From ec29c53c78a191dc813598cf537ca9b2c019e5b8 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Thu, 16 Nov 2023 13:56:16 +0100 Subject: [PATCH] Update material postfx docs with new render pass locations --- manual/graphics/post-effects/post-fx-materials.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/manual/graphics/post-effects/post-fx-materials.md b/manual/graphics/post-effects/post-fx-materials.md index ca7ab3b8..f56ec5e0 100644 --- a/manual/graphics/post-effects/post-fx-materials.md +++ b/manual/graphics/post-effects/post-fx-materials.md @@ -73,4 +73,6 @@ The same applies to post process materials. Every material contains a property c | **Before Post Processing Pass** | Render the material before the post processing pass using *HDR* input frame. | | **Before Forward Pass** | Render the material before the forward pass but after *GBuffer* with *HDR* input frame. | | **After Custom Post Effects** | Render the material after custom post effects (scripted). | - +| **Before Reflections Pass** | Render the material before the reflections pass but after the lighting pass using *HDR* input frame. It can be used to implement a custom light types that accumulate lighting to the light buffer. | +| **After Anti-Aliasing Pass** | Render the material after anti-aliasing into the output backbuffer. | +| **After Forward Pass** | Render the material after the forward pass but before any post processing. |