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Experimenting with WebAssembly in the miniSphere game engine

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neoSphere-wasmtest

I'm using this to test/experiment with WebAssembly support in neoSphere. It's currently very unstable and only works with WebAssembly files compiled in Go. Eventually I want to make it more flexible and compatible with any neoSphere compatible WebAssembly file. I'll also probably/eventually/maybe add Rust files to test that too.

Note that this requires Emscripten, Go, and neoSphere

Building

To see usage info, run ./build.sh help in a Unix-like environment or .\build.ps1 in PowerShell to see usage info.

Screenshot

Here is a screenshot of it running a simple hello world program that gets some info from the Sphere API and shows it in the Console object.

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Experimenting with WebAssembly in the miniSphere game engine

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