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main_common_test_base.h
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main_common_test_base.h
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#pragma once
#include <string>
#include <vector>
#include "source/common/stats/isolated_store_impl.h"
#include "source/exe/main_common.h"
#include "test/test_common/environment.h"
#include "absl/synchronization/notification.h"
namespace Envoy {
class MainCommonTestBase {
protected:
MainCommonTestBase(Network::Address::IpVersion version);
const char* const* argv();
int argc();
// Adds an argument, assuring that argv remains null-terminated.
void addArg(const char* arg);
// Adds options to make Envoy exit immediately after initialization.
void initOnly();
std::string config_file_;
std::vector<const char*> argv_;
};
class AdminRequestTestBase : public MainCommonTestBase {
protected:
AdminRequestTestBase(Network::Address::IpVersion version);
// Runs an admin request specified in path, blocking until completion, and
// returning the response body.
std::string adminRequest(absl::string_view path, absl::string_view method);
// Initiates Envoy running in its own thread.
void startEnvoy();
// Conditionally pauses at a critical point in the Envoy thread, waiting for
// the test thread to trigger something at that exact line. The test thread
// can then call resume_.Notify() to allow the Envoy thread to resume.
void pauseResumeInterlock(bool enable);
// Wait until Envoy is inside the main server run loop proper. Before entering, Envoy runs any
// pending post callbacks, so it's not reliable to use adminRequest() or post() to do this.
// Generally, tests should not depend on this for correctness, but as a result of
// https://github.com/libevent/libevent/issues/779 we need to for TSAN. This is because the entry
// to event_base_loop() is where the signal base race occurs, but once we're in that loop in
// blocking mode, we're safe to take signals.
// TODO(htuch): Remove when https://github.com/libevent/libevent/issues/779 is fixed.
void waitForEnvoyRun();
// Having triggered Envoy to quit (via signal or /quitquitquit), this blocks until Envoy exits.
bool waitForEnvoyToExit();
// Sends a quit request to the server, and waits for Envoy to exit. Returns
// true if successful.
bool quitAndWait();
Stats::IsolatedStoreImpl stats_store_;
std::unique_ptr<Thread::Thread> envoy_thread_;
std::unique_ptr<MainCommon> main_common_;
absl::Notification started_;
absl::Notification finished_;
absl::Notification resume_;
absl::Notification pause_point_;
bool envoy_return_{false};
bool envoy_started_{false};
bool envoy_finished_{false};
bool pause_before_run_{false};
bool pause_after_run_{false};
};
} // namespace Envoy