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Releases: Flo56958/MineTinker

Version 2.0

31 Jan 17:26
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Warning: due to changes to Attribute Modifiers in 1.21 MineTinker will now recognize Modifiers from other Plugins. Because of this all Attribute Modifiers (Hardened, Speedy, Tanky, ...) applied to Armor before this update (and any MT-Armor crafted before this update) will be considered from a different plugin. This makes old Armor very over powered as these modifiers are not removed but instead duplicated.

- Added Zealous Modifier
- Added Farming Modifier
- Added Mutating Modifier
- Added Building Modifier
- Added Mace as a Tooltype
- Added Dense Modifier and other Mace Enchants to Modifiers
- Added DisableExpFromDamageCause config option
- Added Sounds to block placing and breaking
- Added Item Expgain when shearing
- Added Player Configurations for players for indivisual MineTinker experience
- Added the ability to Infinity to shoot potion arrows

- GUI Improvements
- VoidNetting: Performance Improvements
- Photosynthesis: Performance Improvements
- Power: Performance Improvements
- Drilling: Performance Improvements
- Mutliple Code Improvements
- Improve Power handling farmland, pathway and stripping logs
- Enchantable: Allow XP instead of Levels
- Propelling: Tweak velocity calculations
- Magical now gives a warning when using with insufficient xp
- Add Rabbit Hide to WildHunt
- Allow some entity breaking with Undead

- Make ModifierItemMaterial configurable

- Fix Modifier Permissions
- Fix Timber leaving one block standing
- Fix Shift-Click in Grindstone
- Fix Trident Exp when thrown with Infinity
- Fix Fishing Rod XP Gained when no fish caught
- Fix AutoSmelt duplicating drops
- Fix Vigilant Absorption
- Fix Multishot duplicating arrows
- Fix broken tools not being able to open containers
- Fix modifier items not being able to open containers
- Fix Undead damaging Mobs with Arrows
- Fix Interact Events triggering Experienced
- Fix Drilling/Power not ignoring Block Hardness in Creative
- Fix Modifier Item Exploit when trying to enchant via books with insufficient levels
- Fix Magical not returning arrow when insufficient exp
- Fix being able of combining tools if Combinable is false
- Fix Grindstone Exp and Modifier Duping Exploit
- Fix Grindstone exploit when shift-clicking with full inventory
- Fix Fishing Rod exp gain while fishing
- Fix sapling placement with stripped logs with Timber
- Fix Item Damage not considering Unbreaking enchant
- Fix Modifier Configs being overwritten on /mt reload

- Removed Buidlerswands
- Removed EasyHarvest
- Removed old UseSmithingTable config option
- Removed Elytra.yml

Version 1.9

24 Dec 14:18
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Some of the default values chaged due to balancing. If you want to play with the new defaults the configs need to be regenerated!

  • Added Wild Hunt modifier

  • Added Explosive modifier

  • Added Phasing modifier

  • Allow players using Undead to attack other players

  • Allow multiple material choices in Shaped Recipes

  • Allow Piercing on Bows

  • Added option to disallow axes with Sharpness

  • Added option to allow Multishot hitting one target multiple times

  • Added ability to show multiple materials in /mt mods

  • Added a filter option to the /mt mods interface

  • Added back buttons to the /mt itemstatistics GUI

  • Added Exp-Gain to Extra Modifier

  • Added extra permission for /mt itemstatistics for other players

  • Add Exp for Fishing rods on successful catch

  • Timber 2 can place some saplings automatically if in inventory

  • Smaller Rework of ShadowDive and Vigilant

  • Improved visibility of crafting recipes in /mt mods

  • Improved Multijump to make it less exploitable

  • Improved Timber Tree Detection


  • Reduced chance for Modifiers from mob drops
  • Removed LEGACY_WOOD from Wooden Builderswand
  • Removed unused config option UseCustomModelData

  • Larger code refactors
  • Fixed Directing duping MT items
  • Fixed Directing spawning XP-orbs with 0 xp
  • Fixed Directing not working on Soulbound items from mobs
  • Fixed Directing not giving the correct amount of xp
  • Fixed MultiShot-Arrows reflecting from entities
  • Fixed an exception from handling non-MT-arrows
  • Fixed Echoing for 1.19+
  • Fixed Echoing not removing the glowing effect correctly
  • Fixed modifier items being consumable
  • Fixed Timber on Shears
  • Fixed a possible exception in the /mt info command
  • Fixes for newer Minecraft Versions

Hotfix 23w39

29 Sep 15:41
1cde562
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  • Completely reworked bow/crossbow/trident integration
  • Ranged weapons now get detected correctly in offhand and even when de-equipping the weapon before the arrow lands (finally...)
  • Thrown tridents now track their stats correctly
  • Improve projectile launch detection for MineTinker tools
  • The Ender-Modifier can now be configured to not require sneaking to activate
  • Reworked the Ender-Modifier to work more inline with a normal ender pearl
  • Modifiers are now given directly into the inventory when converting from enchanted books
  • Removed unstable and deprecated methods
  • Removed custom Infinity and Fiery handling for Multishot
  • Improve Infinity and Fiery handling of arrows
  • Reworked the Magical Modifier to work more as a Sniper-Modifier
  • Removed the XP cost of Magical for creative players
  • Propelling can now launch the player in the air more easily
  • Changed Modifier-cooldowns to work item-bound and not player-bound

  • Fix incorrect tool detection on entity death
  • Fix Bow Modifiers not using the correct tool from time to time
  • Fix Void Netting killing the player when teleporting because of fall damage

Hotfix 23w27

04 Jul 20:46
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  • Make Photosynthesis work on passable blocks
  • Update calculateExp() for block breaking
  • Updated some languages
  • Check Container for Chests when block breaking
  • Fix Duplication Exploit with the Power Modifier
  • Fix SwiftSneaking CustomModelData
  • Fix Timber not working for Cherry Trees

Update for Minecraft 1.20

08 Jun 07:42
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  • Set minimum Minecraft Version to 1.17
  • Added better Minecraft Version Parsing
  • Add Homing-Modifier
  • Add Swift Sneaking Modifier
  • Add Undead Modifier
  • Add Vigilant Modifier
  • Add some Modifier-Statistics Tracking
  • Add option to use Smithing Table for upgrading and modifying
  • Add option to blacklist entity type for Exp
  • Add Echoing Modification
  • Add Camelcase to /mt mods enchanting hint

  • Update AutoSmelt defaults
  • Change Photosynthesis to work while walking in the sun

  • Improve Blockbreaking for Creative Players
  • Improve Mangrove Tree Detection for Timber
  • Improve Exp Handling with Directing
  • Improve Photosynthesis allowed material gathering
  • Improve modifier register process

  • Small Improvements to Craft/Convert-Interactions
  • Adjust Anvil combining Tools
  • Upgrading from Diamond to Netherite only requires one Material

  • Fix CustomModelData being applied when turned off
  • Fix Backward-ButtonAction when going beyond the first page
  • Fix Fiery working even if it is not applied
  • Fix preemptive Modifying-Sound in the Anvil
  • Fix Directing duplicating items when used with Keep Inventory
  • Fix Timber working for trees above y=256 and below y=0
  • Fix Enchantment Books not consumed when converting to modifiers
  • Fix Power Threading-Issue
  • Fix Upgrade Material Cost calculation
  • Fix MultiShot not considering offhand and duplicating arrows
  • Fix Photosynthesis when not standing
  • Fix LowSpecMode duplicating Chest Contents
  • Fix Infinity duplicating Arrows on Crossbow
  • Fix Photosynthesis not being an Event Listener
  • Fix Builderswands flipping torch directions

