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Map68_Shard_South_Gate.xml
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Map68_Shard_South_Gate.xml
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<?xml version="1.0" encoding="utf-8"?>
<zone name="Shard South Gate" id="68">
<node id="1" name="Shard, The New South Bridge" note="Map67_Shard.xml|Shard|S Gate|sgate">
<description>To the south rises New Gate, the city's stout bulwark against the wilds across the water. Stone towers rise on each side of the wall that houses the main gate, with its heavy and well-oiled iron portcullis. From here, one can glimpse the dark forests beyond.</description>
<description>To the south, torches light New Gate, the city's stout bulwark against the wilds across the water. The main gate, with its heavy and well-oiled iron portcullis, is flanked by towers, the one to the west part of the granite front of the Theater of Shard.</description>
<description>To the south, torches light New Gate, the city's stout bulwark against the wilds across the water. Towers rise on each side of the main gate, with its heavy and well-oiled iron portcullis.</description>
<position x="20" y="-40" z="0" />
<arc exit="north" move="north" />
<arc exit="east" move="east" />
<arc exit="west" move="west" />
<arc exit="go" move="go city gate" destination="2" />
</node>
<node id="2" name="Old Ilithi Trade Route, Journey's Rest">
<description>Like a bulwark against chaos, the gatehouse wall of Shard rises to the north. Its granite blocks enclose the New South Gate that guards the bridge leading to the city. The Old Ilithi Trade Route wends southward, a road haunted by the nightmare memory of the Dark Hand.</description>
<position x="20" y="20" z="0" />
<arc exit="south" move="south" destination="3" />
<arc exit="climb" move="climb steep path" destination="8" />
<arc exit="go" move="go gate" destination="1" />
<arc exit="climb" move="climb gatehouse wall" destination="225" />
</node>
<node id="3" name="Derelict Road, Whistling Wood" color="#008000">
<description>The stone road, once the pinnacle of craftsmanship, is cracked and worn. Framed on both sides by the Whistling Wood, it winds its way southward to the Dark Hand. The crumbling remains of the old South Bridge of Shard can be seen to the north, set against the crystalline purity of the city's walls.</description>
<position x="20" y="40" z="0" />
<arc exit="north" move="north" destination="2" />
<arc exit="south" move="south" destination="4" />
<arc exit="go" move="go winding path" destination="15" />
</node>
<node id="4" name="Derelict Road, Whistling Wood" color="#008000">
<description>The trees of the whistling wood press close against the crumbling stones of the road. The hole-riddled branches seem intent on grasping ahold of unwary travellers and dragging them into the nightmarish depths of the forest. The road continues its southward journey to the Dark Hand.</description>
<description>The trees of the whistling wood press close to the road. Their hole-riddled branches seem intent on grasping hold of unwary travelers and dragging them into the nightmarish depths of the forest. The road continues its southward journey to the Dark Hand.</description>
<position x="20" y="60" z="0" />
<arc exit="north" move="north" destination="3" />
<arc exit="south" move="south" destination="5" />
<arc exit="go" move="go twisting trail" destination="16" />
</node>
<node id="5" name="Derelict Road, Whistling Wood" color="#008000">
<description>The road winds around a large pile of stones shaped like a cairn. Several trees have fallen against the side, partially obstructing the entrance. Only a small piece of the door, near the top of the cairn, remains open.</description>
<position x="20" y="80" z="0" />
<arc exit="north" move="north" destination="4" />
<arc exit="southeast" move="southeast" destination="6" />
<arc exit="go" move="go narrow path" destination="28" />
</node>
<node id="6" name="Derelict Road, Whistling Wood" color="#008000">
<description>The densely packed trees of the whistling wood begin to thin out to the south, no longer pressing against the crumbling stone of the road. A large pile of stone to the north, barely visible through the wood, looks dark and foreboding in what little light can filter through the interlaced branches of the trees.</description>
<position x="40" y="100" z="0" />
<arc exit="southwest" move="southwest" destination="7" />
<arc exit="northwest" move="northwest" destination="5" />
</node>
<node id="7" name="Derelict Road, Whistling Wood" color="#008000">
<description>The derelict stone road seems sturdier as the whistling wood begins to thin out to the south, its path no longer hemmed in by the trees. A large meadow can be seen through the gaps between tree trunks.</description>
<position x="20" y="120" z="0" />
<arc exit="northeast" move="northeast" destination="6" />
<arc exit="south" move="south" destination="35" />
</node>
<node id="8" name="Shard, Shoreline">
<description>Rich brown silt lies like a blanket of silk over the shoreline, with the proper consistency and water to sand ratio that makes it perfect for wriggling one's toes in. The water laps gently against the shoreline, a crystal blue color.</description>
<description>The shoreline is dark with the coming of night, painted a shade of coffee brown and chilly to the touch. Darker water hisses against the shoreline, trying to erode the sand away.</description>
<position x="0" y="20" z="0" />
<arc exit="west" move="west" destination="9" />
<arc exit="climb" move="climb steep slope" destination="2" />
</node>
<node id="9" name="Shard, Shoreline Under the Bridge">
<description>The south bridge spans above, casting a shadow over the shoreline and rendering to grey the otherwise crystal clear water. The faint scent of offal rises through the air from the north. The uneasy creak of the loose boards of the bridge does nothing to ease the nerves.</description>
<description>The south bridge spans above, casting a deeper shadow over the shoreline and rendering to dismal black the night-greyed. The faint scent of offal rises through the air from the north. The haunted creak of the loose boards of the bridge does nothing to ease the nerves.</description>
<position x="-20" y="20" z="0" />
<arc exit="east" move="east" destination="8" />
<arc exit="west" move="west" destination="10" />
<arc exit="go" move="go deep current" destination="177" />
</node>
<node id="10" name="Shard, Shoreline">
<description>To the west, the shore of the Lake of Tears curves in a warm golden-brown half-circle, marked here and there by water weeds that have washed to shore. The south bridge arches to the east, the scent of corruption traveling with it. A small entourage of ducks floats happily over the water, ducking down under the surface for a moment before resurfacing and shaking their feathers.</description>
<description>To the west, the shore of the Lake of Tears curves into shadows, marked here and there by water weeds that have washed to shore to die a cold death on unfamiliar terrain. The south bridge arches to the east, the scent of corruption traveling with it. The muttering of water sucking at the sand ripples through the air.</description>
<position x="-40" y="20" z="0" />
<arc exit="east" move="east" destination="9" />
<arc exit="west" move="west" destination="11" />
</node>
<node id="11" name="Shard, Shoreline">
<description>Footprints -- both humanoid and animal -- pad side-by-side along the sand, their presence gradually eroded away by the water. The profound lesson of the water on the sand is a centuries-old one. The shoreline, while giving the appearance of eternally being the same, is in fact eternally changing.</description>
<position x="-60" y="20" z="0" />
<arc exit="east" move="east" destination="10" />
<arc exit="northwest" move="northwest" destination="12" />
</node>
<node id="12" name="Shard, Shoreline">
<description>Long blades of water weed lie stranded on the shoreline, the sunlight gradually sucking out their life just as surely as the sand is sucked away by the greedy water. The walls of Shard -- glittering and bright -- rise up to the northeast, and the faint sounds of the city wash over the lake from its teeming streets.</description>
<description>Decaying blades of water weed lie in squiggly shapes on the shoreline, chilled by the touch of night. The walls of Shard to the northeast glow softly despite the curtain of darkness, perhaps the reason a Bard from long ago named it the Evershine City.</description>
<position x="-80" y="0" z="0" />
<arc exit="southeast" move="southeast" destination="11" />
<arc exit="west" move="west" destination="13" />
</node>
<node id="13" name="Shard, Shoreline">
<description>Bits of black rock stick out from underneath the rich brown silt of the shoreline, deposited here by the lapping waves of the lake. Thick black boulders can be seen to the west, signaling an end to the accessible section of the strand.</description>
<position x="-100" y="0" z="0" />
<arc exit="east" move="east" destination="12" />
<arc exit="west" move="west" destination="14" />
</node>
<node id="14" name="Shard, Shoreline">
<description>Huge black boulders block off the rest of the shoreline, their placement too suspiciously perfect to have been nature-made. The loud splash of the water throwing itself at the rocks ripples over the shoreline, a lesson in futility.</description>
<position x="-120" y="0" z="0" />
<arc exit="east" move="east" destination="13" />
</node>
<node id="15" name="Prairie" note="Map66_STR3.xml|E Gate|egate">
<description>The taller grasses and flowers give way here to shorter buffalo grass and primroses. A small flock of prairie-chickens scratch in the dirt and grass for food. Though they move away from visitors to the area, there is not sufficient danger to send them squawking for shelter.</description>
<description>The taller grasses and flowers give way here to shorter buffalo grass and primroses. The pale primroses are in full bloom, casting their sweet scent across the prairie.</description>
<position x="110" y="40" z="0" />
<arc exit="north" move="north" />
<arc exit="west" move="west" />
<arc exit="go" move="go path" destination="3" />
</node>
<node id="16" name="Twisting Trail, Whistling Wood">
<description>Dry branches cross the path, slowing progress through the thick woods. Though the forest blots out most of the light, the old Derelict Road is visible through a cage of thorns rising up around the trail.</description>
<position x="40" y="60" z="0" />
<arc exit="east" move="east" destination="17" />
<arc exit="go" move="go derelict road" destination="4" />
</node>
<node id="17" name="Twisting Trail, Whistling Wood">
