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[FEATURE] allow customization of rewards for harvest contracts on a per-crop basis #74
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While I think this would be a good idea - this level of customization would create a dozen or more additional options, and there are already complaints about the current list of options causing lag in the menu system. The only option here would be to add that level of detail, but having it be config file-only. would that suffice? |
I think the best thing would be to put in the XML file whether we wanted the menu in game or not. in-game menu = false or true In my case, I don't think the in-game menu makes sense, since my settings are definitive and I don't need to keep changing them every minute. Or another way was by sections. Instead of being the complete menu, divide it into sections and the person can choose which section they want to see in game. So there would be more customization for people who only use a few things. Rewards = true Or create another separate menu. With keyboard shortcut and this menu will open. Exclusive contract boos menu. I don't know which of the solutions will be easier/more game-optimized to implement. |
This is already exist in Contract Boost check here this #77 (comment) |
Where is this line? in the settings xml? I'm looking for her and I can't find her. |
In your savegame folder there is a file called |
I apologize. I didn't know he was in the rescue now. so what is in the mod settings has been discontinued? |
The modSettings folder config file was depreciated sometime near the end of 2024, in favor of a savegame-specific settings file, which is needed for proper MP sync. |
I did not know. Thanks for the information. |
Describe the solution you would like
In the contract rewards menu, instead of having harvest contracts in general, it is also separated as in the contract selection.
Give to select an extra in the potato and beet harvest contracts.
etc....
Additional context
I think that harvest contracts for certain products such as potatoes, beets, etc. are poorly paid for the time spent. In terms of overall harvest, they are fine. That's why I think this separation in rewards makes sense.
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