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Map32_Riverhaven_North_Gate.xml
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Map32_Riverhaven_North_Gate.xml
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<?xml version="1.0" encoding="utf-8"?>
<zone name="Riverhaven North Gate" id="32">
<node id="1" name="Riverhaven, Theren Way" note="Map30_Riverhaven.xml|Riverhaven">
<description>The Gate of Nobles, the northern passage in and out of town, marks the end of Theren Way. The town wall curves away to the south both east and west, providing a semi-circle defense guarded by the river. Flanking the road are the Cleric Guild and the Noble Inn. Providing relief for both spirit and body, the two places though disparate in style, form a curiously harmonious duo.</description>
<position x="20" y="20" z="0" />
<arc exit="southeast" move="southeast" />
<arc exit="south" move="south" />
<arc exit="west" move="west" />
<arc exit="go" move="go gate" destination="2" />
</node>
<node id="2" name="Riverhaven, Outside North Gate">
<description>The great North Gate guards the entrance to the town of Riverhaven. Guards lounge nearby, leaning on their pikes but still managing to keep a wary eye on people passing their post. A wide road, impassable for now due to construction work, runs northwards. A dirt path wanders northeast, away from the main road.</description>
<position x="20" y="0" z="0" />
<arc exit="northeast" move="northeast" destination="3" />
<arc exit="go" move="go north gate" destination="1" />
</node>
<node id="3" name="Wildlands, Meandering Path">
<description>Beneath the dust and dirt of this wandering trail, there is something much firmer and regular than one might expect. Here and there, a few well-laid bricks of unusual size can be made out. To the northeast, a dense clump of woods sits, wrapped in its own thoughts.</description>
<position x="40" y="-20" z="0" />
<arc exit="northeast" move="northeast" destination="4" />
<arc exit="southwest" move="southwest" destination="2" />
</node>
<node id="4" name="Wildlands, Meandering Path">
<description>Two piles of ruined stones set to either side of the path look ancient beyond measure. Between them, oversized brickwork shows through the dust and dirt of ages as the original form this trail now takes. A dense stand of woods looms nearby, its presence dominating the landscape. Bird-song drifts from within those green confines, lessening their air of solemnity.</description>
<position x="60" y="-40" z="0" />
<arc exit="north" move="north" destination="5" />
<arc exit="southwest" move="southwest" destination="3" />
<arc exit="go" move="go cobblestone path" destination="44" />
<arc exit="go" move="go obsidian spire" destination="77" />
<arc exit="go" move="go marble" destination="81" />
</node>
<node id="5" name="Wildlands, Path" note="RTT07|RT-HNG-HEG" color="#C2B280">
<description>The pathway travels through open country of low brush and heather. The gleam of a river sparkles to the south beyond the nearby town of Riverhaven. An undulating plain dotted with small hills and clumps of forest stretches out to the east. Nearby, a curiously dense stand of woods arises. As sudden as a knife stroke, the trees begin, as if a line had been drawn to contain them.</description>
<position x="60" y="-60" z="0" />
<arc exit="north" move="north" destination="6" />
<arc exit="south" move="south" destination="4" />
</node>
<node id="6" name="Wildlands, Path">
<description>Open land meets dense forest with an almost startling delineation. The trees rise on one hand and largely bare ground lies upon the other. There is such a regularity to the arrangement that you suspect this place has no natural genesis.</description>
<position x="60" y="-80" z="0" />
<arc exit="north" move="north" destination="7" />
<arc exit="south" move="south" destination="5" />
<arc exit="go" move="go path" destination="135" />
</node>
<node id="7" name="Wildlands, Forest Edge" note="RTT08|RT-HNG-HWG" color="#C2B280">
<description>A narrow trail passes between two large and heavy trees as if beneath the gaze of stern sentinels. To the south, the land is open, only low shrubs and modest groups of woods scattered about. North, the forest rises, dense and compact, offering scant explanation for its origins.</description>
<position x="60" y="-100" z="0" />
<arc exit="north" move="north" destination="8" />
<arc exit="south" move="south" destination="6" />
</node>
<node id="8" name="Wildlands, Forest Path">
<description>The path vanishes beneath a heavy layer of mould and fallen leaves, their once-bright colors faded and drab in death. The air is cool and damp and a faint breeze caresses your cheek. Despite the gloom and shade, this forest is not an unkindly place.</description>
<position x="60" y="-120" z="0" />
<arc exit="north" move="north" destination="9" />
<arc exit="south" move="south" destination="7" />
<arc exit="go" move="go small footpath" destination="13" />
</node>
<node id="9" name="Wildlands, Forest">
<description>The faint remains of a path split to pass around a huge-boled tree that rises in solitary splendor. The road regains its form to the south where it appears to pass out of this compact wood.</description>
<position x="60" y="-140" z="0" />
<arc exit="northeast" move="northeast" destination="12" />
<arc exit="south" move="south" destination="8" />
<arc exit="northwest" move="northwest" destination="10" />
</node>
<node id="10" name="Wildlands, Forest">
<description>You pass along the west side of a massive tree standing in silent splendor. Fire or lightning has opened a great gash down the side of this noble giant. Heavy green sap oozes along the edges, as the tree works to heal itself. Curious green-bodied insects scamper along the seared edges of the wound, busy at their nameless tasks.</description>
<position x="40" y="-160" z="0" />
<arc exit="northeast" move="northeast" destination="11" />
<arc exit="southeast" move="southeast" destination="9" />
</node>
<node id="11" name="Wildlands, Forest" note="Wild Goblins">
<description>A massive tree stands by itself, athwart the faint trail that runs to the south. There is a strange sweetish smell in the air that tickles your nose. Lofty branches, high overhead, arch and sway in some pleasant breeze unfelt down among those destined to cling to the earth.</description>
<position x="60" y="-180" z="0" />
<arc exit="north" move="north" destination="25" />
<arc exit="southeast" move="southeast" destination="12" />
<arc exit="southwest" move="southwest" destination="10" />
</node>
<node id="12" name="Wildlands, Forest">
<description>You pass along the east side of a massive tree standing in silent splendor. It rises arrow-straight for half a hundred yards before even a single branch mars the shaggy brown column. On the heights, the tree seems to explode in a many-branched crown of leaves that toss and dance in the free open air on high.</description>
<position x="80" y="-160" z="0" />
<arc exit="southwest" move="southwest" destination="9" />
<arc exit="northwest" move="northwest" destination="11" />
</node>
<node id="13" name="Northeast Wilds, Piedmont" color="#00FFFF">
<description>Bluejays debate noisily within the branches of several nearby honey pines. A colony of red ants on the ground below them performs their regimental movements in complete oblivion to the chattering above. The path widens slightly to the north, opening into a flower-covered valley.</description>
<position x="20" y="-120" z="0" />
<arc exit="north" move="north" destination="14" />
<arc exit="go" move="go small footpath" destination="8" />
</node>
<node id="14" name="Northeast Wilds, Piedmont" color="#00FFFF">
<description>Flanked by a pair of small hills, this lightly wooded mini-valley is adrift in a sea of wildflowers. Purple variwinkles, bluebells and red dappled corbanes form a brilliant constellation of colors, their heady scents carried upon the ever-present breeze.</description>
<position x="20" y="-140" z="0" />
<arc exit="south" move="south" destination="13" />
<arc exit="northwest" move="northwest" destination="15" />
</node>
<node id="15" name="Northeast Wilds, Piedmont" color="#00FFFF">
<description>A pair of gnarled and ancient oaks spread their massive branches as if in benediction over a thick, grassy knoll that rises to the side of the path. Variwinkles nod their large purple blossoms in mock approval on long, silken stems.</description>
<position x="0" y="-160" z="0" />
