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Resource Console worker ignores cracker fuel production limit #15

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Daniel366Cobra opened this issue Aug 15, 2021 · 2 comments
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@Daniel366Cobra
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Greetings!
I have a cracker set up to produce fuel and a lower limit for fuel production set at 61% (upper one is at 100%).
image

Expected behavior: console worker colonist starts working when fuel level falls below 61%, proceeds to work until tanks are filled.
Actual behavior: colonist continuously running to the console to produce 5-10 liters of fuel expended by the generators, ignoring the 61% lower limit.

Rimworld version: 1.3, Rimefeller up-to-date (Steam subscription)

Am I missing something?
Thank you in advance.

@Dubwise56
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hmm what you expect is how it should work, i know it used to work, and haven't had any other reports of it not working, i'll take a look at it

@Binary-2
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Binary-2 commented Dec 30, 2024

Any progress on this? Still running into this error 3 years later and wondering if there's a work around

Disregard! Just a priority issue

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3 participants