From f9dfcf953d7c3977b39b0b5eceee4d62f5f4d51a Mon Sep 17 00:00:00 2001 From: XuuXiao Date: Sun, 14 Apr 2024 10:58:17 +0100 Subject: [PATCH] updated assets to latest version v50 --- .../Assembly-CSharp/AISearchRoutine.cs | 2 + .../ActivateObjectAfterSceneLoad.cs | 79 ++ .../ActivateObjectAfterSceneLoad.cs.meta | 13 + .../Assembly-CSharp/AlarmButton.cs.meta | 2 +- .../Assembly-CSharp/AllItemsList.cs.meta | 2 +- .../Assembly-CSharp/AnimatedItem.cs.meta | 2 +- .../AnimatedObjectFloatSetter.cs | 119 +++ .../AnimatedObjectFloatSetter.cs.meta | 13 + .../Assembly-CSharp/AnimatedObjectTrigger.cs | 70 ++ .../AnimatedObjectTrigger.cs.meta | 2 +- .../Assembly-CSharp/AnimatedTextureUV.cs.meta | 2 +- .../AnimationStopPoints.cs.meta | 2 +- .../Scripts/Assembly-CSharp/Anomaly.cs.meta | 2 +- .../Assembly-CSharp/AnomalyType.cs.meta | 2 +- .../AudioReverbPresets.cs.meta | 2 +- .../AudioReverbTrigger.cs.meta | 2 +- .../Assembly-CSharp/AutoParentToShip.cs.meta | 2 +- .../Scripts/Assembly-CSharp/BaboonBirdAI.cs | 51 +- .../Assembly-CSharp/BaboonBirdAI.cs.meta | 2 +- .../BaboonHawkAudioEvents.cs.meta | 2 +- .../Assembly-CSharp/BinocularsItem.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/BlobAI.cs | 2 +- Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta | 2 +- .../Scripts/Assembly-CSharp/BooleanEvent.cs | 3 - .../Assembly-CSharp/BoomboxItem.cs.meta | 2 +- .../Assembly-CSharp/BreakerBox.cs.meta | 2 +- .../Scripts/Assembly-CSharp/BridgeTrigger.cs | 6 + .../Assembly-CSharp/BridgeTrigger.cs.meta | 2 +- .../Assembly-CSharp/BridgeTriggerType2.cs | 20 + .../BridgeTriggerType2.cs.meta | 13 + .../Assembly-CSharp/ButlerBeesEnemyAI.cs | 26 + .../Assembly-CSharp/ButlerBeesEnemyAI.cs.meta | 13 + .../Scripts/Assembly-CSharp/ButlerEnemyAI.cs | 486 ++++++++++++ .../Assembly-CSharp/ButlerEnemyAI.cs.meta | 13 + .../Scripts/Assembly-CSharp/CauseOfDeath.cs | 5 +- Assets/Scripts/Assembly-CSharp/CentipedeAI.cs | 2 +- .../Assembly-CSharp/CentipedeAI.cs.meta | 2 +- .../ChallengeLeaderboardSlot.cs.meta | 2 +- .../CleanPlayerBodyTrigger.cs.meta | 2 +- .../Assembly-CSharp/ClipboardItem.cs.meta | 2 +- .../ColdOpenCinematicCutscene.cs | 43 ++ .../ColdOpenCinematicCutscene.cs.meta | 13 + .../CompanyMonsterCollisionDetect.cs.meta | 2 +- .../Assembly-CSharp/CompanyMood.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/CozyLights.cs | 8 + .../Assembly-CSharp/CozyLights.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/CrawlerAI.cs | 2 +- .../Scripts/Assembly-CSharp/CrawlerAI.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DeadBodyInfo.cs | 2 + .../Assembly-CSharp/DeadBodyInfo.cs.meta | 2 +- .../Assembly-CSharp/DeleteFileButton.cs.meta | 2 +- .../Assembly-CSharp/DepositItemsDesk.cs.meta | 2 +- .../LightningBeamSpellScript.cs.meta | 2 +- .../ThunderAndLightning/LightningBolt.cs | 91 +-- .../LightningBoltParameters.cs | 14 +- .../LightningBoltPathScript.cs.meta | 2 +- .../LightningBoltPrefabScript.cs.meta | 2 +- .../LightningBoltPrefabScriptBase.cs | 14 +- .../LightningBoltScript.cs | 126 +--- .../LightningBoltScript.cs.meta | 2 +- .../LightningBoltShapeConeScript.cs.meta | 2 +- .../LightningBoltShapeSphereScript.cs.meta | 2 +- ...ightningBoltTransformTrackerScript.cs.meta | 2 +- .../LightningCustomTransformDelegate.cs | 3 - .../LightningCustomTransformStateInfo.cs | 27 +- .../LightningCustomTransformStateInfo.cs.meta | 2 +- .../LightningFieldScript.cs.meta | 2 +- .../LightningGenerator.cs.meta | 2 +- .../LightningGizmoScript.cs.meta | 2 +- .../LightningLightsabreScript.cs.meta | 2 +- .../LightningMeshSurfaceScript.cs.meta | 2 +- ...ightningParticleCollisionForwarder.cs.meta | 2 +- .../LightningParticleSpellScript.cs.meta | 2 +- .../LightningQualityMaximum.cs | 41 +- .../LightningSpellScript.cs | 39 +- .../LightningSpellScript.cs.meta | 2 +- .../LightningSplineScript.cs.meta | 2 +- .../LightningWhipScript.cs.meta | 2 +- .../LightningWhipSpell.cs.meta | 2 +- .../ThunderAndLightning/MeshHelper.cs.meta | 2 +- .../ThunderAndLightning/PathGenerator.cs.meta | 2 +- .../RangeOfIntegers.cs.meta | 2 +- .../SingleLineAttribute.cs | 14 +- .../SingleLineClampAttribute.cs | 28 +- .../ThunderAndLightningScript.cs | 26 +- .../ThunderAndLightningScript.cs.meta | 2 +- .../DisableMouseInMenu.cs.meta | 2 +- .../Assembly-CSharp/DiscordController.cs | 14 +- .../Assembly-CSharp/DiscordController.cs.meta | 2 +- .../DisplayCompanyBuyingRate.cs.meta | 2 +- .../DisplayPlayerMicVolume.cs.meta | 2 +- .../DocileLocustBeesAI.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DoorLock.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DoublewingAI.cs | 2 +- .../Assembly-CSharp/DoublewingAI.cs.meta | 2 +- .../Assembly-CSharp/DressGirlAI.cs.meta | 2 +- .../DunGen/AcceptGameObjectTypesAttribute.cs | 14 +- .../AcceptGameObjectTypesAttribute.cs.meta | 2 +- .../DunGen/Adapters/BaseAdapter.cs | 14 +- .../DunGen/Adapters/BaseAdapter.cs.meta | 2 +- .../DunGen/Adapters/CullingAdapter.cs.meta | 2 +- .../DunGen/Adapters/NavMeshAdapter.cs.meta | 2 +- .../Adapters/UnityNavMesh2DAdapter.cs.meta | 2 +- .../Adapters/UnityNavMeshAdapter.cs.meta | 2 +- .../DunGen/AdjacentRoomCulling.cs | 13 +- .../DunGen/AdjacentRoomCulling.cs.meta | 2 +- .../DunGen/Analysis/GenerationAnalysis.cs | 183 +---- .../Analysis/GenerationAnalysis.cs.meta | 2 +- .../DunGen/Analysis/NumberSetData.cs | 53 +- .../DunGen/Analysis/NumberSetData.cs.meta | 2 +- .../DunGen/BasicRoomCullingCamera.cs | 13 +- .../DunGen/BasicRoomCullingCamera.cs.meta | 2 +- .../DunGen/BranchCountHelper.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Constants.cs.meta | 2 +- .../DunGen/CoroutineHelper.cs.meta | 2 +- .../Assembly-CSharp/DunGen/DebugDraw.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Door.cs.meta | 2 +- .../Scripts/Assembly-CSharp/DunGen/Doorway.cs | 14 +- .../Assembly-CSharp/DunGen/Doorway.cs.meta | 2 +- .../DunGen/DoorwayConnection.cs | 28 +- .../DunGen/DoorwayConnection.cs.meta | 2 +- .../Assembly-CSharp/DunGen/DoorwayPair.cs | 93 +-- .../DunGen/DoorwayPairFinder.cs.meta | 2 +- 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.../DunGen/EditorConstants.cs.meta | 2 +- .../DunGen/GameObjectChanceTable.cs.meta | 2 +- .../DunGen/GameObjectWeight.cs.meta | 2 +- .../Assembly-CSharp/DunGen/GenerationStats.cs | 144 +--- .../DunGen/GenerationStats.cs.meta | 2 +- .../Assembly-CSharp/DunGen/GlobalProp.cs.meta | 2 +- .../DunGen/Graph/DungeonFlow.cs.meta | 2 +- .../DunGen/Graph/DungeonFlowBuilder.cs | 14 +- .../DunGen/Graph/DungeonFlowBuilder.cs.meta | 2 +- .../Graph/FlowGraphObjectReference.cs.meta | 2 +- .../DunGen/Graph/GraphLine.cs.meta | 2 +- .../DunGen/Graph/GraphNode.cs.meta | 2 +- .../DunGen/IDungeonCompleteReceiver.cs.meta | 2 +- .../Assembly-CSharp/DunGen/IKeyLock.cs.meta | 2 +- .../DunGen/IKeySpawnable.cs.meta | 2 +- .../DunGen/InjectedTile.cs.meta | 2 +- .../Assembly-CSharp/DunGen/IntRange.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Key.cs.meta | 2 +- .../DunGen/KeyLockPlacement.cs.meta | 2 +- .../Assembly-CSharp/DunGen/KeyManager.cs.meta | 2 +- .../DunGen/LocalPropSet.cs.meta | 2 +- .../DunGen/LockedDoorwayAssociation.cs.meta | 2 +- .../Assembly-CSharp/DunGen/NumberUtil.cs.meta | 2 +- .../DunGen/ProxyDoorwayConnection.cs | 28 +- .../DunGen/RandomPrefab.cs.meta | 2 +- .../Assembly-CSharp/DunGen/RandomProp.cs.meta | 2 +- .../DunGen/RandomStream.cs.meta | 2 +- .../DunGen/RuntimeDungeon.cs.meta | 2 +- .../Assembly-CSharp/DunGen/StringUtil.cs.meta | 2 +- .../Assembly-CSharp/DunGen/Tags/Tag.cs.meta | 2 +- .../DunGen/Tags/TagContainer.cs.meta | 2 +- .../DunGen/Tags/TagManager.cs.meta | 2 +- .../DunGen/Tags/TagPair.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs | 14 +- .../Assembly-CSharp/DunGen/Tile.cs.meta | 2 +- .../DunGen/TileConnectionRule.cs.meta | 2 +- .../DunGen/TileInjectionRule.cs.meta | 2 +- .../DunGen/TilePlacementData.cs | 40 +- .../DunGen/TilePlacementData.cs.meta | 2 +- .../Assembly-CSharp/DunGen/TileProxy.cs | 79 +- .../Assembly-CSharp/DunGen/TileProxy.cs.meta | 2 +- .../Assembly-CSharp/DunGen/TileSet.cs.meta | 2 +- .../Assembly-CSharp/DunGen/UnityUtil.cs | 26 +- .../Assembly-CSharp/DunGen/UnityUtil.cs.meta | 2 +- .../Assembly-CSharp/EclipseWeather.cs.meta | 2 +- .../ElevatorAnimationEvents.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/EnemyAI.cs | 46 +- .../Scripts/Assembly-CSharp/EnemyAI.cs.meta | 2 +- .../Assembly-CSharp/EnemyAICollisionDetect.cs | 2 +- .../EnemyAICollisionDetect.cs.meta | 2 +- .../Assembly-CSharp/EnemyAINestSpawnObject.cs | 6 + .../EnemyAINestSpawnObject.cs.meta | 13 + .../EnemyAnimationEvent.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/EnemyType.cs | 32 +- .../Scripts/Assembly-CSharp/EnemyType.cs.meta | 2 +- .../Scripts/Assembly-CSharp/EnemyVent.cs.meta | 2 +- .../Assembly-CSharp/EntranceTeleport.cs | 8 +- .../Assembly-CSharp/EntranceTeleport.cs.meta | 2 +- .../Assembly-CSharp/EventWhenDroppedItem.cs | 30 + .../EventWhenDroppedItem.cs.meta | 13 + .../ExtensionLadderItem.cs.meta | 2 +- .../Assembly-CSharp/FlashlightItem.cs.meta | 2 +- .../Assembly-CSharp/FloodWeather.cs.meta | 2 +- .../Assembly-CSharp/FlowerSnakeEnemy.cs | 303 ++++++++ .../Assembly-CSharp/FlowerSnakeEnemy.cs.meta | 13 + Assets/Scripts/Assembly-CSharp/FlowermanAI.cs | 2 +- .../Assembly-CSharp/FlowermanAI.cs.meta | 2 +- .../FoliageDetailDistance.cs.meta | 2 +- .../Assembly-CSharp/FootprintsManager.cs.meta | 2 +- .../Scripts/Assembly-CSharp/ForestGiantAI.cs | 43 +- .../Assembly-CSharp/ForestGiantAI.cs.meta | 4 +- .../GameNetcodeStuff/PlayerControllerB.cs | 113 ++- .../PlayerControllerB.cs.meta | 2 +- .../Assembly-CSharp/GameNetworkManager.cs | 26 +- .../GameNetworkManager.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs | 25 +- .../Assembly-CSharp/GiftBoxItem.cs.meta | 2 +- .../Scripts/Assembly-CSharp/GlobalEffects.cs | 14 +- .../Assembly-CSharp/GlobalEffects.cs.meta | 2 +- .../Assembly-CSharp/GrabbableObject.cs | 6 +- .../Assembly-CSharp/GrabbableObject.cs.meta | 2 +- .../Scripts/Assembly-CSharp/GunAmmo.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/HUDManager.cs | 13 +- .../Assembly-CSharp/HUDManager.cs.meta | 2 +- .../Assembly-CSharp/HangarShipDoor.cs.meta | 2 +- .../Assembly-CSharp/HauntedMaskItem.cs | 15 +- .../Assembly-CSharp/HauntedMaskItem.cs.meta | 2 +- .../HighAndLowAltitudeAudio.cs | 10 + .../HighAndLowAltitudeAudio.cs.meta | 2 +- .../Scripts/Assembly-CSharp/HoarderBugAI.cs | 2 +- .../Assembly-CSharp/HoarderBugAI.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/IHittable.cs | 2 +- .../Scripts/Assembly-CSharp/IHittable.cs.meta | 2 +- .../Assembly-CSharp/INoiseListener.cs.meta | 2 +- .../Scripts/Assembly-CSharp/IVisibleThreat.cs | 2 + .../Scripts/Assembly-CSharp/IndoorMapType.cs | 10 + .../Assembly-CSharp/IngamePlayerSettings.cs | 13 +- .../IngamePlayerSettings.cs.meta | 2 +- .../Scripts/Assembly-CSharp/InitializeGame.cs | 8 +- .../Assembly-CSharp/InitializeGame.cs.meta | 2 +- .../Scripts/Assembly-CSharp/InteractEvent.cs | 3 - .../Assembly-CSharp/InteractEventFloat.cs | 3 - .../Assembly-CSharp/InteractTrigger.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Item.cs | 2 + Assets/Scripts/Assembly-CSharp/Item.cs.meta | 2 +- .../Assembly-CSharp/ItemCharger.cs.meta | 2 +- .../Assembly-CSharp/ItemDropship.cs.meta | 2 +- .../Scripts/Assembly-CSharp/ItemGroup.cs.meta | 2 +- .../Scripts/Assembly-CSharp/JesterAI.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/JetpackItem.cs | 12 + .../Assembly-CSharp/JetpackItem.cs.meta | 2 +- .../Assembly-CSharp/KepRemapPanel.cs.meta | 2 +- .../Scripts/Assembly-CSharp/KeyItem.cs.meta | 2 +- .../Assembly-CSharp/KillLocalPlayer.cs | 2 + .../Assembly-CSharp/KillLocalPlayer.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/KnifeItem.cs | 61 ++ .../Scripts/Assembly-CSharp/KnifeItem.cs.meta | 13 + Assets/Scripts/Assembly-CSharp/Landmine.cs | 4 +- .../Scripts/Assembly-CSharp/Landmine.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/LassoManAI.cs | 2 +- .../Assembly-CSharp/LassoManAI.cs.meta | 2 +- .../LevelAmbienceLibrary.cs.meta | 2 +- .../LevelGenerationManager.cs.meta | 2 +- .../Scripts/Assembly-CSharp/LobbySlot.cs.meta | 2 +- .../Assembly-CSharp/LockPicker.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/LungProp.cs | 8 +- .../Scripts/Assembly-CSharp/LungProp.cs.meta | 2 +- .../ManualCameraRenderer.cs.meta | 2 +- .../Scripts/Assembly-CSharp/MapDevice.cs.meta | 2 +- .../Assembly-CSharp/MaskedPlayerEnemy.cs | 65 +- .../Assembly-CSharp/MaskedPlayerEnemy.cs.meta | 2 +- .../MatchLocalPlayerPosition.cs.meta | 2 +- .../Assembly-CSharp/MenuManager.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/MouthDogAI.cs | 33 +- .../Assembly-CSharp/MouthDogAI.cs.meta | 2 +- .../Scripts/Assembly-CSharp/NavSizeLimit.cs | 9 + .../NetworkRigidbodyModifiable.cs.meta | 2 +- .../NewBehaviourScript.cs.meta | 2 +- .../Assembly-CSharp/NoisemakerProp.cs.meta | 2 +- .../Assembly-CSharp/NutcrackerEnemyAI.cs | 36 +- .../Assembly-CSharp/NutcrackerEnemyAI.cs.meta | 2 +- .../Assembly-CSharp/OccludeAudio.cs.meta | 2 +- .../Assembly-CSharp/OnPlayerJumpEvent.cs | 5 + .../Assembly-CSharp/OnPlayerJumpEvent.cs.meta | 13 + .../Assembly-CSharp/OnSwitchPowerEvent.cs | 3 - .../OutOfBoundsTrigger.cs.meta | 2 +- .../Assembly-CSharp/PatcherTool.cs.meta | 2 +- .../Assembly-CSharp/PhysicsKnockbackOnHit.cs | 2 +- .../PhysicsKnockbackOnHit.cs.meta | 2 +- .../Assembly-CSharp/PhysicsProp.cs.meta | 2 +- .../PlaceableObjectsSurface.cs.meta | 2 +- .../PlaceableShipObject.cs.meta | 2 +- .../PlayAudioAnimationEvent.cs | 4 + .../PlayAudioAnimationEvent.cs.meta | 2 +- .../Scripts/Assembly-CSharp/PlayerActions.cs | 10 +- .../PlayerAnimationEvents.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/PlayerEvent.cs | 6 + .../PlayerVoiceIngameSettings.cs.meta | 2 +- .../Assembly-CSharp/PowerSwitchEvent.cs | 3 - .../Assembly-CSharp/PowerSwitchable.cs.meta | 2 +- .../Assembly-CSharp/PreInitSceneScript.cs | 14 +- .../PreInitSceneScript.cs.meta | 2 +- .../Scripts/Assembly-CSharp/PufferAI.cs.meta | 2 +- .../Assembly-CSharp/QuickMenuManager.cs | 4 + .../Assembly-CSharp/QuickMenuManager.cs.meta | 2 +- .../Assembly-CSharp/QuicksandTrigger.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/RadMechAI.cs | 692 ++++++++++++++++++ .../Scripts/Assembly-CSharp/RadMechAI.cs.meta | 13 + .../Assembly-CSharp/RadMechAnimationEvents.cs | 54 ++ .../RadMechAnimationEvents.cs.meta | 13 + .../Scripts/Assembly-CSharp/RadMechMissile.cs | 31 + .../Assembly-CSharp/RadMechMissile.cs.meta | 13 + .../Assembly-CSharp/RadarBoosterItem.cs.meta | 2 +- .../RagdollGrabbableObject.cs.meta | 2 +- .../Assembly-CSharp/RandomMapObject.cs.meta | 2 +- .../RandomPeriodicAudioPlayer.cs.meta | 2 +- .../Assembly-CSharp/RandomScrapSpawn.cs.meta | 2 +- .../Assembly-CSharp/RedLocustBees.cs.meta | 2 +- .../Assembly-CSharp/RedPillAnomaly.cs.meta | 2 +- .../Assembly-CSharp/RelayHostData.cs.meta | 2 +- .../Assembly-CSharp/RelayJoinData.cs.meta | 2 +- .../Assembly-CSharp/RemoteProp.cs.meta | 2 +- .../Assembly-CSharp/ReverbPreset.cs.meta | 2 +- 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| 2 +- .../Assembly-CSharp/ShotgunItem.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Shovel.cs.meta | 2 +- .../Assembly-CSharp/ShowerTrigger.cs.meta | 2 +- .../Assembly-CSharp/SignalTranslator.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SoundManager.cs | 27 +- .../Assembly-CSharp/SoundManager.cs.meta | 2 +- .../Assembly-CSharp/SpawnSyncedObject.cs.meta | 2 +- .../Assembly-CSharp/SpawnableMapObject.cs | 12 + .../SpawnableOutsideObject.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SpikeRoofTrap.cs | 154 ++++ .../Assembly-CSharp/SpikeRoofTrap.cs.meta | 13 + .../Assembly-CSharp/SprayPaintItem.cs.meta | 2 +- .../Assembly-CSharp/SpringManAI.cs.meta | 2 +- .../Assembly-CSharp/StartMatchLever.cs.meta | 2 +- .../Scripts/Assembly-CSharp/StartOfRound.cs | 137 ++-- .../Assembly-CSharp/StartOfRound.cs.meta | 2 +- .../Assembly-CSharp/SteamLobbyManager.cs.meta | 2 +- .../Scripts/Assembly-CSharp/SteamManager.cs | 14 +- .../Assembly-CSharp/SteamManager.cs.meta | 2 +- .../Assembly-CSharp/SteamValveHazard.cs.meta | 2 +- .../Assembly-CSharp/StormyWeather.cs.meta | 2 +- .../Scripts/Assembly-CSharp/StoryLog.cs.meta | 2 +- .../Assembly-CSharp/StunGrenadeItem.cs | 44 +- .../Assembly-CSharp/StunGrenadeItem.cs.meta | 2 +- .../SyncWithServerOnSpawn.cs.meta | 2 +- .../Scripts/Assembly-CSharp/TVScript.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Terminal.cs | 26 +- .../Scripts/Assembly-CSharp/Terminal.cs.meta | 2 +- .../TerminalAccessibleObject.cs.meta | 2 +- .../Assembly-CSharp/TerminalKeyword.cs.meta | 2 +- .../Assembly-CSharp/TerminalNode.cs.meta | 2 +- .../Assembly-CSharp/TerminalNodesList.cs.meta | 2 +- .../Scripts/Assembly-CSharp/TestEnemy.cs.meta | 2 +- .../Assembly-CSharp/TestScript.cs.meta | 2 +- .../Assembly-CSharp/TetraChemicalItem.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/ThreatType.cs | 4 +- Assets/Scripts/Assembly-CSharp/TimeOfDay.cs | 30 +- .../Scripts/Assembly-CSharp/TimeOfDay.cs.meta | 2 +- .../ToggleAllLightsInContainer.cs.meta | 2 +- .../Assembly-CSharp/ToggleFogTrigger.cs.meta | 2 +- Assets/Scripts/Assembly-CSharp/Turret.cs | 2 +- Assets/Scripts/Assembly-CSharp/Turret.cs.meta | 2 +- .../Scripts/Assembly-CSharp/UnlockableItem.cs | 10 +- .../Scripts/Assembly-CSharp/UnlockableSuit.cs | 4 + .../Assembly-CSharp/UnlockableSuit.cs.meta | 2 +- .../Assembly-CSharp/UnlockablesList.cs.meta | 2 +- .../Assembly-CSharp/WalkieTalkie.cs.meta | 2 +- .../WhoopieCushionItem.cs.meta | 2 +- .../WhoopieCushionTrigger.cs.meta | 2 +- .../Assembly-CSharp/animatedSun.cs.meta | 2 +- .../Assembly-CSharp/facePlayerOnAxis.cs.meta | 2 +- 400 files changed, 3492 insertions(+), 2151 deletions(-) create mode 100644 Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs create mode 100644 Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs create mode 100644 Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs create mode 100644 Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs create mode 100644 Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs create mode 100644 Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs create mode 100644 Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs create mode 100644 Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs create mode 100644 Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/IndoorMapType.cs create mode 100644 Assets/Scripts/Assembly-CSharp/KnifeItem.cs create mode 100644 Assets/Scripts/Assembly-CSharp/KnifeItem.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/NavSizeLimit.cs create mode 100644 Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs create mode 100644 Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/PlayerEvent.cs create mode 100644 Assets/Scripts/Assembly-CSharp/RadMechAI.cs create mode 100644 Assets/Scripts/Assembly-CSharp/RadMechAI.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs create mode 100644 Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/RadMechMissile.cs create mode 100644 Assets/Scripts/Assembly-CSharp/RadMechMissile.cs.meta create mode 100644 Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs create mode 100644 Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs.meta diff --git a/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs b/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs index cbe43b7..329db3b 100644 --- a/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs +++ b/Assets/Scripts/Assembly-CSharp/AISearchRoutine.cs @@ -34,6 +34,8 @@ public class AISearchRoutine public bool randomized; + public bool onlySearchNodesInLOS; + public float GetCurrentDistanceOfSearch() { return 0f; diff --git a/Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs b/Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs new file mode 100644 index 0000000..e3371e6 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs @@ -0,0 +1,79 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using UnityEngine; + +public class ActivateObjectAfterSceneLoad : MonoBehaviour +{ + [CompilerGenerated] + private sealed class _003CwaitForNavMeshBake_003Ed__2 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public ActivateObjectAfterSceneLoad _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitForNavMeshBake_003Ed__2(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + private GameObject activateObject; + + private void Start() + { + } + + [IteratorStateMachine(typeof(_003CwaitForNavMeshBake_003Ed__2))] + private IEnumerator waitForNavMeshBake() + { + return null; + } + + public void SetInitialState() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs.meta b/Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs.meta new file mode 100644 index 0000000..0f579a9 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ActivateObjectAfterSceneLoad.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6d7e81c965f88e0e52b24af9313b5cab +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta b/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta index 264742e..c97d791 100644 --- a/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AlarmButton.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c2718d75520ba2aaf719d73b9596a56b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta b/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta index d34d1db..2d3a12a 100644 --- a/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AllItemsList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ac761dd3dbe5a4880072170caeb8e06d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta index e6a9640..a21ef7c 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimatedItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c036e7754dd14e0ad4f62f3f282d21c3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs b/Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs new file mode 100644 index 0000000..0cca3ac --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs @@ -0,0 +1,119 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using UnityEngine; + +public class AnimatedObjectFloatSetter : MonoBehaviour +{ + [CompilerGenerated] + private sealed class _003CwaitForNavMeshBake_003Ed__19 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public AnimatedObjectFloatSetter _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitForNavMeshBake_003Ed__19(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + public AnimatedObjectTrigger animatedObjectTrigger; + + public string animatorFloatName; + + private float animatorFloatValue; + + public float valueChangeSpeed; + + public GameObject[] conditionalObjects; + + private int currentFifth; + + private bool boolWasTrue; + + private bool completed; + + public AudioSource thisAudio; + + public AudioClip trueAudio; + + public AudioClip falseAudio; + + public AudioClip completionTrueAudio; + + public AudioClip completionFalseAudio; + + public Transform killPlayerPoint; + + public bool ignoreVerticalDistance; + + public float killRange; + + private bool deactivated; + + private void KillPlayerAtPoint() + { + } + + private void Start() + { + } + + [IteratorStateMachine(typeof(_003CwaitForNavMeshBake_003Ed__19))] + private IEnumerator waitForNavMeshBake() + { + return null; + } + + private void Update() + { + } + + public void SetObjectBasedOnAnimatorFloat() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs.meta new file mode 100644 index 0000000..1bfa7cb --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/AnimatedObjectFloatSetter.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 234f206f0d4426c5a3a3e94c59109563 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs b/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs index ff9466c..532280e 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs +++ b/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs @@ -1,10 +1,68 @@ using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; using GameNetcodeStuff; using Unity.Netcode; using UnityEngine; public class AnimatedObjectTrigger : NetworkBehaviour { + [CompilerGenerated] + private sealed class _003CwaitForNavMeshBake_003Ed__28 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public AnimatedObjectTrigger _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CwaitForNavMeshBake_003Ed__28(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + public Animator triggerAnimator; public Animator triggerAnimatorB; @@ -40,6 +98,8 @@ public class AnimatedObjectTrigger : NetworkBehaviour [Space(3f)] public ParticleSystem playParticle; + public int playParticleOnTimesTriggered; + [Space(4f)] private StartOfRound playersManager; @@ -66,6 +126,16 @@ public void Start() { } + [IteratorStateMachine(typeof(_003CwaitForNavMeshBake_003Ed__28))] + private IEnumerator waitForNavMeshBake() + { + return null; + } + + public void SetInitialState() + { + } + public void TriggerAnimation(PlayerControllerB playerWhoTriggered) { } diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta index 663df5b..7a4d3af 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimatedObjectTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d5506d85c0f9415f35854e714dadb5c2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta index 1aee02c..6134237 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimatedTextureUV.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0024d1e06d9a5660daf82b6ac615f066 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta b/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta index f5e848e..26ab648 100644 --- a/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnimationStopPoints.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bd5a1c374809544ff21c72022b80b799 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta b/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta index 762b95c..53739a0 100644 --- a/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Anomaly.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f0087c4b74fa3636855e48f52851f782 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta b/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta index 04066ef..5a664db 100644 --- a/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AnomalyType.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7711ff14ea4c453ed631fa989a6d9545 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta b/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta index 2558f9c..05c952e 100644 --- a/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AudioReverbPresets.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5b2b2e9b427282dee190cd31783992a6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta index b92df02..322e073 100644 --- a/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AudioReverbTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3c348aa78a2dd17054e936e85866d996 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta b/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta index 241e253..722dbcf 100644 --- a/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/AutoParentToShip.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b2f79a42f90ce4aa636bf27289ebbb62 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs b/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs index 9a1f2fc..12a8ae7 100644 --- a/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs +++ b/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs @@ -8,10 +8,10 @@ using UnityEngine; using UnityEngine.Animations.Rigging; -public class BaboonBirdAI : EnemyAI +public class BaboonBirdAI : EnemyAI, IVisibleThreat { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass79_0 + private sealed class _003C_003Ec__DisplayClass88_0 { public float startTime; @@ -24,7 +24,7 @@ internal bool _003CkillPlayerAnimation_003Eb__0() } [CompilerGenerated] - private sealed class _003CkillPlayerAnimation_003Ed__79 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CkillPlayerAnimation_003Ed__88 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -34,7 +34,7 @@ private sealed class _003CkillPlayerAnimation_003Ed__79 : IEnumerator, I public BaboonBirdAI _003C_003E4__this; - private _003C_003Ec__DisplayClass79_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass88_0 _003C_003E8__1; object IEnumerator.Current { @@ -55,7 +55,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CkillPlayerAnimation_003Ed__79(int _003C_003E1__state) + public _003CkillPlayerAnimation_003Ed__88(int _003C_003E1__state) { } @@ -217,6 +217,43 @@ void IEnumerator.Reset() private BaboonBirdAI biggestBaboon; + ThreatType IVisibleThreat.type => default(ThreatType); + + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + + int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) + { + return 0; + } + + int IVisibleThreat.GetInterestLevel() + { + return 0; + } + + Transform IVisibleThreat.GetThreatLookTransform() + { + return null; + } + + Transform IVisibleThreat.GetThreatTransform() + { + return null; + } + + Vector3 IVisibleThreat.GetThreatVelocity() + { + return default(Vector3); + } + + float IVisibleThreat.GetVisibility() + { + return 0f; + } + public override void Start() { } @@ -243,7 +280,7 @@ public override void OnCollideWithEnemy(Collider other, EnemyAI enemyScript = nu { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } @@ -265,7 +302,7 @@ public void StabPlayerDeathAnimClientRpc(int playerObject) { } - [IteratorStateMachine(typeof(_003CkillPlayerAnimation_003Ed__79))] + [IteratorStateMachine(typeof(_003CkillPlayerAnimation_003Ed__88))] private IEnumerator killPlayerAnimation(int playerObject) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta b/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta index 9ba713f..7ade122 100644 --- a/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 12bcec7803215d6e5bb9b159c2527846 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta index dea7b8b..5abf428 100644 --- a/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BaboonHawkAudioEvents.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bc1cc1e60787ab956170da3c6f7c0413 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta b/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta index 7e511a2..1f00c83 100644 --- a/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BinocularsItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 78ffbdeb9d86a224423e688364bba719 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BlobAI.cs b/Assets/Scripts/Assembly-CSharp/BlobAI.cs index fff2f9f..1a6e0e0 100644 --- a/Assets/Scripts/Assembly-CSharp/BlobAI.cs +++ b/Assets/Scripts/Assembly-CSharp/BlobAI.cs @@ -191,7 +191,7 @@ private IEnumerator eatPlayerBody(int playerKilled) return null; } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } diff --git a/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta b/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta index ac0249c..23d6752 100644 --- a/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BlobAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e14032962b7e284b335d917b6b57fbad -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs b/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs index 4e29e49..4490620 100644 --- a/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs +++ b/Assets/Scripts/Assembly-CSharp/BooleanEvent.cs @@ -4,7 +4,4 @@ [Serializable] public class BooleanEvent : UnityEvent { - public BooleanEvent() - { - } } diff --git a/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta b/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta index 84ca7de..fe71beb 100644 --- a/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BoomboxItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2d5facd46ad5424500b215539639a1ea -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta b/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta index 5d6b063..80b25c6 100644 --- a/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BreakerBox.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d41a10b88bf0a15dcee8829d75892f03 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs b/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs index bf41edc..8d25989 100644 --- a/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs +++ b/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs @@ -29,6 +29,12 @@ public class BridgeTrigger : NetworkBehaviour public Collider[] fallenBridgeColliders; + public int fallType; + + public float weightCapacityAmount; + + public float playerCapacityAmount; + private void OnEnable() { } diff --git a/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta index 08cd960..0d2de74 100644 --- a/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/BridgeTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 17b371b1f3fe8b4d18db5c51d5fba373 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs b/Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs new file mode 100644 index 0000000..b7411c4 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs @@ -0,0 +1,20 @@ +using Unity.Netcode; +using UnityEngine; + +public class BridgeTriggerType2 : NetworkBehaviour +{ + private int timesTriggered; + + public AnimatedObjectTrigger animatedObjectTrigger; + + private bool bridgeFell; + + private void OnTriggerEnter(Collider other) + { + } + + [ServerRpc(RequireOwnership = false)] + public void AddToBridgeInstabilityServerRpc() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs.meta b/Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs.meta new file mode 100644 index 0000000..8521d97 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/BridgeTriggerType2.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 18d0509304e9ded0d1209861829333d7 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs b/Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs new file mode 100644 index 0000000..2760381 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +public class ButlerBeesEnemyAI : EnemyAI +{ + private float timeAtLastHurtingPlayer; + + public AISearchRoutine searchForPlayers; + + private float chasePlayerTimer; + + private float timeAtSpawning; + + public AudioSource buzzing; + + public override void Start() + { + } + + public override void OnCollideWithPlayer(Collider other) + { + } + + public override void DoAIInterval() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs.meta b/Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs.meta new file mode 100644 index 0000000..039329d --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ButlerBeesEnemyAI.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 402fd65c66209a43e20658ab48b19289 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs b/Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs new file mode 100644 index 0000000..c29bcd8 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs @@ -0,0 +1,486 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; +using UnityEngine.Animations.Rigging; + +public class ButlerEnemyAI : EnemyAI +{ + [CompilerGenerated] + private sealed class _003CButlerBlowUpAndPop_003Ed__76 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public ButlerEnemyAI _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CButlerBlowUpAndPop_003Ed__76(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CCheckForPlayersAnim_003Ed__106 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public ButlerEnemyAI _003C_003E4__this; + + public int yRot; + + public float timeToCheck; + + public float timeToCheckB; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CCheckForPlayersAnim_003Ed__106(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + private Vector3[] lastSeenPlayerPositions; + + private bool[] seenPlayers; + + private float[] timeOfLastSeenPlayers; + + private float timeSinceSeeingMultiplePlayers; + + private float timeSinceCheckingForMultiplePlayers; + + private float timeUntilNextCheck; + + private int playersInVicinity; + + private int currentSpecialAnimation; + + private float timeSinceLastSpecialAnimation; + + private bool doingKillAnimation; + + private int previousBehaviourState; + + private int playersInView; + + private Vector3 agentLocalVelocity; + + public Transform animationContainer; + + private float velX; + + private float velZ; + + private Vector3 previousPosition; + + private PlayerControllerB watchingPlayer; + + public Transform lookTarget; + + public MultiAimConstraint headLookRig; + + public Transform turnCompass; + + public Transform headLookTarget; + + private float sweepFloorTimer; + + private bool isSweeping; + + public AISearchRoutine roamAndSweepFloor; + + public AISearchRoutine hoverAroundTargetPlayer; + + public float idleMovementSpeedBase; + + public float timeSinceChangingItem; + + private float timeSinceHittingPlayer; + + public AudioSource ambience1; + + public AudioSource buzzingAmbience; + + public AudioSource sweepingAudio; + + public AudioClip[] footsteps; + + public AudioClip[] broomSweepSFX; + + private float timeAtLastFootstep; + + private float pingAttentionTimer; + + private int focusLevel; + + private Vector3 pingAttentionPosition; + + private float timeSincePingingAttention; + + private Coroutine checkForPlayersCoroutine; + + private bool hasPlayerInSight; + + private float timeSinceNoticingFirstPlayer; + + private bool lostPlayerInChase; + + private float loseInChaseTimer; + + private bool startedMurderMusic; + + private PlayerControllerB targetedPlayerAlonePreviously; + + private bool checkedForTargetedPlayerPosition; + + private float timeAtLastTargetPlayerSync; + + private PlayerControllerB syncedTargetPlayer; + + private bool trackingTargetPlayerDownToMurder; + + private float premeditationTimeMultiplier; + + private float timeSpentWaitingForPlayer; + + [Space(3f)] + [Header("Death sequence")] + private bool startedButlerDeathAnimation; + + public ParticleSystem popParticle; + + public AudioSource popAudio; + + public AudioSource popAudioFar; + + public EnemyType butlerBeesEnemyType; + + private float timeAtLastButlerDamage; + + public ParticleSystem stabBloodParticle; + + private float timeAtLastHeardNoise; + + private bool killedLastTarget; + + private bool startedCrimeSceneTimer; + + private float leaveCrimeSceneTimer; + + private PlayerControllerB lastMurderedTarget; + + public GameObject knifePrefab; + + public AudioSource ambience2; + + public static AudioSource murderMusicAudio; + + public static bool increaseMurderMusicVolume; + + public static float murderMusicVolume; + + public bool madlySearchingForPlayers; + + private float ambushSpeedMeter; + + private float timeSinceStealthStab; + + private float berserkModeTimer; + + private void LateUpdate() + { + } + + public override void Start() + { + } + + public override void KillEnemy(bool destroy = false) + { + } + + [IteratorStateMachine(typeof(_003CButlerBlowUpAndPop_003Ed__76))] + private IEnumerator ButlerBlowUpAndPop() + { + return null; + } + + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) + { + } + + public override void DoAIInterval() + { + } + + public void LookForChanceToMurder(float waitForTime = 5f) + { + } + + private void ForgetSeenPlayers() + { + } + + public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0) + { + } + + public override void Update() + { + } + + [ServerRpc(RequireOwnership = false)] + public void SyncSearchingMadlyServerRpc(bool isSearching) + { + } + + [ClientRpc] + public void SyncSearchingMadlyClientRpc(bool isSearching) + { + } + + [ServerRpc(RequireOwnership = false)] + public void SyncKilledLastTargetServerRpc(int playerId) + { + } + + [ClientRpc] + public void SyncKilledLastTargetClientRpc() + { + } + + [ServerRpc(RequireOwnership = false)] + public void SyncKilledLastTargetFalseServerRpc() + { + } + + [ClientRpc] + public void SyncKilledLastTargetFalseClientRpc() + { + } + + [ServerRpc] + public void SwitchOwnershipAndSetToStateServerRpc(int state, ulong newOwner, float berserkTimer = -1f) + { + } + + [ClientRpc] + public void SwitchOwnershipAndSetToStateClientRpc(int playerVal, int state, float berserkTimer) + { + } + + public void SetButlerWalkSpeed() + { + } + + private void StartCheckForPlayers() + { + } + + [ServerRpc] + public void SetButlerRunningServerRpc(bool isRunning) + { + } + + [ClientRpc] + public void SetButlerRunningClientRpc(bool isRunning) + { + } + + [ServerRpc] + public void SetSweepingAnimServerRpc(bool sweeping) + { + } + + [ClientRpc] + public void SetSweepingAnimClientRpc(bool sweeping) + { + } + + private void CalculateAnimationDirection(float maxSpeed = 1f) + { + } + + public void PingAttention(int newFocusLevel, float timeToLook, Vector3 attentionPosition, bool sync = true) + { + } + + [ServerRpc] + public void PingButlerAttentionServerRpc(float timeToLook, Vector3 attentionPosition) + { + } + + [ClientRpc] + public void PingButlerAttentionClientRpc(float timeToLook, Vector3 attentionPosition) + { + } + + [ServerRpc] + public void ButlerNoticePlayerServerRpc() + { + } + + [ClientRpc] + public void ButlerNoticePlayerClientRpc() + { + } + + public void TurnAndCheckForPlayers() + { + } + + [ServerRpc] + public void CheckForPlayersServerRpc(float timeToCheck, float timeToCheckB, int yRot) + { + } + + [ClientRpc] + public void CheckForPlayersClientRpc(float timeToCheck, float timeToCheckB, int yRot) + { + } + + [IteratorStateMachine(typeof(_003CCheckForPlayersAnim_003Ed__106))] + private IEnumerator CheckForPlayersAnim(float timeToCheck, float timeToCheckB, int yRot) + { + return null; + } + + private void AnimateLooking() + { + } + + private void StartAnimation(int anim) + { + } + + public override void OnCollideWithPlayer(Collider other) + { + } + + [ServerRpc(RequireOwnership = false)] + public void StabPlayerServerRpc(int playerId, bool setBerserkMode) + { + } + + [ClientRpc] + public void StabPlayerClientRpc(int playerId, bool setBerserkMode) + { + } + + [ServerRpc] + public void StartAnimationServerRpc(int animationId) + { + } + + [ClientRpc] + public void StartAnimationClientRpc(int animationId) + { + } + + public void CheckLOS() + { + } + + [ServerRpc] + public void SyncTargetServerRpc(int playerId) + { + } + + [ClientRpc] + public void SyncTargetClientRpc(int playerId) + { + } + + public override void AnimationEventA() + { + } + + public override void AnimationEventB() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs.meta b/Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs.meta new file mode 100644 index 0000000..37e3e49 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ButlerEnemyAI.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d615f994d17846620cc8450daa64134a +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs b/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs index 0abb744..62bea58 100644 --- a/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs +++ b/Assets/Scripts/Assembly-CSharp/CauseOfDeath.cs @@ -12,5 +12,8 @@ public enum CauseOfDeath Drowning = 9, Abandoned = 10, Electrocution = 11, - Kicking = 12 + Kicking = 12, + Burning = 13, + Stabbing = 14, + Fan = 15 } diff --git a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs index b434bc3..7803dad 100644 --- a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs +++ b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs @@ -434,7 +434,7 @@ public void SwitchToHidingOnCeilingClientRpc(Vector3 ceilingPoint) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } diff --git a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta index cd7a9ec..1c89ea2 100644 --- a/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CentipedeAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a7b1118daf269f3850d1a4455837e224 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ChallengeLeaderboardSlot.cs.meta b/Assets/Scripts/Assembly-CSharp/ChallengeLeaderboardSlot.cs.meta index d19b962..2945338 100644 --- a/Assets/Scripts/Assembly-CSharp/ChallengeLeaderboardSlot.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ChallengeLeaderboardSlot.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b51f160ed7bf46dbbed56beeb89f9dea -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta index 2aeae79..c0dbd25 100644 --- a/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CleanPlayerBodyTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d3c3966bef7788cb66f8ed8701c8998c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta b/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta index 203e220..c74dd6f 100644 --- a/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ClipboardItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a9cf569d2e64fe61c0470c82f4b96853 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs b/Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs new file mode 100644 index 0000000..542f560 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs @@ -0,0 +1,43 @@ +using UnityEngine; +using UnityEngine.InputSystem; + +public class ColdOpenCinematicCutscene : MonoBehaviour +{ + public Camera cam; + + public Transform camContainer; + + public Transform camTarget; + + private InputActionAsset inputAsset; + + public float cameraUp; + + private float startInputTimer; + + public Animator cameraAnimator; + + private void TurnCamera(Vector2 input) + { + } + + public void Start() + { + } + + public void Update() + { + } + + public void ShakeCameraSmall() + { + } + + public void ShakeCameraLong() + { + } + + public void EndColdOpenCutscene() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs.meta b/Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs.meta new file mode 100644 index 0000000..4d6dbe7 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/ColdOpenCinematicCutscene.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 507ebe812e39387c971426bda2f48fd0 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/CompanyMonsterCollisionDetect.cs.meta b/Assets/Scripts/Assembly-CSharp/CompanyMonsterCollisionDetect.cs.meta index da800c0..33baf71 100644 --- a/Assets/Scripts/Assembly-CSharp/CompanyMonsterCollisionDetect.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CompanyMonsterCollisionDetect.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 916a48627d1cb0c091de45490d96b75e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CompanyMood.cs.meta b/Assets/Scripts/Assembly-CSharp/CompanyMood.cs.meta index 9e14f25..81b346e 100644 --- a/Assets/Scripts/Assembly-CSharp/CompanyMood.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CompanyMood.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3feb48a78b71d86c00b5bb2d4f508469 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CozyLights.cs b/Assets/Scripts/Assembly-CSharp/CozyLights.cs index 09be4b0..13c9d58 100644 --- a/Assets/Scripts/Assembly-CSharp/CozyLights.cs +++ b/Assets/Scripts/Assembly-CSharp/CozyLights.cs @@ -6,7 +6,15 @@ public class CozyLights : MonoBehaviour public Animator cozyLightsAnimator; + public AudioSource turnOnAudio; + + private float soundInterval; + private void Update() { } + + public void SetAudio() + { + } } diff --git a/Assets/Scripts/Assembly-CSharp/CozyLights.cs.meta b/Assets/Scripts/Assembly-CSharp/CozyLights.cs.meta index a12de1f..5ac07bc 100644 --- a/Assets/Scripts/Assembly-CSharp/CozyLights.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CozyLights.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 23f7e08de237ac3997428cfbdcb884ce -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs b/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs index 2c4cf16..26ee250 100644 --- a/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs +++ b/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs @@ -229,7 +229,7 @@ public override void KillEnemy(bool destroy = false) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } } diff --git a/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs.meta b/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs.meta index df62114..cd4dfc8 100644 --- a/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/CrawlerAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b3494afbee55ae5775b5601a34ade4c0 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs b/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs index 974250a..0bf207c 100644 --- a/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs +++ b/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs @@ -5,6 +5,8 @@ public class DeadBodyInfo : MonoBehaviour { public int playerObjectId; + public bool setMaterialToPlayerSuit; + public PlayerControllerB playerScript; public Rigidbody[] bodyParts; diff --git a/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs.meta b/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs.meta index 895d168..d08793b 100644 --- a/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DeadBodyInfo.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cdf88883f6da836f018db4dd67f32b4c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DeleteFileButton.cs.meta b/Assets/Scripts/Assembly-CSharp/DeleteFileButton.cs.meta index 5786e02..deca07f 100644 --- a/Assets/Scripts/Assembly-CSharp/DeleteFileButton.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DeleteFileButton.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bbdfa21beaf29760c9df5b331f9c8f62 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DepositItemsDesk.cs.meta b/Assets/Scripts/Assembly-CSharp/DepositItemsDesk.cs.meta index 20c565a..311c0ad 100644 --- a/Assets/Scripts/Assembly-CSharp/DepositItemsDesk.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DepositItemsDesk.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 942ddfdb359acd70bc3b360d216605ae -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBeamSpellScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBeamSpellScript.cs.meta index 5b7a0bb..195be43 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBeamSpellScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBeamSpellScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bec3d747305e71452b632f7040b6bed4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBolt.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBolt.cs index 633cf34..40ac941 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBolt.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBolt.cs @@ -59,18 +59,7 @@ public class LineRendererMesh private MeshRenderer meshRendererBolt; - public GameObject GameObject - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public GameObject GameObject { get; private set; } public Material MaterialGlow { @@ -98,44 +87,11 @@ public Material MaterialBolt public MeshRenderer MeshRendererBolt => null; - public int Tag - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - set - { - } - } + public int Tag { get; set; } - public Action CustomTransform - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public Action CustomTransform { get; set; } - public Transform Transform - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Transform Transform { get; private set; } public bool Empty => false; @@ -395,46 +351,13 @@ void IEnumerator.Reset() private static readonly List lightCache; - public float MinimumDelay - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float MinimumDelay { get; private set; } - public bool HasGlow - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - private set - { - } - } + public bool HasGlow { get; private set; } public bool IsActive => false; - public CameraMode CameraMode - { - [CompilerGenerated] - get - { - return default(CameraMode); - } - [CompilerGenerated] - private set - { - } - } + public CameraMode CameraMode { get; private set; } public void SetupLightningBolt(LightningBoltDependencies dependencies) { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltParameters.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltParameters.cs index 7b9df0e..c86a58a 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltParameters.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltParameters.cs @@ -1,6 +1,5 @@ using System; using System.Collections.Generic; -using System.Runtime.CompilerServices; using UnityEngine; namespace DigitalRuby.ThunderAndLightning @@ -138,18 +137,7 @@ public float GrowthMultiplier } } - public List Points - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public List Points { get; set; } static LightningBoltParameters() { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPathScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPathScript.cs.meta index bf1319f..a5c1a85 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPathScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPathScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b417fc1c49b8d68bac9662fd5e746582 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScript.cs.meta index 81fbf04..93f33e9 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 64f4c618a7729d1e12197deff1191ba5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScriptBase.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScriptBase.cs index 4d2278b..49b69d6 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScriptBase.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltPrefabScriptBase.cs @@ -1,6 +1,5 @@ using System; using System.Collections.Generic; -using System.Runtime.CompilerServices; using UnityEngine; namespace DigitalRuby.ThunderAndLightning @@ -123,18 +122,7 @@ public abstract class LightningBoltPrefabScriptBase : LightningBoltScript private float lifeTimeRemaining; - public System.Random RandomOverride - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public System.Random RandomOverride { get; set; } private void CalculateNextLightningTimestamp(float offset) { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs index 1560bb5..03b88c6 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs @@ -1,7 +1,6 @@ using System; using System.Collections; using System.Collections.Generic; -using System.Runtime.CompilerServices; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; @@ -145,124 +144,25 @@ public class LightningBoltScript : MonoBehaviour private static int shaderId_RenderMode; - public Action LightningStartedCallback - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public Action LightningStartedCallback { get; set; } - public Action LightningEndedCallback - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public Action LightningEndedCallback { get; set; } - public Action LightAddedCallback - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public Action LightAddedCallback { get; set; } - public Action LightRemovedCallback - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public Action LightRemovedCallback { get; set; } public bool HasActiveBolts => false; - public static Vector4 TimeVectorSinceStart - { - [CompilerGenerated] - get - { - return default(Vector4); - } - [CompilerGenerated] - private set - { - } - } - - public static float TimeSinceStart - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } - - public static float DeltaTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } - - internal Material lightningMaterialMeshInternal - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } - - internal Material lightningMaterialMeshNoGlowInternal - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static Vector4 TimeVectorSinceStart { get; private set; } + + public static float TimeSinceStart { get; private set; } + + public static float DeltaTime { get; private set; } + + internal Material lightningMaterialMeshInternal { get; private set; } + + internal Material lightningMaterialMeshNoGlowInternal { get; private set; } public virtual void CreateLightningBolt(LightningBoltParameters p) { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs.meta index 11838c0..733f9ab 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e56b9c6e3e9c256601e99e9d6a49ec6a -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeConeScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeConeScript.cs.meta index a0fe75d..475caf6 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeConeScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeConeScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f86e4a4cbb7ab6bd838bf02acf2a73d9 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeSphereScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeSphereScript.cs.meta index 6f03664..890a180 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeSphereScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltShapeSphereScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4f8ecb7d1d75ba30721615de3231ebe4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltTransformTrackerScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltTransformTrackerScript.cs.meta index d7c3b8c..acfb6e2 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltTransformTrackerScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningBoltTransformTrackerScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2c0dfcc75b58937f057ae0b61fc51247 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformDelegate.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformDelegate.cs index 4780512..93ddee9 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformDelegate.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformDelegate.cs @@ -6,8 +6,5 @@ namespace DigitalRuby.ThunderAndLightning [Serializable] public class LightningCustomTransformDelegate : UnityEvent { - public LightningCustomTransformDelegate() - { - } } } diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs index 4cf2b22..1842858 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; using UnityEngine; namespace DigitalRuby.ThunderAndLightning @@ -20,31 +19,9 @@ public class LightningCustomTransformStateInfo private static readonly List cache; - public LightningCustomTransformState State - { - [CompilerGenerated] - get - { - return default(LightningCustomTransformState); - } - [CompilerGenerated] - set - { - } - } + public LightningCustomTransformState State { get; set; } - public LightningBoltParameters Parameters - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public LightningBoltParameters Parameters { get; set; } public static LightningCustomTransformStateInfo GetOrCreateStateInfo() { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs.meta index 6377f0b..8ce0817 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningCustomTransformStateInfo.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4150c905bc2931aa31c0d7acf6a9a808 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningFieldScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningFieldScript.cs.meta index 9faa752..e2a9752 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningFieldScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningFieldScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6bda480b70763f1284abd9cc1cac85e6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGenerator.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGenerator.cs.meta index 58ce464..659fe78 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGenerator.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGenerator.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2c07dcfac26ccc8c6463de52a44a2e72 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGizmoScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGizmoScript.cs.meta index 3fd87e8..ca92a68 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGizmoScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningGizmoScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1881de3931d1841a01b7ac611ddc76d4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningLightsabreScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningLightsabreScript.cs.meta index bdef2a5..0995b41 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningLightsabreScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningLightsabreScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6a83eb5639da3a8ab8dc9bfedeab7376 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningMeshSurfaceScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningMeshSurfaceScript.cs.meta index 760de73..0328332 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningMeshSurfaceScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningMeshSurfaceScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2ec48d4b3e96138101cb76fdc0c3c680 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleCollisionForwarder.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleCollisionForwarder.cs.meta index 9a8e4b3..1915810 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleCollisionForwarder.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleCollisionForwarder.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d7131283513da770cd2417b35d27160a -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleSpellScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleSpellScript.cs.meta index 9eee53d..399f6a7 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleSpellScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningParticleSpellScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bcaf0cad2f26358b585e119e693f7723 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningQualityMaximum.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningQualityMaximum.cs index c8a65c4..4c94b24 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningQualityMaximum.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningQualityMaximum.cs @@ -1,46 +1,11 @@ -using System.Runtime.CompilerServices; - namespace DigitalRuby.ThunderAndLightning { public class LightningQualityMaximum { - public int MaximumGenerations - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - set - { - } - } + public int MaximumGenerations { get; set; } - public float MaximumLightPercent - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - set - { - } - } + public float MaximumLightPercent { get; set; } - public float MaximumShadowPercent - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - set - { - } - } + public float MaximumShadowPercent { get; set; } } } diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs index a975863..7efd0c5 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs @@ -128,44 +128,11 @@ void IEnumerator.Reset() private int stopToken; - protected float DurationTimer - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + protected float DurationTimer { get; private set; } - protected float CooldownTimer - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + protected float CooldownTimer { get; private set; } - public bool Casting - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - private set - { - } - } + public bool Casting { get; private set; } public bool CanCastSpell => false; diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs.meta index 0e20599..df6c9b2 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSpellScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e957a0847a0b08a16ee05236fdfe4034 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSplineScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSplineScript.cs.meta index dc13b3d..2ebfdc7 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSplineScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningSplineScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f6e6a648c2a89af3a2ee21c264e23a10 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipScript.cs.meta index 739e7b4..ac5918c 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 401a4c7d8ee75553f0faac9548e0e795 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipSpell.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipSpell.cs.meta index f7a506a..9daa811 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipSpell.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/LightningWhipSpell.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2dec805fc45b1a66652e5f67f1bbf3a8 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/MeshHelper.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/MeshHelper.cs.meta index af6e639..7034c9a 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/MeshHelper.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/MeshHelper.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d73c35bd7a5d550d5abf718de52f43a4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/PathGenerator.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/PathGenerator.cs.meta index 398b10a..5939c19 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/PathGenerator.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/PathGenerator.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c89a4db892939fce3dc10e9727bd7f3a -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/RangeOfIntegers.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/RangeOfIntegers.cs.meta index f013210..2b6558f 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/RangeOfIntegers.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/RangeOfIntegers.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 71b34cc6aa19632c2f53ae1d30c5f493 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineAttribute.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineAttribute.cs index 2c60b37..744d25c 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineAttribute.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineAttribute.cs @@ -1,22 +1,10 @@ -using System.Runtime.CompilerServices; using UnityEngine; namespace DigitalRuby.ThunderAndLightning { public class SingleLineAttribute : PropertyAttribute { - public string Tooltip - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public string Tooltip { get; private set; } public SingleLineAttribute(string tooltip) { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineClampAttribute.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineClampAttribute.cs index 787b636..176e189 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineClampAttribute.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/SingleLineClampAttribute.cs @@ -1,34 +1,10 @@ -using System.Runtime.CompilerServices; - namespace DigitalRuby.ThunderAndLightning { public class SingleLineClampAttribute : SingleLineAttribute { - public double MinValue - { - [CompilerGenerated] - get - { - return 0.0; - } - [CompilerGenerated] - private set - { - } - } + public double MinValue { get; private set; } - public double MaxValue - { - [CompilerGenerated] - get - { - return 0.0; - } - [CompilerGenerated] - private set - { - } - } + public double MaxValue { get; private set; } public SingleLineClampAttribute(string tooltip, double minValue, double maxValue) : base(null) diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs index a66d184..9eb75de 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs @@ -81,18 +81,7 @@ void IEnumerator.Reset() private readonly System.Random random; - public float VolumeMultiplier - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - set - { - } - } + public float VolumeMultiplier { get; set; } public LightningBoltHandler(ThunderAndLightningScript script) { @@ -184,18 +173,7 @@ public void Update() public float SkyboxExposureOriginal => 0f; - public bool EnableLightning - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - set - { - } - } + public bool EnableLightning { get; set; } private void Start() { diff --git a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs.meta b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs.meta index a5ca41b..3aef66f 100644 --- a/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DigitalRuby/ThunderAndLightning/ThunderAndLightningScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0b47990629cc92ac1c01a4d1ab0a9fe5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DisableMouseInMenu.cs.meta b/Assets/Scripts/Assembly-CSharp/DisableMouseInMenu.cs.meta index c6c1d9a..61e94cb 100644 --- a/Assets/Scripts/Assembly-CSharp/DisableMouseInMenu.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DisableMouseInMenu.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7102aa375a8e3031efdf49607f1778b2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DiscordController.cs b/Assets/Scripts/Assembly-CSharp/DiscordController.cs index 2267021..b942e86 100644 --- a/Assets/Scripts/Assembly-CSharp/DiscordController.cs +++ b/Assets/Scripts/Assembly-CSharp/DiscordController.cs @@ -1,4 +1,3 @@ -using System.Runtime.CompilerServices; using Discord; using UnityEngine; @@ -32,18 +31,7 @@ public class DiscordController : MonoBehaviour private bool appQuitting; - public static DiscordController Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static DiscordController Instance { get; private set; } private void Awake() { diff --git a/Assets/Scripts/Assembly-CSharp/DiscordController.cs.meta b/Assets/Scripts/Assembly-CSharp/DiscordController.cs.meta index 938f4cd..fb81ae4 100644 --- a/Assets/Scripts/Assembly-CSharp/DiscordController.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DiscordController.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ea0d2243a2fb7c5bfa188dd8f5f751e1 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DisplayCompanyBuyingRate.cs.meta b/Assets/Scripts/Assembly-CSharp/DisplayCompanyBuyingRate.cs.meta index 656eba8..f5d2aa7 100644 --- a/Assets/Scripts/Assembly-CSharp/DisplayCompanyBuyingRate.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DisplayCompanyBuyingRate.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 345b615fa9fd603a7c250df5b551d8b8 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DisplayPlayerMicVolume.cs.meta b/Assets/Scripts/Assembly-CSharp/DisplayPlayerMicVolume.cs.meta index 43f83d4..032b35f 100644 --- a/Assets/Scripts/Assembly-CSharp/DisplayPlayerMicVolume.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DisplayPlayerMicVolume.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6feb0cbc3a9512bdedc6968c5ed962f5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DocileLocustBeesAI.cs.meta b/Assets/Scripts/Assembly-CSharp/DocileLocustBeesAI.cs.meta index beb5089..e646e49 100644 --- a/Assets/Scripts/Assembly-CSharp/DocileLocustBeesAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DocileLocustBeesAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 284cdd2f0e1919380ddcff6de07a0c6b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DoorLock.cs.meta b/Assets/Scripts/Assembly-CSharp/DoorLock.cs.meta index d16592e..9cb332d 100644 --- a/Assets/Scripts/Assembly-CSharp/DoorLock.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DoorLock.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b175106070eac43e038e73170ca9b17e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs b/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs index 7eb9b40..c44c47e 100644 --- a/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs +++ b/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs @@ -190,7 +190,7 @@ public void SetFlyDirection() { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } diff --git a/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs.meta b/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs.meta index c79cd55..0d166ef 100644 --- a/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DoublewingAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 693fe8614b9e67a3e74fb9b5b4670bad -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DressGirlAI.cs.meta b/Assets/Scripts/Assembly-CSharp/DressGirlAI.cs.meta index d3301a3..5bea95a 100644 --- a/Assets/Scripts/Assembly-CSharp/DressGirlAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DressGirlAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 608a43a6162f3694b2c752c0ae5149a8 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs b/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs index 58df4a2..356d32c 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs @@ -1,5 +1,4 @@ using System; -using System.Runtime.CompilerServices; using UnityEngine; namespace DunGen @@ -7,18 +6,7 @@ namespace DunGen [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = true)] public sealed class AcceptGameObjectTypesAttribute : PropertyAttribute { - public GameObjectFilter Filter - { - [CompilerGenerated] - get - { - return default(GameObjectFilter); - } - [CompilerGenerated] - private set - { - } - } + public GameObjectFilter Filter { get; private set; } public AcceptGameObjectTypesAttribute(GameObjectFilter filter) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs.meta index ca91819..7a72d12 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/AcceptGameObjectTypesAttribute.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2f93d55baa11956d4ed4ef3ef8d6e222 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs index f4494a6..73331a3 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs @@ -1,4 +1,3 @@ -using System.Runtime.CompilerServices; using UnityEngine; namespace DunGen.Adapters @@ -9,18 +8,7 @@ public abstract class BaseAdapter : MonoBehaviour protected DungeonGenerator dungeonGenerator; - public virtual bool RunDuringAnalysis - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - set - { - } - } + public virtual bool RunDuringAnalysis { get; set; } protected virtual void OnEnable() { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs.meta index d207cb8..0fc33c8 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/BaseAdapter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1e11915764dd79684d5597f4cad49fa3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/CullingAdapter.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/CullingAdapter.cs.meta index d2e8ec1..15ee3ce 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/CullingAdapter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/CullingAdapter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 62e4dc436d6356b83d4a7ea5700c44b5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/NavMeshAdapter.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/NavMeshAdapter.cs.meta index d57da4b..916d262 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/NavMeshAdapter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/NavMeshAdapter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7e1eb44c8bbb25ebd6d6a623f32b672c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMesh2DAdapter.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMesh2DAdapter.cs.meta index a5a9c31..9871d81 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMesh2DAdapter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMesh2DAdapter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: da2f95de9ab84c8ed32c59241ead5bb2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMeshAdapter.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMeshAdapter.cs.meta index 504353b..756a7d9 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMeshAdapter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Adapters/UnityNavMeshAdapter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 42c452f22cd8514406d2b939f4d651dd -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs b/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs index 373b9c5..62e95fa 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs @@ -130,18 +130,7 @@ IEnumerator IEnumerable.GetEnumerator() private List searchedTiles; - public bool Ready - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - protected set - { - } - } + public bool Ready { get; protected set; } protected Transform targetTransform => null; diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs.meta index e4af1cf..e0e171f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/AdjacentRoomCulling.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d2a518e385ec867ef1ee9fa20efe715e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs index ffb2cc9..123dc93 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; namespace DunGen.Analysis { @@ -7,187 +6,33 @@ public class GenerationAnalysis { private readonly List statsSet; - public int TargetIterationCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int TargetIterationCount { get; private set; } - public int IterationCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int IterationCount { get; private set; } - public NumberSetData MainPathRoomCount - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData MainPathRoomCount { get; private set; } - public NumberSetData BranchPathRoomCount - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData BranchPathRoomCount { get; private set; } - public NumberSetData TotalRoomCount - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData TotalRoomCount { get; private set; } - public NumberSetData MaxBranchDepth - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData MaxBranchDepth { get; private set; } - public NumberSetData TotalRetries - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData TotalRetries { get; private set; } - public NumberSetData PreProcessTime - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData PreProcessTime { get; private set; } - public NumberSetData MainPathGenerationTime - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData MainPathGenerationTime { get; private set; } - public NumberSetData BranchPathGenerationTime - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData BranchPathGenerationTime { get; private set; } - public NumberSetData PostProcessTime - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData PostProcessTime { get; private set; } - public NumberSetData TotalTime - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public NumberSetData TotalTime { get; private set; } - public float AnalysisTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float AnalysisTime { get; private set; } - public int SuccessCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int SuccessCount { get; private set; } public float SuccessPercentage => 0f; diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs.meta index fcf27cb..00a3459 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/GenerationAnalysis.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9984d8db67de63e141ff2d7f23b2403e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs index aeadcea..337742b 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs @@ -1,61 +1,16 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; namespace DunGen.Analysis { public sealed class NumberSetData { - public float Min - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float Min { get; private set; } - public float Max - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float Max { get; private set; } - public float Average - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float Average { get; private set; } - public float StandardDeviation - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float StandardDeviation { get; private set; } public NumberSetData(IEnumerable values) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs.meta index dbc77d5..7557e79 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Analysis/NumberSetData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d124d7432628051521a8eea6d106443c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs b/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs index 84aa802..655fce5 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs @@ -140,18 +140,7 @@ IEnumerator IEnumerable.GetEnumerator() protected Dictionary> doorRendererVisibilities; - public bool IsReady - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - protected set - { - } - } + public bool IsReady { get; protected set; } protected virtual void Awake() { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs.meta index 7088e3c..8dc2c66 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/BasicRoomCullingCamera.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f5d4a5b25708c41d1d8efbc06d870383 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/BranchCountHelper.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/BranchCountHelper.cs.meta index 4ee3528..b683568 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/BranchCountHelper.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/BranchCountHelper.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 86185234ca7582f923ff17830d008d1e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Constants.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Constants.cs.meta index a0f7ce4..48e4feb 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Constants.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Constants.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 924512fad863516b8de6aa4cbd34129c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/CoroutineHelper.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/CoroutineHelper.cs.meta index 075f904..b992d70 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/CoroutineHelper.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/CoroutineHelper.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 676d0e64e301a94b7ea62c4e7d08a30f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DebugDraw.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DebugDraw.cs.meta index 08e10ee..18483e9 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DebugDraw.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DebugDraw.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 96c746563f6d7cd92b0603ede8895255 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Door.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Door.cs.meta index f3a094c..79ef40d 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Door.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Door.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 50682bad09b1a743b13295b77aebc259 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs index 5776ae0..5fe3537 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; using DunGen.Tags; using UnityEngine; using UnityEngine.Serialization; @@ -89,18 +88,7 @@ internal set public Door DoorComponent => null; - public Dungeon Dungeon - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - internal set - { - } - } + public Dungeon Dungeon { get; internal set; } public Doorway ConnectedDoorway { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs.meta index 4062519..0707837 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Doorway.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a78fbcb05fce0467660bf5619ab66bc0 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs index 59c7246..de854ea 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs @@ -1,34 +1,10 @@ -using System.Runtime.CompilerServices; - namespace DunGen { public sealed class DoorwayConnection { - public Doorway A - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Doorway A { get; private set; } - public Doorway B - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Doorway B { get; private set; } public DoorwayConnection(Doorway a, Doorway b) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs.meta index 2bad6f2..1ca306f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayConnection.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2cf60d03b632cf618ccdb9b23ef1e0f7 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPair.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPair.cs index 6f3e48d..ca3abab 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPair.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPair.cs @@ -1,98 +1,19 @@ -using System.Runtime.CompilerServices; - namespace DunGen { public struct DoorwayPair { - public TileProxy PreviousTile - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public TileProxy PreviousTile { get; private set; } - public DoorwayProxy PreviousDoorway - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy PreviousDoorway { get; private set; } - public TileProxy NextTemplate - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public TileProxy NextTemplate { get; private set; } - public DoorwayProxy NextDoorway - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy NextDoorway { get; private set; } - public TileSet NextTileSet - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public TileSet NextTileSet { get; private set; } - public float TileWeight - { - [CompilerGenerated] - readonly get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float TileWeight { get; private set; } - public float DoorwayWeight - { - [CompilerGenerated] - readonly get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float DoorwayWeight { get; private set; } } } diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPairFinder.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPairFinder.cs.meta index f0b6fde..3655a29 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPairFinder.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayPairFinder.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0087da7f285a31e0ee990aa9f7484b51 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayProxy.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayProxy.cs index c552088..fb6a304 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayProxy.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwayProxy.cs @@ -1,4 +1,3 @@ -using System.Runtime.CompilerServices; using UnityEngine; namespace DunGen @@ -7,96 +6,19 @@ public sealed class DoorwayProxy { public bool Used => false; - public TileProxy TileProxy - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public TileProxy TileProxy { get; private set; } - public int Index - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int Index { get; private set; } - public DoorwaySocket Socket - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwaySocket Socket { get; private set; } - public Doorway DoorwayComponent - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Doorway DoorwayComponent { get; private set; } - public Vector3 LocalPosition - { - [CompilerGenerated] - get - { - return default(Vector3); - } - [CompilerGenerated] - private set - { - } - } + public Vector3 LocalPosition { get; private set; } - public Quaternion LocalRotation - { - [CompilerGenerated] - get - { - return default(Quaternion); - } - [CompilerGenerated] - private set - { - } - } + public Quaternion LocalRotation { get; private set; } - public DoorwayProxy ConnectedDoorway - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy ConnectedDoorway { get; private set; } public Vector3 Forward => default(Vector3); diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwaySocket.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwaySocket.cs.meta index ef7a970..51eef6c 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DoorwaySocket.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DoorwaySocket.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7309e47b2bb12594e4b01608bdfa7068 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DunGenSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DunGenSettings.cs.meta index 1db75ea..38bb9f7 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DunGenSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DunGenSettings.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e9514c3c7bc7c2d8b27bc7071710f374 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs index 8c87631..6d7a1b2 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs @@ -12,18 +12,7 @@ public class DungenCharacter : MonoBehaviour private List overlappingTiles; - public static ReadOnlyCollection AllCharacters - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static ReadOnlyCollection AllCharacters { get; private set; } public Tile CurrentTile => null; diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs.meta index ff31b85..3e9f742 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungenCharacter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f709a1ed021b9a1ff553c6b241c7f89d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs index 1b62437..e94a1f6 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs @@ -1,6 +1,5 @@ using System.Collections.Generic; using System.Collections.ObjectModel; -using System.Runtime.CompilerServices; using DunGen.Graph; using UnityEngine; @@ -20,109 +19,21 @@ public class Dungeon : MonoBehaviour private readonly List connections; - public Bounds Bounds - { - [CompilerGenerated] - get - { - return default(Bounds); - } - [CompilerGenerated] - protected set - { - } - } + public Bounds Bounds { get; protected set; } - public DungeonFlow DungeonFlow - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - protected set - { - } - } + public DungeonFlow DungeonFlow { get; protected set; } - public ReadOnlyCollection AllTiles - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public ReadOnlyCollection AllTiles { get; private set; } - public ReadOnlyCollection MainPathTiles - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public ReadOnlyCollection MainPathTiles { get; private set; } - public ReadOnlyCollection BranchPathTiles - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public ReadOnlyCollection BranchPathTiles { get; private set; } - public ReadOnlyCollection Doors - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public ReadOnlyCollection Doors { get; private set; } - public ReadOnlyCollection Connections - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public ReadOnlyCollection Connections { get; private set; } - public DungeonGraph ConnectionGraph - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DungeonGraph ConnectionGraph { get; private set; } internal void AddAdditionalDoor(Door door) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs.meta index 92e6eb0..24b3acd 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Dungeon.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9d311e5e92959f41bd79887af80d2c91 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetype.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetype.cs.meta index da2a238..e80993e 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetype.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetype.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1f61ab386f856f522b7dbd23657c351b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs index d509fb3..80227b5 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs @@ -1,22 +1,10 @@ -using System.Runtime.CompilerServices; using DunGen.Graph; namespace DunGen { public sealed class DungeonArchetypeValidator { - public DungeonFlow Flow - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DungeonFlow Flow { get; private set; } public DungeonArchetypeValidator(DungeonFlow flow) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs.meta index 0b2c345..2deece0 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonArchetypeValidator.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d6b2dbf1455ac618ec26b3ceeb1166d3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs index 984f16f..aaed0f3 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs @@ -434,98 +434,21 @@ void IEnumerator.Reset() private Dictionary injectedTiles; - public RandomStream RandomStream - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - protected set - { - } - } + public RandomStream RandomStream { get; protected set; } public Vector3 UpVector => default(Vector3); - public GenerationStatus Status - { - [CompilerGenerated] - get - { - return default(GenerationStatus); - } - [CompilerGenerated] - private set - { - } - } + public GenerationStatus Status { get; private set; } - public GenerationStats GenerationStats - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public GenerationStats GenerationStats { get; private set; } - public int ChosenSeed - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - protected set - { - } - } + public int ChosenSeed { get; protected set; } - public Dungeon CurrentDungeon - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Dungeon CurrentDungeon { get; private set; } - public bool IsGenerating - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - private set - { - } - } + public bool IsGenerating { get; private set; } - public bool IsAnalysis - { - [CompilerGenerated] - get - { - return false; - } - [CompilerGenerated] - set - { - } - } + public bool IsAnalysis { get; set; } public event GenerationStatusDelegate OnGenerationStatusChanged { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs.meta index c8c23f7..477d0de 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGenerator.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 12ba7ddcc9b75ca27ddeb26755e71a5e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGeneratorPostProcessStep.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGeneratorPostProcessStep.cs.meta index 20898fd..dc9cf32 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGeneratorPostProcessStep.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGeneratorPostProcessStep.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 71b07c1d8b11df09b041a5ff0aa0ba29 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraph.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraph.cs.meta index ab6f4dc..3a447b7 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraph.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraph.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cc0de71bdd06c0d43f1f7e8d27c0bdb9 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs index 29a7d72..1fda84c 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs @@ -1,60 +1,14 @@ -using System.Runtime.CompilerServices; - namespace DunGen { public sealed class DungeonGraphConnection : DungeonGraphObject { - public DungeonGraphNode A - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DungeonGraphNode A { get; private set; } - public DungeonGraphNode B - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DungeonGraphNode B { get; private set; } - public Doorway DoorwayA - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Doorway DoorwayA { get; private set; } - public Doorway DoorwayB - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Doorway DoorwayB { get; private set; } public DungeonGraphConnection(DungeonGraphNode a, DungeonGraphNode b, Doorway doorwayA, Doorway doorwayB) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs.meta index 8ba6390..ce1081d 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphConnection.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2a5e9aa2c1828b6a1276ee6bb4bbd650 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs index 2ba7f20..930adb6 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; namespace DunGen { @@ -7,18 +6,7 @@ public sealed class DungeonGraphNode : DungeonGraphObject { public List Connections; - public Tile Tile - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Tile Tile { get; private set; } public DungeonGraphNode(Tile tile) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs.meta index 99b1933..929837e 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphNode.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a2c4642b693e22b34e390586137d51a9 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphObject.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphObject.cs.meta index 5316209..ac10cff 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonGraphObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 797f225c9d337e25e9774ff6e99282ee -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonProxy.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonProxy.cs.meta index 46a7de1..794a3a2 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonProxy.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonProxy.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 15187589a64efd38112b8a7f57a282ec -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonUtil.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonUtil.cs.meta index 04e2d8c..1eaad4b 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/DungeonUtil.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/DungeonUtil.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 072885dabe461f3897ed01a39b77a1de -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Editor/RuntimeAnalyzer.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Editor/RuntimeAnalyzer.cs.meta index e8e84c3..96d3c4b 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Editor/RuntimeAnalyzer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Editor/RuntimeAnalyzer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 221856e300bbcbb98916622090b68af6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/EditorConstants.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/EditorConstants.cs.meta index affa867..ad1f9fc 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/EditorConstants.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/EditorConstants.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: de2d7138b260cd84717bbbce68bef777 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectChanceTable.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectChanceTable.cs.meta index 2dd750a..fbfe4ba 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectChanceTable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectChanceTable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ec21e6fc7f70d8f48da31335a1636c92 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectWeight.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectWeight.cs.meta index f0d8cfb..ba5ca53 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectWeight.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/GameObjectWeight.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 32f10716e5a50061b191b34cee964dae -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs b/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs index f0e6ed2..1ba78b8 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs @@ -1,5 +1,4 @@ using System.Diagnostics; -using System.Runtime.CompilerServices; namespace DunGen { @@ -9,148 +8,27 @@ public sealed class GenerationStats private GenerationStatus generationStatus; - public int MainPathRoomCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int MainPathRoomCount { get; private set; } - public int BranchPathRoomCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int BranchPathRoomCount { get; private set; } - public int TotalRoomCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int TotalRoomCount { get; private set; } - public int MaxBranchDepth - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int MaxBranchDepth { get; private set; } - public int TotalRetries - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - private set - { - } - } + public int TotalRetries { get; private set; } - public int PrunedBranchTileCount - { - [CompilerGenerated] - get - { - return 0; - } - [CompilerGenerated] - internal set - { - } - } + public int PrunedBranchTileCount { get; internal set; } - public float PreProcessTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float PreProcessTime { get; private set; } - public float MainPathGenerationTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float MainPathGenerationTime { get; private set; } - public float BranchPathGenerationTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float BranchPathGenerationTime { get; private set; } - public float PostProcessTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float PostProcessTime { get; private set; } - public float TotalTime - { - [CompilerGenerated] - get - { - return 0f; - } - [CompilerGenerated] - private set - { - } - } + public float TotalTime { get; private set; } internal void Clear() { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs.meta index 51d831c..8b1e05f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/GenerationStats.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2b559b56c1157f3d795ce5214b5c697a -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/GlobalProp.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/GlobalProp.cs.meta index 4079bde..d13e80b 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/GlobalProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/GlobalProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3082d2a57f1d60917000af0bdeb85ea8 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlow.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlow.cs.meta index 0c4ffbe..a6697af 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlow.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlow.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4db49fbfafad761d8436b6a817dbed3d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs index edaf605..7340652 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; namespace DunGen.Graph { @@ -11,18 +10,7 @@ public sealed class DungeonFlowBuilder private float currentPosition; - public DungeonFlow Flow - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DungeonFlow Flow { get; private set; } public DungeonFlowBuilder(DungeonFlow flow) { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs.meta index 4f3b3bf..b4645d1 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/DungeonFlowBuilder.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e72a7d672f03c3316d74d5c697b21318 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/FlowGraphObjectReference.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/FlowGraphObjectReference.cs.meta index ed9515e..100513f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/FlowGraphObjectReference.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/FlowGraphObjectReference.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: bfc525ab7058f7e56717417f9801a7e4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphLine.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphLine.cs.meta index 8ed7ac0..5f21917 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphLine.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphLine.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 134d2a4f2c0bfcc261702ff554309b80 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphNode.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphNode.cs.meta index dcdded6..3651785 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphNode.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphNode.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3162e6947038481cd0b2722253c52096 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/IDungeonCompleteReceiver.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/IDungeonCompleteReceiver.cs.meta index 27dba24..441b0ab 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/IDungeonCompleteReceiver.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/IDungeonCompleteReceiver.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 58c059e7afc9e5f1f967da0f4ca726b6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/IKeyLock.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/IKeyLock.cs.meta index 43a29da..de5ffbf 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/IKeyLock.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/IKeyLock.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a69d70d7c1b425f59f8a50359f404074 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/IKeySpawnable.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/IKeySpawnable.cs.meta index 213592b..3b800a2 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/IKeySpawnable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/IKeySpawnable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 62253c7428696217133c4857f2525d0e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/InjectedTile.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/InjectedTile.cs.meta index e7ea658..9869e92 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/InjectedTile.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/InjectedTile.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cad3e4d730fd9dbff9fb76de36230b68 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/IntRange.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/IntRange.cs.meta index 39542a4..8c6428a 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/IntRange.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/IntRange.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ea2ae477952f441758d8f54e5bfc3f07 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Key.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Key.cs.meta index e36bbf5..2f2752b 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Key.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Key.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8e495f90a450b258bffed412d96eb471 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/KeyLockPlacement.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/KeyLockPlacement.cs.meta index 9aa9292..3dff745 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/KeyLockPlacement.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/KeyLockPlacement.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: efdaba34e7028d2804eec359d713d99d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/KeyManager.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/KeyManager.cs.meta index 3880e0b..4d2dfbf 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/KeyManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/KeyManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a90798392c34e2efcff72d2029727eb6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/LocalPropSet.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/LocalPropSet.cs.meta index 9a85e0a..2ac8830 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/LocalPropSet.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/LocalPropSet.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e287aa47693a4f67de75066c5bddc2ed -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/LockedDoorwayAssociation.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/LockedDoorwayAssociation.cs.meta index 786fd75..7e10e91 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/LockedDoorwayAssociation.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/LockedDoorwayAssociation.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ea3c30fda60d9a2572b83789b3cf81e4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/NumberUtil.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/NumberUtil.cs.meta index 3c9ced2..b85f285 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/NumberUtil.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/NumberUtil.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 26c79cd5a84d6d61448ad7771059d79f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/ProxyDoorwayConnection.cs b/Assets/Scripts/Assembly-CSharp/DunGen/ProxyDoorwayConnection.cs index cfa4f4a..06931f5 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/ProxyDoorwayConnection.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/ProxyDoorwayConnection.cs @@ -1,33 +1,9 @@ -using System.Runtime.CompilerServices; - namespace DunGen { public struct ProxyDoorwayConnection { - public DoorwayProxy A - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy A { get; private set; } - public DoorwayProxy B - { - [CompilerGenerated] - readonly get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy B { get; private set; } } } diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/RandomPrefab.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/RandomPrefab.cs.meta index 20acad0..5091e1a 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/RandomPrefab.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/RandomPrefab.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9f90e10bd9702f7499d9b46a065d8faa -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/RandomProp.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/RandomProp.cs.meta index 1bbad41..4649126 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/RandomProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/RandomProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 194d43519441f828da580bd51dda1305 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/RandomStream.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/RandomStream.cs.meta index 7b07b6b..acff1de 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/RandomStream.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/RandomStream.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 38daa1d790e5c59013c8896ef2ba1f37 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/RuntimeDungeon.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/RuntimeDungeon.cs.meta index e72d93b..8e7ba51 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/RuntimeDungeon.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/RuntimeDungeon.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6a80ba20a441474c3594629ca2cab613 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/StringUtil.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/StringUtil.cs.meta index 26ce57f..6543e7c 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/StringUtil.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/StringUtil.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4624e0d58e30582a11394d83d47972f0 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/Tag.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/Tag.cs.meta index 1693fbd..44898ad 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/Tag.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/Tag.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 332f9502e001a392d29491e97e0adf06 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta index 55379d0..fdb1a03 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagContainer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5ae79f20b60b803f3c6e6af3dad164e6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta index c3a7ca9..cce1502 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 47be26d39169c14bcda9d409da9e8a61 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta index eab3d7a..a290ec7 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tags/TagPair.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f6e47a9352b2a9c00cf958526bf06fc5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs b/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs index 32d405b..9f29ba0 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using System.Runtime.CompilerServices; using DunGen.Tags; using UnityEngine; using UnityEngine.Serialization; @@ -59,18 +58,7 @@ internal set } } - public Dungeon Dungeon - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - internal set - { - } - } + public Dungeon Dungeon { get; internal set; } internal void AddTriggerVolume() { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta index e2f8844..b814bfb 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/Tile.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dcf4d9ff07d69c36441b139533cef6ae -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta index 3d85daf..06787fa 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileConnectionRule.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6cad15b3eda2d7c45a4a9a64eaccd4fd -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta index 9d7c813..633a502 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileInjectionRule.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a207b47bbfc26d8a853bb7a07e1ac263 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs index ab5b8ac..9e20de8 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs @@ -1,5 +1,4 @@ using System; -using System.Runtime.CompilerServices; using DunGen.Graph; using UnityEngine; @@ -99,18 +98,7 @@ internal set } } - public Bounds Bounds - { - [CompilerGenerated] - get - { - return default(Bounds); - } - [CompilerGenerated] - private set - { - } - } + public Bounds Bounds { get; private set; } public Bounds LocalBounds { @@ -189,35 +177,13 @@ public Quaternion Rotation } } - public Matrix4x4 Transform - { - [CompilerGenerated] - get - { - return default(Matrix4x4); - } - [CompilerGenerated] - private set - { - } - } + public Matrix4x4 Transform { get; private set; } public int Depth => 0; public float NormalizedDepth => 0f; - public InjectedTile InjectionData - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - set - { - } - } + public InjectedTile InjectionData { get; set; } public TilePlacementData() { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta index 8e1bed1..e790c21 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TilePlacementData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 291591f91fccb050a770ee21946b88ea -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs b/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs index e5c6ec5..f4701ad 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs @@ -1,6 +1,5 @@ using System.Collections.Generic; using System.Collections.ObjectModel; -using System.Runtime.CompilerServices; using UnityEngine; namespace DunGen @@ -9,83 +8,17 @@ public sealed class TileProxy { private List doorways; - public GameObject Prefab - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public GameObject Prefab { get; private set; } - public Tile PrefabTile - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Tile PrefabTile { get; private set; } - public TilePlacementData Placement - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - internal set - { - } - } + public TilePlacementData Placement { get; internal set; } - public DoorwayProxy Entrance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy Entrance { get; private set; } - public DoorwayProxy Exit - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public DoorwayProxy Exit { get; private set; } - public ReadOnlyCollection Doorways - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public ReadOnlyCollection Doorways { get; private set; } public IEnumerable UsedDoorways => null; diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta index ca9b550..daaa59f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileProxy.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 188c07808bfd7a7d7e916cba0d5492db -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta index 33c7b90..c2e469b 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/TileSet.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8051c419809ddfb023f9330c6c0eb0fc -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs b/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs index 171bac3..64f1e0f 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs +++ b/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs @@ -94,31 +94,9 @@ IEnumerator IEnumerable.GetEnumerator() } } - public static Type ProBuilderMeshType - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static Type ProBuilderMeshType { get; private set; } - public static PropertyInfo ProBuilderPositionsProperty - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static PropertyInfo ProBuilderPositionsProperty { get; private set; } static UnityUtil() { diff --git a/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta b/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta index 0b90191..db65615 100644 --- a/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/DunGen/UnityUtil.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 62aae5f9d4529c52c0454277220e6108 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta b/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta index 1625ac6..3f9441f 100644 --- a/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EclipseWeather.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a4be5fc1399ea4af3ee4b46cc15555dc -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta index 5e7b386..1566267 100644 --- a/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ElevatorAnimationEvents.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: eaa67796cf13ce75e8036563bc247aca -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs index 7c0e7fb..78f6ab2 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs +++ b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs @@ -11,7 +11,7 @@ public abstract class EnemyAI : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CChooseNextNodeInSearchRoutine_003Ed__90 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CChooseNextNodeInSearchRoutine_003Ed__91 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -46,7 +46,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CChooseNextNodeInSearchRoutine_003Ed__90(int _003C_003E1__state) + public _003CChooseNextNodeInSearchRoutine_003Ed__91(int _003C_003E1__state) { } @@ -73,7 +73,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CCurrentSearchCoroutine_003Ed__88 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CCurrentSearchCoroutine_003Ed__89 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -104,7 +104,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CCurrentSearchCoroutine_003Ed__88(int _003C_003E1__state) + public _003CCurrentSearchCoroutine_003Ed__89(int _003C_003E1__state) { } @@ -156,7 +156,7 @@ void IEnumerator.Reset() public int previousBehaviourStateIndex; - private int currentOwnershipOnThisClient; + public int currentOwnershipOnThisClient; public bool isInsidePlayerShip; @@ -275,6 +275,10 @@ public virtual void SetEnemyStunned(bool setToStunned, float setToStunTime = 1f, { } + public virtual void UseNestSpawnObject(EnemyAINestSpawnObject nestSpawnObject) + { + } + public virtual void Start() { } @@ -350,14 +354,14 @@ public PlayerControllerB[] GetAllPlayersInLineOfSight(float width = 45f, int ran return null; } - public GameObject CheckLineOfSight(List objectsToLookFor, float width = 45f, int range = 60, float proximityAwareness = -1f) + public bool CheckLineOfSightForPosition(Vector3 objectPosition, float width = 45f, int range = 60, float proximityAwareness = -1f, Transform overrideEye = null) { - return null; + return false; } - public bool HasLineOfSightToPosition(Vector3 pos, float width = 45f, int range = 60, float proximityAwareness = -1f) + public GameObject CheckLineOfSight(List objectsToLookFor, float width = 45f, int range = 60, float proximityAwareness = -1f) { - return false; + return null; } public void StartSearch(Vector3 startOfSearch, AISearchRoutine newSearch = null) @@ -373,7 +377,7 @@ public void StopSearch(AISearchRoutine search, bool clear = true) { } - [IteratorStateMachine(typeof(_003CCurrentSearchCoroutine_003Ed__88))] + [IteratorStateMachine(typeof(_003CCurrentSearchCoroutine_003Ed__89))] private IEnumerator CurrentSearchCoroutine() { return null; @@ -383,7 +387,7 @@ private void StartCalculatingNextTargetNode() { } - [IteratorStateMachine(typeof(_003CChooseNextNodeInSearchRoutine_003Ed__90))] + [IteratorStateMachine(typeof(_003CChooseNextNodeInSearchRoutine_003Ed__91))] private IEnumerator ChooseNextNodeInSearchRoutine() { return null; @@ -519,25 +523,37 @@ public virtual void EnableEnemyMesh(bool enable, bool overrideDoNotSet = false) { } + public virtual void SetEnemyOutside(bool outside = false) + { + } + public virtual void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0) { } - public void HitEnemyOnLocalClient(int force = 1, Vector3 hitDirection = default(Vector3), PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public virtual void HitFromExplosion(float distance) + { + } + + public void HitEnemyOnLocalClient(int force = 1, Vector3 hitDirection = default(Vector3), PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } [ServerRpc(RequireOwnership = false)] - public void HitEnemyServerRpc(int force, int playerWhoHit, bool playHitSFX) + public void HitEnemyServerRpc(int force, int playerWhoHit, bool playHitSFX, int hitID = -1) { } [ClientRpc] - public void HitEnemyClientRpc(int force, int playerWhoHit, bool playHitSFX) + public void HitEnemyClientRpc(int force, int playerWhoHit, bool playHitSFX, int hitID = -1) + { + } + + public virtual void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } - public virtual void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public virtual void ReceiveLoudNoiseBlast(Vector3 position, float angle) { } diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta index ad30449..9b566c9 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a608f26a34f9f1c0934da463b1c1a0b6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs index e0adb10..1fe1e2a 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs +++ b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs @@ -14,7 +14,7 @@ private void OnTriggerStay(Collider other) { } - bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX) + bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX, int hitID) { return false; } diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta index 1b98e77..b4ea0e9 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyAICollisionDetect.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6d7127b8f98ca8ec9896b384a71d39a2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs b/Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs new file mode 100644 index 0000000..92cdb65 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs @@ -0,0 +1,6 @@ +using UnityEngine; + +public class EnemyAINestSpawnObject : MonoBehaviour +{ + public EnemyType enemyType; +} diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs.meta new file mode 100644 index 0000000..f8c9c63 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/EnemyAINestSpawnObject.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d08969b58629c2ff37781cc3524d7d00 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta index b0eaeba..8f842f2 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyAnimationEvent.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 314a065169cd8b154af430fc48809ba1 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyType.cs b/Assets/Scripts/Assembly-CSharp/EnemyType.cs index 621d584..6b8bd35 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyType.cs +++ b/Assets/Scripts/Assembly-CSharp/EnemyType.cs @@ -16,16 +16,26 @@ public class EnemyType : ScriptableObject public bool useNumberSpawnedFalloff; + [Space(3f)] + public int spawnInGroupsOf; + + public bool requireNestObjectsToSpawn; + + [Space(5f)] public GameObject enemyPrefab; [Tooltip("Adds to a global counter determining how many enemies can spawn.")] - public int PowerLevel; + public float PowerLevel; [Tooltip("An individual counter determining how many of this enemy can spawn, regardless of how many other enemies there are.")] public int MaxCount; + [Space(3f)] public int numberSpawned; + public int nestsSpawned; + + [Space(3f)] public bool isOutsideEnemy; [Space(3f)] @@ -50,6 +60,15 @@ public class EnemyType : ScriptableObject public bool canSeeThroughFog; + [Space(3f)] + public float pushPlayerForce; + + public float pushPlayerDistance; + + [Space(3f)] + [Tooltip("This determines where the enemy can navigate to and spawn at")] + public NavSizeLimit SizeLimit; + [Space(10f)] [Header("Vent Properties")] public float timeToPlayAudio; @@ -58,6 +77,17 @@ public class EnemyType : ScriptableObject public AudioClip overrideVentSFX; + [Space(5f)] + [Header("Nest Spawn Objects")] + public GameObject nestSpawnPrefab; + + public float nestSpawnPrefabWidth; + + [Tooltip("If false, nest objects will be spawned for each instance of this enemy that gets spawned. If true, they will all share one nest object.")] + public bool useMinEnemyThresholdForNest; + + public int minEnemiesToSpawnNest; + [Space(5f)] public AudioClip hitBodySFX; diff --git a/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta index 8be624c..4b1c279 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyType.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 65d3fcb39dd67306e9bb17a603308070 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta b/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta index acf1702..635e3e1 100644 --- a/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EnemyVent.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d7a448fe3aafbb5773df039a1882cba7 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs b/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs index 8fe6d80..094c4b6 100644 --- a/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs +++ b/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs @@ -9,7 +9,7 @@ public class EntranceTeleport : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CplayMusicOnDelay_003Ed__20 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayMusicOnDelay_003Ed__21 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -36,7 +36,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayMusicOnDelay_003Ed__20(int _003C_003E1__state) + public _003CplayMusicOnDelay_003Ed__21(int _003C_003E1__state) { } @@ -96,6 +96,8 @@ void IEnumerator.Reset() private bool checkedForFirstTime; + public float timeAtLastUse; + private void Awake() { } @@ -109,7 +111,7 @@ public void TeleportPlayer() { } - [IteratorStateMachine(typeof(_003CplayMusicOnDelay_003Ed__20))] + [IteratorStateMachine(typeof(_003CplayMusicOnDelay_003Ed__21))] private IEnumerator playMusicOnDelay() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta b/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta index e65e844..28b7360 100644 --- a/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/EntranceTeleport.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 623425071eefd1638e1d2c6d44bd1d05 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs b/Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs new file mode 100644 index 0000000..aa9deb6 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs @@ -0,0 +1,30 @@ +using System; +using UnityEngine; + +public class EventWhenDroppedItem : GrabbableObject +{ + public float noiseLoudness; + + public float noiseRange; + + [Space(3f)] + private int timesPlayedInSameSpot; + + private Vector3 lastPositionDropped; + + public float lastPositionDroppedThresholdDistance; + + public int effectWearOffMultiplier; + + public AudioSource itemAudio; + + private System.Random bellPitchRandom; + + public override void Start() + { + } + + public override void PlayDropSFX() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs.meta b/Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs.meta new file mode 100644 index 0000000..5f6d902 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/EventWhenDroppedItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 29502fc2dad28de955d0f624955d592b +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta b/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta index 95a7f2b..f769aeb 100644 --- a/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ExtensionLadderItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df872af2f61752e7bc69b078c2b1589e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta b/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta index 1e06361..d1f7d6e 100644 --- a/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FlashlightItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: be0b50eac799087bd90f095be5cebec2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta b/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta index ae56656..55080e1 100644 --- a/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FloodWeather.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df16cea02147b803494bd0b652cfbc60 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs b/Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs new file mode 100644 index 0000000..eb6823a --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs @@ -0,0 +1,303 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class FlowerSnakeEnemy : EnemyAI +{ + [CompilerGenerated] + private sealed class _003CflyAwayThenDespawn_003Ed__56 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public FlowerSnakeEnemy _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CflyAwayThenDespawn_003Ed__56(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + public AISearchRoutine snakeRoam; + + private float timeSinceSeeingTarget; + + private bool leaping; + + private Vector3 leapDirection; + + public AnimationCurve leapVerticalCurve; + + public Transform meshContainer; + + private Vector3 startLeapPosition; + + private float leapTime; + + public float leapTimeMultiplier; + + public float leapSpeedMultiplier; + + public float leapVerticalMultiplier; + + public PlayerControllerB clingingToPlayer; + + private bool waitingForHitPlayerRPC; + + public int clingPosition; + + private float collideWithPlayerInterval; + + private Vector3 previousPosition; + + public float spinePositionUpOffset; + + public float spinePositionRightOffset; + + private float timeOfLastCling; + + private bool choseFarawayNode; + + private float clingingPlayerFlapInterval; + + public static FlowerSnakeEnemy[] mainSnakes; + + private bool flapping; + + private float flapIntervalTimeOffset; + + private RaycastHit hit; + + private float leapVerticalPosition; + + private bool hitWallInLeap; + + private float fallFromLeapTimer; + + private bool fallingFromLeap; + + public Vector3 landingPoint; + + private Vector3 vel; + + public Material[] randomSkinColor; + + public int snakesOnPlayer; + + public bool activatedFlight; + + public float flightPower; + + private Vector3 forces; + + public float chuckleInterval; + + public AudioSource flappingAudio; + + public float clingToPlayerTimer; + + public float timeOfLastLeap; + + public override void Start() + { + } + + [ClientRpc] + public void StartLeapClientRpc(Vector3 setLeapDir) + { + } + + public void StartLeapOnLocalClient(Vector3 leapDir) + { + } + + public void StopLeapOnLocalClient(bool landOnGround = false, Vector3 overrideLandingPosition = default(Vector3)) + { + } + + public void StopClingingOnLocalClient(bool isMainSnake = false) + { + } + + [ServerRpc(RequireOwnership = false)] + public void StopClingingServerRpc(int playerId) + { + } + + [ClientRpc] + public void StopClingingClientRpc(int playerId) + { + } + + [ClientRpc] + public void StopLeapClientRpc(Vector3 landingPoint) + { + } + + [ClientRpc] + public void SetFlappingClientRpc(bool setFlapping) + { + } + + private void SetFlappingLocalClient(bool setFlapping, bool isMainSnake = false) + { + } + + public override void DoAIInterval() + { + } + + public void OnEnable() + { + } + + public void OnDisable() + { + } + + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) + { + } + + public override void KillEnemy(bool destroy = false) + { + } + + public override void DaytimeEnemyLeave() + { + } + + [IteratorStateMachine(typeof(_003CflyAwayThenDespawn_003Ed__56))] + private IEnumerator flyAwayThenDespawn() + { + return null; + } + + [ClientRpc] + public void SetEnemyLeavingClientRpc() + { + } + + private void LocalPlayerDamaged() + { + } + + [ServerRpc] + public void StartFlyingServerRpc() + { + } + + [ClientRpc] + public void StartFlyingClientRpc() + { + } + + private void StartLiftingClungPlayer() + { + } + + [ClientRpc] + public void MakeChuckleClientRpc() + { + } + + private void MainSnakeActAsConductor() + { + } + + private void DoChuckleOnInterval() + { + } + + private void DoLeapAndDropPhysics() + { + } + + public override void Update() + { + } + + public override void OnCollideWithPlayer(Collider other) + { + } + + [ServerRpc(RequireOwnership = false)] + public void FSHitPlayerServerRpc(int playerId) + { + } + + [ClientRpc] + public void FSHitPlayerCancelClientRpc(int playerId) + { + } + + [ClientRpc] + public void ClingToPlayerClientRpc(int playerId, int setClingPosition, float clingTime) + { + } + + private void SetClingToPlayer(PlayerControllerB playerToCling, int setClingPosition, float clingTime) + { + } + + public override void EnableEnemyMesh(bool enable, bool overrideDoNotSet = false) + { + } + + private void LateUpdate() + { + } + + private void CalculateAnimationSpeed(float maxSpeed = 1f) + { + } + + private void SetClingingAnimationPosition() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs.meta b/Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs.meta new file mode 100644 index 0000000..56df374 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/FlowerSnakeEnemy.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 77e851db82eb13985d23544e5def8e8c +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: -15 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs b/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs index 48fb4f1..9a84f32 100644 --- a/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs +++ b/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs @@ -261,7 +261,7 @@ public override void KillEnemy(bool destroy = false) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } } diff --git a/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta b/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta index 7f65e2e..f10ad5e 100644 --- a/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FlowermanAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0ff02921be40daf28b21895907c199cb -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta b/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta index 189b514..6aa91ef 100644 --- a/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FoliageDetailDistance.