<arc exit="southeast" move="southeast" destination="14" />
<arc exit="northwest" move="northwest" destination="16" />
</node>
<node id="16" name="Northeast Wilds, Piedmont" color="#00FFFF">
<description>The road winds across a promontory worn nearly bare through the years by the thick wheels of endless carts. Their ruts score the ground like the tracks of some migrating herd of giant beasts. Amidst it all a circumspect covy of sturdy silver birch trees sway elegantly, oblivious of the traffic.</description>
<position x="-20" y="-180" z="0" />
<arc exit="north" move="north" destination="17" />
<arc exit="southeast" move="southeast" destination="15" />
</node>
<node id="17" name="Northeast Wilds, Piedmont" color="#00FFFF">
<description>A small, circular memorial stone stands surrounded and protected by large oak trees. It hugs the ground, scarcely two feet high and five feet wide. Though the topsoil has eroded to reveal some of the black, snakelike roots, the stone itself remains both clean and free of wear.</description>
<position x="-20" y="-200" z="0" />
<arc exit="northeast" move="northeast" destination="18" />
<arc exit="south" move="south" destination="16" />
</node>
<node id="18" name="Northeast Wilds, Woods" color="#00FFFF">
<description>Douglas firs paint deeper greens against a background landscape of broad-beamed oak trees. The ground below is covered by a thick blanket of stiff, brown needles.</description>
<position x="0" y="-220" z="0" />
<arc exit="southwest" move="southwest" destination="17" />
<arc exit="west" move="west" destination="19" />
</node>
<node id="19" name="Northeast Wilds, Woods" color="#00FFFF">
<description>All is quiet here save for the ever-present wind blowing through the tops of the tall pine trees. The breeze whispers of oceans crossed, mountains traversed, and other secrets it can never share with mortal man.</description>
<position x="-20" y="-220" z="0" />
<arc exit="east" move="east" destination="18" />
<arc exit="northwest" move="northwest" destination="20" />
</node>
<node id="20" name="Northeast Wilds, Woods" color="#00FFFF">
<description>Porthos ivy covers the oak trees that line both sides of the narrow, shaded path. Pressing in closely, they almost blend into a single mass of branch and root, leaf and bole. The woods continue to the southeast, but appear to lighten to the northwest.</description>
<position x="-40" y="-240" z="0" />
<arc exit="southeast" move="southeast" destination="19" />
<arc exit="northwest" move="northwest" destination="21" />
</node>
<node id="21" name="Northeast Wilds, Woods" color="#00FFFF">
<description>All is still, all is free from sound and movement in this cloistered clearing. Irregular, fist-sized white stones mark the perimeter of a large circle filled with grass, a few scattered golden marigolds, and a sense of infinite peace.</description>
<position x="-60" y="-260" z="0" />
<arc exit="north" move="north" destination="22" />
<arc exit="southeast" move="southeast" destination="20" />
</node>
<node id="22" name="Northeast Wilds, Woods" color="#00FFFF">
<description>A dense coppice of scrub oaks and honey pine saplings twists the pathway about. An occasional rustling in the dense thicket that lies beneath it betrays the presence of the small forest creatures that call this place home.</description>
<position x="-60" y="-280" z="0" />
<arc exit="northeast" move="northeast" destination="23" />
<arc exit="south" move="south" destination="21" />
</node>
<node id="23" name="Northeast Wilds, Woods" color="#00FFFF">
<description>Majestic oaks gather darkly, their wind-waved branches seeming almost sensate. The remains of a crenulated iron fence, long ago rusted and bent, sit anchored firmly into the earth below the trees.</description>
<position x="-40" y="-300" z="0" />
<arc exit="northeast" move="northeast" destination="24" />
<arc exit="southwest" move="southwest" destination="22" />
</node>
<node id="24" name="Northeast Wilds, Woods" color="#00FFFF">
<description>A dense vert of grackleberries and hawthorn shrubs is broken only by a single, immensely splayed red oak. The road continues southwest into denser woods, while the loam of black soil underfoot becomes increasingly rocky as it continues along an unclimbable ridge to the north.</description>
<position x="-20" y="-320" z="0" />
<arc exit="southwest" move="southwest" destination="23" />
</node>
<node id="25" name="Wildlands, Forest" color="#00FFFF">
<description>Faint glimmers of sky can be made out among the heavy branches arching far overhead. In the shadowy glimmer, you can make out the barest hint of a clearing that curves away from you, like a giant aisle in some nighted cathedral.</description>
<description>Passing between two rings of large trees, you notice a few brighter patches of light amongst the branches to the north. Perhaps a meadow lies just through the dark and crowded tree boles in that direction. Nearer, a curious clearing curves away from you, the farther ends hidden by the trees along both sides.</description>
<position x="60" y="-200" z="0" />
<arc exit="north" move="north" destination="26" />
<arc exit="south" move="south" destination="11" />
</node>
<node id="26" name="Wildlands, Forest">
<description>Faint glimmers of sky can be made out among the heavy branches arching far overhead. In the shadowy glimmer, you can make out the barest hint of a clearing that curves away from you, like a giant aisle in some nighted cathedral.</description>
<description>A curious open area nests between curved ranks of trees. Running away to northeast and northwest, it resembles nothing so much as an aisle in some great circular cathedral. Light, filtering down in dusty beams through the leafy canopy far overhead, emphasizes the feeling.</description>
<position x="60" y="-220" z="0" />
<arc exit="north" move="north" destination="27" />
<arc exit="northeast" move="northeast" destination="31" />
<arc exit="south" move="south" destination="25" />
<arc exit="northwest" move="northwest" destination="35" />
</node>
<node id="27" name="Wildlands, Forest">
<description>Trees with shaggy trunks line the path, cutting off the view in all directions as well as a great deal of the light from overhead. The air is laden with the musty smell of generations of decaying leaves underfoot. The carpet is so thick, even heavy footsteps would be muffled.</description>
<position x="60" y="-240" z="0" />
<arc exit="north" move="north" destination="28" />
<arc exit="south" move="south" destination="26" />
</node>
<node id="28" name="Wildlands, Forest">
<description>Dark tree boles rise about you, sinister shadows in the deeper gloom. To the north, a path gleams faintly in contrast to the dark forest beyond it.</description>
<description>To the north, a fallen tree lies alongside a shady path. Thick trunks rise about you on all sides, shutting out the sunlight. To the south, there are glimmers of light through the forest.</description>
<position x="60" y="-280" z="0" />
<arc exit="north" move="north" destination="29" />
<arc exit="south" move="south" destination="27" />
</node>
<node id="29" name="Wildlands, Forest Path">
<description>In some distant past, a giant among trees died. In death, it tore a path among the dense glades of its offspring. The corpse of this grandsire of trees retains strength yet. Moss has given it a living blanket to soften its eternal slumber and even now, long after death has claimed its heart, a few sprigs of green arise among the torn and broken limbs.</description>
<position x="60" y="-300" z="0" />
<arc exit="north" move="north" destination="30" />
<arc exit="south" move="south" destination="28" />
</node>
<node id="30" name="Wildlands, Forest Path" color="#00FF00">
<description>You make your way past the massive bole of an ancient tree that must have once ruled this forest. Roots as long and thick as many a full-grown oak rise above your head to form a deep and shadowy bower beneath the broken tree-lord. Dozens of upstart saplings have moved in on all sides, eager to gain the sunlight and free air afforded by the demise of their sire.</description>
<position x="60" y="-320" z="0" />
<arc exit="south" move="south" destination="29" />
<arc exit="go" move="go shadowy bower" destination="37" />
</node>
<node id="31" name="Wildlands, Forest Clearing">
<description>One lone sapling has dared to trespass in this grass-strewn clearing between two rows of trees. It is small and thin, light here being scant from the heavy overhead canopies of intertwined branches.</description>
