designator_CleanOil
+
Rimefeller.Designator_RemovePipeline
+
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/Designations/Designations.xml b/1.1/Defs/Designations/Designations.xml
new file mode 100644
index 0000000..d74e15c
--- /dev/null
+++ b/1.1/Defs/Designations/Designations.xml
@@ -0,0 +1,10 @@
+
+
+
+
+ CleanOilDes
+ Rimefeller/UI/OilSpill
+ Cell
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/JobDefs/Jobs_Rimefeller.xml b/1.1/Defs/JobDefs/Jobs_Rimefeller.xml
new file mode 100644
index 0000000..d7e6beb
--- /dev/null
+++ b/1.1/Defs/JobDefs/Jobs_Rimefeller.xml
@@ -0,0 +1,37 @@
+
+
+
+ CleanOil
+ Rimefeller.JobDriver_CleanOil
+ clean oil.
+
+
+
+ SuperviseDrilling
+ Rimefeller.JobDriver_SuperviseDrilling
+ Supervising drilling operation.
+ true
+
+
+
+ EmptyAutoclave
+ Rimefeller.JobDriver_EmptyAutoclave
+ Emptying Autoclave.
+ true
+
+
+
+ FillAutoclave
+ Rimefeller.JobDriver_FillAutoclave
+ Filling Autoclave.
+ true
+
+
+
+ OperateResourceConsole
+ Rimefeller.JobDriver_OperateResourceConsole
+ operating TargetA.
+ true
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/ModOptions/ModOptions.xml b/1.1/Defs/ModOptions/ModOptions.xml
new file mode 100644
index 0000000..1ae5534
--- /dev/null
+++ b/1.1/Defs/ModOptions/ModOptions.xml
@@ -0,0 +1,196 @@
+
+
+
+
+ RimefellerExtensions
+
+
+
+ OilPipeVisibility
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ CrudeToFuelRatio
+
+
+
+
+
+ 0.1
+
+
+
+ 0.5
+
+
+
+ 1
+
+
+
+ 1.5
+
+
+
+ 2
+
+
+
+ 2.5
+
+
+
+ 3
+
+
+
+ 4
+
+
+
+ 5
+
+
+
+
+
+ OilPumpCapacity
+
+
+
+
+
+ 999
+
+
+
+ 2.5
+
+
+
+ 2
+
+
+
+ 1.5
+
+
+
+ 1
+
+
+
+ 0.75
+
+
+
+ 0.5
+
+
+
+ 0.25
+
+
+
+ 0.1
+
+
+
+
+
+ OilRegenRate
+
+
+
+
+
+ 50
+
+
+
+ 2.5
+
+
+
+ 2
+
+
+
+ 1.5
+
+
+
+ 1
+
+
+
+ 0.75
+
+
+
+ 0.5
+
+
+
+ 0.25
+
+
+
+ 0
+
+
+
+
+
+ OilGridCapacity
+
+
+
+
+
+ 500
+
+
+
+ 50
+
+
+
+ 25
+
+
+
+ 15
+
+
+
+ 10
+
+
+
+ 5
+
+
+
+ 1
+
+
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/RecipeDefs/Recipes_Production.xml b/1.1/Defs/RecipeDefs/Recipes_Production.xml
new file mode 100644
index 0000000..c7fbaec
--- /dev/null
+++ b/1.1/Defs/RecipeDefs/Recipes_Production.xml
@@ -0,0 +1,352 @@
+
+
+
+
+ Make_RefiningStub
+
+ bah
+
+
ResourceConsole
+
+
+
+
+ 1000
+
+
+
+
+
+
+
+
+
+
+ Make_Napalm
+
+ Make a batch of napalm by mixing chemfuel and synthylene. (Machining Table)
+ Mixing napalm.
+ Cremate
+ Recipe_Cremate
+ 2000
+ GeneralLaborSpeed
+
+
+
+
+
Synthylene
+
+
+ 25
+
+
+
+
+
Chemfuel
+
+
+ 50
+
+
+
+
+
Chemfuel
+
+
+
Synthylene
+
+
+
+ 50
+
+
+
TableMachining
+
+ Napalm
+
+
+
+ Make_ComponentIndustrialPlastic
+
+ Make a component.