<description>Branches along each side of the trail are broken, as if something large had passed this way. The trail continues to twist and turn, well out of sight of the Derelict Road.</description>
<position x="60" y="60" z="0" />
<arc exit="southeast" move="southeast" destination="18" />
<arc exit="west" move="west" destination="16" />
</node>
<node id="18" name="Gorbesh Fortress, Outside Gate">
<description>The terrain breaks slightly to reveal a wooden fort tied with netting to blend in with its surroundings. A guard tower camouflaged with branches rises above the fortress gate, providing an eagle-eye view of any who approach.</description>
<position x="80" y="80" z="0" />
<arc exit="northwest" move="northwest" destination="17" />
<arc exit="go" move="go wooden gate" destination="19" />
</node>
<node id="19" name="Gorbesh Fortress, Practice Yard">
<description>The ground in this open square is trampled flat, though a few dead tree trunks are still standing. Ragged target dummies with crude faces drawn on are tied in nooses from a wooden beam.</description>
<position x="100" y="100" z="0" />
<arc exit="east" move="east" destination="21" />
<arc exit="southeast" move="southeast" destination="22" />
<arc exit="south" move="south" destination="23" />
<arc exit="southwest" move="southwest" destination="24" />
<arc exit="climb" move="climb ladder" destination="20" />
<arc exit="go" move="go gate" destination="18" />
</node>
<node id="20" name="Gorbesh Fortress, Guard Tower">
<description>The tower walls are notched and charred, apparently damaged in a pitched battle. Deep gouges along the outside timbers of the guard tower tell the tale of a brutal assault -- one the archers who stood here could not withstand.</description>
<position x="100" y="80" z="0" />
<arc exit="climb" move="climb ladder" destination="19" />
</node>
<node id="21" name="Gorbesh Fortress, Stable">
<description>Facing out onto the practice yard, these few covered stalls once provided temporary shelter for the mounts of the officers. A few bits of straw are caught in the slats of a hayrack.</description>
<position x="120" y="100" z="0" />
<arc exit="west" move="west" destination="19" />
<arc exit="go" move="go clogged crevice" destination="215" />
</node>
<node id="22" name="Gorbesh Fortress, Storage">
<description>Empty hooped barrels are wedged into the corners of the room, nailed to the walls with metal spikes. The ceiling is lined with dozens of hooks. A sign in an unknown language is carved into the wall.</description>
<position x="120" y="120" z="0" />
<arc exit="west" move="west" destination="23" />
<arc exit="northwest" move="northwest" destination="19" />
</node>
<node id="23" name="Gorbesh Fortress, Firepit">
<description>Two iron rods ending in hooks are planted in the ground next to a sooty bowl-shaped depression. Judging from the trail of colorful splats and splotches on the ground leading west to the mess hall, this is where the Gorbesh prepared their food.</description>
<position x="100" y="120" z="0" />
<arc exit="north" move="north" destination="19" />
<arc exit="east" move="east" destination="22" />
<arc exit="southeast" move="southeast" destination="27" />
<arc exit="south" move="south" destination="25" />
<arc exit="west" move="west" destination="24" />
</node>
<node id="24" name="Gorbesh Fortress, Mess Hall">
<description>Low benches are pulled up to long wooden tables. Some sort of blackish crust stains the tables in spots.</description>
<position x="80" y="120" z="0" />
<arc exit="northeast" move="northeast" destination="19" />
<arc exit="east" move="east" destination="23" />
</node>
<node id="25" name="Gorbesh Fortress, Meeting Room">
<description>High-backed chairs sit around a scarred table. Blobs of candlewax discolor the table and floor, telling the story of long hours spent in planning, lasting deep into the night. Several tall stools, somewhat newer than the chairs, are pulled up to the table.</description>
<position x="100" y="140" z="0" />
<arc exit="north" move="north" destination="23" />
<arc exit="west" move="west" destination="26" />
</node>
<node id="26" name="Gorbesh Fortress, Officers' Quarters">
<description>Rank may have its privileges, but you wouldn't know it to look at this room. A half-dozen cots are lined up neatly, with one table and washbasin to serve all the inhabitants.</description>
<position x="80" y="140" z="0" />
<arc exit="east" move="east" destination="25" />
</node>
<node id="27" name="Gorbesh Fortress, Barracks">
<description>The bunks filling the barracks are huge, a testament to the sheer size of the Gorbesh warriors. There is room for little else here, and the occupants must have had to crawl over each other to reach the door.</description>
<position x="120" y="140" z="0" />
<arc exit="northwest" move="northwest" destination="23" />
</node>
<node id="28" name="Whistling Wood, Path" color="#008000">
<description>The narrow trail curves to the west towards a long row of earthen mounds. Interlaced in a web of worm-eaten wood, the bare branches of the whistling wood hang low over the beaten path. Curiously devoid of the sounds of animal life present in most woods, the silence beneath the trees weighs heavily on the air.</description>
<position x="0" y="120" z="0" />
<arc exit="west" move="west" destination="29" />
<arc exit="go" move="go narrow path" destination="5" />
</node>
<node id="29" name="Whistling Wood, Path" note="Hollow" color="#008000">
<description>Like the footprint of a giant bird, the trail branches in three directions. One branch curves toward the northwest, where a large hill of dirt and rock rises from the earth. Another leads deeper into the dead silence of the wood, its end lost in the dark shadows beneath the trees. The third branch leads east towards the derelict road.</description>
<position x="-20" y="120" z="0" />
<arc exit="east" move="east" destination="28" />
<arc exit="southwest" move="southwest" destination="30" />
<arc exit="northwest" move="northwest" destination="138" />
</node>
<node id="30" name="Whistling Wood, Darkened Path" color="#008000">
<description>Shadows hungrily swallow the light, cloaking the path in their darkness. A faint rustle of sound can be heard thrumming through the trees. It is impossible to tell whether the sound is caused by something moving in the shadows, or the whisper of wind through the gnarled branches.</description>
<position x="-40" y="140" z="0" />
<arc exit="northeast" move="northeast" destination="29" />
<arc exit="southwest" move="southwest" destination="31" />
</node>
<node id="31" name="Whistling Wood, Darkened Path" color="#008000">
<description>A trace of frost laces the air as the tunnel of darkness curves to the west. The trunks of the trees now press so closely it would be impossible to see into the depths of the forest, even if there were light to do so.</description>
<position x="-60" y="160" z="0" />
<arc exit="northeast" move="northeast" destination="30" />
<arc exit="west" move="west" destination="32" />
</node>
<node id="32" name="Whistling Wood, Darkened Path" color="#008000">
<description>The mass of shadows weighs heavily upon the ground, muffling all sound and movement. Standing like stern sentinels, the riddled trees line a trail so twisted and choked it is impossible to take two steps without having to turn. A sibilant hissing echoes from the branches above.</description>
<position x="-80" y="160" z="0" />
<arc exit="east" move="east" destination="31" />
<arc exit="southwest" move="southwest" destination="33" />
</node>
<node id="33" name="Whistling Wood, Darkened Path" color="#008000">
<description>Faint patches of light can be seen to the south, scattering the shadows enough that the dim forms of trees stand out in stark relief beside the path. The bark and branches of the trees are rimed in bluish-grey frost.</description>
<position x="-100" y="180" z="0" />
<arc exit="northeast" move="northeast" destination="32" />
<arc exit="south" move="south" destination="34" />
</node>
<node id="34" name="Whistling Wood, Clearing" color="#008000">
<description>The worm-riddled ranks of the whispering woods open onto a great clearing filled with light from the sky above. A streambed cuts through the ground, running from the mouth of a large cave and towards the east.</description>
<position x="-100" y="200" z="0" />
<arc exit="north" move="north" destination="33" />
<arc exit="go" move="go cave mouth" destination="208" />
</node>
<node id="35" name="Derelict Road, Meadow">
<description>The road runs south through a large meadow, the grass long dead but the weeds thriving. The whistling of the wind through the trees to the north can still be heard, the eerie sound made worse by the distance from the wood.</description>
<position x="20" y="140" z="0" />
<arc exit="north" move="north" destination="7" />
<arc exit="south" move="south" destination="36" />
</node>
<node id="36" name="Derelict Road, Meadow">
<description>The paving stones of the road are nearly gone, broken up by the weeds growing through the cracks. The body of a large animal, picked clean until only a pile of bones remain, lies in the meadow.</description>
<position x="20" y="160" z="0" />
<arc exit="north" move="north" destination="35" />
<arc exit="south" move="south" destination="37" />
</node>
<node id="37" name="Derelict Road, Meadow">
<description>The road, its paving stones completely disintegrated, continues its run southward to the Dark Hand. A dirt path leads east into the meadow.</description>
<position x="20" y="180" z="0" />
<arc exit="north" move="north" destination="36" />
<arc exit="south" move="south" destination="38" />
<arc exit="go" move="go dirt path" destination="40" />
</node>
<node id="38" name="Derelict Road, Meadow">
<description>A small oak tree stands beside the stone road, a silent companion as it travels south. Curiously, the oak is thriving in a place where nothing seems to grow.</description>
<position x="20" y="200" z="0" />
<arc exit="north" move="north" destination="37" />
<arc exit="south" move="south" destination="39" />
</node>
<node id="39" name="Derelict Road, Meadow">
<description>A dry streambed cuts across the road, briefly interrupting its journey. Once the source of life for the entire meadow, the stream is now dry and empty, its bed cracked and dry as though it were burned in a great fire.</description>
<position x="20" y="220" z="0" />
<arc exit="north" move="north" destination="38" />
<arc exit="southeast" move="southeast" destination="43" />
</node>
<node id="40" name="Meadow, Dirt Path">
<description>The dead grass of the meadow presses close about the dirt path, creating a small aisle barely wide enough to walk through. To the east, in the deepest part of the meadow, lies the ruins of an old temple.</description>