<position x="120" y="-240" z="0" />
<arc exit="southwest" move="southwest" destination="26" />
<arc exit="northwest" move="northwest" destination="32" />
</node>
<node id="32" name="Wildlands, Forest Clearing">
<description>Death has stalked this aisle set between tight-meshed ranks of trees. The remains of a carcass of some great beast of the plains lies dismembered and decaying, Many bones lie scattered about, broken open for their marrow. A chill runs down your back, for no animal breaks bones in that manner. Whatever hunted here bore some light of intelligence but little of civilization, as there is no sign of fire to cook the kill or of any attempt to carry off the remains.</description>
<position x="100" y="-260" z="0" />
<arc exit="southeast" move="southeast" destination="31" />
<arc exit="west" move="west" destination="33" />
</node>
<node id="33" name="Wildlands, Forest Clearing">
<description>A curious standing-stone rises in the center of this clearing. A green beltway of low grass mingled with white flowers curves out of sight to the southwest and east, while an almost-solid rank of trees rises due south, dusky gray-green boles almost interwoven.</description>
<position x="80" y="-260" z="0" />
<arc exit="east" move="east" destination="32" />
<arc exit="west" move="west" destination="34" />
<arc exit="go" move="go trees" destination="36" />
</node>
<node id="34" name="Wildlands, Forest Clearing">
<description>A clearing curves away from you, its ends lost to the encroaching lines of trees on both sides. Low-growing grass scattered with clumps of tiny white flowers forms a level space between the silent sentinels.</description>
<position x="40" y="-260" z="0" />
<arc exit="east" move="east" destination="33" />
<arc exit="southwest" move="southwest" destination="35" />
</node>
<node id="35" name="Wildlands, Forest Clearing">
<description>Too wide to be called a path, this clearing curves away from you both before and behind. Trees press in on both margins as if seeking to regain this bare patch in their midst. Yet something restrains them, for the clearing is covered only with low-growing grasses and tiny white flowers.</description>
<position x="20" y="-240" z="0" />
<arc exit="northeast" move="northeast" destination="34" />
<arc exit="southeast" move="southeast" destination="26" />
</node>
<node id="36" name="Wildlands, Forest Clearing">
<description>Without warning, a small clearing opens in the dense forest. Thick, shaggy trees ring it closely like spectators waiting for some drama to begin. The circle of clear space is brush-strewn and ragged weeds grow sporadically in the dusty soil. Most people would consider this a poor patch of dirt, but here, with the forest hemming it in darkly on all sides, it seems a bright and pleasant place.</description>
<position x="80" y="-240" z="0" />
<arc exit="north" move="north" destination="33" />
</node>
<node id="37" name="Wildlands, Root Bower" note="Zombie Goblins">
<description>Long thick roots intertwined with hundreds of smaller kin, form a cool shady roof overhead. The dead tree has become hollow and a path leads into the bole of the tree tall enough for even a proud Elothean to enter upright and wide enough for a Trader's wagon to traverse. Yet the tree remains stout and unrotted, the surviving wood yet retains some green to it, though borers of sorts have worked it over.</description>
<position x="40" y="-320" z="0" />
<arc exit="north" move="north" destination="38" />
<arc exit="go" move="go rounded hole" destination="30" />
</node>
<node id="38" name="Wildlands, Hollow Tree">
<description>To the south, a hollow tree ends in a tangle of roots and moss that form a shady bower. Northward, the hollow continues within the mighty trunk. Overhead, a few knotholes have worked loose, letting in scattered beams of light that shimmer through a haze of cobwebs and thread-like fungi growing over the holes.</description>
<position x="40" y="-340" z="0" />
<arc exit="north" move="north" destination="39" />
<arc exit="south" move="south" destination="37" />
</node>
<node id="39" name="Wildlands, Hollow Tree">
<description>Outstretched arms do not touch the hollow sides of this giant tree. The wood arches overhead, sound and solid yet, despite the ravages of time and weather. Someone has even lived here it seems, for there is a small ring of stones with a few sticks of charcoal scattered about and, in what was once the branching of a mighty limb, a pile of dried leaves and moss shows where someone slept.</description>
<position x="40" y="-360" z="0" />
<arc exit="north" move="north" destination="40" />
<arc exit="south" move="south" destination="38" />
</node>
<node id="40" name="Wildlands, Hollow Tree Trunk">
<description>Inside the huge, but long dead trunk, the path slants upward to the north where a jagged opening has been gouged out of the dead wood. Southward, the trunk widens out into what would make a decent sized room in a house.</description>
<position x="40" y="-380" z="0" />
<arc exit="north" move="north" destination="41" />
<arc exit="south" move="south" destination="39" />
</node>
<node id="41" name="Wildlands, Hollow Tree Trunk">
<description>Part of the still-solid wood of this tree has been dug or gouged out, leaving an easy climb onto the outer surface. Piles of dried animal dung and a few tufts of bristly hair offer a clue to what so rudely disturbed this sleeping monarch of trees.</description>
<position x="40" y="-400" z="0" />
<arc exit="south" move="south" destination="40" />
<arc exit="climb" move="climb outer surface" destination="42" />
</node>
<node id="42" name="Wildlands, Fallen Tree">
<description>A huge hole has been gouged or chewed into the tree beneath your feet, and the remains have fallen at an easy slope leading into the hollow darkness below.</description>
<position x="40" y="-420" z="0" />
<arc exit="west" move="west" destination="43" />
<arc exit="climb" move="climb huge hole" destination="41" />
</node>
<node id="43" name="Wildlands, Hollow Tree">
<description>You are among the crowning branches of this huge tree. Many lie snapped and broken about the base, allowing an easy way up or down for anything on sound legs. Many birds have nested in the remains of the ancient crown, where unbroken limbs yet tower dozens of feet overhead.</description>
<position x="20" y="-420" z="0" />
<arc exit="east" move="east" destination="42" />
</node>
<node id="44" name="Wildlands, Meandering Path" color="#008000">
<description>The path twists and turns, heading into the dense woods. The ground underfoot once made of a fine cobblestone, is now cracked and worn. Falling victim to the elements and age, the bricks that line this cobblestone path are also in ruins.</description>
<position x="80" y="-40" z="0" />
<arc exit="northeast" move="northeast" destination="45" />
<arc exit="go" move="go path" destination="4" />
</node>
<node id="45" name="Wildlands, Meandering Path" color="#008000">
<description>The trees stand close together, allowing very little light to filter through the branches that hover over the path sending their leafy fingers ominously downward, ready to clutch at the next passerby. Moss and weeds grow at the base of many of the trees, obscuring raised roots that could cause one to stumble.</description>
<position x="100" y="-60" z="0" />
<arc exit="northeast" move="northeast" destination="46" />
<arc exit="southwest" move="southwest" destination="44" />
</node>
<node id="46" name="Wildlands, Meandering Path" color="#008000">
<description>Shadows move across the path under the swaying branches. Rustling sounds are heard overhead as the nocturnal animals go about their nightly routine.</description>
<description>As the path winds deeper through the woods, the trees crowd closer together -- some only inches apart. The fullness of the branches allows very little light to filter through, creating a dark and almost eerie feeling.</description>
<position x="120" y="-80" z="0" />
<arc exit="east" move="east" destination="47" />
<arc exit="southwest" move="southwest" destination="45" />
</node>
<node id="47" name="Wildlands, Meandering Path" color="#008000">
<description>The hooting of an owl is heard overhead, breaking the silence in the darkness. A moss-covered boulder obstructs half of the path, leaving barely enough room to pass.</description>
