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SConstruct
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SConstruct
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# -*- mode: python; -*-
# This Python script, SConstruct, requires
# 1. python V2.4 or above. you can get from http://www.python.org
# 2. scons V2.1 or above. you can get from http://www.scons.org
#
# This file configures the build environment, and then delegates to
# several subordinate SConscript files, which describe specific build rules.
#
# Simply type scons to build everything in DTK
#
#
import datetime
import os
import re
import shutil
import stat
import sys
import types
import pdb
import platform
#later
#import libdeps
def findSettingsSetup():
sys.path.append( "." )
sys.path.append( ".." )
sys.path.append( "../../" )
msarch = "amd64"
# --- options ---
options = {}
options_topass = {}
#print "THIS BETTER NOT WORK"
def add_option( name, help, nargs, contributesToVariantDir,
dest=None, default = None, type="string", choices=None ):
if dest is None:
dest = name
AddOption( "--" + name ,
dest=dest,
type=type,
nargs=nargs,
action="store",
choices=choices,
default=default,
help=help )
options[name] = { "help" : help ,
"nargs" : nargs ,
"contributesToVariantDir" : contributesToVariantDir ,
"dest" : dest }
def get_option( name ):
return GetOption( name )
def set_option( name, value ):
return SetOption(name, value)
def _has_option( name ):
x = get_option( name )
if x is None:
return False
if x == False:
return False
if x == "":
return False
return True
def has_option( name ):
x = _has_option(name)
if name not in options_topass:
# if someone already set this, don't overwrite
options_topass[name] = x
return x
def get_variant_dir():
a = []
for name in options:
o = options[name]
if not has_option( o["dest"] ):
continue
if not o["contributesToVariantDir"]:
continue
if o["nargs"] == 0:
a.append( name )
else:
x = get_option( name )
x = re.sub( "[,\\\\/]" , "_" , x )
a.append( name + "_" + x )
s = "#build/${PYSYSPLATFORM}/"
if len(a) > 0:
a.sort()
s += "/".join( a ) + "/"
return s
def get_build_var():
bv = ""
if has_option( "Release" ):
bv = "Release"
elif has_option( "Debug" ):
bv = "Debug"
else:
bv = "Release"
#if has_option( "Dlls" ):
#bv = bv + "Dll"
return bv
# General options
add_option( "MSVC" , "Generate Microsoft Visual Studio solution and project files" , 0 , False)
# compiling options
add_option( "Release" , "release build" , 0 , True)
add_option( "Debug" , "debug build" , 0 , True )
# module/linking options
#add_option( "Dlls" , "build all dlls" , 0 , True )
#add_option( "Interventions" , "build all intervention dlls" , 0 , True )
add_option( "DllDisease" , "build disease target dll" , 1 , True) #, Disease="Generic" )
add_option( "Disease" , "build only files for disease target " , 1 , True) #, Disease="Generic" )
add_option( "Report" , "build report target dll" , 1 , True) #, Report="Spatial" )
#add_option( "Campaign" , "build all campaign target dll" , 1 , True) #, Campaign=Bednet
# installation options
add_option( "Install" , "install target dll into given directory" , 1 , True) #, Install="install dir" )
add_option( "TestSugar" , "Build in additional logging for scientific or other validation, might slow performance" , 0, True)
# current default is Release
Dbg = has_option( "Debug" )
Rel = has_option( "Release" )
# print "Release = {0}".format(release)
# print "Debug = {0}".format(debug)
# --- environment setup ---
#variantDir = get_variant_dir()
s = "#build/${PYSYSPLATFORM}/"
bvar = get_build_var()
buildDir = s + bvar + "/"
def printLocalInfo():
import sys, SCons
print( "scons version: " + SCons.__version__ )
#print( sys.version_info )
print( "python version: " + " ".join( [ str(i) for i in sys.version_info ] ) )
printLocalInfo()
pa = platform.architecture()
pi = os.sys.platform
if pa[0].find("64") != -1:
pi = 'x64'
path = os.environ['PATH']
env = Environment( BUILD_DIR=buildDir,
DIST_ARCHIVE_SUFFIX='.tgz',
MSVS_ARCH=msarch ,
TARGET_ARCH=msarch ,
PYSYSPLATFORM=pi,
MSVSPROJECTSUFFIX='.vcxproj' ,
MSVC_VERSION='14.3'
)
if not(Dbg) and not(Rel):
Rel = True
env["Debug"] = False
env["Release"] = True
else:
env["Debug"] = Dbg
env["Release"] = Rel
print( "Rel=" + str(Rel) + " Dbg=" + str(Dbg) )
#print "BUILD_DIR=" + env['BUILD_DIR'] + " pi=" + pi
env['BUILD_VARIANT'] = bvar
#libdeps.setup_environment( env )
env['EXTRACPPPATH'] = []
env["LIBPATH"] = []
env['EXTRALIBPATH'] = []
if os.sys.platform == 'win32':
if Dbg:
print( "----------------------------------------------------" )
print( "Visual Studio debug build not supported using SCONS." )
print( "Please use the IDE for debugging." )
print( "----------------------------------------------------" )
Exit(-1)
env['OS_FAMILY'] = 'win'
# Boost
env.Append( EXTRACPPPATH=[ os.environ['IDM_BOOST_PATH'] ] )
env.Append( EXTRACPPPATH=[ os.environ['IDM_PYTHON3X_PATH']+"/include" ] )
env.Append( EXTRALIBPATH=[ os.environ['IDM_PYTHON3X_PATH']+"/libs" ] )
env.Append( LIBS=["python3.lib"] )
# There is still a python setting in Eradication\SConsript & componentTests\SConscript to delay the loading of the DLL
# MPI
env.Append( EXTRACPPPATH=[ "#/Dependencies/ComputeClusterPack/include" ] )
env.Append( EXTRALIBPATH=[ "#/Dependencies/ComputeClusterPack/Lib/amd64" ] )
env.Append( LIBS=["msmpi.lib"] )
else:
env['ENV']['PATH'] = path
env['OS_FAMILY'] = 'posix'
env['CC'] = "mpicc"
env['CXX'] = "mpicxx"
env.Append( CCFLAGS=["-fpermissive"] )
env.Append( CCFLAGS=["--std=c++0x"] )
env.Append( CCFLAGS=["-w"] )
env.Append( CCFLAGS=["-ffloat-store"] )
env.Append( CCFLAGS=["-Wno-unknown-pragmas"] )
env.Append( CCFLAGS=["-mavx2"] )
#env.Append( CCFLAGS=["-save-temps"] )
# Boost
# we don't need a special path for boost on linux
# Python
if(sys.version_info.major == 2): # Bamboo linux build still uses python 2
env.Append( LIBS=["python3.6m"] )
env.Append( EXTRACPPPATH=["/opt/python/python3.6.3/include/python3.6m"] )
env.Append( EXTRALIBPATH=["/opt/python/python3.6.3/lib"] )
elif(sys.version_info.minor == 6):
env.Append( LIBS=["python3.6m"] )
env.Append( EXTRACPPPATH=["/usr/include/python3.6m"] )
elif(sys.version_info.minor == 7):
env.Append( LIBS=["python3.7m"] )
env.Append( EXTRACPPPATH=["/usr/include/python3.7m"] )