Version 1.7.2

13 Dec 08:11
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  • Update to 1.18
  • Update Autosmelt-Config for 1.17-Materials
  • Update Photosynthesis for 1.17 Materials
  • Update to Java 16 (now required)
  • Add DisableNonPvPDamageExp-Option for PvP-Servers
  • Add Chance to Channeling-Modifier
  • Add Tanky-Modifier for Elytras (via Configoption)
  • Add Combining Tools in the Anvil (Thanks, @X1nto!)
  • Add Converting of Chestloot
  • Improve Multijump-Gear for Creative use
  • Fixed an error with the Actionbar-Messages when using Craftbukkit instead of Spigot
  • Fixed Offhand-Enchant Bug that deletes Items in the Mainhand
  • Fix Multishot not removing the Enchantment
  • Fix Power-Modifier for Hoes
  • Fix Multijump Exploit for infinite Flight
  • Fix Power-Modifier not using the Tool to mine if Tool is in Offhand
  • Fix Power destroying Chest Contents
  • Fix Netherrite-Armor-Attributes not applying (you will need to upgrade your Armor, modify it or create a new one)
  • Fix Contributor-Parsing for non-existent Minecraft UUIDs

Version 1.7.1

12 Jun 09:20
9b8dc67
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  • Updated some language files
  • Added MC 1.17 compatibility

Version 1.7

30 May 11:28
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  • Add Creator-Placeholder for Tool-Lore
  • Add Multijump Modifier
  • Add minimum Toollevel for Modifiers

  • Improve Power and Drilling interaction and Blockbreak
  • Improve Shulking server performance
  • Improve Itemrepair in Inventory (Items now consider the material amount necessary for crafting)
  • Update Translations
  • Small Command Cleanup
  • Tools without name now have there Tooltype in normal words instead of UPPER_UNDERSCORE (Community Contribution)

  • Fix Modifiers couldn't be enchantable and craftable at the same time
  • Fix Interaction with enchantable Modifiers and CMD
  • Fix Enchantable GUI showing disabled Modifiers
  • Fix Luck for Trident
  • Fix Numeral Layout in /mt mods
  • Fix Grindstone Exploit (Item duplication)
  • Fix some deprecations in code
  • Fix Player parsing in Convert Command
  • Fix Tanky NBT-Tag wrongly stating Berserk

Version 1.6.2

01 Jan 16:24
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  • Hoes now can have Haste applied
  • Soulbound now saves the slot positions (community addition)
  • Added Option to modify tools and armor in the Inventory by simply dragging the modifier item on the item
  • Updated Translation default files (delete the lang folder if you want to regenerate with new defaults)
  • Minor performance improvements
  • Tweak Event priorities to better work with other plugins (e.g. Lagassist)
  • Tweak Sweeping MaxLevel Default to be conform with Enchantment
  • Tweak Exp-Damage calculations on Final Damage Values instead of pre-armor damage
  • Tweak Exp calculations by hitting entities, so that the minimum value of "EnableDamageExp" is "ExpPerEntityHit"
  • Partial fix for Builderswands placing blocks that can not be there by vanilla placing
  • Fixed Issue that disabled custom Languages
  • Fix Kinetic Plating reducing damage to zero always
  • Fix Issue with non MT-Tools in Anvils while MT is running
  • Fix abusing of the /mt name command by removing the player argument (community fix)
  • Fix Melting triggering every time even though the entity was not on fire (was a damage multiplier always, which was not intended)
  • Fix Repair-In-Inventory-Feature
  • Removed Incompatible Plugin Search at startup

Version 1.6.1

31 Oct 00:09
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Performance Improvements and Channeling Rework

  • Reworked Channeling to work with more then tridents
  • Modifier-Items now show the Slot cost
  • Improved felt server performance with Power, Timber and Drilling
  • Added pt_BR as language option
  • [CRITICAL] Fix Power, Drilling and Timber not using durability
  • Fixed Timber not breaking all log blocks
  • Fixed Itemstatistics showing the correct creation date
  • Fixed Random-Modifier-LevelUp-Event