<description>A moss-covered boulder blocks half of the path, leaving barely enough room to pass. In the distance, the trees appear to thin out into a small clearing. A grey structure is seen on the horizon.</description>
<position x="140" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="48" />
<arc exit="west" move="west" destination="46" />
</node>
<node id="48" name="Abandoned Castle, Pathway" color="#008000">
<description>The denseness of the trees gives way to a clearing that is quite discernible in the dark. The outline of a castle looming high in the night sky casts eerie shadows all around. An occasional rippling and other unidentifiable sounds drift from the moat that surrounds the castle.</description>
<description>The trees part here, making way for a clearing that seems out of place in this dense part of the forest. A castle looms within the middle of the clearing, surrounded by a wall. The wall itself is crumbling in many places, giving the appearance that perhaps the castle has been abandoned for quite some time.</description>
<position x="160" y="-100" z="0" />
<arc exit="east" move="east" destination="49" />
<arc exit="southwest" move="southwest" destination="47" />
</node>
<node id="49" name="Abandoned Castle, Clearing">
<description>The vegetation within this clearing is neglected and all but dead. The grass is a greenish-brown color, surviving due to the occasional precipitation. Though unkempt in its appearance, the clearing is not overgrown. Within the moat, splashes and ripples show that something still lives in its waters. The castle looms high above, its walls crumbled in many places from years of neglect and exposure to the elements.</description>
<position x="180" y="-100" z="0" />
<arc exit="northeast" move="northeast" destination="50" />
<arc exit="west" move="west" destination="48" />
<arc exit="northwest" move="northwest" destination="55" />
<arc exit="go" move="go stone structure" destination="134" />
</node>
<node id="50" name="Abandoned Castle, At the Moat">
<description>The dark murky water of the moat is covered with a thick layer of pond algae and leaves. Crossing over to the castle seems near impossible, as it is extremely wide - an obvious precaution in preventing trespassers from nearing the castle.</description>
<position x="200" y="-120" z="0" />
<arc exit="northeast" move="northeast" destination="51" />
<arc exit="southwest" move="southwest" destination="49" />
</node>
<node id="51" name="Abandoned Castle, At the Moat">
<description>Across the way, the castle sits upon an area almost the size of a small island. The murky moat waters ripple every so often, a splashing sound giving an indication that something lies below the surface of the water.</description>
<position x="220" y="-140" z="0" />
<arc exit="north" move="north" destination="52" />
<arc exit="southwest" move="southwest" destination="50" />
</node>
<node id="52" name="Abandoned Castle, At the Moat">
<description>The outline of the castle reflects on the murky water, casting a dark shadow that wavers each time a small fish jumps above the surface. Weeds and other plants grow above the waters, making it difficult to judge just how deep they really are.</description>
<position x="220" y="-160" z="0" />
<arc exit="south" move="south" destination="51" />
<arc exit="northwest" move="northwest" destination="53" />
</node>
<node id="53" name="Abandoned Castle, At the Moat">
<description>Across the moat, the roof of the castle is barely visible over the high wall that surrounds its entire circumference. Ivy vines cling along the wall's surface, the leaves becoming dried out and turning brown as they creep higher away from the moat waters. The vines cover most of the wall, concealing any possible cracks or holes that might make scaling it a lot easier.</description>
<position x="200" y="-180" z="0" />
<arc exit="southeast" move="southeast" destination="52" />
<arc exit="southwest" move="southwest" destination="54" />
</node>
<node id="54" name="Abandoned Castle, At the Moat">
<description>A small piece of driftwood, the remnants of a fallen tree, bobs on the water. Several lily pads congregate together and float alongside the piece of wood. Overgrown weeds rise from the depths of the murky water, making it impossible to get a glimpse of what lies beneath the surface.</description>
<position x="160" y="-140" z="0" />
<arc exit="northeast" move="northeast" destination="53" />
<arc exit="south" move="south" destination="55" />
</node>
<node id="55" name="Abandoned Castle, At the Moat">
<description>Clumps of weeds and half-dead grass line the bank of the moat. Roots from trees long since chopped down poke out of the soil like fingers making their way to the surface. The rotted limbs allow for a place to climb down into the murky waters of the moat, though they provide a somewhat unstable foothold.</description>
<position x="160" y="-120" z="0" />
<arc exit="north" move="north" destination="54" />
<arc exit="southeast" move="southeast" destination="49" />
<arc exit="climb" move="climb limb" destination="56" />
</node>
<node id="56" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>Dirt and other sludge rises to the surface with each step taken in the waters. Broken branches and weeds floating along the surface are disturbed by the wake caused by each movement. A rotted limb sticking out from the hardened dirt of the moat wall provides a somewhat unsteady grip.</description>
<position x="500" y="-240" z="0" />
<arc exit="southeast" move="swim southeast" destination="57" />
<arc exit="west" move="swim west" destination="64" />
<arc exit="climb" move="climb limb" destination="55" />
</node>
<node id="57" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>Something darts underneath the surface, rubbing against your legs as it swims by. Several broken limbs jut out from the hardened dirt banks, though they provide no safe climb back to the grassy clearing.</description>
<position x="520" y="-220" z="0" />
<arc exit="south" move="swim south" destination="58" />
<arc exit="northwest" move="swim northwest" destination="56" />
</node>
<node id="58" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>Dark silt from the floor of the moat rises in swirls, disturbed from the depths by each footstep taken. Cattails thirty hands high rise above the surface near the banks, blocking the view of the clearing.</description>
<position x="520" y="0" z="0" />
<arc exit="north" move="swim north" destination="57" />
<arc exit="southwest" move="swim southwest" destination="59" />
</node>
<node id="59" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>Broken tendrils of weeds float on the surface, moving with the ripples that are the result of each step through the murky water. A tree overhangs the moat, one of its large branches forming a natural arch over the murky waters, lending a touch of mystery as to what lies beyond.</description>
<position x="500" y="20" z="0" />
<arc exit="northeast" move="swim northeast" destination="58" />
<arc exit="go" move="go arch" destination="60" />
</node>
<node id="60" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>Cattails conceal a broken tree root that leads up towards a small patch of dry land at the edge of the castle. From this vantage point the wall towers overhead, casting a dark shadow on the water. Lying at the edge of the dry land are some skeletal remains, a possible casualty of a fall to the ground from the wall.</description>
<position x="300" y="20" z="0" />
<arc exit="east" move="swim east" destination="59" />
<arc exit="west" move="swim west" destination="61" />
<arc exit="climb" move="climb root" destination="65" />
</node>
<node id="61" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>The murkiness of the water lends to the deception that the moat is deep, but once within the waters it is no more than waist-high. The water itself is unnaturally cold. Bits of algae and other pond plants float to the surface, moving in the ripples.</description>
<position x="280" y="20" z="0" />
<arc exit="east" move="swim east" destination="60" />
<arc exit="northwest" move="swim northwest" destination="62" />
</node>
<node id="62" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>The waist-high water ripples as you wade through it. Something passes underneath its dark murky surface and an occasional splashing sound is heard as one of its inhabitants leaps above the water, and then submerges below the surface once again.</description>
<position x="260" y="0" z="0" />
