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.g4tx/.nxtch Import/Export Error #306
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Hi, |
These are the same plugins that I linked in my initial Issue. |
I don't know what is the encoding for byte 44 but you will have to try some encoding formats |
Don't know if it's the best method for this, but I kind of made some progress, in a bit of a hacky sort of way. Edited plugin: https://drive.google.com/file/d/1qpDYMF8G0i6rvqG6B0homBweemWoFHi6/view?usp=sharing |
do you know how to compile kuriimu 2 plugins ? (because with visual studio code (dotnet build) i have pacakge nuget problems) |
I had the same issues, using Visual Studio Community 2022. (Windows) @RealDarkCraft It seems to put old nuget files in in the Global Packages Folder, which are missing some functions and definitions. (I have no idea where these older versions came from) However, the nuget files in the repo that get built seem to be up to date. (They are created when you build the Kumiiru2 solution, and are automatically placed in the nuget folder in your repo) I deleted them in that global cache folder, and cleaned and rebuilt the plugin solution, and that seems to get it to use the up to date versions. |
@light8227 the kurrimu crash when saving the file (the one which had error 68) is still present, I modified the dev version of kuriimu by adding the dxt5 format (for format 68) but when saving, its crash. |
Yo-kai Watch 4++
Nintendo Switch
.g4tx/.nxtch
Filetypes: .g4tx - Archive, .nxtch - Image
The plugin can open the .g4tx and .nxtch files, but cannot export or import a file out of them. Attempting to do so results in "An unhandled exception occured. Refer to the log for more information. The application will be closed."
I've provided the plugin in question and files it doesn't work on.
Sample files: https://drive.google.com/file/d/1P4hyH1q9k4qvz33NXdIXgCQsXc_1Qegj/view?usp=sharing
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