From c4c2f36650c7ecfd1f9da9dde5d1de5a3519fea8 Mon Sep 17 00:00:00 2001 From: lL1l1 <82986251+lL1l1@users.noreply.github.com> Date: Mon, 23 Sep 2024 01:49:24 -0700 Subject: [PATCH] Add structure armor resistances to TMD armor (#6418) Adds the `Overcharge` and `Deathnuke` resistances to TMD armor, as they are also structures. --- changelog/snippets/fix.6418.md | 1 + lua/armordefinition.lua | 2 ++ 2 files changed, 3 insertions(+) create mode 100644 changelog/snippets/fix.6418.md diff --git a/changelog/snippets/fix.6418.md b/changelog/snippets/fix.6418.md new file mode 100644 index 0000000000..9d41879558 --- /dev/null +++ b/changelog/snippets/fix.6418.md @@ -0,0 +1 @@ +- (#6418) Fix ACU explosions being able to kill TMD structures. diff --git a/lua/armordefinition.lua b/lua/armordefinition.lua index d5659355ae..756cd2c210 100644 --- a/lua/armordefinition.lua +++ b/lua/armordefinition.lua @@ -113,6 +113,8 @@ armordefinition = { -- Armor Definition 'Normal 1.0', + 'Overcharge 0.25', + 'Deathnuke 0.032', 'TacticalMissile 0.55', }, }