<arc exit="north" move="swim north" destination="63" />
<arc exit="southeast" move="swim southeast" destination="61" />
</node>
<node id="63" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>Tendrils of pondweeds grasp for the surface and reach higher than the actual water levels in the moat. Cattails grow near the banks, some of them taller than the height of a Gor'Tog. The water ripples frequently, causing the weeds to sway back and forth in a rhythmic motion.</description>
<position x="260" y="-220" z="0" />
<arc exit="northeast" move="swim northeast" destination="64" />
<arc exit="south" move="swim south" destination="62" />
</node>
<node id="64" name="Abandoned Castle, In the Moat" color="#0000FF">
<description>White and yellow water lilies inundate the water, floating atop the surface and concealing the depths below. Other pond plants and algae survive, despite the unnatural coldness of the water. A flock of birds sits on the banks, occasionally plunging their beaks into the water attempting to find some fish for their meals.</description>
<position x="280" y="-240" z="0" />
<arc exit="east" move="swim east" destination="56" />
<arc exit="southwest" move="swim southwest" destination="63" />
</node>
<node id="65" name="Abandoned Castle, Edge of the Castle">
<description>This small patch of dry land appears to be the only clear access into the castle. The wall has several makeshift footholds and handholds leading up to the roof, though most are covered by dried ivy vines that hug the entire length of the outer castle walls. A broken tree root provides access back to the moat waters below.</description>
<position x="300" y="-160" z="0" />
<arc exit="climb" move="climb wall" destination="66" />
<arc exit="climb" move="climb root" destination="60" />
</node>
<node id="66" name="Abandoned Castle, On the Roof">
<description>The stone walls surrounding the perimeter of the castle were designed to prevent any intruders from reaching the roof. Years of exposure to the elements, as well as neglect, have taken their toll, as the once imposing structure is crumbling in many spots. A portion of the wall looks as though it has been chipped into, allowing for a somewhat unsteady foothold back down to the ground below.</description>
<position x="300" y="-180" z="0" />
<arc exit="north" move="north" destination="67" />
<arc exit="east" move="east" destination="69" />
<arc exit="climb" move="climb wall" destination="65" />
</node>
<node id="67" name="Abandoned Castle, On the Roof">
<description>An old catapult stands in one corner, in relatively good condition. Neatly stacked against the wall are several boulders that were used as ammunition. Ivy vines creep along the walls and floor, concealing a spiderweb of cracks along the limestone.</description>
<position x="300" y="-200" z="0" />
<arc exit="east" move="east" destination="68" />
<arc exit="south" move="south" destination="66" />
</node>
<node id="68" name="Abandoned Castle, On the Roof">
<description>Crumbled pieces of limestone are scattered along the roof, the remnants of a constant battle the castle has endured over many years of exposure to the elements. Dried ivy vines practically conceal a very narrow doorway hidden within a tower, revealing a staircase leading down into the interior of the castle.</description>
<position x="320" y="-200" z="0" />
<arc exit="south" move="south" destination="69" />
<arc exit="west" move="west" destination="67" />
<arc exit="go" move="go door" destination="70" />
</node>
<node id="69" name="Abandoned Castle, On the Roof">
<description>A broken catapult stands in one corner, its mangled pieces a reminder that it once protected the castle from invasion. The buildings of Riverhaven are barely visible in the night, their fire lights twinkling through the gaps in the trees.</description>
<position x="320" y="-180" z="0" />
<arc exit="north" move="north" destination="68" />
<arc exit="west" move="west" destination="66" />
</node>
<node id="70" name="Abandoned Castle, Upper Landing">
<description>The stairs leading down into the castle are narrow, intentionally designed that way to make it harder for intruders to invade. Cobwebs dangle from the ceiling and doorway like a veil of dirty silk. The stairs are severely cracked, causing an unsteady foothold in several places.</description>
<position x="320" y="-220" z="0" />
<arc exit="climb" move="climb stair" destination="71" />
<arc exit="go" move="go door" destination="68" />
</node>
<node id="71" name="Abandoned Castle, On the Staircase">
<description>The stairway is narrow and dank. Mold clings to the wall, creating a thin film of slime that looks repulsively slick. The second floor landing is visible as the stairway winds down toward it. A small portion of the doorway on the upper landing can be seen from here.</description>
<position x="340" y="-220" z="0" />
<arc exit="up" move="up" destination="70" />
<arc exit="down" move="down" destination="72" />
</node>
<node id="72" name="Abandoned Castle, Second Floor Landing">
<description>A window, no larger than the size of a human head, gives a very limited view of the forest surrounding the castle. A high arch leads into the second floor foyer, allowing a glimpse of the entryway to the bedrooms beyond. The stairway winds down towards the first floor, a small portion of the landing visible below.</description>
<position x="340" y="-200" z="0" />
<arc exit="up" move="up" destination="71" />
<arc exit="down" move="down" destination="73" />
</node>
<node id="73" name="Abandoned Castle, On the Staircase">
<description>Huge chunks are missing from some of the stairs, making it a dangerous climb. Mold clings in several spots, adding to the danger by making the already slick stone even more slippery. The climb down leads to the first floor landing, visible as the stairs wind down towards it. A portion of the second floor landing can be seen above.</description>
<position x="340" y="-180" z="0" />
<arc exit="up" move="up" destination="72" />
<arc exit="down" move="down" destination="74" />
</node>
<node id="74" name="Abandoned Castle, First Floor Landing">
<description>The stairway is extremely narrow and cramped. The air is filled with a dank mildewy smell mingled with another odor that is not quite identifiable. The grand foyer is visible through the high arch that serves as the entryway from the landing. Above the arch, a pair of cross-hilted swords is mounted, the once highly polished steel now rusted. Spider webs hang in large clumped strands down from the blades, a sign that the castle has been abandoned for quite some time.</description>
<position x="340" y="-160" z="0" />
<arc exit="up" move="up" destination="73" />
<arc exit="down" move="down" destination="75" />
</node>
<node id="75" name="Abandoned Castle, On the Staircase">
<description>The narrow passageway is filled with an extremely acrid odor that is both unidentifiable and unpleasant to the nose. The stairway leads down into the dungeons, the apparent source of the odors that are drifting upwards through these cramped quarters. Roaches crawl in and out of cracks in the walls, appearing as if they are headed down toward nests in the darkness below.</description>
<position x="340" y="-140" z="0" />
<arc exit="up" move="up" destination="74" />
<arc exit="down" move="down" destination="76" />
</node>
<node id="76" name="Abandoned Castle, Dungeon Entrance">
<description>Cockroaches crawl in the damp, decaying straw piled in a heap in the corner, scurrying quickly into the shadows and out of sight. A massive oak door guards the entrance to the dungeon, and a stairway leads up to the first floor of the castle.</description>
<position x="340" y="-120" z="0" />
<arc exit="go" move="go door" destination="82" />
<arc exit="climb" move="climb stair" destination="75" />
</node>
<node id="77" name="Obsidian Spire, Entrance">
<description>Winding around the interior of the room is a flight of stairs climbing steeply into the darkness overhead, lit only by the cold blue-white light of minuscule tzgaa spheres inserted into the end of each riser. Tucked underneath several of the steps are small paintings, almost lost in the pervading gloom.</description>
<position x="60" y="-20" z="0" />
<arc exit="out" move="out" destination="4" />
<arc exit="climb" move="climb stairs" destination="78" />
</node>
<node id="78" name="Obsidian Spire, Landing">