elif(sys.version_info.minor == 8):
env.Append( LIBS=["python3.8"] )
env.Append( EXTRACPPPATH=["/usr/include/python3.8"] )
elif(sys.version_info.minor == 9):
env.Append( LIBS=["python3.9"] )
env.Append( EXTRACPPPATH=["/usr/include/python3.9"] )
else:
raise RuntimeError("Only supports python 3.6, 3.7, 3.8, and 3.9")
#
# MPICH
#
env.Append( EXTRALIBPATH=[ "/usr/lib64/mpich/lib" ] )
# ---- other build setup -----
platform = os.sys.platform
if "uname" in dir(os):
processor = os.uname()[4]
else:
# processor = "i386"
processor = "x86_64"
env['PROCESSOR_ARCHITECTURE'] = processor
nixLibPrefix = "lib"
dontReplacePackage = False
isBuildingLatest = False
def findVersion( root , choices ):
if not isinstance(root, list):
root = [root]
for r in root:
for c in choices:
if ( os.path.exists( r + c ) ):
return r + c
raise RuntimeError("can't find a version of [" + repr(root) + "] choices: " + repr(choices))
if os.sys.platform.startswith("linux"):
linux = True
static = True
platform = "linux"
if os.uname()[4] == "x86_64":
linux64 = True
nixLibPrefix = "lib64"
env.Append( EXTRALIBPATH=["/usr/lib64" , "/lib64" ] )
env.Append( LIBS=["pthread", "dl", "m" ] )
env.Append( EXTRALIBPATH=[ "/usr/local/lib" ] )
if static:
#env.Append( LINKFLAGS=" -static " )
env.Append( LINKFLAGS=" -rdynamic " )
if Dbg:
env.Append( CCFLAGS=["-O0", "-g", "-fPIC"] )
env.Append( CPPDEFINES=["_DEBUG"] )
else:
env.Append( CCFLAGS=["-O3", "-fPIC"] )
# enable AES support or get [wmmintrin.h:34:3: error: #error "AES/PCLMUL instructions not enabled"]
env.Append( CCFLAGS=["-maes"] )
# trying to avoid [smmintrin.h:31:3: error: #error "SSE4.1 instruction set not enabled"]
# trying to avoid [tmmintrin.h:31:3: error: #error "SSSE3 instruction set not enabled"]
env.Append( CCFLAGS=[ "-msse", "-msse3", "-msse4.1" ] )
elif "win32" == os.sys.platform:
windows = True
env['DIST_ARCHIVE_SUFFIX'] = '.zip'
# PSAPI_VERSION relates to process api dll Psapi.dll.
env.Append( CPPDEFINES=["_CONSOLE"] )
env.Append( CPPDEFINES=[ "BOOST_ALL_NO_LIB" ] )
env.Append( CPPDEFINES=[ "IDM_EXPORT"] )
env.Append( CPPDEFINES=[ "NDEBUG"] )
env.Append( CPPDEFINES=[ "_UNICODE" ] )
env.Append( CPPDEFINES=[ "UNICODE" ] )
env.Append( CPPDEFINES=[ "WIN32" ] )
# this is for MSVC >= 11.0
#winSDKHome = "C:/Program Files (x86)/Windows Kits/8.0/"
#env.Append( EXTRACPPPATH=[ winSDKHome + "/Include/um" ] )
#env.Append( EXTRALIBPATH=[ winSDKHome + "Lib/win8/um/x64" ] )
# some warnings we don't like:
# c4355
# 'this' : used in base member initializer list
# The this pointer is valid only within nonstatic member functions. It cannot be used in the initializer list for a base class.
# c4800
# 'type' : forcing value to bool 'true' or 'false' (performance warning)
# This warning is generated when a value that is not bool is assigned or coerced into type bool.
# c4267
# 'var' : conversion from 'size_t' to 'type', possible loss of data
# When compiling with /Wp64, or when compiling on a 64-bit operating system, type is 32 bits but size_t is 64 bits when compiling for 64-bit targets. To fix this warning, use size_t instead of a type.
