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Hair mesh using standard shaders instead of hair shaders. #664

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caseyplay6 opened this issue Jan 13, 2025 · 1 comment
Open

Hair mesh using standard shaders instead of hair shaders. #664

caseyplay6 opened this issue Jan 13, 2025 · 1 comment
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importer bug Something isn't working with the Blender importer

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@caseyplay6
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caseyplay6 commented Jan 13, 2025

Might be wrong on this, free to correct me if so. I'm trying to import a character using the importer, but the hair shader seems to be using the same shader that everything else uses, so I don't have access to all of the hair specific shading options. Again, this might be intended behaviour, but if it is I imagine I won't be able to match how the hair looks in-game. I've also tried changing the maintex and other slider options, and it doesn't do much for the hair and kinda breaks it more by either making it fully black or white. Here are some screenshots of the shader its using instead of the hair shader, note the lack of hair fading options:

image

image

I'm using KKBP Importer 7.1.0, and KKBP Exporter 4.3. Using Blender 4.2.1

Not sure if I can upload the card here.

@caseyplay6 caseyplay6 added the importer bug Something isn't working with the Blender importer label Jan 13, 2025
@Sardine-G
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I'm also having a similar issue
Is it resolved yet?

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Labels
importer bug Something isn't working with the Blender importer
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