<description>Winding around the interior of the room is a flight of steps climbing steeply into the darkness overhead, lit only by the cold blue-white light of minuscule tzgaa spheres inserted into the end of each riser. Stairs lead back down, while an archway affords a glimpse of the outdoors.</description>
<position x="60" y="0" z="0" />
<arc exit="go" move="go arch" destination="79" />
<arc exit="climb" move="climb stairs" destination="77" />
<arc exit="climb" move="climb steps" destination="80" />
</node>
<node id="79" name="Obsidian Spire, Balcony" note="GL Moon Mage|Gylwyn|RS Moon Mage" color="#FF8000">
<description>Subtly-tinted glass forms a protective dome around the balcony stopping just short of the knee-high perimeter wall, allowing rain access to the beds of greenery growing in its surface channel. A simple driftwood desk rests facing the archway leading into the spire, covered in a multitude of books and parchments.</description>
<position x="80" y="0" z="0" />
<arc exit="go" move="go arch" destination="78" />
</node>
<node id="80" name="Obsidian Spire, Roof" note="Taniendar|Grazhir|Ways|Astral Plane" color="#00FF00">
<description>Arched cutaways in the shell of the spire reveal the sky, blocked only slightly by the sharp peak directly overhead. A channel in the knee-high retaining wall supports several varieties of plant life and boasts a lip wide enough to allow for seating.</description>
<position x="60" y="20" z="0" />
<arc exit="climb" move="climb steps" destination="78" />
</node>
<node id="81" name="Riverhaven, Smugglers' Passage" note="Map30b_Riverhaven_Thief.xml">
<description>The air grows lighter, scented with the freshness of woodlands and the outdoors. Brick, dark earth, and stone give way to clay and timbers as the passage angles to meet a trapdoor secured between what appears to be some large blocks of dark-veined marble.</description>
<position x="60" y="-40" z="1" />
<arc exit="south" move="south" />
</node>
<node id="82" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage as unseen guards make their rounds, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-120" z="0" />
<arc exit="north" move="north" destination="84" />
<arc exit="northeast" move="northeast" destination="85" />
<arc exit="northwest" move="northwest" destination="83" />
<arc exit="go" move="go stone-lined corridor" destination="98" />
<arc exit="go" move="go dark hallway" destination="111" />
<arc exit="go" move="go lengthy passage" destination="123" />
<arc exit="go" move="go oak door" destination="76" />
<arc exit="go" move="go corri" destination="98" />
</node>
<node id="83" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-140" z="0" />
<arc exit="north" move="north" destination="96" />
<arc exit="northeast" move="northeast" destination="86" />
<arc exit="east" move="east" destination="84" />
<arc exit="southeast" move="southeast" destination="82" />
<arc exit="west" move="west" destination="97" />
<arc exit="northwest" move="northwest" destination="95" />
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<node id="84" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-140" z="0" />
<arc exit="north" move="north" destination="86" />
<arc exit="northeast" move="northeast" destination="87" />
<arc exit="east" move="east" destination="85" />
<arc exit="south" move="south" destination="82" />
<arc exit="west" move="west" destination="83" />
<arc exit="northwest" move="northwest" destination="96" />
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<node id="85" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-140" z="0" />
<arc exit="north" move="north" destination="87" />
<arc exit="northeast" move="northeast" destination="89" />
<arc exit="east" move="east" destination="88" />
<arc exit="southwest" move="southwest" destination="82" />
<arc exit="west" move="west" destination="84" />
<arc exit="northwest" move="northwest" destination="86" />
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<node id="86" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-160" z="0" />
<arc exit="east" move="east" destination="87" />
<arc exit="southeast" move="southeast" destination="85" />
<arc exit="south" move="south" destination="84" />
<arc exit="southwest" move="southwest" destination="83" />
<arc exit="west" move="west" destination="96" />
<arc exit="northwest" move="northwest" destination="94" />
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<node id="87" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-160" z="0" />
<arc exit="east" move="east" destination="89" />
<arc exit="southeast" move="southeast" destination="88" />
<arc exit="south" move="south" destination="85" />
<arc exit="southwest" move="southwest" destination="84" />
<arc exit="west" move="west" destination="86" />
<arc exit="northwest" move="northwest" destination="93" />
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<node id="88" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-140" z="0" />
<arc exit="north" move="north" destination="89" />
<arc exit="northeast" move="northeast" destination="91" />
<arc exit="east" move="east" destination="90" />
<arc exit="west" move="west" destination="85" />
<arc exit="northwest" move="northwest" destination="87" />
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<node id="89" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-160" z="0" />
<arc exit="northeast" move="northeast" destination="92" />
<arc exit="east" move="east" destination="91" />
<arc exit="southeast" move="southeast" destination="90" />
<arc exit="south" move="south" destination="88" />
<arc exit="southwest" move="southwest" destination="85" />
<arc exit="west" move="west" destination="87" />
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<node id="90" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="460" y="-140" z="0" />
<arc exit="north" move="north" destination="91" />
<arc exit="west" move="west" destination="88" />
<arc exit="northwest" move="northwest" destination="89" />
</node>
<node id="91" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="460" y="-160" z="0" />
<arc exit="north" move="north" destination="92" />
<arc exit="south" move="south" destination="90" />
<arc exit="southwest" move="southwest" destination="88" />
<arc exit="west" move="west" destination="89" />
</node>
<node id="92" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="460" y="-180" z="0" />
<arc exit="south" move="south" destination="91" />
<arc exit="southwest" move="southwest" destination="89" />
</node>
<node id="93" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-200" z="0" />
<arc exit="southeast" move="southeast" destination="87" />
<arc exit="south" move="south" destination="94" />
</node>
<node id="94" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-180" z="0" />
<arc exit="north" move="north" destination="93" />
<arc exit="southeast" move="southeast" destination="86" />
<arc exit="south" move="south" destination="96" />
<arc exit="southwest" move="southwest" destination="95" />
</node>
<node id="95" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="360" y="-160" z="0" />
<arc exit="northeast" move="northeast" destination="94" />
<arc exit="east" move="east" destination="96" />
<arc exit="southeast" move="southeast" destination="83" />
<arc exit="south" move="south" destination="97" />
</node>
<node id="96" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-160" z="0" />
<arc exit="north" move="north" destination="94" />
<arc exit="east" move="east" destination="86" />
<arc exit="southeast" move="southeast" destination="84" />
<arc exit="south" move="south" destination="83" />
<arc exit="southwest" move="southwest" destination="97" />
<arc exit="west" move="west" destination="95" />
</node>
<node id="97" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="360" y="-140" z="0" />
<arc exit="north" move="north" destination="95" />
<arc exit="northeast" move="northeast" destination="96" />
<arc exit="east" move="east" destination="83" />
</node>
<node id="98" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-120" z="0" />
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<arc exit="southeast" move="southeast" destination="101" />
<arc exit="south" move="south" destination="100" />
<arc exit="go" move="go stone-lined corridor" destination="82" />
</node>
<node id="99" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-120" z="0" />
<arc exit="east" move="east" destination="102" />
<arc exit="southeast" move="southeast" destination="104" />
<arc exit="south" move="south" destination="101" />
