Releases: FNA-XNA/FAudio
23.06
New Features:
- Xbox GDK support is now considered Ready to Ship
- UWP support is now deprecated and will be removed in FAudio 24.01
- XNA_Song now supports QOA input files
- FACT: Add support for
WAVEBANKSTREAMING_INVALIDCONTENT
notifications
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23.05
New Features:
- Added FilterWetDryMixEXT extension
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23.04
New Features:
- Added a small test program that demonstrates voice object pooling
Fixes:
- Various project file fixes for GDK
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23.03
Fixes:
- CMake: Add feature macros for usleep for tests
- GitHub: Move back to an SDL PPA for CI builds
- GDK:
- GDK now builds dynamic libraries, rather than static
- Look for "SDL" rather than "SDL2", to match the upstream Git repository name
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23.02
Fixes:
- FACT:
- Purge and clear notifcations on FACTAudioEngine_ShutDown
- Fixed a mutex remaining locked when FACTAudioEngine_Initialize failed
- Removed a few redundant null checks in the various Destroy functions
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23.01
Fixes:
- Remove PlatformToolset lines from visualc-gdk project
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22.12
Added GitHub Actions workflows for Linux, macOS, Windows, and FreeBSD. 22.12 is functionally identical to 22.11.
DEPLOYING SURPRISE IN 31 DAYS
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22.11
New Features:
- Added a Visual Studio solution for GDK support
Fixes:
- Minor cleanup in the utils/ folder
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22.10
Added a quick comment to the SDL backend. Yup, that's it this month!
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22.09.01
Fix a regression where requesting a specific mastering voice format would return a format overwritten by device defaults