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Describe the bug
Calling goToAndStop(frame, true) does not take you to the frame of the animation, it takes you to a position in seconds, whereas calling goToAndPlay(frame, true) does take you to the frame.
To Reproduce
Make a call to goToAndStop(frame-number-here, true)
You will see that the animation jumped to the position in seconds for the "frame-number-here" that you passed.
Expected behavior
The animation should go to the frame number specified by the first parameter.
The text was updated successfully, but these errors were encountered:
Describe the bug
Calling goToAndStop(frame, true) does not take you to the frame of the animation, it takes you to a position in seconds, whereas calling goToAndPlay(frame, true) does take you to the frame.
To Reproduce
Make a call to goToAndStop(frame-number-here, true)
You will see that the animation jumped to the position in seconds for the "frame-number-here" that you passed.
Expected behavior
The animation should go to the frame number specified by the first parameter.
The text was updated successfully, but these errors were encountered: