Skip to content

Exporting tree models for rendering #647

@DariusDracarian

Description

@DariusDracarian

Hi! I've been playing with this mod for some time now, and love every bit of it! The aesthetic is wonderful, but I was wanting to put this out there for the possibility of using this mod for renders/animations

Is your feature request related to a problem? Please describe.
Somewhat. I'm attempting to use a popular Minecraft to OBJ model exporter called JMC2OBJ to export my modded minecraft world to a 3D program (Blender for what I use, but most any other one accepts OBJ) for rendering and possible animations, but I'm needing some information regarding how this mod operates and how it creates the model for trees.

For context, most OBJ exporters essentially build a toned down version of the minecraft world they are pointed to, and export it with the minecraft object's textures. I was attempting to do this with Dynamic Trees here hoping it would do it out of the box, but I've been unsuccessful so far in getting it right.

I'm not really asking for a quick solution as that's not your thing to handle with someone else's software, but a bit of knowledge in how the mod works to create the trees would be very helpful! From looking at the code here my first thought was that the mod uses the branch.json model to build out the Trunk and other smaller branches (Referred to as BranchS and BranchL) depending on how far they are from the ground/other branches. If that's the case, I think I can figure something out to get this to work, but I'm curious if there's some critical bit of info I'm missing. Or that I'm completely wrong, which is definitely a possibility!

I was also wondering if there's a way to set 'finished' trees to be one custom model after they are fully grown. If so, that would be a lot easier to work with as I could just tell the exporter to point at a specific tree model instead of having it try to build it by itself using the different json models, or just export some trees as objects themselves and place them in place of the regular trees in my rendering software! Once again I'm probably very wrong so if I am feel free to tell me so!! If there's any info that you think might help, that would be greatly appreciated!! Love this mod, and all the work everyone puts into it!

Metadata

Metadata

Assignees

No one assigned

    Labels

    suggestionThis issue is a suggestion

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions