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Unity.Netcode.Runtime doesn't depend on Unity.Netcode.Components
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Unity.Netcode.Runtime/Unity.Netcode.Runtime.csproj

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@@ -36,9 +36,6 @@
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<Reference Include="Unity.Networking.Transport">
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<HintPath>$(ProjectDir)../UnityProject/Library/ScriptAssemblies/Unity.Networking.Transport.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Netcode.Components">
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<HintPath>$(ProjectDir)../UnityProject/Library/ScriptAssemblies/Unity.Netcode.Components.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>$(UnityEditorDir)/Data/Managed/UnityEditor.dll</HintPath>
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</Reference>

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