<description>The dead grass of the meadow presses close about the dirt path, creating a small aisle barely wide enough to walk through. To the east, in the deepest part of the meadow, lie the ruins of an old temple.</description>
<position x="40" y="180" z="0" />
<arc exit="east" move="east" destination="41" />
<arc exit="go" move="go derelict road" destination="37" />
</node>
<node id="41" name="Meadow, Ruins">
<description>The fallen stone walls of the ruined Dragon Priests' temple are heavily scarred with the marks of arcane battle. The tapestries, paintings and golden dragons which once opulently adorned this temple are now reduced to dust and melted slag. To the east lies the heart of the temple, where sacrifices to appease the World Dragon were performed.</description>
<description>The fallen stones of the ruined Dragon Priests' temple show the heavy scars of magical battle. The tapestries, paintings and golden dragons that once adorned the opulent temple are now dust and slag. To the east lies the heart of the temple, where sacrifices to appease the World Dragon were performed.</description>
<position x="60" y="180" z="0" />
<arc exit="east" move="east" destination="42" />
<arc exit="west" move="west" destination="40" />
</node>
<node id="42" name="Ruins, Altar of the Dragon" note="Altar of the Dragon">
<description>The sacrificial chamber was thoroughly razed in whatever battle destroyed this temple. The walls and statues were all torn down and melted, the ritual symbols scorched out of existence. All that remains is the fire-blackened altar set in the center of the room.</description>
<position x="80" y="180" z="0" />
<arc exit="west" move="west" destination="41" />
</node>
<node id="43" name="Derelict Road, Meadow">
<description>The remains of the dead meadow grass rustle in the occasional breeze. The derelict road, a few of its stones remaining, continues toward the Dark Hand.</description>
<position x="40" y="240" z="0" />
<arc exit="south" move="south" destination="44" />
<arc exit="northwest" move="northwest" destination="39" />
</node>
<node id="44" name="Derelict Road, Meadow">
<description>A large pillar of stone partially blocks the road's southward journey, its grey surface curiously smooth. The road is once again paved with stones, the grasses of this part of the meadow not strong enough to disintegrate them.</description>
<position x="40" y="260" z="0" />
<arc exit="north" move="north" destination="43" />
<arc exit="south" move="south" destination="45" />
</node>
<node id="45" name="Derelict Road, Meadow">
<description>A few trees, scorched and burned in some great fire, are scattered throughout the meadow. The root of one of the trees breaks through the stones of the road, creating a hazard for an unwary traveler.</description>
<position x="40" y="280" z="0" />
<arc exit="north" move="north" destination="44" />
<arc exit="south" move="south" destination="46" />
</node>
<node id="46" name="Derelict Road, Meadow">
<description>The meadow comes to an abrupt halt here at a thick line of trees. The road continues south through a small gap between their dark forms.</description>
<position x="40" y="300" z="0" />
<arc exit="north" move="north" destination="45" />
<arc exit="south" move="south" destination="47" />
</node>
<node id="47" name="Derelict Road, Dead Forest">
<description>The forest, its trees dead and turned to stone by some malevolent power, indicates that the Dark Hand is near. More secure than any man-made wall, the trees line the road, preventing any detour from the paving stones.</description>
<position x="40" y="320" z="0" />
<arc exit="north" move="north" destination="46" />
<arc exit="southeast" move="southeast" destination="48" />
</node>
<node id="48" name="Derelict Road, Marsh" note="Plovik Leaves" color="#0000FF">
<description>The stream from the meadow has been diverted here to turn the once-rich soil into a thick morass of mud and rotting vegetation. A portion of the road remains, providing precarious stepping stones through the marsh.</description>
<position x="60" y="340" z="0" />
<arc exit="south" move="swim south" destination="49" />
<arc exit="northwest" move="swim northwest" destination="47" />
</node>
<node id="49" name="Derelict Road, Marsh" color="#808000">
<description>The thick morass of the marsh seems to twist and move as small pockets of air slowly work their way to the surface, releasing a foul stench that fills the area. The stones from the derelict road are completely gone, forcing travellers to wade through the gross slime.</description>
<description>The thick morass of the marsh seems to twist and move as small pockets of air slowly work their way to the surface, releasing a foul stench that fills the area. The stones from the derelict road are completely gone, forcing travelers to wade through the gross slime.</description>
<position x="60" y="360" z="0" />
<arc exit="north" move="rt north" destination="48" />
<arc exit="south" move="rt south" destination="50" />
</node>
<node id="50" name="Derelict Road, Marsh">
<description>The marsh abruptly ends at a small bank of sturdy earth. The road again leads south towards the Dark Hand.</description>
<position x="60" y="380" z="0" />
<arc exit="north" move="north" destination="49" />
<arc exit="southeast" move="southeast" destination="51" />
</node>
<node id="51" name="Derelict Road, Edge of the Wood">
<description>The stones of the road abruptly stop at a large tangle of brush, as though ripped out of existence by the power that fuels the Dark Hand. A small skeleton lies against the brush, one hand resting upon a spear planted in the ground, as though the poor clansman died the instant the warning marker was set.</description>
<position x="80" y="400" z="0" />
<arc exit="northwest" move="northwest" destination="50" />
<arc exit="go" move="go rocky path" destination="52" />
</node>
<node id="52" name="Derelict Road, Darkling Wood" note="Steeds|Eidolon Steeds" color="#008000">
<description>The crystal spires of Shard appear as pale specters on the northern horizon. To the south, the dense shadows of the Darkling Wood swallow the crumbling remains of the Old Ilithi Trade Route.</description>
<position x="100" y="420" z="0" />
<arc exit="southwest" move="southwest" destination="53" />
<arc exit="go" move="go rocky path" destination="51" />
</node>
<node id="53" name="Derelict Road, Darkling Wood" color="#008000">
<description>Stretches of grey-green moss creep from wide gaps in the stones, the vanguard of nature's march to reclaim the ancient thoroughfare. Tangles of thorny brush leave barely a wagon's width passage through the forest.</description>
<position x="80" y="440" z="0" />
<arc exit="northeast" move="northeast" destination="52" />
<arc exit="south" move="south" destination="54" />
</node>
<node id="54" name="Derelict Road, Darkling Wood" color="#008000">
<description>Towering ironwoods spread their canopies over the lower growing pines and cedars, creating a dusky tapestry that cloaks the wood in deepening layers of darkness. A stand of hollies splashes blood red berries along the road's eastern flank.</description>
<description>Towering ironwoods spread their canopies over the lower growing pines and cedars, creating a dusky tapestry that cloaks the wood in deepening layers of darkness.</description>
<position x="80" y="460" z="0" />
<arc exit="north" move="north" destination="53" />
<arc exit="south" move="south" destination="55" />
</node>
<node id="55" name="Derelict Road, Darkling Wood" color="#008000">
<description>Hopelessly seeking light and open space, claw-like branches reach out from the choking sea of black wood to grope across the narrow route. Tattered bits of fabric flutter from their twisted grasp, marking the passage of earlier travelers.</description>
<description>Claw-like branches grope through the darkness to tug at travelers' cloak hems, as though wishing to pull all who pass into their choking embrace.</description>
<position x="80" y="480" z="0" />
<arc exit="north" move="north" destination="54" />
<arc exit="southwest" move="southwest" destination="56" />
</node>
<node id="56" name="Derelict Road, Darkling Wood" color="#008000">
<description>In the hollow of a rotted yew, a cluster of slender mushrooms glows sickly pale in the thin strands of sunlight falling through the thatch of leaves and branches above.</description>
<description>In the hollow of a rotted yew, a cluster of slender mushrooms glows sickly pale in the wispy strands of celestial light falling through the thatch of leaves and branches above.</description>
<position x="60" y="500" z="0" />
<arc exit="northeast" move="northeast" destination="55" />
<arc exit="southwest" move="southwest" destination="57" />
</node>
<node id="57" name="Derelict Road, Darkling Wood" color="#008000">
<description>The stones of the broken roadway cling to the black earth as it rises sharply to the south. A heap of stones washed free by the rains diverts the traveler's route.</description>
<position x="40" y="520" z="0" />
<arc exit="northeast" move="northeast" destination="56" />
<arc exit="south" move="south" destination="58" />
</node>
<node id="58" name="Derelict Road, Darkling Wood" color="#008000">
<description>The twining boughs far overhead weave veils of perpetual shadow that drape the blackened and stunted undergrowth. The taut skins of the ironwoods gleam sullenly from the darkness.</description>
<position x="40" y="540" z="0" />
<arc exit="north" move="north" destination="57" />
<arc exit="south" move="south" destination="59" />
</node>
<node id="59" name="Derelict Road, Darkling Wood" color="#008000">
<description>The roadway turns and buckles over the rough terrain of the rocky slope, twisting through the strangling pall of shadows like a pale, eyeless serpent.</description>
<position x="40" y="560" z="0" />
<arc exit="north" move="north" destination="58" />
<arc exit="southwest" move="southwest" destination="60" />
</node>
<node id="60" name="Derelict Road, Darkling Wood" color="#008000">
<description>As travelers pass along the road, pine needles and scree skitter down the incline with the soft sound of rain until they find purchase in a clump of moss or fall away through a crevice. Ebon-leaved raevelthorn smothers the slope.</description>
<position x="20" y="580" z="0" />
<arc exit="northeast" move="northeast" destination="59" />
<arc exit="southwest" move="southwest" destination="61" />
</node>
<node id="61" name="Derelict Road, Darkling Wood" color="#008000">
<description>Rising from the embrangled raevelthorn, the muscular forms of the massive ironwoods arch and twine above the roadway as if holding back the eyes of the world from what secrets lurk below.</description>
<position x="0" y="600" z="0" />
<arc exit="northeast" move="northeast" destination="60" />
