diff --git a/Core/Beacon/010-Beacons/RAD-010-Beacons.lua b/Core/Beacon/010-Beacons/RAD-010-Beacons.lua index 6e49363..79a05fc 100644 --- a/Core/Beacon/010-Beacons/RAD-010-Beacons.lua +++ b/Core/Beacon/010-Beacons/RAD-010-Beacons.lua @@ -27,22 +27,18 @@ -- 2. Switch UHF mode to ADF -- 3. Needle 1 will move to ~ 150° on HSI. -- 4. Switch back to BOTH and frequency 252 to avoid the beacon sound. --- 5. Set TACAN to A/A REC and channel to 67Y (4 + 63). +-- 5. Set TACAN to A/A REC and channel to 4Y. -- 6. On NMSP activate TCN. --- 7. HSI should point to the moving aircraft (but this seems to be brocken at the moment). - --- Activates tracing if you want to see in the log what BEACON does. -BASE:TraceClass("BEACON") -BASE:TraceLevel(3) +-- 7. HSI should point to the moving aircraft. -- Create our UNIT objects on which we'll attach a BEACON. local Aircraft = UNIT:FindByName("Unit1") local LandUnit = UNIT:FindByName("Unit2") -- Now, let's start with the TACAN Beacon. --- Note that they are limited to Y band. Notice also that this particular TACAN can be homed on. +-- This particular TACAN can be homed on. local BeaconAircraft = Aircraft:GetBeacon() -BeaconAircraft:AATACAN(4, "UNIT1", true) +BeaconAircraft:ActivateTACAN(4, "Y", "UNIT1", true) -- And let's setup the ground based radio beacon (ADF). -- Notice how this beacon will stop in 320 sec (last parameter). diff --git a/Core/Beacon/010-Beacons/RAD-010-Beacons.miz b/Core/Beacon/010-Beacons/RAD-010-Beacons.miz index eed8702..da88e28 100644 Binary files a/Core/Beacon/010-Beacons/RAD-010-Beacons.miz and b/Core/Beacon/010-Beacons/RAD-010-Beacons.miz differ