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ca030f3ddc742a652ca63b7e287abe5f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta b/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta index db88f53..943e6e2 100644 --- a/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/FootprintsManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 16ed287f1209aa03b0c31b9f89693be2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs index 87422c7..bddaecd 100644 --- a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs +++ b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs @@ -12,7 +12,7 @@ public class ForestGiantAI : EnemyAI, IVisibleThreat { [CompilerGenerated] - private sealed class _003CEatPlayerAnimation_003Ed__65 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CEatPlayerAnimation_003Ed__76 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -51,7 +51,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CEatPlayerAnimation_003Ed__65(int _003C_003E1__state) + public _003CEatPlayerAnimation_003Ed__76(int _003C_003E1__state) { } @@ -151,8 +151,25 @@ void IEnumerator.Reset() public Transform handBone; + public Transform deathFallPosition; + + public AudioClip giantFall; + + public AudioClip giantCry; + + public AudioSource giantBurningAudio; + + public GameObject burningParticlesContainer; + + private float timeAtStartOfBurning; + ThreatType IVisibleThreat.type => default(ThreatType); + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) { return 0; @@ -183,6 +200,22 @@ float IVisibleThreat.GetVisibility() return 0f; } + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) + { + } + + public override void KillEnemy(bool destroy = false) + { + } + + public override void AnimationEventA() + { + } + + public override void HitFromExplosion(float distance) + { + } + public override void Start() { } @@ -269,7 +302,7 @@ private void BeginEatPlayer(PlayerControllerB playerBeingEaten, Vector3 enemyPos { } - [IteratorStateMachine(typeof(_003CEatPlayerAnimation_003Ed__65))] + [IteratorStateMachine(typeof(_003CEatPlayerAnimation_003Ed__76))] private IEnumerator EatPlayerAnimation(PlayerControllerB playerBeingEaten, Vector3 enemyPosition, int enemyYRot) { return null; @@ -291,8 +324,4 @@ private void ReactToNoise(float distanceToNoise, Vector3 noisePosition) public void DetectPlayerVoiceServerRpc(Vector3 noisePosition) { } - - public override void KillEnemy(bool destroy = false) - { - } } diff --git a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta index 168fa95..bb1502e 100644 --- a/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ForestGiantAI.cs.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 guid: e7b15edd45da6238821114030428f24f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 externalObjects: {} defaultReferences: [] - executionOrder: 0 + executionOrder: -58 icon: {fileID: 0} userData: assetBundleName: diff --git a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs index 3582179..e166cd4 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs +++ b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs @@ -16,7 +16,7 @@ namespace GameNetcodeStuff public class PlayerControllerB : NetworkBehaviour, IHittable, IShockableWithGun, IVisibleThreat { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass298_0 + private sealed class _003C_003Ec__DisplayClass318_0 { public QuickMenuManager quickMenu; @@ -27,7 +27,7 @@ internal bool _003CPlayIntroTip_003Eb__0() } [CompilerGenerated] - private sealed class _003CGrabObject_003Ed__350 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CGrabObject_003Ed__370 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -54,7 +54,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CGrabObject_003Ed__350(int _003C_003E1__state) + public _003CGrabObject_003Ed__370(int _003C_003E1__state) { } @@ -81,13 +81,13 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CPlayIntroTip_003Ed__298 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CPlayIntroTip_003Ed__318 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; private object _003C_003E2__current; - private _003C_003Ec__DisplayClass298_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass318_0 _003C_003E8__1; object IEnumerator.Current { @@ -108,7 +108,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CPlayIntroTip_003Ed__298(int _003C_003E1__state) + public _003CPlayIntroTip_003Ed__318(int _003C_003E1__state) { } @@ -135,7 +135,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CPlayerJump_003Ed__374 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CPlayerJump_003Ed__394 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -162,7 +162,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CPlayerJump_003Ed__374(int _003C_003E1__state) + public _003CPlayerJump_003Ed__394(int _003C_003E1__state) { } @@ -189,7 +189,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__458 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__481 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -218,7 +218,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__458(int _003C_003E1__state) + public _003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__481(int _003C_003E1__state) { } @@ -245,7 +245,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayQuickSpecialAnimation_003Ed__314 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayQuickSpecialAnimation_003Ed__334 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -274,7 +274,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayQuickSpecialAnimation_003Ed__314(int _003C_003E1__state) + public _003CplayQuickSpecialAnimation_003Ed__334(int _003C_003E1__state) { } @@ -301,7 +301,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CspawnPlayerAnimTimer_003Ed__414 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CspawnPlayerAnimTimer_003Ed__437 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -328,7 +328,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CspawnPlayerAnimTimer_003Ed__414(int _003C_003E1__state) + public _003CspawnPlayerAnimTimer_003Ed__437(int _003C_003E1__state) { } @@ -355,7 +355,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CtimeSpecialAnimation_003Ed__403 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CtimeSpecialAnimation_003Ed__426 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -384,7 +384,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CtimeSpecialAnimation_003Ed__403(int _003C_003E1__state) + public _003CtimeSpecialAnimation_003Ed__426(int _003C_003E1__state) { } @@ -411,7 +411,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitToEndOfFrameToDiscard_003Ed__355 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitToEndOfFrameToDiscard_003Ed__375 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -438,7 +438,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitToEndOfFrameToDiscard_003Ed__355(int _003C_003E1__state) + public _003CwaitToEndOfFrameToDiscard_003Ed__375(int _003C_003E1__state) { } @@ -489,6 +489,16 @@ void IEnumerator.Reset() public Transform lowerSpine; + public Transform upperSpine; + + public Transform upperSpineLocalPoint; + + public Transform lowerTorsoCostumeContainer; + + public Transform headCostumeContainer; + + public Transform headCostumeContainerLocal; + public Camera gameplayCamera; public Transform cameraContainerTransform; @@ -652,6 +662,12 @@ void IEnumerator.Reset() public Vector3 playerGroundNormal; + public float bumpWallForce; + + public Vector3 playerSlideForce; + + public float timeAtLastWallBump; + public float maxSlideFriction; private float slideFriction; @@ -664,7 +680,7 @@ void IEnumerator.Reset() public bool isCrouching; - private float timeSinceCrouching; + private float crouchMeter; private bool isFallingNoJump; @@ -714,6 +730,8 @@ void IEnumerator.Reset() public Vector3 externalForces; + public Vector3 externalForceAutoFade; + private Vector3 movementForcesLastFrame; public Rigidbody playerRigidbody; @@ -730,10 +748,18 @@ void IEnumerator.Reset() public bool disablingJetpackControls; + private bool disabledJetpackControlsThisFrame; + public Transform jetpackTurnCompass; private bool startedJetpackControls; + public float maxJetpackAngle; + + public float jetpackRandomIntensity; + + public float jetpackCounteractiveForce; + private float previousFrameDeltaTime; private Collider[] nearByPlayers; @@ -818,6 +844,8 @@ void IEnumerator.Reset() public bool isTypingChat; + public bool sentPlayerValues; + [Header("DEATH")] public int health; @@ -968,6 +996,8 @@ void IEnumerator.Reset() public bool inSpecialInteractAnimation; + public bool freeRotationInInteractAnimation; + public bool disableSyncInAnimation; public float specialAnimationWeight; @@ -993,6 +1023,8 @@ void IEnumerator.Reset() public Animator mapRadarDotAnimator; + public int enemiesOnPerson; + public bool equippedUsableItemQE; public bool IsInspectingItem; @@ -1066,8 +1098,19 @@ void IEnumerator.Reset() public float timeSinceMakingLoudNoise; + public float slopeIntensity; + + private float slopeModifier; + + public float slopeModifierSpeed; + ThreatType IVisibleThreat.type => default(ThreatType); + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + float IVisibleThreat.GetVisibility() { return 0f; @@ -1106,7 +1149,7 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CPlayIntroTip_003Ed__298))] + [IteratorStateMachine(typeof(_003CPlayIntroTip_003Ed__318))] private IEnumerator PlayIntroTip() { return null; @@ -1177,7 +1220,7 @@ public void PlayQuickSpecialAnimation(float animTime) { } - [IteratorStateMachine(typeof(_003CplayQuickSpecialAnimation_003Ed__314))] + [IteratorStateMachine(typeof(_003CplayQuickSpecialAnimation_003Ed__334))] private IEnumerator playQuickSpecialAnimation(float animTime) { return null; @@ -1343,7 +1386,7 @@ private void BeginGrabObject() { } - [IteratorStateMachine(typeof(_003CGrabObject_003Ed__350))] + [IteratorStateMachine(typeof(_003CGrabObject_003Ed__370))] private IEnumerator GrabObject() { return null; @@ -1367,7 +1410,7 @@ private void Discard_performed(InputAction.CallbackContext context) { } - [IteratorStateMachine(typeof(_003CwaitToEndOfFrameToDiscard_003Ed__355))] + [IteratorStateMachine(typeof(_003CwaitToEndOfFrameToDiscard_003Ed__375))] private IEnumerator waitToEndOfFrameToDiscard() { return null; @@ -1452,12 +1495,26 @@ private void Jump_performed(InputAction.CallbackContext context) { } - [IteratorStateMachine(typeof(_003CPlayerJump_003Ed__374))] + [IteratorStateMachine(typeof(_003CPlayerJump_003Ed__394))] private IEnumerator PlayerJump() { return null; } + [ServerRpc] + public void PlayerJumpedServerRpc() + { + } + + [ClientRpc] + public void PlayerJumpedClientRpc() + { + } + + private void PlayJumpAudio() + { + } + public void ResetFallGravity() { } @@ -1583,7 +1640,7 @@ private void IsInSpecialAnimationClientRpc(bool specialAnimation, float timed = { } - [IteratorStateMachine(typeof(_003CtimeSpecialAnimation_003Ed__403))] + [IteratorStateMachine(typeof(_003CtimeSpecialAnimation_003Ed__426))] private IEnumerator timeSpecialAnimation(float time) { return null; @@ -1633,7 +1690,7 @@ public void SpawnPlayerAnimation() { } - [IteratorStateMachine(typeof(_003CspawnPlayerAnimTimer_003Ed__414))] + [IteratorStateMachine(typeof(_003CspawnPlayerAnimTimer_003Ed__437))] private IEnumerator spawnPlayerAnimTimer() { return null; @@ -1831,7 +1888,7 @@ public void SyncBodyPositionClientRpc(Vector3 newBodyPosition) { } - [IteratorStateMachine(typeof(_003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__458))] + [IteratorStateMachine(typeof(_003CWaitUntilPlayerHasLeftBodyToTeleport_003Ed__481))] private IEnumerator WaitUntilPlayerHasLeftBodyToTeleport(Vector3 newBodyPosition) { return null; @@ -1874,7 +1931,7 @@ public void RemoveBloodFromBody() { } - bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX = false) + bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX = false, int hitID = -1) { return false; } diff --git a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta index 639e6fa..b8327d0 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GameNetcodeStuff/PlayerControllerB.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b5527bdb3035a22c9cc2e567258a1c97 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs index 152aeab..4ebfce9 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs +++ b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs @@ -379,31 +379,9 @@ void IEnumerator.Reset() private string previousLogErrorString; - public static GameNetworkManager Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static GameNetworkManager Instance { get; private set; } - public Lobby? currentLobby - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public Lobby? currentLobby { get; private set; } private void LogCallback(string condition, string stackTrace, LogType type) { diff --git a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta index 55aeb3b..04f6ce2 100644 --- a/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GameNetworkManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b644d029963e2a1609e95aa9e7c2de27 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs index e5d5d4c..d854e59 100644 --- a/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs +++ b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs @@ -10,7 +10,7 @@ public class GiftBoxItem : GrabbableObject { [CompilerGenerated] - private sealed class _003CSetObjectToHitGroundSFX_003Ed__12 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CSetObjectToHitGroundSFX_003Ed__16 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -37,7 +37,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CSetObjectToHitGroundSFX_003Ed__12(int _003C_003E1__state) + public _003CSetObjectToHitGroundSFX_003Ed__16(int _003C_003E1__state) { } @@ -64,7 +64,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitForGiftPresentToSpawnOnClient_003Ed__15 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForGiftPresentToSpawnOnClient_003Ed__19 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -101,7 +101,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitForGiftPresentToSpawnOnClient_003Ed__15(int _003C_003E1__state) + public _003CwaitForGiftPresentToSpawnOnClient_003Ed__19(int _003C_003E1__state) { } @@ -141,6 +141,19 @@ void IEnumerator.Reset() private int objectInPresentValue; + private Item objectInPresentItem; + + private bool loadedItemFromSave; + + public override void LoadItemSaveData(int saveData) + { + } + + public override int GetItemDataToSave() + { + return 0; + } + public override void Start() { } @@ -162,7 +175,7 @@ public void OpenGiftBoxServerRpc() { } - [IteratorStateMachine(typeof(_003CSetObjectToHitGroundSFX_003Ed__12))] + [IteratorStateMachine(typeof(_003CSetObjectToHitGroundSFX_003Ed__16))] private IEnumerator SetObjectToHitGroundSFX(GrabbableObject gObject) { return null; @@ -178,7 +191,7 @@ public void OpenGiftBoxClientRpc(NetworkObjectReference netObjectRef, int presen { } - [IteratorStateMachine(typeof(_003CwaitForGiftPresentToSpawnOnClient_003Ed__15))] + [IteratorStateMachine(typeof(_003CwaitForGiftPresentToSpawnOnClient_003Ed__19))] private IEnumerator waitForGiftPresentToSpawnOnClient(NetworkObjectReference netObjectRef, int presentValue, Vector3 startFallingPos) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta index 5395b7e..3329bcf 100644 --- a/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GiftBoxItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2de646d6a3e2a668727c8e9cbbe4a53b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs b/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs index ab2383c..7fe55d4 100644 --- a/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs +++ b/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs @@ -1,4 +1,3 @@ -using System.Runtime.CompilerServices; using Unity.Netcode; using UnityEngine; @@ -8,18 +7,7 @@ public class GlobalEffects : NetworkBehaviour public bool ownedByPlayer; - public static GlobalEffects Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static GlobalEffects Instance { get; private set; } private void Awake() { diff --git a/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta b/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta index 48ac082..9eab572 100644 --- a/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GlobalEffects.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dc90f90df5c6dab89e6978ad19d8b401 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs index 9b1d423..80ab781 100644 --- a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs +++ b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs @@ -81,7 +81,7 @@ public abstract class GrabbableObject : NetworkBehaviour [Space(3f)] public bool grabbableToEnemies; - private bool hasBeenHeld; + public bool hasBeenHeld; public virtual int GetItemDataToSave() { @@ -128,7 +128,7 @@ public void UseItemOnClient(bool buttonDown = true) { } - public bool UseItemBatteries() + public bool UseItemBatteries(bool isToggle, bool buttonDown = true) { return false; } @@ -215,7 +215,7 @@ public virtual void OnHitGround() { } - private void PlayDropSFX() + public virtual void PlayDropSFX() { } diff --git a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta index 076d765..aaf9cd5 100644 --- a/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GrabbableObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2756b3da9f832830294538a558babb97 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta b/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta index 8317f9d..d519e8d 100644 --- a/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/GunAmmo.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6f37a65b4a0ab47b06e4d67c6a9a71ce -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HUDManager.cs b/Assets/Scripts/Assembly-CSharp/HUDManager.cs index 832650b..04e5cfd 100644 --- a/Assets/Scripts/Assembly-CSharp/HUDManager.cs +++ b/Assets/Scripts/Assembly-CSharp/HUDManager.cs @@ -1185,18 +1185,7 @@ void IEnumerator.Reset() private float noLivingPlayersAtKeyboardTimer; - public static HUDManager Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static HUDManager Instance { get; private set; } private void OnEnable() { diff --git a/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta b/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta index 7dc1b5e..03ea6a1 100644 --- a/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HUDManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 375d690e72a1e07e1d8a7bd5aeb6c542 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta b/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta index ca1446a..f50e4ad 100644 --- a/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HangarShipDoor.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dc9fff3f5d060fe58f3088ba0b4390b7 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs index 0747e98..0b1893b 100644 --- a/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs +++ b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs @@ -10,7 +10,7 @@ public class HauntedMaskItem : GrabbableObject, IVisibleThreat { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass41_0 + private sealed class _003C_003Ec__DisplayClass42_0 { public float startTime; @@ -32,7 +32,7 @@ internal bool _003CwaitForMimicEnemySpawn_003Eb__1() } [CompilerGenerated] - private sealed class _003CwaitForMimicEnemySpawn_003Ed__41 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForMimicEnemySpawn_003Ed__42 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -42,7 +42,7 @@ private sealed class _003CwaitForMimicEnemySpawn_003Ed__41 : IEnumerator public HauntedMaskItem _003C_003E4__this; - private _003C_003Ec__DisplayClass41_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass42_0 _003C_003E8__1; public bool inFactory; @@ -65,7 +65,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitForMimicEnemySpawn_003Ed__41(int _003C_003E1__state) + public _003CwaitForMimicEnemySpawn_003Ed__42(int _003C_003E1__state) { } @@ -133,6 +133,11 @@ void IEnumerator.Reset() ThreatType IVisibleThreat.type => default(ThreatType); + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + int IVisibleThreat.GetInterestLevel() { return 0; @@ -219,7 +224,7 @@ public void CreateMimicClientRpc(NetworkObjectReference netObjectRef, bool inFac { } - [IteratorStateMachine(typeof(_003CwaitForMimicEnemySpawn_003Ed__41))] + [IteratorStateMachine(typeof(_003CwaitForMimicEnemySpawn_003Ed__42))] private IEnumerator waitForMimicEnemySpawn(NetworkObjectReference netObjectRef, bool inFactory) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta index 101c0fc..5681b2c 100644 --- a/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HauntedMaskItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 56138581845c73f21ce1690f46c6c6e4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs b/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs index 72bc95b..4be6e3b 100644 --- a/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs +++ b/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs @@ -10,6 +10,16 @@ public class HighAndLowAltitudeAudio : MonoBehaviour public float minAltitude; + public bool transitionFromDayToNight; + + public AudioSource stopAudioAtTime; + + public float normalizedDayTimeForEvent; + + private void Start() + { + } + private void Update() { } diff --git a/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta b/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta index 4adbfe7..81e8320 100644 --- a/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HighAndLowAltitudeAudio.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8cf28733067a9f04bf4fc1ddee3f09bb -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs b/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs index 36be82a..8172bcd 100644 --- a/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs +++ b/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs @@ -225,7 +225,7 @@ public void HitPlayerClientRpc() { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } diff --git a/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta b/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta index 0edfa17..9ade868 100644 --- a/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/HoarderBugAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 778c06aa867e27785cddc01db200f955 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IHittable.cs b/Assets/Scripts/Assembly-CSharp/IHittable.cs index 1230b30..2e818ed 100644 --- a/Assets/Scripts/Assembly-CSharp/IHittable.cs +++ b/Assets/Scripts/Assembly-CSharp/IHittable.cs @@ -3,5 +3,5 @@ public interface IHittable { - bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false); + bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1); } diff --git a/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta b/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta index 5ab317f..c5c4a6d 100644 --- a/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IHittable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9b1b37098487f36d87c46a3c2a9c7010 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta b/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta index ceddf78..885f2cc 100644 --- a/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/INoiseListener.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 889a978a5b23a212a07411f8fc6aa895 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs b/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs index 3a4a085..71795fc 100644 --- a/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs +++ b/Assets/Scripts/Assembly-CSharp/IVisibleThreat.cs @@ -15,4 +15,6 @@ public interface IVisibleThreat Vector3 GetThreatVelocity(); float GetVisibility(); + + int SendSpecialBehaviour(int id); } diff --git a/Assets/Scripts/Assembly-CSharp/IndoorMapType.cs b/Assets/Scripts/Assembly-CSharp/IndoorMapType.cs new file mode 100644 index 0000000..17b120d --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/IndoorMapType.cs @@ -0,0 +1,10 @@ +using System; +using DunGen.Graph; + +[Serializable] +public class IndoorMapType +{ + public DungeonFlow dungeonFlow; + + public float MapTileSize; +} diff --git a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs index fb1c9a9..743b761 100644 --- a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs +++ b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs @@ -130,18 +130,7 @@ void IEnumerator.Reset() public bool encounteredErrorDuringSave; - public static IngamePlayerSettings Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static IngamePlayerSettings Instance { get; private set; } private void Awake() { diff --git a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta index a7570e6..27250ab 100644 --- a/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/IngamePlayerSettings.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fa2cf69c70f33014db8266dcaad4cd6d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/InitializeGame.cs b/Assets/Scripts/Assembly-CSharp/InitializeGame.cs index 1eec0f6..1284be3 100644 --- a/Assets/Scripts/Assembly-CSharp/InitializeGame.cs +++ b/Assets/Scripts/Assembly-CSharp/InitializeGame.cs @@ -9,7 +9,7 @@ public class InitializeGame : MonoBehaviour { [CompilerGenerated] - private sealed class _003CSendToNextScene_003Ed__10 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CSendToNextScene_003Ed__11 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -36,7 +36,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CSendToNextScene_003Ed__10(int _003C_003E1__state) + public _003CSendToNextScene_003Ed__11(int _003C_003E1__state) { } @@ -74,6 +74,8 @@ void IEnumerator.Reset() private bool hasSkipped; + public bool playColdOpenCinematic; + private void OnEnable() { } @@ -90,7 +92,7 @@ public void OpenMenu_performed(InputAction.CallbackContext context) { } - [IteratorStateMachine(typeof(_003CSendToNextScene_003Ed__10))] + [IteratorStateMachine(typeof(_003CSendToNextScene_003Ed__11))] private IEnumerator SendToNextScene() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta b/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta index 6f7b654..856597a 100644 --- a/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/InitializeGame.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1fe469cc29c0c124b4828c8898e5e3a4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/InteractEvent.cs b/Assets/Scripts/Assembly-CSharp/InteractEvent.cs index 46441e0..4000ab0 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractEvent.cs +++ b/Assets/Scripts/Assembly-CSharp/InteractEvent.cs @@ -5,7 +5,4 @@ [Serializable] public class InteractEvent : UnityEvent { - public InteractEvent() - { - } } diff --git a/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs b/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs index 98ac5fe..b7db5e2 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs +++ b/Assets/Scripts/Assembly-CSharp/InteractEventFloat.cs @@ -4,7 +4,4 @@ [Serializable] public class InteractEventFloat : UnityEvent { - public InteractEventFloat() - { - } } diff --git a/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta index 8ab5e9e..aa4a545 100644 --- a/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/InteractTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 507293d35d7a13e5b9ca9bb60e082e11 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Item.cs b/Assets/Scripts/Assembly-CSharp/Item.cs index 4fe2950..a4fbacb 100644 --- a/Assets/Scripts/Assembly-CSharp/Item.cs +++ b/Assets/Scripts/Assembly-CSharp/Item.cs @@ -16,6 +16,8 @@ public class Item : ScriptableObject public bool twoHandedAnimation; + public bool disableHandsOnWall; + public bool canBeGrabbedBeforeGameStart; [Space(3f)] diff --git a/Assets/Scripts/Assembly-CSharp/Item.cs.meta b/Assets/Scripts/Assembly-CSharp/Item.cs.meta index 119f5b6..fdcd38b 100644 --- a/Assets/Scripts/Assembly-CSharp/Item.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Item.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c30496d6ae6d6f907456e10a94e01ec6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta b/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta index 923e824..dc23d10 100644 --- a/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ItemCharger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 81a934c9cbc59fedd5a2392822e75446 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta b/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta index 065638d..913db35 100644 --- a/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ItemDropship.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b1a86678fffe49d34317e7b693ae7586 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta b/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta index ea97176..f58428d 100644 --- a/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ItemGroup.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0bf1473be2fdebe220e46d27c67438ea -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta b/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta index 8ba18df..9a51a81 100644 --- a/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/JesterAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: ba0d30729d41ae011aa2620fa32186f5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/JetpackItem.cs b/Assets/Scripts/Assembly-CSharp/JetpackItem.cs index 9a0c334..acd99e3 100644 --- a/Assets/Scripts/Assembly-CSharp/JetpackItem.cs +++ b/Assets/Scripts/Assembly-CSharp/JetpackItem.cs @@ -4,6 +4,8 @@ public class JetpackItem : GrabbableObject { + public bool streamlineJetpack; + public Transform backPart; public Vector3 backPartRotationOffset; @@ -48,6 +50,16 @@ public class JetpackItem : GrabbableObject private RaycastHit rayHit; + public float jetpackAcceleration; + + public float jetpackDeaccelleration; + + public float jetpackForceChangeSpeed; + + public float verticalMultiplier; + + public AudioClip applause; + public override void ItemActivate(bool used, bool buttonDown = true) { } diff --git a/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta b/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta index 4bd889d..b171816 100644 --- a/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/JetpackItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5d47bc9fbc592068974a1e4b5484aa80 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta b/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta index 2826013..0bf90a9 100644 --- a/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/KepRemapPanel.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 835381b2fc698e6a296015b3e668c2eb -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta b/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta index fa381fa..8309481 100644 --- a/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/KeyItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b87503194bf04c760a21c5bb1b0278db -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs b/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs index 7536c4f..eedb4dd 100644 --- a/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs +++ b/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs @@ -23,6 +23,8 @@ public class KillLocalPlayer : MonoBehaviour public int playAudioOnDeath; + public GameObject spawnPrefab; + public void KillPlayer(PlayerControllerB playerWhoTriggered) { } diff --git a/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta b/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta index dae2f5e..79b74ab 100644 --- a/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/KillLocalPlayer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 64c6de9b64f5fa50ab3e1e87d281e1ee -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/KnifeItem.cs b/Assets/Scripts/Assembly-CSharp/KnifeItem.cs new file mode 100644 index 0000000..dee1f4e --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/KnifeItem.cs @@ -0,0 +1,61 @@ +using System.Collections.Generic; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class KnifeItem : GrabbableObject +{ + public AudioSource knifeAudio; + + private List objectsHitByKnifeList; + + public PlayerControllerB previousPlayerHeldBy; + + private RaycastHit[] objectsHitByKnife; + + public int knifeHitForce; + + public AudioClip[] hitSFX; + + public AudioClip[] swingSFX; + + private int knifeMask; + + private float timeAtLastDamageDealt; + + public ParticleSystem bloodParticle; + + public override void ItemActivate(bool used, bool buttonDown = true) + { + } + + public override void PocketItem() + { + } + + public override void DiscardItem() + { + } + + public override void EquipItem() + { + } + + public void HitKnife(bool cancel = false) + { + } + + [ServerRpc] + public void HitShovelServerRpc(int hitSurfaceID) + { + } + + [ClientRpc] + public void HitShovelClientRpc(int hitSurfaceID) + { + } + + private void HitSurfaceWithKnife(int hitSurfaceID) + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/KnifeItem.cs.meta b/Assets/Scripts/Assembly-CSharp/KnifeItem.cs.meta new file mode 100644 index 0000000..d031ae9 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/KnifeItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bed5d33b9e60f30ea5ef87f1fe1efc96 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/Landmine.cs b/Assets/Scripts/Assembly-CSharp/Landmine.cs index b712189..92640a3 100644 --- a/Assets/Scripts/Assembly-CSharp/Landmine.cs +++ b/Assets/Scripts/Assembly-CSharp/Landmine.cs @@ -227,7 +227,7 @@ public void Detonate() { } - public static void SpawnExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, float killRange = 1f, float damageRange = 1f) + public static void SpawnExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, float killRange = 1f, float damageRange = 1f, int nonLethalDamage = 50, float physicsForce = 0f, GameObject overridePrefab = null) { } @@ -236,7 +236,7 @@ public bool MineHasLineOfSight(Vector3 pos) return false; } - bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { return false; } diff --git a/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta b/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta index d5c657a..3d7203b 100644 --- a/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Landmine.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cc736a09eae56a91a4d22fe0c4ed26ae -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LassoManAI.cs b/Assets/Scripts/Assembly-CSharp/LassoManAI.cs index 1169d1a..b6311b4 100644 --- a/Assets/Scripts/Assembly-CSharp/LassoManAI.cs +++ b/Assets/Scripts/Assembly-CSharp/LassoManAI.cs @@ -67,7 +67,7 @@ public override void KillEnemy(bool destroy = false) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } } diff --git a/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta b/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta index 309c3d6..e21ea7e 100644 --- a/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LassoManAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: aff3ff4b51526c0ba2a05cab3c48ec8b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta b/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta index db79e8e..1751a5f 100644 --- a/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LevelAmbienceLibrary.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4128def65e82d58b0be476ddc923330a -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta b/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta index f0498a4..c4087d5 100644 --- a/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LevelGenerationManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 1696ad6ea5ecc4dde348bd0db1d03453 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta b/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta index e59c561..db8e01c 100644 --- a/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LobbySlot.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 575d265786229624a175bca9451b463f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta b/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta index b92a29b..fdf3ecd 100644 --- a/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LockPicker.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 262dc4cfc82f5f5be24030a4f9762d08 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/LungProp.cs b/Assets/Scripts/Assembly-CSharp/LungProp.cs index 925e156..b1e5953 100644 --- a/Assets/Scripts/Assembly-CSharp/LungProp.cs +++ b/Assets/Scripts/Assembly-CSharp/LungProp.cs @@ -8,7 +8,7 @@ public class LungProp : GrabbableObject { [CompilerGenerated] - private sealed class _003CDisconnectFromMachinery_003Ed__13 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CDisconnectFromMachinery_003Ed__14 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -39,7 +39,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CDisconnectFromMachinery_003Ed__13(int _003C_003E1__state) + public _003CDisconnectFromMachinery_003Ed__14(int _003C_003E1__state) { } @@ -89,11 +89,13 @@ void IEnumerator.Reset() private Color emissiveColor; + public EnemyType radMechEnemyType; + public override void EquipItem() { } - [IteratorStateMachine(typeof(_003CDisconnectFromMachinery_003Ed__13))] + [IteratorStateMachine(typeof(_003CDisconnectFromMachinery_003Ed__14))] private IEnumerator DisconnectFromMachinery() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta b/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta index 22e4232..360c113 100644 --- a/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/LungProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a6b64db6f35cbe9cb4f4a0f49e681cf5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta b/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta index 54e92c9..ec34274 100644 --- a/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ManualCameraRenderer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6b4c44e05b0e806cd35eab4eba641123 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta b/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta index 57e48ad..f2b4d2d 100644 --- a/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MapDevice.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 791f42801541622d1691261fde5e5ea4 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs index a11f6a3..8150b5b 100644 --- a/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs +++ b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs @@ -8,10 +8,10 @@ using UnityEngine; using UnityEngine.Animations.Rigging; -public class MaskedPlayerEnemy : EnemyAI +public class MaskedPlayerEnemy : EnemyAI, IVisibleThreat { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass104_0 + private sealed class _003C_003Ec__DisplayClass113_0 { public float startTime; @@ -33,7 +33,7 @@ internal bool _003CwaitForMimicEnemySpawn_003Eb__1() } [CompilerGenerated] - private sealed class _003CkillAnimation_003Ed__102 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CkillAnimation_003Ed__111 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -70,7 +70,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CkillAnimation_003Ed__102(int _003C_003E1__state) + public _003CkillAnimation_003Ed__111(int _003C_003E1__state) { } @@ -97,7 +97,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CteleportMasked_003Ed__93 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CteleportMasked_003Ed__102 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -124,7 +124,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CteleportMasked_003Ed__93(int _003C_003E1__state) + public _003CteleportMasked_003Ed__102(int _003C_003E1__state) { } @@ -151,7 +151,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitForMimicEnemySpawn_003Ed__104 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForMimicEnemySpawn_003Ed__113 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -161,7 +161,7 @@ private sealed class _003CwaitForMimicEnemySpawn_003Ed__104 : IEnumerator playersKilled; + ThreatType IVisibleThreat.type => default(ThreatType); + + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + + int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) + { + return 0; + } + + int IVisibleThreat.GetInterestLevel() + { + return 0; + } + + Transform IVisibleThreat.GetThreatLookTransform() + { + return null; + } + + Transform IVisibleThreat.GetThreatTransform() + { + return null; + } + + Vector3 IVisibleThreat.GetThreatVelocity() + { + return default(Vector3); + } + + float IVisibleThreat.GetVisibility() + { + return 0f; + } + public override void Start() { } @@ -484,13 +521,13 @@ public override void ShipTeleportEnemy() { } - [IteratorStateMachine(typeof(_003CteleportMasked_003Ed__93))] + [IteratorStateMachine(typeof(_003CteleportMasked_003Ed__102))] private IEnumerator teleportMasked() { return null; } - public void SetEnemyOutside(bool outside = false) + public override void SetEnemyOutside(bool outside = false) { } @@ -502,7 +539,7 @@ public override void KillEnemy(bool destroy = false) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } @@ -525,7 +562,7 @@ public void KillPlayerAnimationClientRpc(int playerObjectId) { } - [IteratorStateMachine(typeof(_003CkillAnimation_003Ed__102))] + [IteratorStateMachine(typeof(_003CkillAnimation_003Ed__111))] private IEnumerator killAnimation() { return null; @@ -536,7 +573,7 @@ public void CreateMimicClientRpc(NetworkObjectReference netObjectRef, bool inFac { } - [IteratorStateMachine(typeof(_003CwaitForMimicEnemySpawn_003Ed__104))] + [IteratorStateMachine(typeof(_003CwaitForMimicEnemySpawn_003Ed__113))] private IEnumerator waitForMimicEnemySpawn(NetworkObjectReference netObjectRef, bool inFactory, int playerKilled) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta index 3be09da..f745167 100644 --- a/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MaskedPlayerEnemy.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dcf5e81e4cfd27574dd279e298eebe9b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta b/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta index 843c834..6f3530b 100644 --- a/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MatchLocalPlayerPosition.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2ec87fecbf72ff5990ae58bd3ab9561f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta b/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta index 3a972a9..28ae8c5 100644 --- a/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MenuManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b8f9d2c89608619afdb87c6175810fa8 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs b/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs index 144977b..2f80aac 100644 --- a/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs +++ b/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs @@ -11,7 +11,7 @@ public class MouthDogAI : EnemyAI, INoiseListener, IVisibleThreat { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass60_0 + private sealed class _003C_003Ec__DisplayClass64_0 { public PlayerControllerB killPlayer; @@ -24,7 +24,7 @@ internal bool _003CKillPlayer_003Eb__0() } [CompilerGenerated] - private sealed class _003CKillPlayer_003Ed__60 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CKillPlayer_003Ed__64 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -34,7 +34,7 @@ private sealed class _003CKillPlayer_003Ed__60 : IEnumerator, IEnumerato public int playerId; - private _003C_003Ec__DisplayClass60_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass64_0 _003C_003E8__1; private Quaternion _003CrotateTo_003E5__2; @@ -59,7 +59,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CKillPlayer_003Ed__60(int _003C_003E1__state) + public _003CKillPlayer_003Ed__64(int _003C_003E1__state) { } @@ -86,7 +86,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CenterChaseMode_003Ed__45 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CenterChaseMode_003Ed__49 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -113,7 +113,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CenterChaseMode_003Ed__45(int _003C_003E1__state) + public _003CenterChaseMode_003Ed__49(int _003C_003E1__state) { } @@ -205,8 +205,19 @@ void IEnumerator.Reset() private float timeSinceHittingOtherEnemy; + private float coweringMeter; + + private bool coweringOnFloor; + + private bool coweringOnFloorDebounce; + ThreatType IVisibleThreat.type => default(ThreatType); + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) { return 0; @@ -253,7 +264,7 @@ private void SearchForPreviouslyHeardSound() { } - [IteratorStateMachine(typeof(_003CenterChaseMode_003Ed__45))] + [IteratorStateMachine(typeof(_003CenterChaseMode_003Ed__49))] private IEnumerator enterChaseMode() { return null; @@ -293,7 +304,7 @@ private void ChaseLocalPlayer() { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } @@ -320,7 +331,7 @@ public void KillPlayerClientRpc(int playerId) { } - [IteratorStateMachine(typeof(_003CKillPlayer_003Ed__60))] + [IteratorStateMachine(typeof(_003CKillPlayer_003Ed__64))] private IEnumerator KillPlayer(int playerId) { return null; @@ -352,6 +363,10 @@ public override void KillEnemy(bool destroy = false) { } + public override void ReceiveLoudNoiseBlast(Vector3 position, float angle) + { + } + public override void EnableEnemyMesh(bool enable, bool overrideDoNotSet = false) { } diff --git a/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta b/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta index ce4ee4d..73b11aa 100644 --- a/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/MouthDogAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f28dea0105b5dcfb9ed30ad357b56306 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NavSizeLimit.cs b/Assets/Scripts/Assembly-CSharp/NavSizeLimit.cs new file mode 100644 index 0000000..7aef4c0 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/NavSizeLimit.cs @@ -0,0 +1,9 @@ +using System; + +[Serializable] +public enum NavSizeLimit +{ + NoLimit = 0, + MediumSpaces = 1, + SmallSpaces = 2 +} diff --git a/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta b/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta index 4af4dec..ec29c61 100644 --- a/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NetworkRigidbodyModifiable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b73f308bec46b175b69da00c61cf2e22 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta b/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta index e215307..463b73e 100644 --- a/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NewBehaviourScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 327b302a4a712522fc3f00161d62e2aa -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta b/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta index 5781cfc..3e4a758 100644 --- a/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NoisemakerProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e47a20a28c3465c9e978f827ff3840ff -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs index 2d727dd..a248625 100644 --- a/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs +++ b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs @@ -10,7 +10,7 @@ public class NutcrackerEnemyAI : EnemyAI { [CompilerGenerated] - private sealed class _003CAimGun_003Ed__76 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CAimGun_003Ed__75 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -39,7 +39,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CAimGun_003Ed__76(int _003C_003E1__state) + public _003CAimGun_003Ed__75(int _003C_003E1__state) { } @@ -66,7 +66,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CInspectionTurn_003Ed__64 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CInspectionTurn_003Ed__63 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -99,7 +99,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CInspectionTurn_003Ed__64(int _003C_003E1__state) + public _003CInspectionTurn_003Ed__63(int _003C_003E1__state) { } @@ -126,7 +126,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CReloadGun_003Ed__72 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CReloadGun_003Ed__71 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -153,7 +153,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CReloadGun_003Ed__72(int _003C_003E1__state) + public _003CReloadGun_003Ed__71(int _003C_003E1__state) { } @@ -180,7 +180,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CspawnShotgunShellsOnDelay_003Ed__93 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CspawnShotgunShellsOnDelay_003Ed__92 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -207,7 +207,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CspawnShotgunShellsOnDelay_003Ed__93(int _003C_003E1__state) + public _003CspawnShotgunShellsOnDelay_003Ed__92(int _003C_003E1__state) { } @@ -234,7 +234,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitToFireGun_003Ed__79 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitToFireGun_003Ed__78 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -261,7 +261,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitToFireGun_003Ed__79(int _003C_003E1__state) + public _003CwaitToFireGun_003Ed__78(int _003C_003E1__state) { } @@ -377,8 +377,6 @@ void IEnumerator.Reset() private float walkCheckInterval; - private int setShotgunScrapValue; - private int timesSeeingSamePlayer; private int previousPlayerSeenWhenAiming; @@ -395,7 +393,7 @@ public void InitializeNutcrackerValuesServerRpc() } [ClientRpc] - public void InitializeNutcrackerValuesClientRpc(int randomSeed, NetworkObjectReference gunObject, int setShotgunValue) + public void InitializeNutcrackerValuesClientRpc(int randomSeed, NetworkObjectReference gunObject) { } @@ -452,7 +450,7 @@ private void StartInspectionTurn() { } - [IteratorStateMachine(typeof(_003CInspectionTurn_003Ed__64))] + [IteratorStateMachine(typeof(_003CInspectionTurn_003Ed__63))] private IEnumerator InspectionTurn() { return null; @@ -490,7 +488,7 @@ public void ReloadGunClientRpc() { } - [IteratorStateMachine(typeof(_003CReloadGun_003Ed__72))] + [IteratorStateMachine(typeof(_003CReloadGun_003Ed__71))] private IEnumerator ReloadGun() { return null; @@ -510,7 +508,7 @@ public void AimGunClientRpc(Vector3 enemyPos) { } - [IteratorStateMachine(typeof(_003CAimGun_003Ed__76))] + [IteratorStateMachine(typeof(_003CAimGun_003Ed__75))] private IEnumerator AimGun(Vector3 enemyPos) { return null; @@ -526,7 +524,7 @@ public void FireGunClientRpc() { } - [IteratorStateMachine(typeof(_003CwaitToFireGun_003Ed__79))] + [IteratorStateMachine(typeof(_003CwaitToFireGun_003Ed__78))] private IEnumerator waitToFireGun() { return null; @@ -582,7 +580,7 @@ private void LegKickPlayer(int playerId) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } @@ -590,7 +588,7 @@ public override void KillEnemy(bool destroy = false) { } - [IteratorStateMachine(typeof(_003CspawnShotgunShellsOnDelay_003Ed__93))] + [IteratorStateMachine(typeof(_003CspawnShotgunShellsOnDelay_003Ed__92))] private IEnumerator spawnShotgunShellsOnDelay() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta index 5e0edb3..e850150 100644 --- a/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/NutcrackerEnemyAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a7077dfdf621a8946337a50bbaf16b8c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta b/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta index ca292c1..1f26a6d 100644 --- a/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/OccludeAudio.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 04f75356a7e9c978bddc7d568e58a50b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs b/Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs new file mode 100644 index 0000000..6b979ed --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs @@ -0,0 +1,5 @@ +using UnityEngine; + +public class OnPlayerJumpEvent : MonoBehaviour +{ +} diff --git a/Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs.meta new file mode 100644 index 0000000..3149c25 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/OnPlayerJumpEvent.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 00baf964e649c4ff2f41736067db8f2c +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs b/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs index 25586f1..859592a 100644 --- a/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs +++ b/Assets/Scripts/Assembly-CSharp/OnSwitchPowerEvent.cs @@ -4,7 +4,4 @@ [Serializable] public class OnSwitchPowerEvent : UnityEvent { - public OnSwitchPowerEvent() - { - } } diff --git a/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta index 91283ce..d248705 100644 --- a/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/OutOfBoundsTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 51dcf4e2e173225ce65e411b7840f143 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta b/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta index d2691bb..6523e2d 100644 --- a/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PatcherTool.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a05485158d38be94653ca4a22519e513 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs b/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs index 389924e..e81c999 100644 --- a/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs +++ b/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs @@ -6,7 +6,7 @@ public class PhysicsKnockbackOnHit : MonoBehaviour, IHittable { public AudioClip playSFX; - public bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { return false; } diff --git a/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta b/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta index bb49fca..b194b4c 100644 --- a/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PhysicsKnockbackOnHit.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2cb83ec5af44a29ee2796d80fd4c3d7f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta b/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta index b4b3d7f..3603d36 100644 --- a/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PhysicsProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3d0cf24d2ccc3b7eab72048d0f57c437 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta b/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta index 8ddb8cb..e5d5ab9 100644 --- a/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlaceableObjectsSurface.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 81b93ad4f3af1c1bacfc80390c9dd31b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta b/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta index d424272..13180f6 100644 --- a/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlaceableShipObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df8a8ec1fb4e08d01a3bd16540b76614 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs b/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs index 9dd6551..0b275db 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs +++ b/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs @@ -33,6 +33,10 @@ private void Start() { } + public void ScreenShake() + { + } + public void PlayAudio1() { } diff --git a/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta index d6cf9ad..0b26647 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayAudioAnimationEvent.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c5a15fd86cfe211173eb68d9b08fcff2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerActions.cs b/Assets/Scripts/Assembly-CSharp/PlayerActions.cs index 094201d..8e0c1bf 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerActions.cs +++ b/Assets/Scripts/Assembly-CSharp/PlayerActions.cs @@ -1,7 +1,6 @@ using System; using System.Collections; using System.Collections.Generic; -using System.Runtime.CompilerServices; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; @@ -205,14 +204,7 @@ public interface IMovementActions private readonly InputAction m_Movement_Delete; - public InputActionAsset asset - { - [CompilerGenerated] - get - { - return null; - } - } + public InputActionAsset asset { get; } public InputBinding? bindingMask { diff --git a/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta index 53a3822..8fbc69e 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerAnimationEvents.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b65bfbd5994de13ec6d4b9219712f09e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PlayerEvent.cs b/Assets/Scripts/Assembly-CSharp/PlayerEvent.cs new file mode 100644 index 0000000..97c9bd8 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/PlayerEvent.cs @@ -0,0 +1,6 @@ +using GameNetcodeStuff; +using UnityEngine.Events; + +public class PlayerEvent : UnityEvent +{ +} diff --git a/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta b/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta index 6e0c98b..f2c0363 100644 --- a/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PlayerVoiceIngameSettings.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 626ecd0bbe211f8d2121fd989275cd07 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs b/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs index 13109ab..54e8dd1 100644 --- a/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs +++ b/Assets/Scripts/Assembly-CSharp/PowerSwitchEvent.cs @@ -2,7 +2,4 @@ public class PowerSwitchEvent : UnityEvent { - public PowerSwitchEvent() - { - } } diff --git a/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta b/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta index d3be0c4..0dfe687 100644 --- a/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PowerSwitchable.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 898bacac74241c5172ef6300f7b279a8 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs b/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs index f00c199..417f203 100644 --- a/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs +++ b/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs @@ -10,7 +10,7 @@ public class PreInitSceneScript : MonoBehaviour { [CompilerGenerated] - private sealed class _003CloadSceneDelayed_003Ed__22 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CloadSceneDelayed_003Ed__21 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -37,7 +37,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CloadSceneDelayed_003Ed__22(int _003C_003E1__state) + public _003CloadSceneDelayed_003Ed__21(int _003C_003E1__state) { } @@ -64,7 +64,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CrestartGameDueToCorruptedFile_003Ed__27 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CrestartGameDueToCorruptedFile_003Ed__26 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -91,7 +91,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CrestartGameDueToCorruptedFile_003Ed__27(int _003C_003E1__state) + public _003CrestartGameDueToCorruptedFile_003Ed__26(int _003C_003E1__state) { } @@ -140,8 +140,6 @@ void IEnumerator.Reset() public TextMeshProUGUI headerText; - private bool clickedDeleteFiles; - public GameObject FileCorruptedPanel; public GameObject FileCorruptedDialoguePanel; @@ -172,7 +170,7 @@ public void ChooseLaunchOption(bool online) { } - [IteratorStateMachine(typeof(_003CloadSceneDelayed_003Ed__22))] + [IteratorStateMachine(typeof(_003CloadSceneDelayed_003Ed__21))] private IEnumerator loadSceneDelayed(bool online) { return null; @@ -194,7 +192,7 @@ public void EraseFileAndRestart() { } - [IteratorStateMachine(typeof(_003CrestartGameDueToCorruptedFile_003Ed__27))] + [IteratorStateMachine(typeof(_003CrestartGameDueToCorruptedFile_003Ed__26))] private IEnumerator restartGameDueToCorruptedFile() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta b/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta index 97bfc8d..4933743 100644 --- a/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PreInitSceneScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 49b86f14f6475aee7fa349ea6b9870f4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta b/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta index ebee7e3..9000a0c 100644 --- a/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/PufferAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 38fe8968c38c9288c008f2925ce27edf -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs index a9b0c8e..c59f6e1 100644 --- a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs +++ b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs @@ -104,6 +104,10 @@ public void Debug_ToggleAllowDeath() { } + public void Debug_RevivePlayers() + { + } + public void Debug_SetEnemyType(int enemyType) { } diff --git a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta index 696c93e..c2bbe20 100644 --- a/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/QuickMenuManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 063b0b8f37a2327127a61cd74747a9da -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta index 3608f81..f806e3a 100644 --- a/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/QuicksandTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f8ec375840c30a0e501d18e3ba05fdb3 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RadMechAI.cs b/Assets/Scripts/Assembly-CSharp/RadMechAI.cs new file mode 100644 index 0000000..908372c --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RadMechAI.cs @@ -0,0 +1,692 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using GameNetcodeStuff; +using Unity.Netcode; +using UnityEngine; + +public class RadMechAI : EnemyAI, IVisibleThreat +{ + [CompilerGenerated] + private sealed class _003C_003Ec__DisplayClass154_0 + { + public RadMechAI _003C_003E4__this; + + public float startTime; + + internal bool _003CTorchPlayerAnimation_003Eb__0() + { + return false; + } + } + + [CompilerGenerated] + private sealed class _003CTorchPlayerAnimation_003Ed__154 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public RadMechAI _003C_003E4__this; + + private _003C_003Ec__DisplayClass154_0 _003C_003E8__1; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CTorchPlayerAnimation_003Ed__154(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + [CompilerGenerated] + private sealed class _003CflickerSpotlightAnim_003Ed__177 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public RadMechAI _003C_003E4__this; + + private int _003Ci_003E5__2; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CflickerSpotlightAnim_003Ed__177(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + public Vector3 lookVector; + + private int previousBehaviour; + + public AISearchRoutine searchForPlayers; + + [Header("Sight variables")] + public float fov; + + [Header("Movement Variables")] + public float timeBetweenSteps; + + public float timeToTakeStep; + + public float stepMovementSpeed; + + private float walkStepTimer; + + private bool takingStep; + + private bool leftFoot; + + private bool disableWalking; + + public Transform torsoContainer; + + public Threat targetedThreat; + + public Transform focusedThreatTransform; + + private Collider targetedThreatCollider; + + private Coroutine spotlightCoroutine; + + public Material defaultMat; + + public Material spotlightMat; + + public GameObject spotlight; + + public AudioClip spotlightOff; + + public AudioClip spotlightFlicker; + + public Collider ownCollider; + + public Transform leftFootPoint; + + public Transform rightFootPoint; + + public ParticleSystem rightFootParticle; + + public ParticleSystem leftFootParticle; + + public ParticleSystem bothFeetParticle; + + private int visibleThreatsMask; + + private bool lostCreatureInChase; + + private bool lostCreatureInChaseDebounce; + + private float losTimer; + + private bool hasLOS; + + private float syncLOSInterval; + + private bool SyncedLOSState; + + private int checkForPathInterval; + + public bool isAlerted; + + public float alertTimer; + + public AudioSource LocalLRADAudio; + + public AudioSource LocalLRADAudio2; + + private float LRADAudio2BroadcastTimer; + + public GameObject lradAudioPrefab; + + public GameObject lradAudio2Prefab; + + public Transform torsoDefaultRotation; + + public GameObject missilePrefab; + + private float explodeMissileTimer; + + private float currentMissileSpeed; + + public GameObject explosionPrefab; + + public GameObject blastMarkPrefab; + + public ParticleSystem gunArmParticle; + + public bool aimingGun; + + private bool waitingForNextShot; + + private float shootTimer; + + public Coroutine aimGunCoroutine; + + public Transform gunPoint; + + public Transform gunArm; + + public AudioClip[] shootGunSFX; + + public AudioClip[] largeExplosionSFX; + + public AudioSource explosionAudio; + + public float forwardAngleCompensation; + + private bool hadLOSDuringLastShot; + + public Transform defaultArmRotation; + + private float shootCooldown; + + private bool inFlyingMode; + + private bool inSky; + + private Vector3 flightDestination; + + private Coroutine flyingCoroutine; + + private Vector3 landingPosition; + + private bool finishingFlight; + + private bool changedDirectionInFlight; + + private float flyTimer; + + public Transform flyingModeEye; + + public ParticleSystem smokeRightLeg; + + public ParticleSystem smokeLeftLeg; + + public static List PooledBlastMarks; + + private Vector3 previousExplosionPosition; + + [Header("Grab and torch players")] + public ParticleSystem blowtorchParticle; + + public AudioSource blowtorchAudio; + + public bool attemptingGrab; + + private bool waitingToAttemptGrab; + + public bool inTorchPlayerAnimation; + + public Coroutine torchPlayerCoroutine; + + public Transform AttemptGrabPoint; + + private float attemptGrabTimer; + + private float timeSinceGrabbingPlayer; + + public Transform centerPosition; + + public Transform holdPlayerPoint; + + private bool blowtorchActivated; + + private bool startedUpdatePlayerPosCoroutine; + + public AudioSource flyingDistantAudio; + + public AudioSource spotlightOnAudio; + + [Header("Firing variables")] + public int missilesFired; + + public float missileWarbleLevel; + + public float fireRate; + + public float fireRateVariance; + + public float missileSpeed; + + public float gunArmSpeed; + + [Space(3f)] + public float shootUptime; + + public float shootDowntime; + + [Space(5f)] + public bool chargingForward; + + public float chargeForwardSpeed; + + public GameObject startChargingEffectContainer; + + private bool startedChargeEffect; + + private float beginChargingTimer; + + public AudioSource chargeForwardAudio; + + public AudioSource engineSFX; + + public ParticleSystem chargeParticle; + + ThreatType IVisibleThreat.type => default(ThreatType); + + int IVisibleThreat.SendSpecialBehaviour(int id) + { + return 0; + } + + int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) + { + return 0; + } + + int IVisibleThreat.GetInterestLevel() + { + return 