how to have unop players use signs like /kit pvp #4164
-
############################################################ +------------------------------------------------------+| Notes |+------------------------------------------------------+############################################################ This is the config file for EssentialsX.This config was generated for version 2.18.2.0.If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.If you receive an error when Essentials loads, ensure that:- No tabs are present: YAML only allows spaces- Indents are correct: YAML hierarchy is based entirely on indentation- You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)- Text with symbols is enclosed in single or double quotation marksIf you need help, you can join the EssentialsX community: https://essentialsx.cf/community.html############################################################ +------------------------------------------------------+| Essentials (Global) |+------------------------------------------------------+############################################################ A color code between 0-9 or a-f. Set to 'none' to disable.In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).ops-name-color: '4' The character(s) to prefix all nicknames, so that you know they are not true usernames.nickname-prefix: '~' The maximum length allowed in nicknames. The nickname prefix is included in this.max-nick-length: 15 A list of phrases that cannot be used in nicknames. You can include regular expressions here.Users with essentials.nick.blacklist.bypass will be able to bypass this filter.nick-blacklist: When this option is enabled, nickname length checking will exclude color codes in player names.ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to trueignore-colors-in-max-nick-length: false When this option is enabled, display names for hidden users will not be shown. This prevents players from beingable to see that they are online while vanished.hide-displayname-in-vanish: true Disable this if you have any other plugin, that modifies the displayname of a user.change-displayname: true When this option is enabled, the (tab) player list will be updated with the displayname.The value of change-displayname (above) has to be true.#change-playerlist: true When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.The value of change-displayname (above) has to be true.Do not edit this setting unless you know what you are doing!#add-prefix-suffix: false When this option is enabled, player prefixes will be shown in the playerlist.This feature only works for Minecraft version 1.8 and higher.This value of change-playerlist has to be true#add-prefix-in-playerlist: true When this option is enabled, player suffixes will be shown in the playerlist.This feature only works for Minecraft version 1.8 and higher.This value of change-playerlist has to be true#add-suffix-in-playerlist: true If the teleport destination is unsafe, should players be teleported to the nearest safe location?If this is set to true, Essentials will attempt to teleport players close to the intended destination.If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.teleport-safety: true This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.teleport-safety and this option need to be set to true to force teleportation to dangerous locations.force-disable-teleport-safety: false If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to asafe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.force-safe-teleport-location: false If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?If this is set to true, Essentials will dismount the player's passengers before teleporting.If this is set to false, attempted teleports will be canceled with a warning.teleport-passenger-dismount: true The delay, in seconds, required between /home, /tp, etc.teleport-cooldown: 0 The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.teleport-delay: 0 The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.This will also prevent the player attacking other players.teleport-invulnerability: 4 Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5teleport-to-center: true The delay, in seconds, required between /heal or /feed attempts.heal-cooldown: 60 Do you want to remove potion effects when healing a player?remove-effects-on-heal: true Near RadiusThe default radius with /nearUsed to use chat radius but we are going to make it separate.near-radius: 200 What to prevent from /item and /give.e.g item-spawn-blacklist: 10,11,46item-spawn-blacklist: Set this to true if you want permission based item spawn rules.Note: The blacklist above will be ignored then.Example permissions (these go in your permissions manager):- essentials.itemspawn.item-all- essentials.itemspawn.item-[itemname]- essentials.itemspawn.item-[itemid]- essentials.give.item-all- essentials.give.item-[itemname]- essentials.give.item-[itemid]- essentials.unlimited.item-all- essentials.unlimited.item-[itemname]- essentials.unlimited.item-[itemid]- essentials.unlimited.item-bucket # Unlimited liquid placingFor more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGivepermission-based-item-spawn: false Mob limit on the /spawnmob command per execution.spawnmob-limit: 10 Shall we notify users when using /lightning?warn-on-smite: true Shall we drop items instead of adding to inventory if the target inventory is full?drop-items-if-full: false Essentials Mail NotificationShould we notify players if they have no new mail?notify-no-new-mail: true Specifies the duration (in seconds) between each time a player is notified of mail they have.Useful for servers with a lot of mail traffic.notify-player-of-mail-cooldown: 60 The motd and rules are now configured in the files motd.txt and rules.txt.When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.Commands in this list, will tell Essentials to 'not give up' the command to other plugins.In this state, which plugin 'wins' appears to be almost random.If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.To force essentials to take 'god' alias 'god' to 'egod'.See http://wiki.bukkit.org/Commands.yml#aliases for more information.overridden-commands: - god- infoDisabling commands here will prevent Essentials handling the command, this will not affect command conflicts.You should not have to disable commands used in other plugins, they will automatically get priority.See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.disabled-commands: - nick- clearThese commands will be shown to players with socialSpy enabled.You can add commands from other plugins you may want to track orremove commands that are used for something you dont want to spy on.Set - '*' in order to listen on all possible commands.socialspy-commands:
Whether the private and public messages from muted players should appear in the social spy.If so, they will be differentiated from those sent by normal players.socialspy-listen-muted-players: true The following settings listen for when a player changes worlds.If you use another plugin to control speed and flight, you should change these to false.When a player changes world, should EssentialsX reset their flight?This will disable flight if the player does not have essentials.fly.world-change-fly-reset: true When a player changes world, should we reset their speed according to their permissions?This resets the player's speed to the default if they don't have essentials.speed.If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.world-change-speed-reset: true Mute CommandsThese commands will be disabled when a player is muted.Use '*' to disable every command.Essentials already disabled Essentials messaging commands by default.It only cares about the root command, not args after that (it sees /f chat the same as /f)mute-commands:
- '*'If you do not wish to use a permission system, you can define a list of 'player perms' below.This list has no effect if you are using a supported permissions system.If you are using an unsupported permissions system, simply delete this section.Whitelist the commands and permissions you wish to give players by default (everything else is op only).These are the permissions without the "essentials." part.To enable this feature, please set use-bukkit-permissions to false.player-commands:
Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.If you wish to use EssentialsX's built-in permissions using the
|
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
Please fill out discussion descriptively |
Beta Was this translation helpful? Give feedback.
Please fill out discussion descriptively