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I have mentoined on Discord a problem, where fakeclients teleported to 0,0,0 after some time.
That's because something wrong with strings on x64 builds (mac, aarch64, win64), after some time (with sys_timescale 8) all classnames for entites becomes a garbage, causing this:
entdump.txt
I have mentoined on Discord a problem, where fakeclients teleported to 0,0,0 after some time.
That's because something wrong with strings on x64 builds (mac, aarch64, win64), after some time (with sys_timescale 8) all classnames for entites becomes a garbage, causing this:
Commit that causes the issue (tested earlier commits, everything is working fine): https://github.com/FWGS/xash3d-fwgs/tree/779cb2f7214b37569425fdb095a79277b1c72212
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