<arc exit="southwest" move="southwest" destination="62" />
</node>
<node id="62" name="Derelict Road, Darkling Wood" color="#008000">
<description>A gnarled ironwood tree has grown through the roadway, pushing the earth and stone away in deep waves. The tree's thickness is witness to the mortal lifetimes that have passed since this route was a vital thoroughfare that brought glittering gems and ore from the mines of the Silver Bowl to build the city of Shard.</description>
<position x="-20" y="620" z="0" />
<arc exit="northeast" move="rt northeast" destination="61" />
<arc exit="southeast" move="southeast" destination="63" />
<arc exit="climb" move="climb gnarled ironwood" destination="205" />
</node>
<node id="63" name="Derelict Road, Darkling Wood" color="#008000">
<description>The steep and uneven slope demands as much attention as it does energy. Devoid of bird songs or animal calls, the wood is cloaked in silence as deep as its shadows, fostering every primal instinct to fear the dark.</description>
<position x="0" y="640" z="0" />
<arc exit="south" move="rt south" destination="64" />
<arc exit="northwest" move="rt northwest" destination="62" />
</node>
<node id="64" name="Derelict Road, Darkling Wood" color="#808000">
<description>Tall fingers of timeworn stone thrust up among the imprisoning raevelthorn, hovering like phantoms that watch life pass along the roadway with the cold and detached gaze of eternity.</description>
<position x="0" y="660" z="0" />
<arc exit="north" move="rt north" destination="63" />
<arc exit="south" move="rt south" destination="65" />
</node>
<node id="65" name="Derelict Road, Darkling Wood" color="#008000">
<description>The route bends at what appears to have once been a clearing to the southeast. Amid the twisted underbrush, felled logs form concentric rings around a patch of earth blackened with fire.</description>
<position x="0" y="680" z="0" />
<arc exit="north" move="rt north" destination="64" />
<arc exit="southwest" move="southwest" destination="66" />
</node>
<node id="66" name="Derelict Road, Darkling Wood" color="#808000">
<description>To the east, an overgrown clearing was once a welcome bit of open space in the thick wood. Barely visible in the dim light, several rusted chains swing from a tree limb over the clearing, rattling quietly in the wind.</description>
<position x="-20" y="700" z="0" />
<arc exit="northeast" move="northeast" destination="65" />
<arc exit="west" move="rt west" destination="67" />
</node>
<node id="67" name="Derelict Road, Darkling Wood" color="#808000">
<description>The land slopes sharply up to the south and down to the north, holding the mountain path on a narrow ledge cut into the stony earth. Untouched by daylight, a deep gloom whispers seductively from the heart of the wood, calling travelers into its dark embrace.</description>
<description>The land slopes sharply up to the south and down to the north, holding the mountain path on a narrow ledge cut into the stony earth. Untouched by starlight, a deep gloom whispers seductively from the heart of the wood, calling travelers into its dark embrace.</description>
<position x="-40" y="700" z="0" />
<arc exit="east" move="rt east" destination="66" />
<arc exit="west" move="rt west" destination="68" />
</node>
<node id="68" name="Derelict Road, Darkling Wood" color="#008000">
<description>The thick trunk of a white pine tree sugared with sticky sap twists upward from the slope below the road through the forest canopy, hungrily seeking the light of the sun.</description>
<description>The thick trunk of a white pine tree sugared with sticky sap twists upward from the slope below the road through the forest canopy, eagerly seeking the open sky.</description>
<position x="-60" y="700" z="0" />
<arc exit="east" move="rt east" destination="67" />
<arc exit="southwest" move="southwest" destination="69" />
<arc exit="climb" move="climb white pine" destination="74" />
</node>
<node id="69" name="Derelict Road, Darkling Wood" color="#008000">
<description>The stony soil forces the tree roots to crawl across the slope like thick-bodied snakes, seeking moisture and purchase in the cracks of the stone. To the south, the forest thins as the soil yields further to the stone of the mountains that lurk just beyond.</description>
<position x="-80" y="720" z="0" />
<arc exit="northeast" move="northeast" destination="68" />
<arc exit="southwest" move="southwest" destination="70" />
</node>
<node id="70" name="Derelict Road, Darkling Wood" color="#008000">
<description>The plum-purple fruit of black mountain hollies would normally make an attractive meal for birds, but the berries hang undisturbed, ripe and rotting. The sickish-sweet aroma of rot is spiked with the strong scent of pine that travels through the wood on each breath of wind.</description>
<position x="-100" y="740" z="0" />
<arc exit="northeast" move="northeast" destination="69" />
<arc exit="south" move="south" destination="71" />
</node>
<node id="71" name="Derelict Road, Darkling Wood" color="#008000">
<description>Patches of sky peek through the forest canopy, occasionally throwing spears of warm sunlight down across the roadway to chase the shadows into the underbrush.</description>
<description>Patches of sky peek through the forest canopy, allowing gossamer veils of starlight to fall down across the roadway to chase the darkest shadows into the underbrush.</description>
<position x="-100" y="760" z="0" />
<arc exit="north" move="north" destination="70" />
<arc exit="south" move="south" destination="72" />
</node>
<node id="72" name="Derelict Road, Darkling Wood" color="#008000">
<description>A thatched stone building huddles in the shadow of a longleaf fir that stands sentinel along the stony ridge. The smell of oil and leather tangs the cool air, and sounds of pack animals rustle from a half-timbered stable built off the side.</description>
<position x="-100" y="780" z="0" />
<arc exit="north" move="north" destination="71" />
<arc exit="southwest" move="southwest" destination="73" />
<arc exit="go" move="go stone building" destination="206" />
</node>
<node id="73" name="Derelict Road, Edge of The Wood" color="#008000">
<description>The road descends into the thick Darkling Wood as it wends northward. To the south, the dark maw of Blackthorn Canyon greedily swallows the twisting route.</description>
<description>The broken road descends into the thick of the Darkling Wood to the north and wends southward into the blackness that stretches out beneath the vast net of stars.</description>
<position x="-120" y="800" z="0" />
<arc exit="northeast" move="northeast" destination="72" />
<arc exit="go" move="go canyon entrance" destination="75" />
</node>
<node id="74" name="Darkling Wood, Pine Tree" color="#008000">
<description>Thin shafts of light filter through the blue-green needles, dancing along the tree's scaly trunk and making thick drips of sugary sap glisten softly like frosted jewels. An ironwood's branches reach across the darkness and twine with the pine's reach.</description>
<description>Thin wisps of starlight filter through the blue-green needles, dancing along the tree's scaly trunk and alighting thick drips of sugary sap that glisten softly like frosted jewels. An ironwood's branches reach across the darkness and twine with the pine's reach.</description>
<position x="-60" y="660" z="0" />
<arc exit="climb" move="climb white pine" destination="68" />
<arc exit="climb" move="climb ironwood branches" destination="205" />
</node>
<node id="75" name="Blackthorn Canyon, Entrance" note="Blackthorn Canyon|Canyon|RTI07|RT-CW-HC" color="#C2B280">
<description>Broad arms of stone rise to either side, drawing the ancient road into the cool embrace of a dark canyon that wears a grey-green mantle of forested slopes and lacy snowcapped peaks.</description>
<description>Broad arms of stone rise to either side, drawing the ancient route into the cool embrace of a canyon darker than the shadows of night.</description>
<position x="-140" y="820" z="0" />
<arc exit="northeast" move="northeast" destination="73" />
<arc exit="south" move="south" destination="76" />
</node>
<node id="76" name="Blackthorn Canyon, Entrance" note="Last">
<description>Timeworn stone walls channel the slender roadway through the canyon like a phantom river.</description>
<position x="-140" y="840" z="0" />
<arc exit="north" move="north" destination="75" />
<arc exit="southeast" move="southeast" destination="77" />
</node>
<node id="77" name="Blackthorn Canyon, Entrance">
<description>The sheer escarpments pull away from the narrow route, opening into a stony landscape dotted with clusters of thin trees and weathered tents. Gruff voices ride howling gusts of wind that echo from all directions as they reverberate in the stone basin.</description>
<description>The sheer escarpments pull away from the narrow route, opening into a stony landscape dotted with torches and cook fires.</description>
<position x="-120" y="860" z="0" />
<arc exit="southeast" move="southeast" destination="111" />
<arc exit="south" move="south" destination="109" />
<arc exit="southwest" move="southwest" destination="110" />
<arc exit="northwest" move="northwest" destination="76" />
<arc exit="climb" move="climb stony talus" destination="78" />
</node>
<node id="78" name="Stormfells, Talus Trail">
<description>A thin trail weaves back and forth across the sloping mass of rock and debris at the base of the sheer canyon wall. Great masses of broken boulders mark the head of an informal route up the talus, blazed only by faint scuffmarks and the absence of lichen or moss.</description>
<position x="-20" y="860" z="0" />
<arc exit="down" move="down" destination="77" />
<arc exit="climb" move="climb upslope trail" destination="79" />
</node>
<node id="79" name="Stormfells, Talus Trail">
<description>Small rocks and stones have settled in between the larger slabs and boulders, making the talus a treacherous climb. Underfoot, loose rocks slide free and often mask voids in the pile that can easily swallow and crush a limb.</description>
<position x="-20" y="840" z="0" />
<arc exit="climb" move="climb upslope trail" destination="80" />
<arc exit="climb" move="climb downslope trail" destination="78" />
</node>
<node id="80" name="Stormfells, Talus Trail">
<description>Flecks of mica in the granite catch the sunlight and glisten like gold amid the monochrome landscape of greys and blacks. In this stark terrain, beauty exists with quiet pride and ignores those who rush past like the chill wind.</description>
<description>Flecks of mica in the granite catch the dim light and glisten like silver stars amid a stony grey-black sky. In this stark terrain, beauty walks softly like cats' steps in the night and those who rush past might easily miss it.</description>
