Enemies Lists Overhaul #86
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OcelotWalrus
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Sounds interesting!
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Seems like you're smarter than me! |
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@lumbar527, I'd also like to get your ideas on some new enemies, to enhance the current enemy database. |
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Hey @lumbar527, I've gotten an idea recently, that'd drastically enhance the actual battle/fights in the currents versions of Bane Of Wargs. You see, in the currents versions, when enemies spawn, only a single type of enemy actually spawn (3 wargs), but it'd really be more interesting for the gameplay to make so that enemies could spawn in raids, where in each raid you can define the percentage of chance an enemy type has to spawn, and also a minimum and maximum number of enemies spawns, for every difficulty mode (like that, in easy mode, there's lower enemies rate and in heard mode there's higher enemies rate).
It'd look like this in my mind:
Instead of this in the actual game engine:
And this's how it'd basically work, to create the random raid:
I'd like to hear your comments and ideas about this new feature of the game engine!
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