+ Making component.
+ GeneralLaborSpeed
+ Cook
+ Recipe_Machining
+ 5000
+ UnfinishedComponent
+
+
+
+ 6
+ 0
+
+
+
+
+ ChemfuelRefining
+
+ Rimefeller
+ Refine crude oil into chemfuel to be stored in chemfuel tanks.
+ 1500
+ Industrial
+
+
OilDrilling
+
+ 1
+ 1
+
+
+
+ NeutroamineProduction
+
+ Rimefeller
+ Produce Neutroamine from stored chemfuel, used for making medicine
+ 4500
+ Industrial
+
+
SynthamideProduction
+
MedicineProduction
+
+ 5
+ 3
+
+
+
+ SynthyleneProduction
+
+ Rimefeller
+ Produce the generic building material synthylene with a selection of colours from stored chemfuel
+ 1500
+ Industrial
+
+
ChemfuelRefining
+
+ 2
+ 2
+
+
+
+ Napalm
+
+ Rimefeller
+ Highly flammable sticky jelly used in incendiary bombs, consisting of chemfuel thickened with synthylene
+ 500
+ Industrial
+
+
+
+ 3
+ 2
+
+
+
+ SynthamideProduction
+
+ Rimefeller
+ Produce Synthamide, Synthamide fibers are heat-resistant and strong synthetic fibers, they can be used for creating very durable clothing.
+ 3000
+ Industrial
+
+
SynthreadProduction
+
Fabrication
+
+ 4
+ 2
+
+
+
+ SynthamideCompositeProduction
+
+ Rimefeller
+ Produce Synthamide Composite, a high strength light weight fire resistant spacer tech composite material, made of a synthylene matrix reinforced with synthamide fibres
+ Synthamide Composite
+ You can now produce Synthamide composite! first craft uncured composite at a fabrication bench, construct an autoclave, then load uncured composite into the autoclave to cure it.
+ 4000
+ Industrial
+
+
SynthamideProduction
+
+ 5
+ 2
+
+
+
+ PlasteelProduction
+
+ Rimefeller
+ Discover the secrets of making Plasteel
+ Plasteel Production
+ You can now produce Plasteel! craft uncured Plasteel at a fabrication bench, construct an autoclave, then set the autoclave to plasteel curing mode.
+ 3500
+ Spacer
+
+
SynthamideCompositeProduction
+
+ 6
+ 2
+
+
+
+ HyperweaveProduction
+
+ Rimefeller
+ Discover the secrets of making Hyperweave
+ 3500
+ Spacer
+
+
PlasteelProduction
+
+ 7
+ 2
+
+
+
diff --git a/1.1/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml b/1.1/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml
new file mode 100644
index 0000000..96ece8a
--- /dev/null
+++ b/1.1/Defs/ResearchProjectDefs/ResearchProjects_Rimefeller_CE_FSX.xml
@@ -0,0 +1,18 @@
+
+
+
+
+ CE_FsxProduction
+
+ Rimefeller
+ Produce FSX from stored chemfuel, used for making explosives and specialty ammunition.
+ 1500
+ Industrial
+
+
+
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/Storyteller/Incidents_Map_Misc.xml b/1.1/Defs/Storyteller/Incidents_Map_Misc.xml
new file mode 100644
index 0000000..108345d
--- /dev/null
+++ b/1.1/Defs/Storyteller/Incidents_Map_Misc.xml
@@ -0,0 +1,51 @@
+
+
+
+
+ OilSpill
+
+ Misc
+
+
Map_PlayerHome
+
+ Rimefeller.IncidentWorker_OilSpill
+ Oil Spill
+ A section of pipeline has broken and Oil has spilled out, Oil can be cleaned using the clean oil designator.
+ ThreatSmall
+ 0.3
+ 30
+
+
+
+
+ DrillQuake
+
+ Misc
+
+
Map_PlayerHome
+
+ Rimefeller.IncidentWorker_Earthquake
+ Tremors
+ Excessive oil drilling has caused ground instability.