<position x="-20" y="820" z="0" />
<arc exit="climb" move="climb upslope trail" destination="81" />
<arc exit="climb" move="climb downslope trail" destination="79" />
</node>
<node id="81" name="Stormfells, Talus Trail">
<description>Rockslides continue to reshape the shifting talus. A recent shift has redirected the tenuous route to the west around a large cracked boulder, the newness of the break apparent from the lighter color and sharp edges not yet weathered smooth with age.</description>
<position x="-20" y="800" z="0" />
<arc exit="west" move="west" destination="82" />
<arc exit="climb" move="climb downslope trail" destination="80" />
</node>
<node id="82" name="Stormfells, Talus Trail">
<description>Ancient patches of dark variegated lichen grow on the unforgiving rock face, a solitary climber traveling with no provisions or shelter from the elements. Along the trail, the lichen hugs the safety of cracks and crevices but where the terrain is too treacherous for foot traffic, it brazenly sprawls atop the stones.</description>
<position x="-40" y="800" z="0" />
<arc exit="east" move="east" destination="81" />
<arc exit="climb" move="climb upslope trail" destination="83" />
</node>
<node id="83" name="Stormfells, Talus Trail">
<description>The wind buffets the sheer slope, pulling loose bits of debris into flight and threatening to take you as well. A dry tuft of grass anchored in a slim crevice whips and crackles in the stiff breeze.</description>
<position x="-40" y="780" z="0" />
<arc exit="east" move="east" destination="84" />
<arc exit="climb" move="climb downslope trail" destination="82" />
</node>
<node id="84" name="Stormfells, Talus Trail">
<description>A broad view of the canyon floor spreads far below, while the stony peaks soaring above the Stormfells seem to pierce the sky.</description>
<position x="-20" y="780" z="0" />
<arc exit="west" move="west" destination="83" />
<arc exit="climb" move="climb upslope trail" destination="85" />
</node>
<node id="85" name="Stormfells, Talus Trail">
<description>The narrow route littered with scree and broken rock threads its way between boulders and great slabs of stone. Howling like hounds in winter, the wind calls across the canyon and is answered by mournful echoes.</description>
<position x="-20" y="760" z="0" />
<arc exit="climb" move="climb upslope trail" destination="86" />
<arc exit="climb" move="climb downslope trail" destination="84" />
</node>
<node id="86" name="Stormfells, Talus Trail">
<description>The sloping heap of broken rock yields here to a grey sandy loam, which supports tufts of weather-bleached grass and short woody shrubs that grow between the widely spaced stones. Above, the rock face flattens out into a series of broad mantles and ledges before continuing its sheer ascent to the clouds.</description>
<description>The sloping heap of broken rock yields here to a grey sandy loam, which supports tufts of weather-bleached grass and short woody shrubs that grow between the widely spaced stones. Above, the rock face flattens out into a series of broad mantles and ledges before continuing its sheer ascent to the stars.</description>
<position x="-20" y="740" z="0" />
<arc exit="northeast" move="northeast" destination="87" />
<arc exit="climb" move="climb downslope trail" destination="85" />
</node>
<node id="87" name="Stormfells, Stonewend">
<description>The uneven surface of the stone rises and falls in choppy, broken steps like the waves of a troubled sea. Tempestuous winds whip across the footpath carefully picked between the uncertain rock and a sure demise on the broken talus below.</description>
<position x="0" y="720" z="0" />
<arc exit="east" move="east" destination="89" />
<arc exit="southwest" move="southwest" destination="86" />
<arc exit="west" move="west" destination="88" />
</node>
<node id="88" name="Stormfells, Stonewend">
<description>Soil clings to the stone only where it can hide from the pursuing wind. A deep crease in the ledge harbors a sliver of mica-flecked dirt that glimmers like frost. Some stunted white statice have found purchase here, growing only as tall as their roots can dig deep. Their tufts of pale flowers and dusty green leaves frame the lower edge of a broad vista across the canyon.</description>
<position x="-20" y="720" z="0" />
<arc exit="east" move="east" destination="87" />
</node>
<node id="89" name="Stormfells, Stonewend">
<description>The grey-blue granite mountains rise into the sky. Jagged peaks and conical spires thrust upward, juxtaposed with sheer cliff faces and level terraces, often at impossible angles but reaching endlessly into the clouds. A precipice above provides a step to a wide plateau further up the slope.</description>
<position x="20" y="720" z="0" />
<arc exit="west" move="west" destination="87" />
<arc exit="climb" move="climb stony precipice" destination="90" />
</node>
<node id="90" name="Stormfells, Stonewend">
<description>The precipice juts from the rock face and bridges the space between wide terraces above and below. The fells for which the mountains are named reveal themselves as broad, grass-patched shelves that rise one above the other, stepping up the slopes between sheer spires of stone.</description>
<position x="20" y="700" z="0" />
<arc exit="east" move="east" destination="91" />
<arc exit="climb" move="climb ledge" destination="89" />
</node>
<node id="91" name="Stormfells, Stonewend">
<description>When the heavens allow it, sunlight paints the craggy rock, touching highlights in coppers and pinks while casting the shadows in deep shades of purple. As the sun moves through the sky, the artwork changes until its warm palette is dimmed by the inky stain of nightfall.</description>
<description>When the heavens allow it, moonlight paints the craggy rock, touching highlights in cool blues and purples while casting the shadows in inky shades of night. The dusky palette changes as the artists move through the sky, but it ultimately yields to dawn's golden hue.</description>
<position x="40" y="700" z="0" />
<arc exit="west" move="west" destination="90" />
<arc exit="climb" move="climb wide shelf" destination="92" />
</node>
<node id="92" name="Stormfells, Stonewend">
<description>A rock shelf supports a leafless forest of standing stones that jut upward from the sod like teeth from the lower jaw of some great beast. Dogbane hides in the bluestem grass lining the narrow path and ambushes passers-by with prickly burrs.</description>
<position x="40" y="680" z="0" />
<arc exit="east" move="east" destination="93" />
<arc exit="climb" move="climb stony precipice" destination="91" />
</node>
<node id="93" name="Stormfells, Stonewend">
<description>Slabs of granite ranging in size from a man to a biscuit form a rough step mortared with green pillows of flower-dotted moss. Resting atop the step is a broad plateau of uneven ground mantled with mist-filled hollows and heather-patched slopes.</description>
<position x="60" y="680" z="0" />
<arc exit="east" move="east" destination="94" />
<arc exit="west" move="west" destination="92" />
<arc exit="climb" move="climb stone step" destination="95" />
</node>
<node id="94" name="Stormfells, Stonewend" note="Ranger Cache|Cache|RTICache|RT-SR-SRCR" color="#C2B280">
<description>Diminutive white starflowers adorn a skewed triangular patch of sod covering the exposed rock like a gypsy shawl cast aside in haste. Far down the rambling precipice, Blackthorn Canyon looms like a dark bowl of sorrow.</description>
<position x="80" y="680" z="0" />
<arc exit="west" move="west" destination="93" />
</node>
<node id="95" name="Stormfells, Shadow's Reach">
<description>Spreading outward to all sides is a grassy plateau mottled with dusky blue-violet heaths and low-growing white blooms. Soft soughs of wind arrive with a mosaic of sounds that swirl with echoes of laughing children, running water and barking dogs. A rough stone step leads to a lower precipice.</description>
<description>A broad plateau opens to all sides and seems strangely silent but for the occasional braying of a hound, which is easily mistaken for the wind. The clean scent of grass and cool water fill the night air. A rough stone step leads to a lower precipice.</description>
<position x="60" y="660" z="0" />
<arc exit="northeast" move="northeast" destination="98" />
<arc exit="east" move="east" destination="99" />
<arc exit="west" move="west" destination="96" />
<arc exit="climb" move="climb step" destination="93" />
</node>
<node id="96" name="Stormfells, Shadow's Reach">
<description>As gusts of air bend the grasses and heaths in supplication, rigid stones are revealed by their defiance. A low structure of stacked granite is finished on one side with hinged wooden doors. Birds alight on the roof to find what seeds may remain in the thatching, but are quickly frightened off by the barking dogs within.</description>
<description>As gusts of air bend the grasses and heaths in supplication, rigid stones are revealed by their defiance. A low structure of stacked granite is finished on one side with hinged wooden doors.</description>
<position x="40" y="660" z="0" />
<arc exit="north" move="north" destination="97" />
<arc exit="east" move="east" destination="95" />
</node>
<node id="97" name="Stormfells, Shadow's Reach">
<description>Nearly two stories up the sheer granite crags edging the meadow is the dark circle of a cave opening. Thin streams of smoke curl from a small vent a few hands above it and a wooden bucket of short swords sits on the ledge outside.</description>
<description>Nearly two stories up the dark granite crags edging the meadow is a cave opening glowing with firelight. Thin streams of smoke curl from a small vent a few hands above it and a wooden bucket of short swords sits on the ledge outside.</description>
<position x="40" y="640" z="0" />
<arc exit="east" move="east" destination="98" />
<arc exit="south" move="south" destination="96" />
<arc exit="climb" move="climb cord-bound ladder" destination="193" />
</node>
<node id="98" name="Stormfells, Shadow's Reach">
<description>The open meadow in the center of the plateau is sprinkled evenly with clusters of white starflowers and patches of snow. The frost of winter and spring's warmth exist in balance here and neither life nor death holds greater influence.</description>
<position x="80" y="640" z="0" />
<arc exit="north" move="north" destination="100" />
<arc exit="east" move="east" destination="101" />
<arc exit="south" move="south" destination="99" />
<arc exit="southwest" move="southwest" destination="95" />
<arc exit="west" move="west" destination="97" />
<arc exit="go" move="go settlement" destination="224" />
</node>
<node id="99" name="Stormfells, Shadow's Reach">
