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Copy pathTinkerToolLeveling.cfg
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TinkerToolLeveling.cfg
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"_VERSION"=1
general {
# Maximum achievable levels. If set to 0 or lower there is no upper limit
maximumLevels=-1
# Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have
newToolMinModifiers=3
}
toolxp {
# Base XP for each of the listed tools
baseXpForTool {
"tconstruct:arrow"=250
"tconstruct:battlesign"=250
"tconstruct:bolt"=250
"tconstruct:broadsword"=250
"tconstruct:cleaver"=250
"tconstruct:crossbow"=250
"tconstruct:excavator"=2250
"tconstruct:frypan"=250
"tconstruct:hammer"=2250
"tconstruct:hatchet"=250
"tconstruct:kama"=250
"tconstruct:longbow"=250
"tconstruct:longsword"=250
"tconstruct:lumberaxe"=2250
"tconstruct:mattock"=250
"tconstruct:pickaxe"=250
"tconstruct:rapier"=250
"tconstruct:scythe"=2250
"tconstruct:shortbow"=250
"tconstruct:shovel"=250
"tconstruct:shuriken"=250
"tinkersaether:dart"=250
"tinkersaether:dart_shooter"=250
}
# Base XP used when no more specific entry is present for the tool
defaultBaseXP=250
# How much the XP cost will multiply per level, minimum 2.
levelMultiplier=2
}