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ThreatsObject.cpp
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ThreatsObject.cpp
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#include "ThreatsObject.h"
#include "MainObject.h"
#include <SDL_image.h>
#include "all_anh_qui.h"
using namespace std;
ThreatsObject::ThreatsObject()
{
width_frame_=0;
height_frame_=0;
x_change=0.0;
y_change=0.0;
x_qui_pos=0.0;
y_qui_pos=0.0;
tren_mat_dat=false;
frame_=0;
come_back_time_=0;
gioihan_trai=0;
gioihan_phai=0;
trang_thai_qui.sang_trai=1;
solantrungdan = 0 ;
}
ThreatsObject::~ThreatsObject()
{
}
bool ThreatsObject:: LoadImage(const string& path, SDL_Renderer* screen)
{
bool ret = BaseObject::LoadImage(path,screen);
if(ret)
{
width_frame_ = rect_.w/THREATS_FRAME_NUM;
height_frame_ = rect_.h;
}
return ret;
}
void ThreatsObject::set_clips()// tao clip chuyen dong
{
if(width_frame_>0&&height_frame_>0)
{
for(int i=0; i<THREATS_FRAME_NUM; i++)
{
frame_clips[i].w = width_frame_;
frame_clips[i].h = height_frame_;
frame_clips[i].y = 0;
frame_clips[i].x = i*width_frame_;
}
}
}
void ThreatsObject::ShowQui(SDL_Renderer* des)// in ra man hinh
{
if(come_back_time_==0)
{
rect_.x = x_qui_pos - map_x_qui;
rect_.y = y_qui_pos - map_y_qui;
frame_++;// tang lien tuc
if( frame_ >= THREATS_FRAME_NUM ) frame_=0;
SDL_Rect* currentClip = &frame_clips[frame_];
SDL_Rect quad = {rect_.x, rect_.y, width_frame_, height_frame_};
if ( trang_thai_qui.sang_phai == 1 ) SDL_RenderCopy( des, tat_ca_anh_qui[diphai].GetTexture(), currentClip, &quad);
else SDL_RenderCopy( des, tat_ca_anh_qui[ditrai].GetTexture(), currentClip, &quad);
}
}
void ThreatsObject:: DICHUYEN_QUI( MAP& map_data )// xu li di chuyen cho qui
{
if(come_back_time_==0)
{
x_change=0;
y_change+=0.8;// toc do roi cua qui
if( y_change >=30 ) y_change=30;
if(trang_thai_qui.sang_trai==1) x_change -= TOC_DO_QUI;
else if(trang_thai_qui.sang_phai==1) x_change += TOC_DO_QUI;
checktomap_qui( map_data );
}
else if(come_back_time_>0)
{
come_back_time_--;
if(come_back_time_==0) khoitaoqui();
}
}
void ThreatsObject::khoitaoqui()
{
srand((int)time(nullptr));
int x = rand() % 5120; //cout<<x<<" ";
x_change = 0;
y_change = 0;
x_qui_pos = x;
y_qui_pos = 0;
gioihan_trai -= 256;
gioihan_phai -= 256;
int huong = rand() % 2;
trang_thai_qui.sang_trai = huong;
}
//kiem tra va cham voi ban do
void ThreatsObject::checktomap_qui( MAP&map_data )
{
int x1=0,x2=0; // gioi han kiem tra ngang // theo o vuong
int y1=0,y2=0; //doc
// kiem tra theo chieu ngang--------------------------
// chieu cao nho nhat // chieu cao frame hay chieu cao o=64
int height_min=min(height_frame_,TILE_SIZE);
// tim o hien tai dang dung la oo bao nhieu
int sai_so_can_co=1;
x1=(x_qui_pos+x_change)/TILE_SIZE;
x2=(x_qui_pos+x_change+width_frame_ -sai_so_can_co)/TILE_SIZE;
y1=(y_qui_pos+y_change)/TILE_SIZE;
y2=(y_qui_pos+y_change+height_min-sai_so_can_co)/TILE_SIZE;
//kiem tra theo x1,x2,y1,y2 co o trong ban do hay ko
if( x1>=0 && x2 < MAX_MAP_X && y1>=0 && y2 < MAX_MAP_Y ) // nhan vat o trong ban do
{
if(x_change>0)//di sang phai
{
int val1=map_data.tile[y1][x2];
int val2=map_data.tile[y2][x2];
if((val1!=O_TRONG&&val1!=4)||(val2!=O_TRONG&&val2!=4))// kiem tra xem ban do cho do co trong hay ko
{
x_qui_pos = x2*TILE_SIZE-width_frame_-sai_so_can_co;//khi va cham thi phai tra lai vi tri cu
va_bando = cham_phai;
}
}
else if(x_change < 0)//sang trai
{
int val1 = map_data.tile[y1][x1];
int val2 = map_data.tile[y2][x1];
if(( val1!= O_TRONG && val1!=4)||(val2!= O_TRONG && val2!=4))
{
x_qui_pos = (x1+sai_so_can_co)*TILE_SIZE;
va_bando = cham_trai;
}
}
}
// kiem tra theo chieu doc--------------------------------
int width_min=min(width_frame_,TILE_SIZE);