0; + } + + Transform IVisibleThreat.GetThreatLookTransform() + { + return null; + } + + Transform IVisibleThreat.GetThreatTransform() + { + return null; + } + + Vector3 IVisibleThreat.GetThreatVelocity() + { + return default(Vector3); + } + + float IVisibleThreat.GetVisibility() + { + return 0f; + } + + public override void Start() + { + } + + private void SpawnBlastMark(Vector3 pos, Quaternion rot) + { + } + + private void LateUpdate() + { + } + + [ClientRpc] + public void ChangeBroadcastClipClientRpc(int clipIndex) + { + } + + public void ChangeFlightLandingPosition(Vector3 newLandingPosition) + { + } + + [ClientRpc] + public void ChangeFlightLandingPositionClientRpc(Vector3 newLandingPosition) + { + } + + public void EndFlight() + { + } + + [ClientRpc] + public void EndFlightClientRpc() + { + } + + public void SetChargingForward(bool setCharging) + { + } + + [ClientRpc] + public void SetChargingForwardClientRpc(bool charging) + { + } + + public void SetChargingForwardOnLocalClient(bool charging) + { + } + + public void StartFlying() + { + } + + private void EnterFlight(Vector3 newLandingPosition) + { + } + + private Vector3 ChooseLandingPosition() + { + return default(Vector3); + } + + [ClientRpc] + public void EnterFlightClientRpc(Vector3 newLandingPosition) + { + } + + public void SetMechAlertedToThreat() + { + } + + [ClientRpc] + public void SetMechAlertedClientRpc() + { + } + + public void SetAimingGun(bool setAiming) + { + } + + [ClientRpc] + public void SetAimingClientRpc(bool aiming) + { + } + + public void StartShootGun() + { + } + + [ClientRpc] + public void ShootGunClientRpc(Vector3 startPos, Vector3 startRot) + { + } + + public void ShootGun(Vector3 startPos, Vector3 startRot) + { + } + + public void StartExplosion(Vector3 explosionPosition, Vector3 forwardRotation, bool calledByClient = false) + { + } + + [ServerRpc(RequireOwnership = false)] + public void SetExplosionServerRpc(Vector3 explosionPosition, Vector3 forwardRotation) + { + } + + [ClientRpc] + public void SetExplosionClientRpc(Vector3 explosionPosition, Vector3 forwardRotation, bool calledByClient = false) + { + } + + public void SetExplosion(Vector3 explosionPosition, Vector3 forwardRotation) + { + } + + public void AimGunArmTowardsTarget() + { + } + + public void CancelSpecialAnimations() + { + } + + public override void FinishedCurrentSearchRoutine() + { + } + + public override void DoAIInterval() + { + } + + private void LookForPlayersInFlight() + { + } + + public void MoveTowardsThreat() + { + } + + [ClientRpc] + public void SetHasLineOfSightClientRpc(bool hasLineOfSight) + { + } + + [ClientRpc] + public void SetLostCreatureInChaseClientRpc(bool lostInChase) + { + } + + public override void Update() + { + } + + public override void OnCollideWithPlayer(Collider other) + { + } + + [ServerRpc(RequireOwnership = false)] + public void GrabPlayerServerRpc(int playerId) + { + } + + [ClientRpc] + public void GrabPlayerClientRpc(int playerId, Vector3 enemyPosition, int enemyYRot) + { + } + + private void BeginTorchPlayer(PlayerControllerB playerBeingTorched, Vector3 enemyPosition, int enemyYRot) + { + } + + [IteratorStateMachine(typeof(_003CTorchPlayerAnimation_003Ed__154))] + private IEnumerator TorchPlayerAnimation(Vector3 enemyPosition, int enemyYRot) + { + return null; + } + + public void CancelTorchPlayerAnimation() + { + } + + public void StartGrabAttempt() + { + } + + [ClientRpc] + public void StartGrabAttemptClientRpc() + { + } + + public void FinishAttemptGrab() + { + } + + [ClientRpc] + public void FinishAttemptingGrabClientRpc() + { + } + + public void AttemptGrabIfClose() + { + } + + public void AimAndShootCycle() + { + } + + public void TurnTorsoToTarget() + { + } + + public bool CheckSightForThreat() + { + return false; + } + + [ClientRpc] + public void SetTargetToThreatClientRpc(NetworkObjectReference netObject, Vector3 lastSeenPos) + { + } + + public void SetTargetedThreat(IVisibleThreat newThreat, Vector3 lastSeenPos, float dist) + { + } + + private void DoFootstepCycle() + { + } + + private void TakeStepForwardAnimation(bool leftFootForward) + { + } + + [ClientRpc] + public void TakeLeftStepForwardClientRpc() + { + } + + [ClientRpc] + public void TakeRightStepForwardClientRpc() + { + } + + public void EnableBlowtorch() + { + } + + public void DisableBlowtorch() + { + } + + public void DisableThrusterSmoke() + { + } + + public void EnableThrusterSmoke() + { + } + + public void HasEnteredSky() + { + } + + public void FinishFlyingAnimation() + { + } + + public void FlickerFace() + { + } + + [IteratorStateMachine(typeof(_003CflickerSpotlightAnim_003Ed__177))] + private IEnumerator flickerSpotlightAnim() + { + return null; + } + + public void EnableSpotlight() + { + } + + public void DisableSpotlight() + { + } + + public void StompLeftFoot() + { + } + + public void StompRightFoot() + { + } + + public void StompBothFeet() + { + } + + private void Stomp(Transform stompTransform, ParticleSystem particle, ParticleSystem particle2 = null, float radius = 5f) + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/RadMechAI.cs.meta b/Assets/Scripts/Assembly-CSharp/RadMechAI.cs.meta new file mode 100644 index 0000000..98110b1 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RadMechAI.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1fb4bf834576b8a536831c78eba7f86b +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: -55 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs b/Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs new file mode 100644 index 0000000..88895f4 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs @@ -0,0 +1,54 @@ +using UnityEngine; + +public class RadMechAnimationEvents : MonoBehaviour +{ + public RadMechAI mainScript; + + public void FlickerFace() + { + } + + public void EnableSpotlight() + { + } + + public void DisableSpotlight() + { + } + + public void StompLeftFoot() + { + } + + public void StompRightFoot() + { + } + + public void StompBothFeet() + { + } + + public void HasEnteredSky() + { + } + + public void DisableSmoke() + { + } + + public void EnableSmoke() + { + } + + public void EnableBlowtorch() + { + } + + public void DisableBlowtorch() + { + } + + public void FinishFlying() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs.meta b/Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs.meta new file mode 100644 index 0000000..604bb10 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RadMechAnimationEvents.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: dc30b4030612ed27a2d50ac609c545df +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/RadMechMissile.cs b/Assets/Scripts/Assembly-CSharp/RadMechMissile.cs new file mode 100644 index 0000000..eddd68f --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RadMechMissile.cs @@ -0,0 +1,31 @@ +using System; +using UnityEngine; + +public class RadMechMissile : MonoBehaviour +{ + private float currentMissileSpeed; + + public RadMechAI RadMechScript; + + private bool hitWall; + + private float despawnTimer; + + private System.Random missileFlyRandom; + + private float forwardDistance; + + private float lastRotationDistance; + + private void Start() + { + } + + private void FixedUpdate() + { + } + + private void CheckCollision() + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/RadMechMissile.cs.meta b/Assets/Scripts/Assembly-CSharp/RadMechMissile.cs.meta new file mode 100644 index 0000000..a42913d --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/RadMechMissile.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 875a72d2a0cbf0c9fd14074f9032d394 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta b/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta index 1c7bf16..f0da972 100644 --- a/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RadarBoosterItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e718a97bfdf4b1260c510191d04a2fd2 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta b/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta index be4d2f6..317d497 100644 --- a/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RagdollGrabbableObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b82131af1fa59c951d7510bfb7d10f38 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta index 83c350c..2001226 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomMapObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6b5a3ed4d4d53c21e962b1a5208dbf57 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta index 8841ed0..70c06d2 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomPeriodicAudioPlayer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f317a630f830b71894562cbdcf773acf -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta b/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta index 35a809f..4fb77ee 100644 --- a/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RandomScrapSpawn.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: dc615723168fad2d87ed05ea97e3b88f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta b/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta index c8640c6..13792e7 100644 --- a/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RedLocustBees.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d4bcb64bb55b76e04abb5a5f6bca6cb9 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta b/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta index a79cab3..dbb6e9e 100644 --- a/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RedPillAnomaly.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 20be6da6e705d6296fe50b80c590a60f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta b/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta index 59c0355..85c8521 100644 --- a/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RelayHostData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b01ce35c83fa15e8ee4e1bb3a8f97351 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta b/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta index 510ee67..af16604 100644 --- a/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RelayJoinData.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9418a0cc1a77a24a6c0fc546088ed812 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta b/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta index 68d35e9..f5eca4e 100644 --- a/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RemoteProp.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 46110211e2233ad1d1dfafa280e86da3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta b/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta index 02f4be1..8dfef25 100644 --- a/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ReverbPreset.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9c591dfe9908775c880363f17c905bf4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/RoundManager.cs b/Assets/Scripts/Assembly-CSharp/RoundManager.cs index fd82841..2c29fab 100644 --- a/Assets/Scripts/Assembly-CSharp/RoundManager.cs +++ b/Assets/Scripts/Assembly-CSharp/RoundManager.cs @@ -4,7 +4,6 @@ using System.Diagnostics; using System.Runtime.CompilerServices; using DunGen; -using DunGen.Graph; using TMPro; using Unity.Netcode; using UnityEngine; @@ -13,7 +12,7 @@ public class RoundManager : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CDetectElevatorRunning_003Ed__130 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CDetectElevatorRunning_003Ed__137 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -40,7 +39,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CDetectElevatorRunning_003Ed__130(int _003C_003E1__state) + public _003CDetectElevatorRunning_003Ed__137(int _003C_003E1__state) { } @@ -67,7 +66,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CFlickerPoweredLights_003Ed__154 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CFlickerPoweredLights_003Ed__163 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -102,7 +101,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CFlickerPoweredLights_003Ed__154(int _003C_003E1__state) + public _003CFlickerPoweredLights_003Ed__163(int _003C_003E1__state) { } @@ -129,7 +128,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CLoadNewLevelWait_003Ed__115 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CLoadNewLevelWait_003Ed__118 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -158,7 +157,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CLoadNewLevelWait_003Ed__115(int _003C_003E1__state) + public _003CLoadNewLevelWait_003Ed__118(int _003C_003E1__state) { } @@ -185,7 +184,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CturnOnLights_003Ed__152 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CturnOnLights_003Ed__161 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -216,7 +215,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CturnOnLights_003Ed__152(int _003C_003E1__state) + public _003CturnOnLights_003Ed__161(int _003C_003E1__state) { } @@ -243,7 +242,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitForMainEntranceTeleportToSpawn_003Ed__166 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForMainEntranceTeleportToSpawn_003Ed__176 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -272,7 +271,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitForMainEntranceTeleportToSpawn_003Ed__166(int _003C_003E1__state) + public _003CwaitForMainEntranceTeleportToSpawn_003Ed__176(int _003C_003E1__state) { } @@ -299,7 +298,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitForScrapToSpawnToSync_003Ed__104 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitForScrapToSpawnToSync_003Ed__107 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -330,7 +329,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitForScrapToSpawnToSync_003Ed__104(int _003C_003E1__state) + public _003CwaitForScrapToSpawnToSync_003Ed__107(int _003C_003E1__state) { } @@ -382,15 +381,15 @@ void IEnumerator.Reset() [Space(5f)] [Space(5f)] - public int currentMaxInsidePower; + public float currentMaxInsidePower; - public int currentMaxOutsidePower; + public float currentMaxOutsidePower; - public int currentEnemyPower; + public float currentEnemyPower; - public int currentOutsideEnemyPower; + public float currentOutsideEnemyPower; - public int currentDaytimeEnemyPower; + public float currentDaytimeEnemyPower; public TimeOfDay timeScript; @@ -493,12 +492,14 @@ void IEnumerator.Reset() public GameObject[] insideAINodes; [Header("Dungeon generation")] - public DungeonFlow[] dungeonFlowTypes; + public IndoorMapType[] dungeonFlowTypes; public RuntimeDungeon dungeonGenerator; public bool dungeonCompletedGenerating; + public bool bakedNavMesh; + public bool dungeonFinishedGeneratingForAllPlayers; public AudioClip[] firstTimeDungeonAudios; @@ -522,6 +523,8 @@ void IEnumerator.Reset() public System.Random EnemySpawnRandom; + public System.Random OutsideEnemySpawnRandom; + public System.Random BreakerBoxRandom; public System.Random ScrapValuesRandom; @@ -564,18 +567,9 @@ void IEnumerator.Reset() private bool firstTimeSpawningDaytimeEnemies; - public static RoundManager Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public List enemyNestSpawnObjects; + + public static RoundManager Instance { get; private set; } private void Awake() { @@ -585,7 +579,7 @@ public void SpawnScrapInLevel() { } - [IteratorStateMachine(typeof(_003CwaitForScrapToSpawnToSync_003Ed__104))] + [IteratorStateMachine(typeof(_003CwaitForScrapToSpawnToSync_003Ed__107))] private IEnumerator waitForScrapToSpawnToSync(NetworkObjectReference[] spawnedScrap, int[] scrapValues) { return null; @@ -634,7 +628,7 @@ private void SetChallengeFileRandomModifiers() { } - [IteratorStateMachine(typeof(_003CLoadNewLevelWait_003Ed__115))] + [IteratorStateMachine(typeof(_003CLoadNewLevelWait_003Ed__118))] private IEnumerator LoadNewLevelWait(int randomSeed) { return null; @@ -684,6 +678,24 @@ public void FinishGeneratingNewLevelClientRpc() { } + public void PredictAllOutsideEnemies() + { + } + + public void SpawnNestObjectForOutsideEnemy(EnemyType enemyType, System.Random randomSeed) + { + } + + [ServerRpc] + public void SyncNestSpawnObjectsOrderServerRpc(NetworkObjectReference[] nestObjects) + { + } + + [ClientRpc] + public void SyncNestSpawnPositionsClientRpc(NetworkObjectReference[] nestObjects) + { + } + private void ResetEnemySpawningVariables() { } @@ -700,7 +712,7 @@ public void DetectElevatorIsRunning() { } - [IteratorStateMachine(typeof(_003CDetectElevatorRunning_003Ed__130))] + [IteratorStateMachine(typeof(_003CDetectElevatorRunning_003Ed__137))] private IEnumerator DetectElevatorRunning() { return null; @@ -718,14 +730,24 @@ public void SpawnDaytimeEnemiesOutside() { } - private GameObject SpawnRandomDaytimeEnemy(GameObject[] spawnPoints, float timeUpToCurrentHour) + private bool SpawnRandomDaytimeEnemy(GameObject[] spawnPoints, float timeUpToCurrentHour) { - return null; + return false; } - private GameObject SpawnRandomOutsideEnemy(GameObject[] spawnPoints, float timeUpToCurrentHour) + private bool SpawnRandomOutsideEnemy(GameObject[] spawnPoints, float timeUpToCurrentHour) { - return null; + return false; + } + + public int GetLayermaskForEnemySizeLimit(EnemyType enemyType) + { + return 0; + } + + public Vector3 PositionWithDenialPointsChecked(Vector3 spawnPosition, GameObject[] spawnPoints, EnemyType enemyType) + { + return default(Vector3); } public void PlotOutEnemiesForNextHour() @@ -799,7 +821,7 @@ public void TurnOnAllLights(bool on) { } - [IteratorStateMachine(typeof(_003CturnOnLights_003Ed__152))] + [IteratorStateMachine(typeof(_003CturnOnLights_003Ed__161))] private IEnumerator turnOnLights(bool turnOn) { return null; @@ -809,7 +831,7 @@ public void FlickerLights(bool flickerFlashlights = false, bool disableFlashligh { } - [IteratorStateMachine(typeof(_003CFlickerPoweredLights_003Ed__154))] + [IteratorStateMachine(typeof(_003CFlickerPoweredLights_003Ed__163))] private IEnumerator FlickerPoweredLights(bool flickerFlashlights = false, bool disableFlashlights = false) { return null; @@ -851,6 +873,11 @@ private void SpawnOutsideHazards() { } + private Vector3 PositionEdgeCheck(Vector3 position, float width) + { + return default(Vector3); + } + private void SpawnRandomStoryLogs() { } @@ -859,7 +886,7 @@ public void SetLevelObjectVariables() { } - [IteratorStateMachine(typeof(_003CwaitForMainEntranceTeleportToSpawn_003Ed__166))] + [IteratorStateMachine(typeof(_003CwaitForMainEntranceTeleportToSpawn_003Ed__176))] private IEnumerator waitForMainEntranceTeleportToSpawn() { return null; @@ -969,7 +996,7 @@ public void PlayAudibleNoise(Vector3 noisePosition, float noiseRange = 10f, floa { } - public static int PlayRandomClip(AudioSource audioSource, AudioClip[] clipsArray, bool randomize = true, float oneShotVolume = 1f, int audibleNoiseID = 0) + public static int PlayRandomClip(AudioSource audioSource, AudioClip[] clipsArray, bool randomize = true, float oneShotVolume = 1f, int audibleNoiseID = 0, int maxIndex = 1000) { return 0; } diff --git a/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta b/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta index 30a85cf..98a4a51 100644 --- a/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/RoundManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c772563b62eda8b681c04c691cd6f847 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs index 82c5626..a1a07c1 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs @@ -439,7 +439,7 @@ public override void OnCollideWithPlayer(Collider other) { } - public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { } diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta index c215611..571faea 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 074ced4ef9f666f2d2a39c612e83c440 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs b/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs index 7dd1cfd..25a56c7 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs @@ -23,7 +23,7 @@ public class SandSpiderWebTrap : MonoBehaviour, IHittable private bool webHasBeenBroken; - public bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) + public bool Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { return false; } diff --git a/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta b/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta index 69ec72b..77fd52f 100644 --- a/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SandSpiderWebTrap.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 7071c6dd68c2de2b1e3d21eaf5b46591 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta b/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta index 71a9934..080064d 100644 --- a/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SandWormAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: acdff16ba41b91244cdfec19a6c574ce -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta b/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta index bfbb07b..6ce7ff1 100644 --- a/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SaveFileUISlot.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b46bcfdc2fb6cfd977c99f74bd160716 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta b/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta index 2905629..e123ef5 100644 --- a/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ScanNodeProperties.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3c36d0a92cbb1f26a39169ef0eae393a -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta b/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta index 90f475d..5b11d65 100644 --- a/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SelectUIForGamepad.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cb1686d5dbc6bbb6cec0af608edc99c3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta b/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta index b3e0b8f..be5ab11 100644 --- a/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SelectableLevel.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 89cc72f2cd6e5da392d2eb839dbf2eba -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta b/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta index 8890e5e..400035d 100644 --- a/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SerializedList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a480c703dcaddb75501f613f914c3391 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta b/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta index 3557030..65f525e 100644 --- a/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SetLineRendererPoints.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2866987eabc9ca450d4909d13cee1650 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs index d36a563..7e8b529 100644 --- a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs +++ b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs @@ -15,8 +15,6 @@ public class SettingsOption : MonoBehaviour public Sprite disabledImage; - private bool askedForConfirmation; - [Header("Key rebinding")] public InputActionReference rebindableAction; diff --git a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta index 8197a93..5f9bd28 100644 --- a/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SettingsOption.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: b4c051d468326be263e372a14df73043 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta b/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta index 4cfdc8b..1501223 100644 --- a/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShakeRigidbodies.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 2dad5b55d766877d34c279228c0ea9bb -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta index d914d31..f484847 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipAlarmCord.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 92a5115c952f2f8bca2538f2f598c032 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs b/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs index 7b09971..204eaca 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs +++ b/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs @@ -1,4 +1,3 @@ -using System.Runtime.CompilerServices; using GameNetcodeStuff; using Unity.Netcode; using UnityEngine; @@ -55,18 +54,7 @@ public class ShipBuildModeManager : NetworkBehaviour private Collider[] collidersInPlacingObject; - public static ShipBuildModeManager Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static ShipBuildModeManager Instance { get; private set; } private void Awake() { diff --git a/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta index 538f017..062d870 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipBuildModeManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 5cc6124d922eb18969abff806ac68d86 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta index c1fafd2..07e9830 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipLights.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e19e93b1b1bf0af1d7c84a57e8334ec5 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta b/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta index b96be29..d81035e 100644 --- a/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShipTeleporter.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: aad8b4f44b2f9f6f2b0e7ad18b59d44b -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta b/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta index 00bfef7..b5051a2 100644 --- a/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShotgunItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f6c603798a6b135f861e66215037b768 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta b/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta index 49e09bd..144b504 100644 --- a/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Shovel.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c7b430c469db0421764b70ff9c06bc0d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta index 4a6ba91..39aba05 100644 --- a/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ShowerTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9d9f8147c765d1036fd7be5a11d036da -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta b/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta index 4e31097..32bcf5a 100644 --- a/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 3ca9bf118c5d1465c631cdf77e58b543 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SoundManager.cs b/Assets/Scripts/Assembly-CSharp/SoundManager.cs index c5729f4..c472876 100644 --- a/Assets/Scripts/Assembly-CSharp/SoundManager.cs +++ b/Assets/Scripts/Assembly-CSharp/SoundManager.cs @@ -11,7 +11,7 @@ public class SoundManager : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CfadeVolumeBackToNormalDelayed_003Ed__61 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfadeVolumeBackToNormalDelayed_003Ed__63 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -40,7 +40,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfadeVolumeBackToNormalDelayed_003Ed__61(int _003C_003E1__state) + public _003CfadeVolumeBackToNormalDelayed_003Ed__63(int _003C_003E1__state) { } @@ -172,6 +172,8 @@ void IEnumerator.Reset() public AudioSource ringingEarsAudio; + public AudioSource misc2DAudio; + public AudioSource tempAudio1; public AudioSource tempAudio2; @@ -180,18 +182,9 @@ void IEnumerator.Reset() private System.Random audioRandom; - public static SoundManager Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + private float currentDiageticVolume; + + public static SoundManager Instance { get; private set; } public void ResetRandomSeed() { @@ -205,7 +198,7 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CfadeVolumeBackToNormalDelayed_003Ed__61))] + [IteratorStateMachine(typeof(_003CfadeVolumeBackToNormalDelayed_003Ed__63))] private IEnumerator fadeVolumeBackToNormalDelayed() { return null; @@ -231,6 +224,10 @@ private void Update() { } + public void SetDiageticMasterVolume(float targetDecibels) + { + } + private void SetAudioFilters() { } diff --git a/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta b/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta index 5f5d696..43c965c 100644 --- a/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SoundManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 28556f8a3c2b55e20a4e669c05905bfe -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta index 8d30672..5e5539a 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnSyncedObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 94f10ed4536484ae40a507a235b54583 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs b/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs index 9fdce7f..710fb66 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs +++ b/Assets/Scripts/Assembly-CSharp/SpawnableMapObject.cs @@ -8,6 +8,18 @@ public class SpawnableMapObject public bool spawnFacingAwayFromWall; + public bool spawnFacingWall; + + [Space(3f)] + public bool spawnWithBackToWall; + + public bool spawnWithBackFlushAgainstWall; + + [Space(2f)] + public bool requireDistanceBetweenSpawns; + + public bool disallowSpawningNearEntrances; + [Tooltip("Y Axis is the amount to be spawned; X axis should be from 0 to 1 and is randomly picked from.")] public AnimationCurve numberToSpawn; } diff --git a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta index 48ef3af..288d92b 100644 --- a/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpawnableOutsideObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4c1fe37c48e8c202e912cc77bbc9a993 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs b/Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs new file mode 100644 index 0000000..73d79fb --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs @@ -0,0 +1,154 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using System.Runtime.CompilerServices; +using Unity.Netcode; +using UnityEngine; + +public class SpikeRoofTrap : NetworkBehaviour +{ + [CompilerGenerated] + private sealed class _003CSlamSpikeTrapSequence_003Ed__25 : IEnumerator, IEnumerator, IDisposable + { + private int _003C_003E1__state; + + private object _003C_003E2__current; + + public SpikeRoofTrap _003C_003E4__this; + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + object IEnumerator.Current + { + [DebuggerHidden] + get + { + return null; + } + } + + [DebuggerHidden] + public _003CSlamSpikeTrapSequence_003Ed__25(int _003C_003E1__state) + { + } + + [DebuggerHidden] + void IDisposable.Dispose() + { + } + + private bool MoveNext() + { + return false; + } + + bool IEnumerator.MoveNext() + { + //ILSpy generated this explicit interface implementation from .override directive in MoveNext + return this.MoveNext(); + } + + [DebuggerHidden] + void IEnumerator.Reset() + { + } + } + + public bool slammingDown; + + public float timeSinceMovingUp; + + public bool trapActive; + + public Animator spikeTrapAnimator; + + private Coroutine slamCoroutine; + + private List deadBodiesSlammed; + + private List slammedBodyStickingPoints; + + public GameObject deadBodyStickingPointPrefab; + + public Transform stickingPointsContainer; + + public Transform laserEye; + + private RaycastHit hit; + + private bool slamOnIntervals; + + private float slamInterval; + + private Light laserLight; + + public AudioSource spikeTrapAudio; + + private EntranceTeleport nearEntrance; + + public void ToggleSpikesEnabled(bool enabled) + { + } + + [ServerRpc(RequireOwnership = false)] + public void ToggleSpikesServerRpc(bool enabled) + { + } + + [ClientRpc] + public void ToggleSpikesClientRpc(bool enabled) + { + } + + private void ToggleSpikesEnabledLocalClient(bool enabled) + { + } + + public void Start() + { + } + + public void OnTriggerStay(Collider other) + { + } + + private void StickBodyToSpikes(DeadBodyInfo body) + { + } + + public void Update() + { + } + + public void SpikeTrapSlam() + { + } + + [IteratorStateMachine(typeof(_003CSlamSpikeTrapSequence_003Ed__25))] + private IEnumerator SlamSpikeTrapSequence() + { + return null; + } + + private void SetRandomSpikeTrapAudioPitch() + { + } + + [ServerRpc(RequireOwnership = false)] + public void SpikeTrapSlamServerRpc(int playerWhoTriggered) + { + } + + [ClientRpc] + public void SpikeTrapSlamClientRpc(int playerWhoTriggered) + { + } +} diff --git a/Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs.meta b/Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs.meta new file mode 100644 index 0000000..6802945 --- /dev/null +++ b/Assets/Scripts/Assembly-CSharp/SpikeRoofTrap.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1daf25ecaaa9200539e0b6ddc16c98a8 +timeCreated: 1713091912 +licenseType: Free +MonoImporter: + serializedVersion: 2 + externalObjects: {} + defaultReferences: [] + executionOrder: 0 + icon: {fileID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta b/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta index 81e1b3f..6b30fdc 100644 --- a/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SprayPaintItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 338d3455ab9ffebb08b853871c7f432c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta b/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta index fa3dedf..527e23f 100644 --- a/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SpringManAI.