# c4244
# 'conversion' conversion from 'type1' to 'type2', possible loss of data
# An integer type is converted to a smaller integer type.
# this would be for pre-compiled headers, could play with it later
# DMB - I tried to get this to work, but the conftest doesn't have the header file.
# - I tried moving this append to after we test the compiler but then I ran into
# it needing the stdafx.pch. Punt.
#env.Append( CCFLAGS=['/Yu"stdafx.h"'] )
# docs say don't use /FD from command line (minimal rebuild)
# /Gy : function level linking (implicit when using /Z7)
# /Z7 : debug info goes into each individual .obj file -- no .pdb created
# /MD : Causes your application to use the multithread, dll version of the run-time library (LIBCMT.lib)
# /MT : use static lib
# /O2 : optimize for speed (as opposed to size)
# /MP : build with multiple processes
# /Gm- : No minimal build
# /WX- : Do NOT treat warnings as errors
# /Gd : the default setting, specifies the __cdecl calling convention for all functions
# /EHsc : exception handling style for visual studio
# /W3 : warning level
# /WX : abort build on compiler warnings
# /bigobj : for an object file bigger than 64K - DMB It is in the VS build parameters but it doesn't show up in the Command Line view
# /fp:precise : Specifies floating-point behavior in a source code file. - DMB - I tried fp:fast and zero improvement
# Not including debug information for SCONS builds
env.Append( CCFLAGS= [ "/EHsc", "/errorReport:none"] )
env.Append( CCFLAGS= [ "/fp:precise" ] )
env.Append( CCFLAGS= [ "/Gd", "/Gm-", "/GS", "/Gy" ] )
env.Append( CCFLAGS= [ "/MD", "/MP" ] )
env.Append( CCFLAGS= [ "/O2", "/Oi", "/Ot" ] )
env.Append( CCFLAGS= [ "/W3", "/WX-"] )
env.Append( CCFLAGS= [ "/Zc:inline", "/Zc:forScope", "/Zc:wchar_t" ] )
# Disable these two for faster generation of codes
#env.Append( CCFLAGS= ["/GL"] ) # /GL whole program optimization
#env.Append( LINKFLAGS=" /LTCG " ) # /LTCG link time code generation
#env.Append( ARFLAGS=" /LTCG " ) # for the Library Manager
# /Zi : debug info goes into a PDB file
# /FS : force to use MSPDBSRV.EXE (serializes access to .pdb files which is needed for multi-core builds)
# /DEBUG : linker to create a .pdb file which WinDbg and Visual Studio will use to resolve symbols if you want to debug a release-mode image.
# NOTE1: This means we can't do parallel links in the build.
# NOTE2: /DEBUG and Dbghelp.lib go together with changes in Exception.cpp which adds the ability to print a stack trace.
#
# DMB - 2/21/2017
# Commenting out debug options since they don't work when doing scons multithreaded build.
# The compiler creates a vc140.pdb file in the root directory but the linker looks for it
# in the build\x64\Release\Eradication directory. However, when you do a single threaded
# build, we don't have this issue.
#env.Append( CCFLAGS= [ "/Zi" ] )
#env.Append( CCFLAGS= [ "/FS" ] )
#env.Append( LINKFLAGS=" /DEBUG " )
# For MSVC <= 10.0
#env.Append( LINKFLAGS=[ "/NODEFAULTLIB:LIBCPMT", "/NODEFAULTLIB:LIBCMT", "/MACHINE:X64"] )
# For MSVC >= 11.0
# /OPT:REF : eliminates functions and data that are never referenced
# /OPT:ICF : to perform identical COMDAT folding
# /DYNAMICBASE:NO : Don't Use address space layout randomization
# /SUBSYSTEM:CONSOLE : Win32 character-mode application.
env.Append( LINKFLAGS=[ "/MACHINE:X64", "/MANIFEST", "/HEAP:\"100000000\"\",100000000\" ", "/OPT:REF", "/OPT:ICF ", "/DYNAMICBASE:NO", "/SUBSYSTEM:CONSOLE"] )
env.Append( LINKFLAGS=[ "/ERRORREPORT:NONE", "/NOLOGO", "/TLBID:1" ] )
#env.Append( LINKFLAGS=[ "/VERBOSE:Lib" ] )
# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# !!! See SConscript file for linker flags that are specific to the EXE and not the DLLS !!!
# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
winLibString = "Dbghelp.lib psapi.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib"
winLibString += ""
env.Append( LIBS=Split(winLibString) )
else:
print( "No special config for [" + os.sys.platform + "] which probably means it won't work" )
env['STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME'] = 1
env.Append( CPPPATH=['$EXTRACPPPATH'] )
env.Append( LIBPATH=['$EXTRALIBPATH'] )
#print env['EXTRACPPPATH']
# --- check system ---
def doConfigure(myenv):
conf = Configure(myenv)
if 'CheckCXX' in dir( conf ):
if not conf.CheckCXX():
print( "c++ compiler test failed!" )
print( "This sometimes happens even though the compiler is fine and can be resolved by performing a 'scons -c' followed by manually removing the .sconf_temp folder and .sconsign.dblite. It can also be because mpich_devel is not installed." )
Exit(1)
return conf.Finish()
def setEnvAttrs(myenv):
diseasedlls = ['Generic', 'Vector', 'Malaria', 'STI', 'HIV' ]
diseases = ['Generic', 'Vector', 'Malaria', 'STI', 'HIV' ]
reportdlls = ['Spatial', 'Binned']
campaigndlls = ['Bednet', 'IRSHousing']
myenv['AllDlls'] = False
dlldisease = has_option('DllDisease')
dllreport = has_option('Report')
#dllcampaign = has_option('Campaign')
monodisease = has_option('Disease')
#if has_option('Dlls'):
#myenv['AllDlls'] = True
myenv['AllInterventions'] = False
#if has_option('Interventions'):
# myenv['AllInterventions'] = True
#if has_option('Dlls') or dlldisease or dllreport or dllcampaign:
if dlldisease or dllreport:
myenv.Append( CPPDEFINES=["_DLLS_" ] )
if dlldisease:
myenv['DiseaseDll'] = get_option( 'DllDisease' ) # careful, tricky
print( "DiseaseDll=" + myenv['DiseaseDll'] )
if myenv['DiseaseDll'] not in diseasedlls:
print( "Unknown disease (EMODule) type: " + myenv['DiseaseDll'] )
exit(1)
else:
myenv['DiseaseDll'] = ""
if monodisease:
myenv['Disease'] = get_option( 'Disease' )
print( "Disease=" + myenv['Disease'] )
if myenv['Disease'] not in diseases:
print( "Unknown disease type: " + myenv['Disease'] )
exit(1)
else:
myenv['Disease'] = ""
if dllreport:
myenv['Report'] = get_option( 'Report' )
print( "Report=" + myenv['Report'] )
if myenv['Report'] not in reportdlls:
print( "Unknown report type: " + myenv['Report'] )
exit(1)
else:
myenv['Report'] = ""
#if dllcampaign:
# myenv['Campaign'] = get_option( 'Campaign' )
# print "Campaign=" + myenv['Campaign']
# if myenv['Campaign'] not in campaigndlls:
# print "Unknown campaign type: " + myenv['Campaign']
# exit(1)
#else:
# myenv['Campaign'] = ""
if has_option('Install'):
myenv['Install'] = get_option( 'Install' )
else:
myenv['Install'] = ""
print( "DLL=" + str(myenv['AllDlls']) )
print( "Install=" + myenv['Install'] )
if has_option( "TestSugar" ):
print( "TestSugar ON, LOG_VALID enabled." )
env.Append( CPPDEFINES= ["ENABLE_LOG_VALID"] )
else:
print( "TestSugar off, no LOG_VALID." )
# Main starting point
env = doConfigure( env )
# set evn based on cmdline options
setEnvAttrs( env )
# Export the following symbols for them to be used in subordinate SConscript files.
Export("env")
# pass the build_dir as the variant directory
env.SConscript( 'SConscript', variant_dir='$BUILD_DIR', duplicate=False )