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Sculptor.cpp
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Sculptor.cpp
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#include <iostream>
#include <cstdlib>
#include <fstream>
#include "Sculptor.h"
Sculptor::Sculptor(int _nx, int _ny, int _nz){
r = g = b = a = 1; // Default colors configuration
nx = _nx;
ny = _ny;
nz = _nz;
v = new Voxel **[ny];
for (int i = 0; i < ny; i++) {
v[i] = new Voxel *[nx];
for (int j = 0; j < nx; j++){
v[i][j] = new Voxel [nz];
}
}
}
void Sculptor::clearAll(){
for (int i = 0; i < nx; i++) {
for (int j = 0; j < ny; j++){
for (int k = 0; k < nz; k++){
cutVoxel(i, j, k);
}
}
}
}
Sculptor::~Sculptor(){
for (int i = 0; i < nx; i++){
for (int j = 0; j < ny; j++){
delete[] v[i][j];
}
delete[] v[i];
}
delete[] v;
}
void Sculptor::setColor(float r_, float g_, float b_, float alpha_){
r = r_;
g = g_;
b = b_;
a = alpha_;
}
void Sculptor::putVoxel(int x, int y, int z){
if(!((x >= 0 && x <= nx) && (y >= 0 && y <= ny) && (z >= 0 && z <= nz))){ return; }
Voxel *current_voxel = &v[x][y][z];
if(r >= 0.0 && r <= 1.0) current_voxel -> r = r;
if(g >= 0.0 && g <= 1.0) current_voxel -> g = g;
if(b >= 0.0 && b <= 1.0) current_voxel -> b = b;
if(a >= 0.0 && a <= 1.0) current_voxel -> a = a;
current_voxel -> isOn = true;
}
void Sculptor::cutVoxel(int x, int y, int z){
if(!((x >= 0 && x <= nx) && (y >= 0 && y <= ny) && (z >= 0 && z <= nz))){ return; }
v[x][y][z].isOn = false;
}
void Sculptor::writeOFF(std::string filename){
Voxel *current_voxel;
std::ofstream output_file;
output_file.open(filename);
if(!output_file.is_open()){
std::cout << "[Error] There was an error reading/writing the file ("<< filename << ")."<< std::endl;
exit(1);
}
int counter = 0;
for(int i = 0; i < nx; i++){
for(int j = 0; j < ny; j++){
for(int k = 0; k < nz; k++){
current_voxel = &v[i][j][k];
if(current_voxel -> isOn) counter++;
}
}
}
int number_of_vertices = 8*counter;
int number_of_edges = 6*counter;
output_file << "OFF" << std::endl;
output_file << number_of_vertices << " "
<< number_of_edges << " "
<< 0 << " " << std::endl;
for(int i = 0; i < nz; i++){
for(int j = 0; j < ny; j++){
for(int k = 0; k < nx; k++){
current_voxel = &v[i][j][k];
if(current_voxel -> isOn){
output_file << i - 0.5 << " " << j + 0.5 << " " << k - 0.5 << std::endl
<< i - 0.5 << " " << j - 0.5 << " " << k - 0.5 << std::endl
<< i + 0.5 << " " << j - 0.5 << " " << k - 0.5 << std::endl
<< i + 0.5 << " " << j + 0.5 << " " << k - 0.5 << std::endl
<< i - 0.5 << " " << j + 0.5 << " " << k + 0.5 << std::endl
<< i - 0.5 << " " << j - 0.5 << " " << k + 0.5 << std::endl
<< i + 0.5 << " " << j - 0.5 << " " << k + 0.5 << std::endl
<< i + 0.5 << " " << j + 0.5 << " " << k + 0.5 << std::endl;
}
}
}
}
int current_face = 0;
for(int i=0; i<nx; i++){
for(int j=0; j<ny; j++){
for(int k=0; k<nz; k++){
current_voxel = &v[i][j][k];
if(current_voxel -> isOn){
output_file << 4 << " " << 0 + current_face << " " << 3 + current_face << " " << 2 + current_face << " " << 1 + current_face << " "
<< current_voxel -> r << " " << current_voxel -> g << " " << current_voxel -> b << " " << current_voxel -> a/1.0 << std::endl
<< 4 << " " << 4 + current_face << " " << 5 + current_face << " " << 6 + current_face << " " << 7 + current_face<< " "
<< current_voxel -> r << " " << current_voxel -> g << " " << current_voxel -> b << " " << current_voxel -> a/1.0 << std::endl
<< 4 << " " << 0 + current_face << " " << 1 + current_face << " " << 5 + current_face << " " << 4 + current_face << " "
<< current_voxel -> r << " " << current_voxel -> g << " " << current_voxel -> b << " " << current_voxel -> a/1.0 << std::endl
<< 4 << " " << 0 + current_face << " " << 4 + current_face << " " << 7 + current_face << " " << 3 + current_face << " "
<< current_voxel -> r << " " << current_voxel -> g << " " << current_voxel -> b << " " << current_voxel -> a/1.0 << std::endl
<< 4 << " " << 3 + current_face << " " << 7 + current_face << " " << 6 + current_face << " " << 2 + current_face << " "
<< current_voxel -> r << " " << current_voxel -> g << " " << current_voxel -> b << " " << current_voxel -> a/1.0 << std::endl
<< 4 << " " << 1 + current_face << " " << 2 + current_face << " " << 6 + current_face << " " << 5 + current_face<< " "
<< current_voxel -> r << " " << current_voxel -> g << " " << current_voxel -> b << " " << current_voxel -> a/1.0 << std::endl;
current_face += 8;
}
}
}
}
output_file.close();
}
std::vector<std::vector<Voxel>> Sculptor::readMx(int dimension, int plan){
std::vector<std::vector<Voxel>> planVoxels;
std::vector<Voxel> lineVoxels;
switch(plan) {
case XY:
lineVoxels.resize(ny);
for(int i = 0; i<nx; i++){
for(int j = 0; j<ny; j++){
Voxel *voxel = &v[i][j][dimension];
lineVoxels[j].isOn = voxel -> isOn;
lineVoxels[j].r = (int)(voxel -> r * 255.0);
lineVoxels[j].g = (int)(voxel -> g * 255.0);
lineVoxels[j].b = (int)(voxel -> b * 255.0);
lineVoxels[j].a = (int)(voxel -> a * 255.0);
}
planVoxels.push_back(lineVoxels);
}
break;
case YZ:
lineVoxels.resize(nz);
for(int i = 0; i<ny; i++){
for(int j = 0; j<nz; j++){
Voxel *voxel = &v[dimension][i][j];
lineVoxels[j].isOn = voxel -> isOn;
lineVoxels[j].r = (int)(voxel -> r * 255.0);
lineVoxels[j].g = (int)(voxel -> g * 255.0);
lineVoxels[j].b = (int)(voxel -> b * 255.0);
lineVoxels[j].a = (int)(voxel -> a * 255.0);
}
planVoxels.push_back(lineVoxels);
}
break;
case ZX:
lineVoxels.resize(nx);
for(int i = 0; i<nz; i++){
for(int j = 0; j<nx; j++){
Voxel *voxel = &v[j][dimension][i];
lineVoxels[j].isOn = voxel -> isOn;
lineVoxels[j].r = (int)(voxel -> r * 255.0);
lineVoxels[j].g = (int)(voxel -> g * 255.0);
lineVoxels[j].b = (int)(voxel -> b * 255.0);
lineVoxels[j].a = (int)(voxel -> a * 255.0);
}
planVoxels.push_back(lineVoxels);
}
break;
}
lineVoxels.clear();
return planVoxels;
}