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Fini.csproj
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Fini.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectGuid>{A5029ECE-A18C-6D06-44A1-CE1D4C73C043}</ProjectGuid>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
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<TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
<CompilerResponseFile></CompilerResponseFile>
<UnityProjectType>Game:1</UnityProjectType>
<UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
<UnityVersion>5.6.0f3</UnityVersion>
<RootNamespace></RootNamespace>
<LangVersion>4</LangVersion>
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<DebugType>pdbonly</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
<IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
<ErrorReport>prompt</ErrorReport>
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<HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
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</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Scripts\Balas\SpanThinCandy1.cs" />
<Compile Include="Assets\Scripts\Balas\ThinCandy1Behaviour.cs" />
<Compile Include="Assets\Scripts\Nuvem\NuvemBehaviour.cs" />
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