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CMPGNINF
129 lines (113 loc) · 1.65 KB
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CMPGNINF
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{
mapname = BDM01
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM02
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM03
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM04
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM05
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
bot[4] = grunt
bot[5] = destroyer
bot[6] = executioner
}
{
mapname = BDM06
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM07
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM08
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM09
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}
{
mapname = BDM10
gamemode = deathmatch
fraglimit = 30
dmflags = 24708
dmflags2 = 512
bot[0] = grunt
bot[1] = destroyer
bot[2] = executioner
bot[3] = warmonger
}