<arc exit="southwest" move="southwest" destination="100" />
<arc exit="west" move="west" destination="98" />
</node>
<node id="100" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-100" z="0" />
<arc exit="north" move="north" destination="98" />
<arc exit="northeast" move="northeast" destination="99" />
<arc exit="east" move="east" destination="101" />
</node>
<node id="101" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-100" z="0" />
<arc exit="north" move="north" destination="99" />
<arc exit="northeast" move="northeast" destination="102" />
<arc exit="east" move="east" destination="104" />
<arc exit="southeast" move="southeast" destination="109" />
<arc exit="west" move="west" destination="100" />
<arc exit="northwest" move="northwest" destination="98" />
</node>
<node id="102" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="460" y="-120" z="0" />
<arc exit="east" move="east" destination="103" />
<arc exit="southeast" move="southeast" destination="105" />
<arc exit="south" move="south" destination="104" />
<arc exit="southwest" move="southwest" destination="101" />
<arc exit="west" move="west" destination="99" />
</node>
<node id="103" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="480" y="-120" z="0" />
<arc exit="southeast" move="southeast" destination="106" />
<arc exit="south" move="south" destination="105" />
<arc exit="southwest" move="southwest" destination="104" />
<arc exit="west" move="west" destination="102" />
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<node id="104" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="460" y="-100" z="0" />
<arc exit="north" move="north" destination="102" />
<arc exit="northeast" move="northeast" destination="103" />
<arc exit="east" move="east" destination="105" />
<arc exit="southeast" move="southeast" destination="108" />
<arc exit="south" move="south" destination="109" />
<arc exit="west" move="west" destination="101" />
<arc exit="northwest" move="northwest" destination="99" />
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<node id="105" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="480" y="-100" z="0" />
<arc exit="north" move="north" destination="103" />
<arc exit="east" move="east" destination="106" />
<arc exit="southeast" move="southeast" destination="107" />
<arc exit="south" move="south" destination="108" />
<arc exit="southwest" move="southwest" destination="109" />
<arc exit="west" move="west" destination="104" />
<arc exit="northwest" move="northwest" destination="102" />
</node>
<node id="106" name="Abandoned Castle, Dungeon Chambers">
<description>The chamber room is extremely small and dank. Broken manacles hang from posts in the wall, their former occupant lying in a heap of bones on the floor beneath the chains. A makeshift bed of dried straw and hay sits in the opposite corner. Cockroaches weave in and out of the pile as they go about their business.</description>
<position x="500" y="-100" z="0" />
<arc exit="south" move="south" destination="107" />
<arc exit="southwest" move="southwest" destination="108" />
<arc exit="west" move="west" destination="105" />
<arc exit="northwest" move="northwest" destination="103" />
</node>
<node id="107" name="Abandoned Castle, Dungeon Chambers">
<description>The chamber is extremely small and dank. Broken manacles hang from posts in the wall, their former occupant lying in a heap of bones on the floor beneath the chains. A makeshift bed of dried straw and hay sits in the opposite corner. Cockroaches weave in and out of the pile as they go about their business.</description>
<position x="500" y="-80" z="0" />
<arc exit="north" move="north" destination="106" />
<arc exit="southwest" move="southwest" destination="110" />
<arc exit="west" move="west" destination="108" />
<arc exit="northwest" move="northwest" destination="105" />
</node>
<node id="108" name="Abandoned Castle, Dungeon Chambers">
<description>The chamber is completely barren, with no signs of anyone or anything that might have once occupied the room. Mold forms along the wall, its cause a steady drip of water that comes from a small hole in the corner of the ceiling. The air is filled with a smell that is a mixture of decay and mildew.</description>
<position x="480" y="-80" z="0" />
<arc exit="north" move="north" destination="105" />
<arc exit="northeast" move="northeast" destination="106" />
<arc exit="east" move="east" destination="107" />
<arc exit="south" move="south" destination="110" />
<arc exit="west" move="west" destination="109" />
<arc exit="northwest" move="northwest" destination="104" />
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<node id="109" name="Abandoned Castle, Dungeon Chambers">
<description>A putrid smell, a mixture of decay and mildew, fills the air. A makeshift bed made from a pile of straw and hay lies scattered about the far end of the room. Empty manacles hang from posts in the wall, the chains broken in several spots as if someone pried them with some type of tool. A tin tray sits on the floor, covered in mold.</description>
<position x="460" y="-80" z="0" />
<arc exit="north" move="north" destination="104" />
<arc exit="northeast" move="northeast" destination="105" />
<arc exit="east" move="east" destination="108" />
<arc exit="southeast" move="southeast" destination="110" />
<arc exit="northwest" move="northwest" destination="101" />
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<node id="110" name="Abandoned Castle, Dungeon Chambers">
<description>A heap of bones lies on the floor, particles of clothing still wrapped around what was once a body. Another skeleton stretches across the wall, the remains held in standing position by the manacles that tether them. A steady dripping of water comes from the ceiling, leaving a trail of mildew down the length of the wall.</description>
<position x="480" y="-60" z="0" />
<arc exit="north" move="north" destination="108" />
<arc exit="northeast" move="northeast" destination="107" />
<arc exit="northwest" move="northwest" destination="109" />
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<node id="111" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="113" />
<arc exit="south" move="south" destination="112" />
<arc exit="go" move="go dark hallway" destination="82" />
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<node id="112" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-80" z="0" />
<arc exit="north" move="north" destination="111" />
<arc exit="east" move="east" destination="113" />
<arc exit="southeast" move="southeast" destination="119" />
<arc exit="south" move="south" destination="114" />
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<node id="113" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-80" z="0" />
<arc exit="east" move="east" destination="120" />
<arc exit="southeast" move="southeast" destination="121" />
<arc exit="south" move="south" destination="119" />
<arc exit="southwest" move="southwest" destination="114" />
<arc exit="west" move="west" destination="112" />
<arc exit="northwest" move="northwest" destination="111" />
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<node id="114" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-60" z="0" />
<arc exit="north" move="north" destination="112" />
<arc exit="northeast" move="northeast" destination="113" />
<arc exit="east" move="east" destination="119" />
<arc exit="southeast" move="southeast" destination="118" />
<arc exit="south" move="south" destination="115" />
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<node id="115" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="400" y="-40" z="0" />
<arc exit="north" move="north" destination="114" />
<arc exit="northeast" move="northeast" destination="119" />
<arc exit="east" move="east" destination="118" />
<arc exit="southeast" move="southeast" destination="116" />
</node>
<node id="116" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-20" z="0" />
<arc exit="north" move="north" destination="118" />
<arc exit="northeast" move="northeast" destination="122" />
<arc exit="south" move="south" destination="117" />
<arc exit="northwest" move="northwest" destination="115" />
</node>
<node id="117" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="0" z="0" />
<arc exit="north" move="north" destination="116" />
</node>
<node id="118" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-40" z="0" />
<arc exit="north" move="north" destination="119" />
<arc exit="northeast" move="northeast" destination="121" />