<description>Across the canyon's divide, the spires of the Stormfells' western ridge appear through the mists like the sails of great ships at sea. The delighted burbling of a mountain spring calls from the bottom of a steep footpath etched through the thin soil.</description>
<description>Across the canyon, the spires of the Stormfells' western ridge silhouetted against the night sky look like the sails of ships at sea. The delighted burbling of a mountain spring calls from the bottom of a steep footpath etched through the thin soil.</description>
<position x="80" y="660" z="0" />
<arc exit="north" move="north" destination="98" />
<arc exit="west" move="west" destination="95" />
<arc exit="climb" move="climb steep footpath" destination="108" />
</node>
<node id="100" name="Stormfells, Shadow's Reach">
<description>Fragrant sage and dwarf pine are scattered through the quilt of grasses and heaths that cover the rocky ground. A stone cottage with a half-timbered second story rises from a feathery purple line of heather.</description>
<position x="80" y="620" z="0" />
<arc exit="south" move="south" destination="98" />
<arc exit="go" move="go stone cottage" destination="191" />
</node>
<node id="101" name="Stormfells, Shadow's Reach">
<description>The neat pathway travels along the plateau's rim as it narrows and falls away into a series of sedge-covered shelves before dropping vertically into the dark canyon. Yellow buttercups march alongside, bobbing in time to the wind's cadence.</description>
<position x="100" y="640" z="0" />
<arc exit="northeast" move="northeast" destination="102" />
<arc exit="west" move="west" destination="98" />
</node>
<node id="102" name="Stormfells, Shadow's Reach">
<description>Two upright stones stand like sentinels guarding the path down to a small shrub garden below. The slope becomes lusher as it tumbles down to the glen, accumulating deep green tendrils of ivy and bluish juniper bushes along the way.</description>
<position x="120" y="620" z="0" />
<arc exit="southwest" move="southwest" destination="101" />
<arc exit="down" move="down" destination="103" />
</node>
<node id="103" name="Shadow's Reach, Pyre Garden">
<description>Evergreen shrubs and alpine wildflowers enclose the stony plateau within a low wall of color. Broad slate paths lead to the four sides of a dark granite plinth in the center, but smaller pathways paved with hewn stones in geometric shapes snake in and around the formal quadrants. Birds sing within blueberry bushes that stand at the end of this path leading to the north side of the plinth. On the ground is a small stone bowl.</description>
<description>Evergreen shrubs and alpine wildflowers enclose the stony glen within a low wall of color. Broad slate paths lead to the four sides of a dark granite plinth in the center, but smaller pathways paved with hewn stones in geometric shapes snake in and around the formal quadrants. At the end of this path leading to the plinth's north side, the sweet fragrance of blueberry bushes betrays the concealing veil of night and reveals their presence. On the ground is a small stone bowl.</description>
<position x="120" y="640" z="0" />
<arc exit="southeast" move="southeast" destination="106" />
<arc exit="southwest" move="southwest" destination="104" />
<arc exit="up" move="up" destination="102" />
<arc exit="go" move="go granite plinth" destination="107" />
</node>
<node id="104" name="Shadow's Reach, Pyre Garden">
<description>Twining and looping pathways of hewn stone surround low-growing wild rhododendrons. A mountain spring burbles through an aperture in the rock and pools in a shallow impression before running over the edge of the wall. When in bloom, the breezes shake pink buds from the rhododendron that fall into the thread of water and begin a journey down to a stone basin.</description>
<position x="100" y="660" z="0" />
<arc exit="northeast" move="northeast" destination="103" />
<arc exit="southeast" move="southeast" destination="105" />
<arc exit="go" move="go granite plinth" destination="107" />
<arc exit="none" move="dive stone basin" destination="108" />
</node>
<node id="105" name="Shadow's Reach, Pyre Garden">
<description>The glen opens on this end of the garden into an outcrop overhanging the canyon. Bright-winged butterflies frolic in the swirling updrafts, attracted by tall flower-sprinkled grasses growing from the ash-laden soil. A flat rock provides a focal point to sit and feel the converging winds.</description>
<description>The glen opens on this end of the garden into an outcrop overhanging the canyon. Updrafts rush steadily over the precipice, bending tall grasses growing from the ash-laden soil. A flat rock provides a focal point to sit and feel the converging winds.</description>
<position x="120" y="680" z="0" />
<arc exit="northeast" move="northeast" destination="106" />
<arc exit="northwest" move="northwest" destination="104" />
<arc exit="go" move="go granite plinth" destination="107" />
</node>
<node id="106" name="Shadow's Reach, Pyre Garden">
<description>Banked curves of paving stones and soil define discreet circular spaces screened with flame-red heath and stunted cedar. Unable to receive the dead, the thin and stony soil supports barely enough vegetation to burn with the fallen. A shallow pit incised into the ground contains wood and bundles of dried grass tied with string.</description>
<position x="140" y="660" z="0" />
<arc exit="southwest" move="southwest" destination="105" />
<arc exit="northwest" move="northwest" destination="103" />
<arc exit="go" move="go granite plinth" destination="107" />
</node>
<node id="107" name="Shadow's Reach, Plinth" note="Plinth|shrine" color="#A6A3D9">
<description>This hewn plinth of black granite is a perfectly symmetrical ashlar symbolizing the rectitude of a pure soul. The top is charred and blackened with fire, but kept free of ashes by the swift winds.</description>
<position x="120" y="660" z="0" />
<arc exit="north" move="north" destination="103" />
<arc exit="east" move="east" destination="106" />
<arc exit="south" move="south" destination="105" />
<arc exit="west" move="west" destination="104" />
</node>
<node id="108" name="Shadow's Reach, Stone Basin">
<description>The silver thread of a mountain spring slicks the face of a rock wall as it flows from its source high above. The spring splashes rhythmically from the end of the vertical rock to the clear surface of the pool, where it chases waves of ripples to the outside edge.</description>
<position x="100" y="680" z="0" />
<arc exit="climb" move="climb steep footpath" destination="99" />
</node>
<node id="109" name="Blackthorn Canyon, Entrance" note="RTI15|RT-CW-GPS" color="#C2B280">
<description>Clusters of hardy scrub oak and pine struggle to grow through the uninterrupted shadows thrown across the thin soil of the canyon floor by the surrounding mountains. Each day life on the basin bottom fights to regain ground lost to the ravages of mining operations ages ago.</description>
<description>Clusters of hardy scrub oak and pine huddle beneath the night sky, like bent old men sharing whispers in the dark.</description>
<position x="-120" y="880" z="0" />
<arc exit="north" move="north" destination="77" />
<arc exit="east" move="east" destination="111" />
<arc exit="south" move="south" destination="112" />
<arc exit="west" move="west" destination="110" />
</node>
<node id="110" name="Blackthorn Canyon, Entrance">
<description>The wide swath of sky stretches overhead like a canopy rippling with clouds and waves of bird flight. Every sigh of wind stirs a hollow clattering sound from some strange wind chimes hung from a weathered wagon.</description>
<position x="-140" y="880" z="0" />
<arc exit="northeast" move="northeast" destination="77" />
<arc exit="east" move="east" destination="109" />
<arc exit="go" move="go weathered wagon" destination="216" />
</node>
<node id="111" name="Blackthorn Canyon, Entrance">
<description>Caves and shadowed ridges high up on the slopes give the stony face of the mountains eyes that watch for interlopers. A battered oilcloth tent sits beneath a stony ledge that slices across the sheer slope of the eastern wall.</description>
<description>A battered oilcloth tent huddles beneath a stony ledge slicing across the sheer slope of the eastern wall. Warm flickers of light play in the shadows just above the ledge.</description>
<position x="-100" y="880" z="0" />
<arc exit="southwest" move="southwest" destination="112" />
<arc exit="west" move="west" destination="109" />
<arc exit="northwest" move="northwest" destination="77" />
<arc exit="climb" move="climb stony ledge" destination="117" />
<arc exit="go" move="go oilcloth tent" destination="218" />
</node>
<node id="112" name="Blackthorn Canyon, Entrance">
<description>To the south, an aging battlement spans the canyon entrance. The wall soars up from the canyon floor, its sinuous and organic lines seeming to have grown from the bedrock. In the center is a massive ironwood gate, and stairways on either end climb up to the crenellated parapets.</description>
<position x="-120" y="900" z="0" />
<arc exit="north" move="north" destination="109" />
<arc exit="northeast" move="northeast" destination="111" />
<arc exit="south" move="south" destination="114" />
<arc exit="southwest" move="southwest" destination="113" />
</node>
<node id="113" name="Blackthorn Canyon, Before the Wall">
<description>The wall is as scarred as the people and the landscape, becoming over the ages a tapestry of fear, sacrifice, pain and the power of sentient will to overcome. Every stone seems to resonate with epic stories of the past and those that are written with each new battle.</description>
<position x="-140" y="920" z="0" />
<arc exit="northeast" move="northeast" destination="112" />
<arc exit="east" move="east" destination="114" />
<arc exit="southwest" move="southwest" destination="116" />
</node>
<node id="114" name="Blackthorn Canyon, Before the Wall">
<description>With scarcely a welcoming tree or morsel of grass on the canyon floor, birds flying over it seem to carry their provisions with them. A few alight on the wall's parapets, but quickly fly off when the bustle of constant activity moves too close.</description>
<description>Flickering torches outline the wall's crenellated battlements against the night sky. Along the top of the wall, shadowy figures flash in and out of view as they pass each merlon and crenel.</description>
<position x="-120" y="920" z="0" />
<arc exit="north" move="north" destination="112" />
<arc exit="east" move="east" destination="115" />
<arc exit="west" move="west" destination="113" />
<arc exit="go" move="go graev's gate" destination="207" />
</node>
<node id="115" name="Blackthorn Canyon, Before the Wall">