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 652d2a0becd20f688775be55b260adaf -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta b/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta index 69f33a1..9a038da 100644 --- a/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StartMatchLever.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 13313918e13496f2b387c598966761f9 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs index c08da53..354d829 100644 --- a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs +++ b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs @@ -18,7 +18,7 @@ public class StartOfRound : NetworkBehaviour { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass217_0 + private sealed class _003C_003Ec__DisplayClass219_0 { public StartOfRound _003C_003E4__this; @@ -36,7 +36,7 @@ internal bool _003CStartSpatialVoiceChat_003Eb__1() } [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass313_0 + private sealed class _003C_003Ec__DisplayClass315_0 { public NetworkObjectReference objectRef; @@ -49,7 +49,7 @@ internal bool _003CSetTestRoomDebug_003Eb__0() } [CompilerGenerated] - private sealed class _003CEndOfGame_003Ed__260 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CEndOfGame_003Ed__262 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -84,7 +84,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CEndOfGame_003Ed__260(int _003C_003E1__state) + public _003CEndOfGame_003Ed__262(int _003C_003E1__state) { } @@ -111,7 +111,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003COpenShipDoors_003Ed__245 : IEnumerator, IEnumerator, IDisposable + private sealed class _003COpenShipDoors_003Ed__247 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -138,7 +138,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003COpenShipDoors_003Ed__245(int _003C_003E1__state) + public _003COpenShipDoors_003Ed__247(int _003C_003E1__state) { } @@ -165,7 +165,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CResetDissonanceCommsComponent_003Ed__281 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CResetDissonanceCommsComponent_003Ed__283 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -192,7 +192,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CResetDissonanceCommsComponent_003Ed__281(int _003C_003E1__state) + public _003CResetDissonanceCommsComponent_003Ed__283(int _003C_003E1__state) { } @@ -219,7 +219,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CSetTestRoomDebug_003Ed__313 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CSetTestRoomDebug_003Ed__315 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -227,7 +227,7 @@ private sealed class _003CSetTestRoomDebug_003Ed__313 : IEnumerator, IEn public NetworkObjectReference objectRef; - private _003C_003Ec__DisplayClass313_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass315_0 _003C_003E8__1; object IEnumerator.Current { @@ -248,7 +248,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CSetTestRoomDebug_003Ed__313(int _003C_003E1__state) + public _003CSetTestRoomDebug_003Ed__315(int _003C_003E1__state) { } @@ -275,7 +275,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CStartSpatialVoiceChat_003Ed__217 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CStartSpatialVoiceChat_003Ed__219 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -283,7 +283,7 @@ private sealed class _003CStartSpatialVoiceChat_003Ed__217 : IEnumerator public StartOfRound _003C_003E4__this; - private _003C_003Ec__DisplayClass217_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass219_0 _003C_003E8__1; object IEnumerator.Current { @@ -304,7 +304,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CStartSpatialVoiceChat_003Ed__217(int _003C_003E1__state) + public _003CStartSpatialVoiceChat_003Ed__219(int _003C_003E1__state) { } @@ -331,7 +331,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CTravelToLevelEffects_003Ed__299 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CTravelToLevelEffects_003Ed__301 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -362,7 +362,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CTravelToLevelEffects_003Ed__299(int _003C_003E1__state) + public _003CTravelToLevelEffects_003Ed__301(int _003C_003E1__state) { } @@ -389,7 +389,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__218 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__220 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -416,7 +416,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__218(int _003C_003E1__state) + public _003CUpdatePlayerVoiceEffectsOnDelay_003Ed__220(int _003C_003E1__state) { } @@ -443,7 +443,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CfadeVolume_003Ed__257 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfadeVolume_003Ed__259 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -474,7 +474,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfadeVolume_003Ed__257(int _003C_003E1__state) + public _003CfadeVolume_003Ed__259(int _003C_003E1__state) { } @@ -501,7 +501,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CfirstDayAnimation_003Ed__273 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfirstDayAnimation_003Ed__275 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -530,7 +530,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfirstDayAnimation_003Ed__273(int _003C_003E1__state) + public _003CfirstDayAnimation_003Ed__275(int _003C_003E1__state) { } @@ -557,7 +557,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CgameOverAnimation_003Ed__241 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CgameOverAnimation_003Ed__243 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -586,7 +586,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CgameOverAnimation_003Ed__241(int _003C_003E1__state) + public _003CgameOverAnimation_003Ed__243(int _003C_003E1__state) { } @@ -613,7 +613,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CopeningDoorsSequence_003Ed__246 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CopeningDoorsSequence_003Ed__248 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -642,7 +642,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CopeningDoorsSequence_003Ed__246(int _003C_003E1__state) + public _003CopeningDoorsSequence_003Ed__248(int _003C_003E1__state) { } @@ -669,7 +669,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayDaysLeftAlertSFXDelayed_003Ed__263 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayDaysLeftAlertSFXDelayed_003Ed__265 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -696,7 +696,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayDaysLeftAlertSFXDelayed_003Ed__263(int _003C_003E1__state) + public _003CplayDaysLeftAlertSFXDelayed_003Ed__265(int _003C_003E1__state) { } @@ -723,7 +723,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayRandomShipAudio_003Ed__280 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayRandomShipAudio_003Ed__282 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -752,7 +752,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayRandomShipAudio_003Ed__280(int _003C_003E1__state) + public _003CplayRandomShipAudio_003Ed__282(int _003C_003E1__state) { } @@ -779,7 +779,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplayersFiredGameOver_003Ed__268 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplayersFiredGameOver_003Ed__270 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -806,7 +806,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplayersFiredGameOver_003Ed__268(int _003C_003E1__state) + public _003CplayersFiredGameOver_003Ed__270(int _003C_003E1__state) { } @@ -833,7 +833,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CsetPlayerToSpawnPosition_003Ed__233 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CsetPlayerToSpawnPosition_003Ed__235 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -864,7 +864,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CsetPlayerToSpawnPosition_003Ed__233(int _003C_003E1__state) + public _003CsetPlayerToSpawnPosition_003Ed__235(int _003C_003E1__state) { } @@ -891,7 +891,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CunloadSceneForAllPlayers_003Ed__254 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CunloadSceneForAllPlayers_003Ed__256 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -918,7 +918,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CunloadSceneForAllPlayers_003Ed__254(int _003C_003E1__state) + public _003CunloadSceneForAllPlayers_003Ed__256(int _003C_003E1__state) { } @@ -945,7 +945,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitingForOtherPlayersToRevive_003Ed__283 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitingForOtherPlayersToRevive_003Ed__285 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -972,7 +972,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitingForOtherPlayersToRevive_003Ed__283(int _003C_003E1__state) + public _003CwaitingForOtherPlayersToRevive_003Ed__285(int _003C_003E1__state) { } @@ -1098,6 +1098,10 @@ void IEnumerator.Reset() public SimpleEvent StartNewRoundEvent; + public PlayerEvent PlayerJumpEvent; + + public SimpleEvent LocalPlayerDamagedEvent; + public GameObject testRoom; public GameObject testRoomPrefab; @@ -1396,18 +1400,7 @@ void IEnumerator.Reset() public int scrapCollectedLastRound; - public static StartOfRound Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static StartOfRound Instance { get; private set; } public void InstantiateFootprintsPooledObjects() { @@ -1514,13 +1507,13 @@ private void SetTimeAndPlanetToSavedSettings() { } - [IteratorStateMachine(typeof(_003CStartSpatialVoiceChat_003Ed__217))] + [IteratorStateMachine(typeof(_003CStartSpatialVoiceChat_003Ed__219))] private IEnumerator StartSpatialVoiceChat() { return null; } - [IteratorStateMachine(typeof(_003CUpdatePlayerVoiceEffectsOnDelay_003Ed__218))] + [IteratorStateMachine(typeof(_003CUpdatePlayerVoiceEffectsOnDelay_003Ed__220))] private IEnumerator UpdatePlayerVoiceEffectsOnDelay() { return null; @@ -1589,7 +1582,7 @@ public void StartTrackingAllPlayerVoices() { } - [IteratorStateMachine(typeof(_003CsetPlayerToSpawnPosition_003Ed__233))] + [IteratorStateMachine(typeof(_003CsetPlayerToSpawnPosition_003Ed__235))] private IEnumerator setPlayerToSpawnPosition(Transform playerBody, Vector3 spawnPos) { return null; @@ -1624,7 +1617,7 @@ public void SwitchCamera(Camera newCamera) { } - [IteratorStateMachine(typeof(_003CgameOverAnimation_003Ed__241))] + [IteratorStateMachine(typeof(_003CgameOverAnimation_003Ed__243))] private IEnumerator gameOverAnimation(bool leavingOnMidnight) { return null; @@ -1643,13 +1636,13 @@ public void ChooseNewRandomMapSeed() { } - [IteratorStateMachine(typeof(_003COpenShipDoors_003Ed__245))] + [IteratorStateMachine(typeof(_003COpenShipDoors_003Ed__247))] private IEnumerator OpenShipDoors() { return null; } - [IteratorStateMachine(typeof(_003CopeningDoorsSequence_003Ed__246))] + [IteratorStateMachine(typeof(_003CopeningDoorsSequence_003Ed__248))] public IEnumerator openingDoorsSequence() { return null; @@ -1685,7 +1678,7 @@ public void ShipHasLeft() { } - [IteratorStateMachine(typeof(_003CunloadSceneForAllPlayers_003Ed__254))] + [IteratorStateMachine(typeof(_003CunloadSceneForAllPlayers_003Ed__256))] private IEnumerator unloadSceneForAllPlayers() { return null; @@ -1701,7 +1694,7 @@ public void EndOfGameClientRpc(int bodiesInsured, int daysPlayersSurvived, int c { } - [IteratorStateMachine(typeof(_003CfadeVolume_003Ed__257))] + [IteratorStateMachine(typeof(_003CfadeVolume_003Ed__259))] private IEnumerator fadeVolume(float finalVolume) { return null; @@ -1715,7 +1708,7 @@ public void WritePlayerNotes() { } - [IteratorStateMachine(typeof(_003CEndOfGame_003Ed__260))] + [IteratorStateMachine(typeof(_003CEndOfGame_003Ed__262))] private IEnumerator EndOfGame(int bodiesInsured = 0, int connectedPlayersOnServer = 0, int scrapCollected = 0) { return null; @@ -1730,7 +1723,7 @@ private void PassTimeToNextDay(int connectedPlayersOnServer = 0) { } - [IteratorStateMachine(typeof(_003CplayDaysLeftAlertSFXDelayed_003Ed__263))] + [IteratorStateMachine(typeof(_003CplayDaysLeftAlertSFXDelayed_003Ed__265))] private IEnumerator playDaysLeftAlertSFXDelayed() { return null; @@ -1755,7 +1748,7 @@ public void FirePlayersAfterDeadlineClientRpc(int[] endGameStats, bool abridgedV { } - [IteratorStateMachine(typeof(_003CplayersFiredGameOver_003Ed__268))] + [IteratorStateMachine(typeof(_003CplayersFiredGameOver_003Ed__270))] private IEnumerator playersFiredGameOver(bool abridgedVersion) { return null; @@ -1778,7 +1771,7 @@ private void PlayFirstDayShipAnimation(bool waitForMenuToClose = false) { } - [IteratorStateMachine(typeof(_003CfirstDayAnimation_003Ed__273))] + [IteratorStateMachine(typeof(_003CfirstDayAnimation_003Ed__275))] private IEnumerator firstDayAnimation(bool waitForMenuToClose) { return null; @@ -1810,13 +1803,13 @@ private void SetShipReadyToLand() { } - [IteratorStateMachine(typeof(_003CplayRandomShipAudio_003Ed__280))] + [IteratorStateMachine(typeof(_003CplayRandomShipAudio_003Ed__282))] private IEnumerator playRandomShipAudio() { return null; } - [IteratorStateMachine(typeof(_003CResetDissonanceCommsComponent_003Ed__281))] + [IteratorStateMachine(typeof(_003CResetDissonanceCommsComponent_003Ed__283))] private IEnumerator ResetDissonanceCommsComponent() { return null; @@ -1827,7 +1820,7 @@ public void PlayerHasRevivedServerRpc() { } - [IteratorStateMachine(typeof(_003CwaitingForOtherPlayersToRevive_003Ed__283))] + [IteratorStateMachine(typeof(_003CwaitingForOtherPlayersToRevive_003Ed__285))] private IEnumerator waitingForOtherPlayersToRevive() { return null; @@ -1901,7 +1894,7 @@ public void ChangeLevel(int levelID) { } - [IteratorStateMachine(typeof(_003CTravelToLevelEffects_003Ed__299))] + [IteratorStateMachine(typeof(_003CTravelToLevelEffects_003Ed__301))] private IEnumerator TravelToLevelEffects() { return null; @@ -1964,7 +1957,7 @@ public bool IsClientFriendsWithHost() { } - [IteratorStateMachine(typeof(_003CSetTestRoomDebug_003Ed__313))] + [IteratorStateMachine(typeof(_003CSetTestRoomDebug_003Ed__315))] private IEnumerator SetTestRoomDebug(NetworkObjectReference objectRef) { return null; @@ -1980,6 +1973,16 @@ public void Debug_ToggleAllowDeathClientRpc(bool allowDeath) { } + [ServerRpc] + public void Debug_ReviveAllPlayersServerRpc() + { + } + + [ClientRpc] + public void Debug_ReviveAllPlayersClientRpc() + { + } + public void SetDiscordStatusDetails() { } diff --git a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta index d22bfac..e710668 100644 --- a/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StartOfRound.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 41b10f8bc9685673b5d02b216869b091 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta b/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta index 2f48e13..0c214ad 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SteamLobbyManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fa15c68f65f03f03f32590ca560af150 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SteamManager.cs b/Assets/Scripts/Assembly-CSharp/SteamManager.cs index ea5e17b..d5ce4e3 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamManager.cs +++ b/Assets/Scripts/Assembly-CSharp/SteamManager.cs @@ -1,20 +1,8 @@ -using System.Runtime.CompilerServices; using UnityEngine; public class SteamManager : MonoBehaviour { - public static SteamManager Instance - { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } - } + public static SteamManager Instance { get; private set; } private void Awake() { diff --git a/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta b/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta index c9b5cdd..72e9159 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SteamManager.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 809261f2e46289b0f435b52696147ce4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta b/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta index b062e16..ac1b5a4 100644 --- a/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SteamValveHazard.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a4fb1d5f2df5ffee9a248aeca33861d3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta b/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta index b777244..2e66ec9 100644 --- a/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StormyWeather.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: e00539b1f1199670ceb2cc50b2ca0bc7 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta b/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta index 184b5f9..94a075d 100644 --- a/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StoryLog.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4f742befe8bc2839c528414d0678bf25 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs index 3a053f6..a392270 100644 --- a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs +++ b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs @@ -4,12 +4,13 @@ using System.Diagnostics; using System.Runtime.CompilerServices; using GameNetcodeStuff; +using Unity.Netcode; using UnityEngine; public class StunGrenadeItem : GrabbableObject { [CompilerGenerated] - private sealed class _003CpullPinAnimation_003Ed__24 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CpullPinAnimation_003Ed__35 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -36,7 +37,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CpullPinAnimation_003Ed__24(int _003C_003E1__state) + public _003CpullPinAnimation_003Ed__35(int _003C_003E1__state) { } @@ -69,11 +70,28 @@ void IEnumerator.Reset() public string playerAnimation; + [Space(5f)] + public bool explodeOnCollision; + + public bool dontRequirePullingPin; + + public float chanceToExplode; + + public bool spawnDamagingShockwave; + + private bool explodeOnThrow; + + private bool gotExplodeOnThrowRPC; + + private bool hasCollided; + [Space(3f)] public bool pinPulled; public bool inPullingPinAnimation; + public string throwString; + private Coroutine pullPinCoroutine; public Animator itemAnimator; @@ -94,6 +112,8 @@ void IEnumerator.Reset() public Ray grenadeThrowRay; + private int stunGrenadeMask; + public float explodeTimer; public bool hasExploded; @@ -114,6 +134,16 @@ public override void EquipItem() { } + [ServerRpc(RequireOwnership = false)] + public void SetExplodeOnThrowServerRpc() + { + } + + [ClientRpc] + public void SetExplodeOnThrowClientRpc(bool explode) + { + } + private void SetControlTipForGrenade() { } @@ -122,7 +152,7 @@ public override void FallWithCurve() { } - [IteratorStateMachine(typeof(_003CpullPinAnimation_003Ed__24))] + [IteratorStateMachine(typeof(_003CpullPinAnimation_003Ed__35))] private IEnumerator pullPinAnimation() { return null; @@ -132,6 +162,14 @@ public override void Update() { } + public override void Start() + { + } + + public override void OnHitGround() + { + } + private void ExplodeStunGrenade(bool destroy = false) { } diff --git a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta index 0ed94a1..3a7443c 100644 --- a/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/StunGrenadeItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 58f3708306bb3c004fce8a3e57669b18 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta b/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta index 9ea13da..111ec90 100644 --- a/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/SyncWithServerOnSpawn.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: df4b01bb393f25b77651d602a8a33018 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta b/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta index 2c4f947..ded4f11 100644 --- a/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TVScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: da1d3dca9a4737dbb9423eef1a5fa1a2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Terminal.cs b/Assets/Scripts/Assembly-CSharp/Terminal.cs index 61d60b9..6f341a2 100644 --- a/Assets/Scripts/Assembly-CSharp/Terminal.cs +++ b/Assets/Scripts/Assembly-CSharp/Terminal.cs @@ -13,7 +13,7 @@ public class Terminal : NetworkBehaviour { [CompilerGenerated] - private sealed class _003C_003Ec__DisplayClass91_0 + private sealed class _003C_003Ec__DisplayClass92_0 { public QuickMenuManager quickMenu; @@ -24,13 +24,13 @@ internal bool _003CdisplayReimbursedTipDelay_003Eb__0() } [CompilerGenerated] - private sealed class _003CdisplayReimbursedTipDelay_003Ed__91 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CdisplayReimbursedTipDelay_003Ed__92 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; private object _003C_003E2__current; - private _003C_003Ec__DisplayClass91_0 _003C_003E8__1; + private _003C_003Ec__DisplayClass92_0 _003C_003E8__1; object IEnumerator.Current { @@ -51,7 +51,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CdisplayReimbursedTipDelay_003Ed__91(int _003C_003E1__state) + public _003CdisplayReimbursedTipDelay_003Ed__92(int _003C_003E1__state) { } @@ -302,7 +302,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CselectTextFieldDelayed_003Ed__96 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CselectTextFieldDelayed_003Ed__97 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -329,7 +329,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CselectTextFieldDelayed_003Ed__96(int _003C_003E1__state) + public _003CselectTextFieldDelayed_003Ed__97(int _003C_003E1__state) { } @@ -356,7 +356,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CwaitUntilFrameEndToSetActive_003Ed__90 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CwaitUntilFrameEndToSetActive_003Ed__91 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -385,7 +385,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CwaitUntilFrameEndToSetActive_003Ed__90(int _003C_003E1__state) + public _003CwaitUntilFrameEndToSetActive_003Ed__91(int _003C_003E1__state) { } @@ -610,6 +610,10 @@ private void LoadNewNodeIfAffordable(TerminalNode node) { } + public void ClearBoughtItems() + { + } + private void SyncBoughtItemsWithServer(int[] boughtItems, int numItemsInShip) { } @@ -679,13 +683,13 @@ private void Start() { } - [IteratorStateMachine(typeof(_003CwaitUntilFrameEndToSetActive_003Ed__90))] + [IteratorStateMachine(typeof(_003CwaitUntilFrameEndToSetActive_003Ed__91))] private IEnumerator waitUntilFrameEndToSetActive(bool active) { return null; } - [IteratorStateMachine(typeof(_003CdisplayReimbursedTipDelay_003Ed__91))] + [IteratorStateMachine(typeof(_003CdisplayReimbursedTipDelay_003Ed__92))] private IEnumerator displayReimbursedTipDelay() { return null; @@ -709,7 +713,7 @@ public void OnGamepadTextInputDismissed_t(bool submitted) { } - [IteratorStateMachine(typeof(_003CselectTextFieldDelayed_003Ed__96))] + [IteratorStateMachine(typeof(_003CselectTextFieldDelayed_003Ed__97))] private IEnumerator selectTextFieldDelayed() { return null; diff --git a/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta b/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta index 9bc75f8..c2a689e 100644 --- a/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Terminal.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 4f61a593bb5dfe44bc907499ad50386c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta index 86ab38d..337be48 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalAccessibleObject.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: f2c662b0f92d7236699123213e2fb9f4 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta index 5b778e1..140e2a9 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalKeyword.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d3cecf05b78b173605122a700874719c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta index 64fc7ba..3105c18 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalNode.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0e80ae96b3eb9177eea5c8f9dadbcda1 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta b/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta index 56be732..1879419 100644 --- a/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TerminalNodesList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: c5d5b7b2b1a6a0164e51af95a82c4502 -timeCreated: 1705676295 +timeCreated: 1713091913 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta b/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta index 55a8b14..431d459 100644 --- a/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TestEnemy.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fe073d9c70339152b398c5335c216924 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta b/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta index cad262f..2afcb27 100644 --- a/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TestScript.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 8d2d81690d93c6d6c9d0fdf28bb7d13d -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta b/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta index 318801e..cb23cf1 100644 --- a/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TetraChemicalItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 6aabb834f6dcc403c9eff8b64480c896 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ThreatType.cs b/Assets/Scripts/Assembly-CSharp/ThreatType.cs index daee3f2..29c59d8 100644 --- a/Assets/Scripts/Assembly-CSharp/ThreatType.cs +++ b/Assets/Scripts/Assembly-CSharp/ThreatType.cs @@ -8,5 +8,7 @@ public enum ThreatType Bees = 2, EyelessDog = 3, ForestGiant = 4, - Item = 5 + Item = 5, + RadMech = 6, + BaboonHawk = 7 } diff --git a/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs b/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs index 5a1f852..d702f6f 100644 --- a/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs +++ b/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs @@ -11,7 +11,7 @@ public class TimeOfDay : NetworkBehaviour { [CompilerGenerated] - private sealed class _003CfadeOutEffect_003Ed__80 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CfadeOutEffect_003Ed__83 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -44,7 +44,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CfadeOutEffect_003Ed__80(int _003C_003E1__state) + public _003CfadeOutEffect_003Ed__83(int _003C_003E1__state) { } @@ -71,7 +71,7 @@ void IEnumerator.Reset() } [CompilerGenerated] - private sealed class _003CplaySoundDelayed_003Ed__79 : IEnumerator, IEnumerator, IDisposable + private sealed class _003CplaySoundDelayed_003Ed__82 : IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; @@ -104,7 +104,7 @@ object IEnumerator.Current } [DebuggerHidden] - public _003CplaySoundDelayed_003Ed__79(int _003C_003E1__state) + public _003CplaySoundDelayed_003Ed__82(int _003C_003E1__state) { } @@ -143,6 +143,8 @@ void IEnumerator.Reset() public float normalizedTimeOfDay; + public bool timeHasStarted; + [Space(5f)] public float globalTime; @@ -213,6 +215,9 @@ void IEnumerator.Reset() public float currentWeatherVariable2; + [Space(2f)] + public LocalVolumetricFog foggyWeather; + [Space(4f)] public CompanyMood currentCompanyMood; @@ -241,17 +246,10 @@ void IEnumerator.Reset() public UnityEvent onTimeSync; - public static TimeOfDay Instance + public static TimeOfDay Instance { get; private set; } + + public void SetWeatherBasedOnVariables() { - [CompilerGenerated] - get - { - return null; - } - [CompilerGenerated] - private set - { - } } private void Awake() @@ -361,13 +359,13 @@ public void PlayTimeMusicDelayed(AudioClip clip, float delay, bool playRandomDay { } - [IteratorStateMachine(typeof(_003CplaySoundDelayed_003Ed__79))] + [IteratorStateMachine(typeof(_003CplaySoundDelayed_003Ed__82))] private IEnumerator playSoundDelayed(AudioClip clip, float delay, bool playRandomDaytimeMusic) { return null; } - [IteratorStateMachine(typeof(_003CfadeOutEffect_003Ed__80))] + [IteratorStateMachine(typeof(_003CfadeOutEffect_003Ed__83))] private IEnumerator fadeOutEffect(WeatherEffect effect, Vector3 moveFromPosition) { return null; diff --git a/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta b/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta index 7ba71e3..fc92bc5 100644 --- a/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/TimeOfDay.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 05626d98d2411b452c2bf16fe56a1dcc -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta b/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta index c422a9e..a9188e7 100644 --- a/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ToggleAllLightsInContainer.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: a01ec95fd817283720bcef720a6329dd -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta index a8674d5..5642476 100644 --- a/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/ToggleFogTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 366de054cab6c09c5497b66bd4d09fe6 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/Turret.cs b/Assets/Scripts/Assembly-CSharp/Turret.cs index 87ae967..b7906b8 100644 --- a/Assets/Scripts/Assembly-CSharp/Turret.cs +++ b/Assets/Scripts/Assembly-CSharp/Turret.cs @@ -235,7 +235,7 @@ private void ToggleTurretEnabledLocalClient(bool enabled) { } - bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX) + bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX, int hitID = -1) { return false; } diff --git a/Assets/Scripts/Assembly-CSharp/Turret.cs.meta b/Assets/Scripts/Assembly-CSharp/Turret.cs.meta index 8c3ee63..55aff28 100644 --- a/Assets/Scripts/Assembly-CSharp/Turret.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/Turret.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cb31b43a374a93ca6ba1acfb4a89226f -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs b/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs index 4d1361d..60eb922 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs +++ b/Assets/Scripts/Assembly-CSharp/UnlockableItem.cs @@ -35,12 +35,20 @@ public class UnlockableItem [Space(3f)] public bool hasBeenUnlockedByPlayer; - [Space(5f)] + [Space(3f)] public Material suitMaterial; + public GameObject headCostumeObject; + + public GameObject lowerTorsoCostumeObject; + + [Space(3f)] public bool alreadyUnlocked; public bool unlockedInChallengeFile; public bool spawnPrefab; + + [Header("Misc.")] + public AudioClip jumpAudio; } diff --git a/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs b/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs index 27b4e4d..7b03aae 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs +++ b/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs @@ -37,4 +37,8 @@ public static void SwitchSuitForAllPlayers(int suitID, bool playAudio = false) public static void SwitchSuitForPlayer(PlayerControllerB player, int suitID, bool playAudio = true) { } + + public static void ChangePlayerCostumeElement(Transform costumeContainer, GameObject newCostume) + { + } } diff --git a/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta b/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta index c41a81b..346369a 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/UnlockableSuit.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0477f7d1aaa8524c317528f5aed701ca -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta b/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta index 24163ae..48eaf63 100644 --- a/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/UnlockablesList.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: fb5890291368e4720f01896e9c2e556e -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta b/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta index 20f4eda..10162bc 100644 --- a/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/WalkieTalkie.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 04c03a810d3f2927f216ac453a7c6769 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta b/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta index 890ce1a..da28185 100644 --- a/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/WhoopieCushionItem.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d3414987013c31dfad6ee7500f0c60c2 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/WhoopieCushionTrigger.cs.meta b/Assets/Scripts/Assembly-CSharp/WhoopieCushionTrigger.cs.meta index d0eebe2..ecb66e3 100644 --- a/Assets/Scripts/Assembly-CSharp/WhoopieCushionTrigger.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/WhoopieCushionTrigger.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: acf4de8da434f6027fd8e72630de39fd -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/animatedSun.cs.meta b/Assets/Scripts/Assembly-CSharp/animatedSun.cs.meta index 2500b84..5a8fbc9 100644 --- a/Assets/Scripts/Assembly-CSharp/animatedSun.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/animatedSun.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: d76bf87743285f3d47d57d0b2cd1ba5c -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2 diff --git a/Assets/Scripts/Assembly-CSharp/facePlayerOnAxis.cs.meta b/Assets/Scripts/Assembly-CSharp/facePlayerOnAxis.cs.meta index ad9ec57..a721ca5 100644 --- a/Assets/Scripts/Assembly-CSharp/facePlayerOnAxis.cs.meta +++ b/Assets/Scripts/Assembly-CSharp/facePlayerOnAxis.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 49cf2e14c1212f6c6bd5f6ac616156d3 -timeCreated: 1705676295 +timeCreated: 1713091912 licenseType: Free MonoImporter: serializedVersion: 2