diff --git a/ElunaUtility.h b/ElunaUtility.h index 0b1bc13ff7..1b507c4ff0 100644 --- a/ElunaUtility.h +++ b/ElunaUtility.h @@ -17,18 +17,15 @@ #if !defined CMANGOS #include "SharedDefines.h" #include "ObjectGuid.h" -#else -#include "Globals/SharedDefines.h" -#include "Entities/ObjectGuid.h" -#endif - +#include "Log.h" #if defined TRINITY #include "QueryResult.h" -#include "Log.h" -#elif defined VMANGOS +#else #include "Database/QueryResult.h" -#include "Log.h" +#endif #else +#include "Globals/SharedDefines.h" +#include "Entities/ObjectGuid.h" #include "Database/QueryResult.h" #include "Log/Log.h" #endif diff --git a/LuaEngine.h b/LuaEngine.h index 89e53152d6..e6e05c1361 100644 --- a/LuaEngine.h +++ b/LuaEngine.h @@ -19,6 +19,9 @@ #include "SharedDefines.h" #include "Weather.h" #include "World.h" +#if defined VMANGOS +#include "Player.h" +#endif #else #include "Entities/Item.h" #include "Globals/SharedDefines.h" @@ -27,16 +30,8 @@ #include "Server/DBCEnums.h" #include "Weather/Weather.h" #include "World/World.h" -#endif - -#if !defined TRINITY -#if !defined CMANGOS -#include "Player.h" -#else #include "Entities/Player.h" #endif -#endif - #include #include @@ -88,7 +83,9 @@ typedef SpellEntry SpellInfo; #if defined CMANGOS class TemporarySpawn; typedef TemporarySpawn TempSummon; -#else +#endif + +#if defined VMANGOS class TemporarySummon; typedef TemporarySummon TempSummon; #endif @@ -546,11 +543,9 @@ class ELUNA_GAME_API Eluna void OnCreate(Guild* guild, Player* leader, const std::string& name); void OnDisband(Guild* guild); void OnMemberWitdrawMoney(Guild* guild, Player* player, uint32& amount, bool isRepair); -#if EXPANSION >= CATA - void OnMemberWitdrawMoney(Guild* guild, Player* player, uint64& amount, bool isRepair); -#endif void OnMemberDepositMoney(Guild* guild, Player* player, uint32& amount); #if EXPANSION >= CATA + void OnMemberWitdrawMoney(Guild* guild, Player* player, uint64& amount, bool isRepair); void OnMemberDepositMoney(Guild* guild, Player* player, uint64& amount); #endif void OnItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId, bool isDestBank, uint8 destContainer, uint8 destSlotId);