<description>The wind tickles a green and white parti-colored banner hanging from a stone stairway that snakes up the wall's eastern leg to the battlements. From somewhere close, you hear the muffled grunts and metallic ringing of battle.</description>
<position x="-100" y="920" z="0" />
<arc exit="west" move="west" destination="114" />
<arc exit="climb" move="climb stairway" destination="129" />
<arc exit="go" move="go muslin tent" destination="190" />
</node>
<node id="116" name="Blackthorn Canyon, Before the Wall">
<description>The wind tickles a green and white parti-colored banner hanging from a stone stairway that snakes up wall's western leg to the battlements. Smoke curls from the stone chimney of a cooking hearth sheltered beneath a simple timber lean-to.</description>
<position x="-160" y="940" z="0" />
<arc exit="northeast" move="northeast" destination="113" />
<arc exit="go" move="go barracks" destination="119" />
<arc exit="climb" move="climb stairway" destination="120" />
</node>
<node id="117" name="Blackthorn Canyon, Ledge">
<description>The wind shears across the stony ledge, threatening to cast you down into the canyon like the bits of debris picked up by each gust. Splintered posts are all that remains of an old mine entrance that peers from beneath a veil of ivy growing from the slope above.</description>
<description>The wind shears across the stony ledge, threatening to cast you down into the canyon like the bits of debris picked up by each gust. Firelight plays beneath a veil of ivy, dancing in and out of an old mine entrance.</description>
<position x="-80" y="880" z="0" />
<arc exit="go" move="go old mine" destination="118" />
<arc exit="climb" move="climb stony ledge" destination="111" />
</node>
<node id="118" name="Blackthorn Canyon, Old Mine" note="Ale" color="#FF0000">
<description>Lamplight dances across the rough cut stone walls of the former mine. Simple chairs and scattered pelts provide comfortable seating for a small assemblage of soldiers and scouts who speak as much in nods and gestures as words. Near the rear of the cave sits Brent, a particularly stout ranger working an ale keg.</description>
<position x="-70" y="880" z="0" />
<arc exit="out" move="out" destination="117" />
</node>
<node id="119" name="Corik's Wall, Barracks">
<description>The long wooden structure is a single open room with bunks lining the walls and shuttered windows spaced every six paces. The beds are not much more than planks covered with thin straw mattresses and a green wool blanket, but the barracks are dry and airy. Colorful silk pennants hang from the rafters above, each marking a victorious battle in tarnished gilt thread and vibrant hues.</description>
<position x="-160" y="930" z="0" />
<arc exit="out" move="out" destination="116" />
</node>
<node id="120" name="Corik's Wall, Western Stair Landing">
<description>The stairway pauses more than midway up the wall at a small landing before continuing up to the battlements. Each step has a smooth valley worn from ages of boot traffic and since there is no railing that accompanies the stairway, the valleys are positioned closer to the safety of the wall. Smoke twists from the chimney of a small lean-to below.</description>
<position x="-180" y="1060" z="0" />
<arc exit="down" move="down" destination="116" />
<arc exit="climb" move="climb stairway" destination="121" />
<arc exit="go" move="go ironwood door" destination="133" />
</node>
<node id="121" name="Corik's Wall, Forward Battlements">
<description>Each merlon and crenel of the parapet is the width of two men, offering ample protection to archers. The crenellations cast alternating pools of light and shadow over the wall walk as the sun travels across the sky. Standing along the allure it is possible to see the gentle curvature of the wall, designed to allow archers to defend against foe that might scale it.</description>
<description>Each merlon and crenel of the parapet is the width of two men, offering ample protection to archers. The crenellations cast alternating pools of colored light and shadow across the wall walk as the moons perform their celestial dance. A torch flickers nearby.</description>
<position x="-160" y="1060" z="0" />
<arc exit="northeast" move="northeast" destination="128" />
<arc exit="east" move="east" destination="122" />
<arc exit="down" move="down" destination="120" />
</node>
<node id="122" name="Corik's Wall, Forward Battlements">
<description>A large section of the parapet has been rebuilt with coarse uncut fieldstone and pebbly mortar. Though a much more recent addition to the wall, the materials used in the repair have weathered worse than the original granite beneath it and patches of moss have found purchase in the disintegrating fill.</description>
<position x="-120" y="1060" z="0" />
<arc exit="north" move="north" destination="128" />
<arc exit="east" move="east" destination="123" />
<arc exit="west" move="west" destination="121" />
</node>
<node id="123" name="Corik's Wall, Forward Battlements" note="Grimnur">
<description>The battlements have resisted the ages, their defiance against crumbling to the elements as strong as the will of men to defend them against the foe. Barely visible across the lost ground before the wall are the ruins of the outer curtain wall that once stood as confidently as this one.</description>
<description>The battlements have resisted the ages, their defiance against crumbling to the elements as strong as the will of men to defend them against the foe. Torches flicker on the wall nearby.</description>
<position x="-100" y="1060" z="0" />
<arc exit="east" move="east" destination="124" />
<arc exit="west" move="west" destination="122" />
<arc exit="climb" move="climb ladder" destination="189" />
</node>
<node id="124" name="Corik's Wall, Forward Battlements">
<description>The porous stone is worn by the ages, yet dark brown stains mar the parapets and wall walk. They stubbornly defy the weather and remain as silent monuments to the fallen who refuse to be forgotten.</description>
<position x="-80" y="1060" z="0" />
<arc exit="north" move="north" destination="126" />
<arc exit="east" move="east" destination="125" />
<arc exit="west" move="west" destination="123" />
</node>
<node id="125" name="Corik's Wall, Forward Battlements">
<description>Stretching the length of the great wall, the battlements allow many men to stand along the top to keep the watch and defend when needed. Here, the granite wall meets the sheer rock face of the canyon wall with cuts so precise there is neither need for mortar nor room enough for a scrap of paper to be slid in the seam.</description>
<description>Stretching the length of the great wall, the battlements allow many men to stand along the top to keep the watch and defend when needed. Here, the granite wall meets the sheer rock face of the canyon wall with cuts so precise there is neither need for mortar nor room enough for a scrap of paper to be slid in the seam. A torch flickers nearby.</description>
<position x="-40" y="1060" z="0" />
<arc exit="west" move="west" destination="124" />
<arc exit="northwest" move="northwest" destination="126" />
<arc exit="down" move="down" destination="129" />
</node>
<node id="126" name="Corik's Wall, Rear Battlements" note="Fenhalut">
<description>Viewed from the wall's great height, the landscape seems to fall away, affording a sweeping view of the canyon entrance. Through the curving mouth of the canyon, a slim slice of the Darkling Wood contrasts sharply with the pale stone of the surrounding precipice.</description>
<description>Viewed from the battlements' height, the landscape appears to fall away and atop the wall it seems as though you are standing amid the net of stars in the night sky.</description>
<position x="-80" y="1020" z="0" />
<arc exit="southeast" move="southeast" destination="125" />
<arc exit="south" move="south" destination="124" />
<arc exit="west" move="west" destination="127" />
</node>
<node id="127" name="Corik's Wall, Rear Battlements">
<description>The wind funnels through the twisting canyon and saws across the teeth of the wall's parapets. Sounds carried in on the wind are distorted by echoes and it's impossible to tell from where they originated. Sometimes, they sound like laughter, other times, like death cries, but in the reality of life under siege it could be either.</description>
<position x="-100" y="1020" z="0" />
<arc exit="east" move="east" destination="126" />
<arc exit="west" move="west" destination="128" />
<arc exit="climb" move="climb ladder" destination="189" />
</node>
<node id="128" name="Corik's Wall, Rear Battlements">
<description>Overlooking the canyon entrance, the battlements seem so high up until one's eyes follow the sheer canyon walls from the ground to the peaks of the Stormfells. When their icy summits catch the sunlight, they rival Shard's own crystal spires.</description>
<description>Overlooking the canyon entrance, the battlements seem so high up until one's eyes follow the sheer canyon walls from the ground to the peaks of the Stormfells that soar overhead. Their icy summits seem made of starlight and rival Shard's own crystal spires.</description>
<position x="-120" y="1020" z="0" />
<arc exit="east" move="east" destination="127" />
<arc exit="south" move="south" destination="122" />
<arc exit="southwest" move="southwest" destination="121" />
</node>
<node id="129" name="Corik's Wall, Eastern Stair Landing">
<description>The stairway pauses more than midway up the wall at a small landing before continuing up to the battlements. Each step has a smooth valley worn into the top from ages of boot traffic. Since there is no railing that accompanies the stairway, the valleys are positioned closer to the safety of the wall. At the foot of the stair is a pale muslin tent.</description>
<position x="-40" y="1000" z="0" />
<arc exit="down" move="down" destination="115" />
<arc exit="go" move="go ironwood door" destination="130" />
<arc exit="climb" move="climb stairway" destination="125" />
</node>
<node id="130" name="Corik's Wall, Eastern Corridor">
<description>This passageway is barely wide enough for two men to walk side by side. In the thin lamplight, the series of concentric arches down the length of the corridor look like the ribs of a great worm seen from its belly. A tightly winding newel stair leads down to the lower level.</description>
<position x="-80" y="1000" z="0" />
<arc exit="west" move="west" destination="131" />
<arc exit="climb" move="climb newel stair" destination="134" />
<arc exit="go" move="go ironwood door" destination="129" />
</node>
<node id="131" name="Corik's Wall, Eastern Corridor">