<arc exit="east" move="east" destination="122" />
<arc exit="south" move="south" destination="116" />
<arc exit="west" move="west" destination="115" />
<arc exit="northwest" move="northwest" destination="114" />
</node>
<node id="119" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="420" y="-60" z="0" />
<arc exit="north" move="north" destination="113" />
<arc exit="northeast" move="northeast" destination="120" />
<arc exit="east" move="east" destination="121" />
<arc exit="southeast" move="southeast" destination="122" />
<arc exit="south" move="south" destination="118" />
<arc exit="southwest" move="southwest" destination="115" />
<arc exit="west" move="west" destination="114" />
<arc exit="northwest" move="northwest" destination="112" />
</node>
<node id="120" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-80" z="0" />
<arc exit="south" move="south" destination="121" />
<arc exit="southwest" move="southwest" destination="119" />
<arc exit="west" move="west" destination="113" />
</node>
<node id="121" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-60" z="0" />
<arc exit="north" move="north" destination="120" />
<arc exit="south" move="south" destination="122" />
<arc exit="southwest" move="southwest" destination="118" />
<arc exit="west" move="west" destination="119" />
<arc exit="northwest" move="northwest" destination="113" />
</node>
<node id="122" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="440" y="-40" z="0" />
<arc exit="north" move="north" destination="121" />
<arc exit="southwest" move="southwest" destination="116" />
<arc exit="west" move="west" destination="118" />
<arc exit="northwest" move="northwest" destination="119" />
</node>
<node id="123" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="340" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="132" />
<arc exit="south" move="south" destination="124" />
<arc exit="go" move="go lengthy passage" destination="82" />
</node>
<node id="124" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="340" y="-80" z="0" />
<arc exit="north" move="north" destination="123" />
<arc exit="east" move="east" destination="132" />
<arc exit="southeast" move="southeast" destination="133" />
<arc exit="south" move="south" destination="125" />
</node>
<node id="125" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="340" y="-60" z="0" />
<arc exit="north" move="north" destination="124" />
<arc exit="northeast" move="northeast" destination="132" />
<arc exit="east" move="east" destination="133" />
<arc exit="southeast" move="southeast" destination="126" />
</node>
<node id="126" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="360" y="-40" z="0" />
<arc exit="north" move="north" destination="133" />
<arc exit="northeast" move="northeast" destination="130" />
<arc exit="east" move="east" destination="129" />
<arc exit="southeast" move="southeast" destination="128" />
<arc exit="south" move="south" destination="127" />
<arc exit="northwest" move="northwest" destination="125" />
</node>
<node id="127" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="360" y="-20" z="0" />
<arc exit="north" move="north" destination="126" />
<arc exit="northeast" move="northeast" destination="129" />
<arc exit="east" move="east" destination="128" />
</node>
<node id="128" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-20" z="0" />
<arc exit="north" move="north" destination="129" />
<arc exit="west" move="west" destination="127" />
<arc exit="northwest" move="northwest" destination="126" />
</node>
<node id="129" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-40" z="0" />
<arc exit="north" move="north" destination="130" />
<arc exit="south" move="south" destination="128" />
<arc exit="southwest" move="southwest" destination="127" />
<arc exit="west" move="west" destination="126" />
<arc exit="northwest" move="northwest" destination="133" />
</node>
<node id="130" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-60" z="0" />
<arc exit="north" move="north" destination="131" />
<arc exit="south" move="south" destination="129" />
<arc exit="southwest" move="southwest" destination="126" />
<arc exit="west" move="west" destination="133" />
<arc exit="northwest" move="northwest" destination="132" />
</node>
<node id="131" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="380" y="-80" z="0" />
<arc exit="south" move="south" destination="130" />
<arc exit="southwest" move="southwest" destination="133" />
<arc exit="west" move="west" destination="132" />
</node>
<node id="132" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="360" y="-80" z="0" />
<arc exit="east" move="east" destination="131" />
<arc exit="southeast" move="southeast" destination="130" />
<arc exit="south" move="south" destination="133" />
<arc exit="southwest" move="southwest" destination="125" />
<arc exit="west" move="west" destination="124" />
<arc exit="northwest" move="northwest" destination="123" />
</node>
<node id="133" name="Abandoned Castle, Dungeon">
<description>Water drips implacably from the ceiling of a twisting maze of tunnels running beneath the stout-walled fortress. Footsteps echo along the passage, adding to the disorientation felt within the caverns. A torch flickers from a rope sconce on the wall, creating a dim sphere of illumination that only serves to emphasize the darkness of the surrounding area.</description>
<position x="360" y="-60" z="0" />
<arc exit="north" move="north" destination="132" />
<arc exit="northeast" move="northeast" destination="131" />
<arc exit="east" move="east" destination="130" />
<arc exit="southeast" move="southeast" destination="129" />
<arc exit="south" move="south" destination="126" />
<arc exit="west" move="west" destination="125" />
<arc exit="northwest" move="northwest" destination="124" />
</node>
<node id="134" name="Some Fallen Stones, Athyiro's Art for Skin" note="Athyiro's Art for Skin|tattoo" color="#FF0000">
<description>Stacked several stones high, a makeshift structure has been created from the castle's crumbling walls. The structure does very little to protect against the elements, but care has been given to keep it as clean as possible for those who stop by. Ribbons and colorful cloths are draped about in an effort to make the area more appealing.</description>
<position x="180" y="-80" z="0" />
<arc exit="out" move="out" destination="49" />
</node>
<node id="135" name="Curious Woods, Pathway">
<description>A wide arbor of bent oak marks a curious corridor, moss dripping from branches and thick vines curling up trunks lending a near total wash of green. A rustling can be heard all around, and faint snickers echo from the trees.</description>
<position x="80" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="136" />
<arc exit="go" move="go path" destination="6" />
</node>
<node id="136" name="Curious Woods, Clearing">
<description>At the center of the clearing, a dense copse of poplar grows intertwined, forming a massive spiral of foliage that seems to shake with constant movement. The forest is otherwise somewhat sparse here, the grass curiously picked clean of bristle or burr.</description>
<position x="100" y="-100" z="0" />
<arc exit="north" move="north" destination="137" />
<arc exit="east" move="east" destination="138" />
<arc exit="southwest" move="southwest" destination="135" />
</node>
<node id="137" name="Curious Woods, Clearing">
<description>At the center of the clearing, a dense copse of poplar grows intertwined, covering a large boulder at the base. The trees appear to have grown around the stone, nearly entirely engulfing it.</description>
<position x="100" y="-120" z="0" />
<arc exit="southeast" move="southeast" destination="138" />
<arc exit="south" move="south" destination="136" />
</node>
<node id="138" name="Curious Woods, Clearing">
<description>The dense copse at the center of the clearing bears several gaps in the foliage, allowing a view of the inside of the twisted trees. Curiously, there is a total lack of any nests in the trees branches.</description>
<position x="120" y="-100" z="0" />
<arc exit="west" move="west" destination="136" />
<arc exit="northwest" move="northwest" destination="137" />
</node>
<label text="Riverhaven North Gate">
<position x="-70" y="30" z="0" />
</label>
<label text="Goblin Zombies">
<position x="50" y="-350" z="0" />
</label>
<label text="Goblins">
<position x="70" y="-190" z="0" />
</label>
<label text="">
<position x="-40" y="-260" z="0" />
</label>