+ ThreatSmall
+ 0.3
+ 30
+
+
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/ThingCategoryDefs/ThingCategories.xml b/1.1/Defs/ThingCategoryDefs/ThingCategories.xml
new file mode 100644
index 0000000..25ca560
--- /dev/null
+++ b/1.1/Defs/ThingCategoryDefs/ThingCategories.xml
@@ -0,0 +1,21 @@
+
+
+
+
+ Oil
+
+ Root
+ Rimefeller/Things/Resource/OilBarrel
+
+
+
+ Plastic
+
+
+
+
+ Composite
+
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml b/1.1/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
new file mode 100644
index 0000000..846648d
--- /dev/null
+++ b/1.1/Defs/ThingDefs_Buildings/BuildingsA_Pipes.xml
@@ -0,0 +1,292 @@
+
+
+
+
+
+ Rimefeller.Building_Pipe
+
+ Rimefeller/Things/Building/oilPipe_Atlas
+ Graphic_Single
+ Basic
+
+
+
+
+ false
+
+ 10
+
+
+
+
+
+
+
+
+ SynthyleneRefiner
+
+ Processes chemfuel into synthylene with a selection of colours, synthylene can be used as a generic building material and as an ingredient for components.
+
+ Rimefeller/Things/Building/SynthyleneRefinery
+ Graphic_Single
+ (4,4)
+
+
+ 150
+ 3
+
+
+
+
+ 10
+
+
+
+
\ No newline at end of file
diff --git a/1.1/Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml b/1.1/Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml
new file mode 100644
index 0000000..ae59970
--- /dev/null
+++ b/1.1/Defs/ThingDefs_Buildings/BuildingsB_Refining_CE_FSX.xml
@@ -0,0 +1,35 @@
+
+
+
+
+ CombatExtendedFsxRefiner
+
+ Processes chemfuel into FSX, a high-explosive chemical used in a variety of industrial and military applications.
+
+ Rimefeller/Things/Building/CeFsxRefinery
+ Graphic_Single
+ (4,4)
+
+
+ 150
+ 3
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/About/About.xml b/About/About.xml
index b7a3380..08fee0b 100644
--- a/About/About.xml
+++ b/About/About.xml
@@ -4,8 +4,10 @@
RimefellerDubwise
-
+
1.0
+
1.1
- Drill for oil, process into chemfuel, plastic, composites, napalm. 1.2.694\n\nMultiplayer ready
+ Dubwise.Rimefeller
+ Drill for oil, process into chemfuel, plastic, composites, napalm.\n\nMultiplayer ready
\ No newline at end of file
diff --git a/About/Manifest.xml b/About/Manifest.xml
index 2bcdb68..fd88ae4 100644
--- a/About/Manifest.xml
+++ b/About/Manifest.xml
@@ -2,7 +2,7 @@
Rimefeller
- 1.2.694
+ 1.2.700https://raw.githubusercontent.com/Dubwise56/Rimefeller/master/About/Manifest.xmlhttps://github.com/Dubwise56/Rimefeller/releases/latest
diff --git a/Assemblies/Rimefeller.dll b/Assemblies/Rimefeller.dll
deleted file mode 100644
index eaa3515..0000000
Binary files a/Assemblies/Rimefeller.dll and /dev/null differ
diff --git a/Languages/English/Keyed/Rimefeller.xml b/Languages/English/Keyed/Rimefeller.xml
index d652648..189f51b 100644
--- a/Languages/English/Keyed/Rimefeller.xml
+++ b/Languages/English/Keyed/Rimefeller.xml
@@ -57,7 +57,6 @@
This will remove the coloured versions of materials from the game. Any saved things will be changed to the plain version when you load the saveDisable Colours (Restart required)
- This will remove the coloured versions of materials from the game. Any saved things will be changed to the plain version when you load the saveA working Ground-penetrating scanner is needed to see deep oil reservoirsA working Resource console is needed to see oil reservoirs