x1=( x_qui_pos + 27 )/TILE_SIZE;
x2=( x_qui_pos + width_min - 27)/TILE_SIZE;
y1=(y_qui_pos+y_change)/TILE_SIZE;
y2=(y_qui_pos+y_change+height_frame_-sai_so_can_co)/TILE_SIZE;
if( x1>=0 && x2 < MAX_MAP_X && y1>=0 && y2 < MAX_MAP_Y)
{
if(y_change > 0) // di xuong //roi xuong
{
int val1 = map_data.tile[y2][x1];
int val2 = map_data.tile[y2][x2];
if((val1!=O_TRONG&&val1!=4)||(val2!=O_TRONG&&val2!=4))
{
y_qui_pos = y2*TILE_SIZE-height_frame_-sai_so_can_co;
y_change = 0;
tren_mat_dat = true;
}
}
else if(y_change < 0) // nhay len
{
int val1 = map_data.tile[y1][x1];
int val2 = map_data.tile[y1][x2];
if((val1 != O_TRONG && val1!=4)||(val2!=O_TRONG&&val2!=4))
{
y_qui_pos = ( y1 + sai_so_can_co )*TILE_SIZE;
y_change = 0;
}
}
}
// neu ko xay ra va cham voi cai nao
x_qui_pos += x_change;
y_qui_pos += y_change;
if(x_qui_pos<0)
{
x_qui_pos = 0;
va_bando = cham_trai;
}
if(x_qui_pos + width_frame_ > map_data.max_x_) x_qui_pos = map_data.max_x_ - width_frame_ - sai_so_can_co;
if( y_qui_pos >= map_data.max_y_ ) come_back_time_ = 10;
}
void ThreatsObject::Di_chuyen_trong_pham_vi( SDL_Renderer* screen, MAP& map_data )
{
if(tren_mat_dat == true)
{
//if( x_qui_pos < gioihan_phai && va_bando == cham_phai )
if( va_bando == cham_phai ) set_trang_thai_trai(1);
else if ( va_bando == cham_trai ) set_trang_thai_phai(1);
else if ( x_qui_pos > gioihan_phai) set_trang_thai_trai(1);
else if ( x_qui_pos < gioihan_trai) set_trang_thai_phai(1);
}
else
{
int a = rand() % 2 ;
if( a == 0) set_trang_thai_phai(1);
else set_trang_thai_trai(1);
}
}
void ThreatsObject::init_dan_qui (BulletObject* dan_qui, SDL_Renderer* screen)// khoi tao vien dan
{
if(dan_qui != nullptr)
{
dan_qui->set_loai_dan( BulletObject::DAN_QUI_THUONG );
dan_qui->TAI_ANH_DAN(screen);
if( trang_thai_qui.sang_trai == 1 )
{
dan_qui->set_huongdan( BulletObject :: ban_dan_trai );
dan_qui->SetRect(rect_.x-20, y_qui_pos+10);
}
else if( trang_thai_qui.sang_phai == 1 )
{
dan_qui->set_huongdan( BulletObject :: ban_dan_phai);
dan_qui->SetRect( rect_.x + 15, y_qui_pos + 10 );
}
dan_qui->set_x_biendoi(15);
bang_dan_qui.push_back(dan_qui);
}
else cout<<"failed to load anh trai qui"<<endl;
}
void ThreatsObject::pham_vi_bay_dan_qui( SDL_Renderer* des, const int& x_gioihan, const int& y_gioihan, MAP& map_data)
// xu li ban dan
{
for(int i=0; i<(int)bang_dan_qui.size(); i++)
{
BulletObject* danqui = bang_dan_qui.at(i);// ham at de truy cap vao phan tu thu i // no cung tuong tu [] nhung no kiem tra ranh gioi
if(danqui!=nullptr)
{
int khoang_cach_= abs(rect_.x - danqui->GetRect().x )+ width_frame_+50;
if( danqui->gettrongmanhinh() == true )// co trong man hinh, cho phep di chuyen
{
if(khoang_cach_ < x_gioihan && khoang_cach_ > 0)
{
danqui->pham_vi_dan_bay( x_gioihan, y_gioihan, x_qui_pos, y_qui_pos, map_data);
danqui->Render(des);
}
else danqui->settrongmanhinh(false);
}
else
{
danqui->settrongmanhinh(true);
if(trang_thai_qui.sang_trai == 1)
{
danqui->SetRect(this->rect_.x-10,this->rect_.y+height_frame_*0.3);
danqui->set_huongdan(BulletObject::ban_dan_trai);
}
else if(trang_thai_qui.sang_phai == 1)
{
danqui->SetRect( this->rect_.x + width_frame_ - 30, this->rect_.y + height_frame_*0.3);
danqui->set_huongdan(BulletObject::ban_dan_phai);
}
danqui->set_x_biendoi(20);
}
}
}
}
SDL_Rect ThreatsObject:: GetRectFrame()
{
SDL_Rect rect;
rect.x = rect_.x;
rect.y = rect_.y;
rect.h = height_frame_;
rect.w = width_frame_;
return rect;
}
void ThreatsObject::loaiboviendan(const int& index)
{
int size1 = bang_dan_qui.size();
if( size1 > 0 && index < size1)
{
BulletObject* viendan = bang_dan_qui.at(index);
bang_dan_qui.erase( bang_dan_qui.begin() + index);
if( viendan)
{
delete viendan;
viendan = nullptr;
}
}
}