<description>Dank and musty from ages of dampness, the limestone of the wall's interior makes the air seem closer. Hollows in the great wall were carefully positioned so it could offer safe haven in times of siege without weakening its defensive strength. An archway to the north leads to a small chantry washed in lamplight.</description>
<position x="-100" y="1000" z="0" />
<arc exit="east" move="east" destination="130" />
<arc exit="west" move="west" destination="132" />
<arc exit="go" move="go archway" destination="137" />
</node>
<node id="132" name="Corik's Wall, Western Corridor">
<description>A range of arches composes the hall, each arch gracefully supported by fluted columns rising to stylized diadem capitals. The grime of the ages has settled into the recesses in the stone, giving the carved images greater contrast in the dim light. Opposite a carved door is a colorful tapestry edged in tarnished metallic threads.</description>
<position x="-120" y="1000" z="0" />
<arc exit="east" move="east" destination="131" />
<arc exit="west" move="west" destination="133" />
</node>
<node id="133" name="Corik's Wall, Western Corridor">
<description>The narrow interior of the wall bears none of the battle scars that the exterior does. Though occupied for years by the Emerald Knights, the wall's inner corridor still displays the graceful architecture of its Elothean builders. A tightly winding newel stair leads down to the lower level.</description>
<position x="-140" y="1000" z="0" />
<arc exit="east" move="east" destination="132" />
<arc exit="climb" move="climb newel stair" destination="136" />
<arc exit="go" move="go ironwood door" destination="120" />
</node>
<node id="134" name="Corik's Wall, Upper Hold">
<description>Neat and efficiently ordered, narrow paths between stacks of crates full of supplies are the only open spaces available in the storage hold. Navigation is made more difficult by the muddy amber patches of light given off by a small oil lamp hanging in the center of the low ceiling. From behind the dark stacks of supplies occasionally come scratching sounds that could either be infiltrating rats or the cats employed to defend against them.</description>
<position x="-80" y="960" z="0" />
<arc exit="climb" move="climb ladder" destination="135" />
<arc exit="go" move="go tunnel" destination="136" />
<arc exit="climb" move="climb newel stair" destination="130" />
</node>
<node id="135" name="Corik's Wall, Lower Hold">
<description>The darkly patched stone of this tiny hold is stained with ages of mold and seems to radiate dampness. Whatever had been kept here is gone, either chased or rotted away by the pervasive moisture.</description>
<position x="-100" y="940" z="0" />
<arc exit="climb" move="climb ladder" destination="134" />
</node>
<node id="136" name="Corik's Wall, Armory" note="Eothim|Armory">
<description>Weapons hang from the stone walls, arranged in fans and rows that create patterns of darkly glistening steel. The thick scent of oil and sawdust hangs in the air making the small space feel closer still. Wooden weapon racks line up back to back through the center of the room and unopened crates line the perimeter.</description>
<position x="-140" y="960" z="0" />
<arc exit="climb" move="climb newel stair" destination="133" />
<arc exit="go" move="go tunnel" destination="134" />
</node>
<node id="137" name="Corik's Wall, Chantry" note="Chantry|Chadatru|Kuniyo|Altar|shrine" color="#A6A3D9">
<description>Tall brass candlesticks flank two altars draped in emerald silk that occupy a deep alcove. One is carved of deep crimson bloodwood and the other of fine-grained ironwood. Though no sunlight enters the windowless chantry, a bowl of oil burning behind a stained glass panel sends bright colors chasing shadows into the far corners. Before the altars are worn velvet-clad kneelers embroidered with a laurel encircling a lion's claw.</description>
<position x="-100" y="980" z="0" />
<arc exit="out" move="out" destination="131" />
</node>
<node id="138" name="Whistling Wood, Barrows" color="#008000">
<description>A mound of earth looks curiously out of place beneath the twisted and warped branches of the dead trees. Barren of all but the hardiest of grasses, the mound has several small holes in its side.</description>
<position x="-40" y="100" z="0" />
<arc exit="southeast" move="southeast" destination="29" />
<arc exit="northwest" move="northwest" destination="139" />
<arc exit="go" move="go narrow trail" destination="176" />
</node>
<node id="139" name="Whistling Wood, Barrows" color="#008000">
<description>Haphazardly spread throughout the surrounding forest, several dark mounds rise from ground thick and treacherous with twisted tree roots. A small trail wanders by each of them, its length as tangled as the skeins of Huldah's plotting.</description>
<position x="-200" y="-60" z="0" />
<arc exit="north" move="north" destination="140" />
<arc exit="southeast" move="southeast" destination="138" />
</node>
<node id="140" name="Whistling Wood, Barrows" color="#008000">
<description>The light of the sun filters weakly through the heavily interlaced branches of the wood. Barren of all plant life, the earth is dappled with shadows that avoid death at the sun's touch. Wounded long ago, the trunk of one old tree bears a rusted iron arrowhead.</description>
<description>The light of the moons and stars barely pierces the heavily interlaced branches of the wood. Cloaked by silent shadow, the path is treacherous to the unwary adventurer. A rusted iron arrowhead seems to shine from where it is sheathed in the bark of an old tree.</description>
<position x="-200" y="-80" z="0" />
<arc exit="south" move="south" destination="139" />
<arc exit="northwest" move="northwest" destination="141" />
</node>
<node id="141" name="Whistling Wood, Barrows" color="#008000">
<description>Rising abruptly from the sheltering shadows of the forest, a mound of earth is riddled with holes and evidence of recent digging. The scent of rotting bodies mixing with the earth wafts upon the wind from the burial site.</description>
<position x="-220" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="140" />
<arc exit="southwest" move="southwest" destination="142" />
</node>
<node id="142" name="Whistling Wood, Barrows" color="#008000">
<description>Gleaming white bones line the pathway, long since picked clean by scavengers. The eyeless sockets of a jackal's skull stare reproachfully at the lattice-work branches above.</description>
<position x="-240" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="141" />
<arc exit="southeast" move="southeast" destination="143" />
</node>
<node id="143" name="Whistling Wood, Barrows" color="#008000">
<description>Pale white trees press close about the jagged pathway, their forms riddled with hundreds of tiny holes. A large cocoon hangs from one branch, dried and withered with the passing of the centuries. Whatever creature might have emerged from that haven is long since dead.</description>
<position x="-220" y="-60" z="0" />
<arc exit="west" move="west" destination="144" />
<arc exit="northwest" move="northwest" destination="142" />
</node>
<node id="144" name="Whistling Wood, Barrows" color="#008000">
<description>Gnarled roots break the surface of the path as it curves to the northwest. A hardy strain of moss grows on the dead wood, slowly eating away the tree's foundation. Several fallen trunks provide visible proof of the moss's efficiency.</description>
<position x="-240" y="-60" z="0" />
<arc exit="east" move="east" destination="143" />
<arc exit="northwest" move="northwest" destination="210" />
</node>
<node id="145" name="Whistling Wood, Barrows" color="#008000">
<description>Deep furrows cut sharply across the trail, as though something heavy had been dragged through here recently. Curiously, the furrows begin and end at the edges of the path.</description>
<position x="-340" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="209" />
<arc exit="southwest" move="southwest" destination="146" />
</node>
<node id="146" name="Whistling Wood, Barrows" color="#008000">
<description>A small stone spire has fallen across the path, its once gleaming surface marred by weather and burn marks from wild spells. Several skeins of rope lie beneath the spire, evidence that someone once tried to move it.</description>
<position x="-360" y="-80" z="0" />
<arc exit="northeast" move="northeast" destination="145" />
<arc exit="northwest" move="northwest" destination="147" />
</node>
<node id="147" name="Whistling Wood, Barrows" color="#008000">
<description>The branches of the trees fall away, allowing an unobstructed view of the heavens above. Light from the burning sun chases away the dappled shadows that line the rest of the pathway.</description>
<description>The branches of the trees fall away, allowing an unobstructed view of the heavens above. Light from the stars and moons chase away the dappled shadows that line the rest of the pathway.</description>
<position x="-380" y="-100" z="0" />
<arc exit="southeast" move="southeast" destination="146" />
<arc exit="west" move="west" destination="148" />
</node>
<node id="148" name="Whistling Wood, Barrows" color="#008000">
<description>A small pool of stagnant water lies sheltered by the rotting roots of a large tree. Small tracks lead from the pool to a pile of bones deeper in the woods. The air smells faintly rotten.</description>
<position x="-400" y="-100" z="0" />
<arc exit="east" move="east" destination="147" />
<arc exit="northwest" move="northwest" destination="149" />
</node>
<node id="149" name="Whistling Wood, Barrows" color="#008000">
<description>The narrow pathway curves sharply to the south for a few paces, leading through territory uncluttered by stray tree roots or rocks. Sagging branches hang low over the trail creating a nasty trap for the unwary traveller.</description>
<description>The narrow pathway curves sharply to the south for a few paces, leading through territory uncluttered by stray tree roots or rocks. Sagging branches hang low over the trail, creating a nasty trap for the unwary traveler.</description>
<position x="-420" y="-120" z="0" />
<arc exit="southeast" move="southeast" destination="148" />
<arc exit="south" move="south" destination="150" />
</node>
<node id="150" name="Whistling Wood, Barrows" color="#008000">
<description>The trail slants sharply downward to the south, its flattened surface marred by jagged stones and ancient roots. Deep gouges in the earth show that not all travellers made it to the bottom of the hill unscathed.</description>
<description>The trail slants sharply downward to the south, its flattened surface marred by jagged stones and ancient roots. Deep gouges in the earth show that not all travelers made it to the bottom of the hill unscathed.</description>
<position x="-420" y="-100" z="0" />