前面也分析过set
, 并且set
不能插入相同的键, 本节分析的multiset
与set不同之处就是他允许插入相同的键.
int main()
{
multiset<string> multi;
// 允许重复插入键
multi.insert("zero");
multi.insert("zero");
multi.insert("one");
multi.insert("one");
// 证明重复插入进行了
cout << multi.count("zero") << endl; // 2
// 将所有键输出
if(!multi.empty())
for(const auto &i : multi)
cout << i << " "; // one one zero zero
exit(0);
}
类型定义
#ifndef __STL_LIMITED_DEFAULT_TEMPLATES
template <class Key, class Compare = less<Key>, class Alloc = alloc>
#else
template <class Key, class Compare, class Alloc = alloc>
#endif
class multiset {
public:
// typedefs:
typedef Key key_type;
typedef Key value_type;
typedef Compare key_compare;
typedef Compare value_compare;
// multiset也是以RB-tree为接口
private:
typedef rb_tree<key_type, value_type,
identity<value_type>, key_compare, Alloc> rep_type;
rep_type t; // red-black tree representing multiset
public:
// 每个都是const类型, 不允许进行修改
typedef typename rep_type::const_pointer pointer;
typedef typename rep_type::const_pointer const_pointer;
typedef typename rep_type::const_reference reference;
typedef typename rep_type::const_reference const_reference;
typedef typename rep_type::const_iterator iterator;
typedef typename rep_type::const_iterator const_iterator;
typedef typename rep_type::const_reverse_iterator reverse_iterator;
typedef typename rep_type::const_reverse_iterator const_reverse_iterator;
typedef typename rep_type::size_type size_type;
typedef typename rep_type::difference_type difference_type;
...
};
构造函数
与set不同, multiset是以insert_equal
为接口, 所以允许插入重复的键值.
class multiset {
...
public:
// allocation/deallocation
multiset() : t(Compare()) {}
explicit multiset(const Compare& comp) : t(comp) {}
#ifdef __STL_MEMBER_TEMPLATES
template <class InputIterator>
multiset(InputIterator first, InputIterator last)
: t(Compare()) { t.insert_equal(first, last); }
template <class InputIterator>
multiset(InputIterator first, InputIterator last, const Compare& comp)
: t(comp) { t.insert_equal(first, last); }
#else
multiset(const value_type* first, const value_type* last)
: t(Compare()) { t.insert_equal(first, last); }
multiset(const value_type* first, const value_type* last,
const Compare& comp)
: t(comp) { t.insert_equal(first, last); }
multiset(const_iterator first, const_iterator last)
: t(Compare()) { t.insert_equal(first, last); }
multiset(const_iterator first, const_iterator last, const Compare& comp)
: t(comp) { t.insert_equal(first, last); }
#endif /* __STL_MEMBER_TEMPLATES */
...
};
基本属性获取
class multiset {
...
public:
key_compare key_comp() const { return t.key_comp(); }
// 返回的是仿函数
value_compare value_comp() const { return t.key_comp(); }
iterator begin() const { return t.begin(); }
iterator end() const { return t.end(); }
reverse_iterator rbegin() const { return t.rbegin(); }
reverse_iterator rend() const { return t.rend(); }
bool empty() const { return t.empty(); }
size_type size() const { return t.size(); }
size_type max_size() const { return t.max_size(); }
// 交换
void swap(multiset<Key, Compare, Alloc>& x) { t.swap(x.t); }
...
};
template <class Key, class Compare, class Alloc>
inline void swap(multiset<Key, Compare, Alloc>& x,
multiset<Key, Compare, Alloc>& y) {
x.swap(y);
}
重载 与set一样
class multiset {
...
public:
multiset(const multiset<Key, Compare, Alloc>& x) : t(x.t) {}
multiset<Key, Compare, Alloc>&
operator=(const multiset<Key, Compare, Alloc>& x) {
t = x.t;
return *this;
}
friend bool operator== __STL_NULL_TMPL_ARGS (const multiset&, const multiset&);
friend bool operator< __STL_NULL_TMPL_ARGS (const multiset&, const multiset&);
};
template <class Key, class Compare, class Alloc>
inline bool operator==(const multiset<Key, Compare, Alloc>& x,
const multiset<Key, Compare, Alloc>& y) {
return x.t == y.t;
}
template <class Key, class Compare, class Alloc>
inline bool operator<(const multiset<Key, Compare, Alloc>& x,
const multiset<Key, Compare, Alloc>& y) {
return x.t < y.t;
}
insert
以RB-tree的insert_equal
为接口. 允许重复插入
class multiset {
...
public:
// insert/erase
iterator insert(const value_type& x) {
return t.insert_equal(x);
}
iterator insert(iterator position, const value_type& x) {
typedef typename rep_type::iterator rep_iterator;
return t.insert_equal((rep_iterator&)position, x);
}
#ifdef __STL_MEMBER_TEMPLATES
template <class InputIterator>
void insert(InputIterator first, InputIterator last) {
t.insert_equal(first, last);
}
#else
void insert(const value_type* first, const value_type* last) {
t.insert_equal(first, last);
}
void insert(const_iterator first, const_iterator last) {
t.insert_equal(first, last);
}
#endif /* __STL_MEMBER_TEMPLATES */
...
};
erase 删除操作, 同样都是以RB-tree为接口
class multiset {
...
public:
void erase(iterator position) {
typedef typename rep_type::iterator rep_iterator;
t.erase((rep_iterator&)position);
}
size_type erase(const key_type& x) {
return t.erase(x);
}
void erase(iterator first, iterator last) {
typedef typename rep_type::iterator rep_iterator;
t.erase((rep_iterator&)first, (rep_iterator&)last);
}
void clear() { t.clear(); }
...
};
find等函数
class multiset {
...
public:
iterator find(const key_type& x) const { return t.find(x); }
size_type count(const key_type& x) const { return t.count(x); }
iterator lower_bound(const key_type& x) const {
return t.lower_bound(x);
}
iterator upper_bound(const key_type& x) const {
return t.upper_bound(x);
}
pair<iterator,iterator> equal_range(const key_type& x) const {
return t.equal_range(x);
}
};
multiset与set最大的不同就是可以重复的插入键值, 一个以insert_equal
为接口, 一个以insert_uniqual
为接口, 下一节我们分析map与multimap的区别