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Makefile
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# **************************************************************************** #
# #
# ::: :::::::: #
# Makefile :+: :+: :+: #
# +:+ +:+ +:+ #
# By: lpilotto <marvin@42.fr> +#+ +:+ +#+ #
# +#+#+#+#+#+ +#+ #
# Created: 2016/04/12 14:29:20 by lpilotto #+# #+# #
# Updated: 2016/05/10 12:20:41 by lpilotto ### ########.fr #
# #
# **************************************************************************** #
#OUT=LINUX
OUT=MAC
COMPILE_SDL=NO
NAME=wolf3d
SRCFOLDER=src/
SRCFILES=program.c \
binary_reader.c \
init.c \
game.c \
game2.c \
graphic_helper.c \
key_hook.c \
loop_hook.c \
map.c \
parse.c \
parse_tex.c \
parse_tiles.c \
str_helpers.c \
vector2.c
OBJFOLDER=obj/
INCLUDEFOLDER=./include
OBJ=$(addprefix $(OBJFOLDER),$(subst .c,.o,$(SRCFILES)))
SRC=$(addprefix $(SRCFOLDER),$(SRCFILES))
LIBFTFOLDER=./libft
LIBFT=$(LIBFTFOLDER)/libft.a
LIBSDLFOLDER=./SDL2-2.0.4
LIBSDL=$(LIBSDLFOLDER)/build/libSDL2main.a
LIBSDLMAKEFILE=$(LIBSDLFOLDER)/Makefile
ifeq ($(OUT),MAC)
ifeq ($(COMPILE_SDL),NO)
IFLAGS=-I$(LIBFTFOLDER) -I$(INCLUDEFOLDER) -I./SDL2.framework/Headers
LFLAGS=-L$(LIBFTFOLDER) -lft -lm -L./SDL2.framework/Versions/Current -F. -framework SDL2 -framework Cocoa
EDITLIB=install_name_tool -change @executable_path/../Frameworks/SDL2.framework/SDL2 @executable_path/SDL2.framework/SDL2 $(NAME) && install_name_tool -change @rpath/SDL2.framework/Versions/A/SDL2 @executable_path/SDL2.framework/SDL2 $(NAME)
else
IFLAGS=-I$(LIBFTFOLDER) -I$(INCLUDEFOLDER) -I$(LIBSDLFOLDER)/include
LFLAGS=-L$(LIBFTFOLDER) -lft -lm -L`pwd`/$(LIBSDLFOLDER)/build/.libs -lSDL2
EDITLIB=install_name_tool -change /usr/local/lib/$(DYNSDL) @executable_path/$(DYNSDL) $(NAME)
endif
DYNSDL=libSDL2-2.0.0.dylib
CPLIB=cp $(LIBSDLFOLDER)/build/.libs/$(DYNSDL) .
else
DYNSDL=libSDL2-2.0.so.0
CPLIB=cp $(LIBSDLFOLDER)/build/.libs/$(DYNSDL) .
PATHSOSDL=-Wl,-R`pwd`/$(LIBSDLFOLDER)/build/.libs
IFLAGS=-I$(LIBFTFOLDER) -I$(INCLUDEFOLDER) -I$(LIBSDLFOLDER)/include
LFLAGS=-L$(LIBFTFOLDER) -lft -lm $(PATHSOSDL) -L`pwd`/$(LIBSDLFOLDER)/build/.libs -lSDL2
endif
EFLAGS=-Wall -Werror -Wextra
.PHONY: all cleanwolf clean fclean re norme rewolf
ifeq ($(COMPILE_SDL),NO)
$(NAME): $(LIBFT) $(OBJ)
gcc -o $(NAME) $(OBJ) $(LFLAGS)
$(EDITLIB)
else
$(NAME): $(LIBFT) $(OBJ) $(DYNSDL)
gcc -o $(NAME) $(OBJ) $(LFLAGS)
$(EDITLIB)
endif
all: $(NAME)
$(OBJFOLDER)%.o: $(SRCFOLDER)%.c
@if ! [ -d "$(OBJFOLDER)" ]; then mkdir $(OBJFOLDER); fi
gcc -c $< $(EFLAGS) $(IFLAGS) -o $@
$(LIBSDL): $(LIBSDLMAKEFILE)
make -C $(LIBSDLFOLDER)
$(DYNSDL): $(LIBSDL)
$(CPLIB)
$(LIBSDLMAKEFILE):
echo $(LIBSDLMAKEFILE)
cd $(LIBSDLFOLDER) && ./configure
$(LIBFT):
make -C $(LIBFTFOLDER) all
cleanwolf:
rm -rf $(OBJFOLDER)
rm -f $(NAME)
ifeq ($(COMPILE_SDL),NO)
clean:
make -C $(LIBFTFOLDER) clean
fclean: cleanwolf clean
make -C $(LIBFTFOLDER) fclean
else
clean:
make -C $(LIBFTFOLDER) clean
make -C $(LIBSDLFOLDER) clean
fclean: cleanwolf clean
rm -f $(DYNSDL)
make -C $(LIBFTFOLDER) fclean
make -C $(LIBSDLFOLDER) distclean
endif
re: fclean all
norme:
norminette src include libft/*.[ch]
rewolf: cleanwolf all