-
Notifications
You must be signed in to change notification settings - Fork 14
/
Copy pathlambda.txt
92 lines (83 loc) · 2.49 KB
/
lambda.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
"lambda"
{
"base" "base"
"title" "Lambda"
"maps" "d1_trainstation_01|d1_trainstation_02|d1_trainstation_03|d1_trainstation_04|d1_trainstation_05|d1_trainstation_06|d1_canals_01|d1_canals_01a|d1_canals_02|d1_canals_03|d1_canals_05|d1_canals_06|d1_canals_07|d1_canals_08|d1_canals_09|d1_canals_10|d1_canals_11|d1_canals_12|d1_canals_13|d1_eli_01|d1_eli_02|d1_town_01|d1_town_01a|d1_town_02|d1_town_02a|d1_town_03|d1_town_04|d1_town_05|d2_coast_01|d2_coast_03|d2_coast_04|d2_coast_05|d2_coast_07|d2_coast_08|d2_coast_09|d2_coast_10|d2_coast_11|d2_coast_12|d2_prison_01|d2_prison_02|d2_prison_03|d2_prison_04|d2_prison_05|d2_prison_06|d2_prison_07|d2_prison_08|d3_c17_01|d3_c17_02|d3_c17_03|d3_c17_04|d3_c17_05|d3_c17_06a|d3_c17_06b|d3_c17_07|d3_c17_08|d3_c17_09|d3_c17_10a|d3_c17_10b|d3_c17_11|d3_c17_12|d3_c17_12b|d3_c17_13|d3_citadel_01|d3_citadel_02|d3_citadel_03|d3_citadel_04|d3_citadel_05|d3_breen_01"
"category" "pve"
"menusystem" "1"
"settings"
{
1
{
"name" "lambda_player_god"
"text" "Godmode"
"help" "Enables Godmode"
"type" "CheckBox"
"default" "0"
}
2
{
"name" "lambda_playercollision"
"text" "Player collision"
"help" "Disables or enables player collision"
"type" "CheckBox"
"default" "1"
}
3
{
"name" "lambda_friendlyfire"
"text" "Friendly fire"
"help" "Disables or enables friendly fire"
"type" "CheckBox"
"default" "1"
}
4
{
"name" "lambda_max_respawn_timeout"
"text" "Respawn time"
"help" "How long does it take to respawn(in seconds)"
"type" "Numeric"
"default" "20"
}
5
{
"name" "lambda_max_restart_timeout"
"text" "Restart time"
"help" "How long does it take for the round to restart(in seconds)"
"type" "Numeric"
"default" "20"
}
6
{
"name" "lambda_map_change_timeout"
"text" "Mapchange time"
"help" "How long does it take to start a round after mapchange(in seconds)"
"type" "Numeric"
"default" "60"
}
7
{
"name" "lambda_connect_timeout"
"text" "Connect timeout"
"help" "How long before the connection is timedout(in seconds)"
"type" "Numeric"
"default" "120"
}
8
{
"name" "lambda_checkpoint_timeout"
"text" "Checkpoint timeout"
"help" "How long before people are moved to current waiting checkpoint (0 is disabled)"
"type" "Numeric"
"default" "60"
}
9
{
"name" "lambda_gametype"
"text" "Gametype"
"help" "Controls the behavior of the game"
"type" "Text"
"default" "auto"
}
}
}