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Map90_Ratha.xml
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Map90_Ratha.xml
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<?xml version="1.0" encoding="utf-8"?>
<zone name="Ratha" id="90">
<node id="1" name="Neh Dock, Port of Ratha" color="#FF00FF">
<description>Yells and shouts fill the surroundings as dock workers communicate in the only way that is fitting for this noisy, hectic environment. A couple young boys watch the work anxiously, planning their future and their torment.</description>
<description>Though night turns the sea to black and turns the majority of Rathan citizens inside, work on the dock never seems to cease entirely as workers continue to ply their trade.</description>
<position x="-22" y="461" z="0" />
<arc exit="north" move="north" destination="3" />
<arc exit="south" move="south" destination="2" />
<arc exit="go" move="go night sky" destination="307" />
</node>
<node id="2" name="Neh Dock, Port of Ratha" note="Neh Dock|Crossing" color="#FF00FF">
<description>Supporting the largest vessels from far-away lands, the dock has greeted both smuggler and prince, murderer and king. It continues to perform its duty flawlessly though, without prejudice or regret.</description>
<position x="-22" y="481" z="0" />
<arc exit="north" move="north" destination="1" />
<arc exit="go" move="go skirr'lolasu" destination="123" />
</node>
<node id="3" name="Neh Dock, Port of Ratha" color="#FF00FF">
<description>Wide and well-built, this dock was made to accommodate the heavy caravans that pass over it daily. Workers load and unload ships in an almost endless flurry of activity.</description>
<description>Wide and well-built, this dock was made to accommodate the heavy caravans that pass over it daily. A few workers continue loading and unloading rush shipments into the night.</description>
<position x="-22" y="441" z="0" />
<arc exit="north" move="north" destination="4" />
<arc exit="south" move="south" destination="1" />
<arc exit="go" move="go kree'la" destination="306" />
</node>
<node id="4" name="Ratha, Port Walk">
<description>The eastern end of the Ratha warehouses stands like a wall at the side of the Port Walk. Some very shady-looking characters pass by, maybe an uneasy blend of pirate and trader, legal when they have to be, otherwise when opportunity offers.</description>
<position x="-22" y="421" z="0" />
<arc exit="east" move="east" destination="5" />
<arc exit="west" move="west" destination="87" />
<arc exit="go" move="go neh dock" destination="3" />
</node>
<node id="5" name="Ratha, Port Walk">
<description>Though seamy, dirty, and noisy, the Port Walk hums with life. People from all the provinces, from all the races, stride past, each with his own goal and purpose. They charge the air with a kind of energy and put on a dazzling show of the colors, the customs, the food, the dress, and the languages of every city and island under the triple moons.</description>
<position x="-2" y="421" z="0" />
<arc exit="northeast" move="northeast" destination="6" />
<arc exit="west" move="west" destination="4" />
</node>
<node id="6" name="Ratha, Port Walk">
<description>The harbor at this end of the walk is crowded with small craft -- rowboats mostly -- in which the fishermen of the city bring their catch to shore. The pungent smell of the fish lingers long after they've been unloaded, and the discarded bait and offal in the water is much enjoyed by the gulls.</description>
<position x="18" y="401" z="0" />
<arc exit="east" move="east" destination="7" />
<arc exit="southwest" move="southwest" destination="5" />
<arc exit="go" move="go bait shop" destination="320" />
</node>
<node id="7" name="Ratha, Port Walk">
<description>The main road, broad and bumpy with ruts from thousands of wagon wheels, proceeds east and west between several large temporary storage areas. Boxes, bales, barrels, chests and trunks of every kind are organized by lot and assigned their piece of ground. Private guards stand watch, gazing suspiciously at every passerby.</description>
<position x="38" y="401" z="0" />
<arc exit="southeast" move="southeast" destination="8" />
<arc exit="west" move="west" destination="6" />
<arc exit="go" move="go carousel" destination="259" />
</node>
<node id="8" name="Ratha, Port Walk">
<description>The shattered remains of a fluted alabaster fountain squat immobile and unmourned in the middle of this busy square. Well-to-do merchants dressed in fur and silk step lively around beggars missing assorted limbs. Dingy, ramshackle houses line both sides of the road, furnishing cheap and seedy quarters for the unsqueamish.</description>
<position x="58" y="421" z="0" />
<arc exit="east" move="east" destination="9" />
<arc exit="northwest" move="northwest" destination="7" />
<arc exit="go" move="go wooden structure" destination="321" />
</node>
<node id="9" name="Ratha, Port Road">
<description>The bustling dock areas provide a constant stream of traffic along the quays and up into the town proper along the main road. Local militia, resplendent in plumed helms, their scales buffed and tinted with the town livery, keep a wary eye on foreign traveler and resident citizen alike.</description>
<position x="78" y="421" z="0" />
<arc exit="north" move="north" destination="50" />
<arc exit="east" move="east" destination="10" />
<arc exit="west" move="west" destination="8" />
</node>
<node id="10" name="Ratha, Port Walk" note="Premium Portal|Portal" color="#FF00FF">
<description>A sharp breeze whips a stinging fan of icy spray through the air over this short promontory that rises above the sea. The smell of rotting vegetation clings close and heavy. A few mold-covered, surf-worn benches lay alongside the path in shadows.</description>
<position x="98" y="421" z="0" />
<arc exit="east" move="east" destination="11" />
<arc exit="west" move="west" destination="9" />
<arc exit="go" move="go meeting portal" destination="836" />
</node>
<node id="11" name="Ratha, Port Walk">
<description>A low, sprawling building made of grey sandstone and blue mortar dominates the square. A pair of roaring griffons carved in granite flank its arching entranceway. Thrusting forward from its faded, white tiled roof is a banner portraying the movement of coins from hand to open hand, on a field of silver: the Bank of the Port. Despite the splendor the bank is boarded up, a victim of poor times and stiff competition.</description>
<position x="118" y="421" z="0" />
<arc exit="east" move="east" destination="12" />
<arc exit="west" move="west" destination="10" />
</node>
<node id="12" name="Ratha, Port Walk">
<description>A high lectern, reachable by a narrow set of steep steps, stands squeezed between two long-disused buildings to the north. Several men take turns shouting out destinations, cargoes, quantities and prices to the jostling crowd, as messenger runners constantly whisper information in their ears. Passing merchants stop, listen intently for a while, then continue swiftly on their way.</description>
<position x="138" y="421" z="0" />
<arc exit="east" move="east" destination="13" />
<arc exit="west" move="west" destination="11" />
</node>
<node id="13" name="Ratha, Port Walk" note="Bawdy Swains">
<description>Groups of urchins clothed in filthy rags scramble about the badly pitted street, screaming with delight as they pelt passersby with small, hard stones. Occassionally a rock connects with a target, drawing blood and howls of anger. But when a guard shows up the children melt away, running swiftly through the alleyways they know better than anyone else.</description>
<position x="158" y="421" z="0" />
<arc exit="east" move="east" destination="14" />
<arc exit="southwest" move="southwest" destination="122" />
<arc exit="west" move="west" destination="12" />
<arc exit="go" move="go tavern" destination="245" />
</node>
<node id="14" name="Ratha, Port Walk">
<description>The evil smells emanating from a series of long brown huts made out of wattled stucco proclaim their allegiance to the leather trade. A dozen Humans in grimy linen smear brown ointment on skins stretched tautly over wooden frames. Others tend fires, fanning flames and feeding them chips of wood. Dogs roam about the area, barking excitedly and occasionally yelping as a worker casually kicks one out of the way.</description>
<position x="178" y="421" z="0" />
<arc exit="north" move="north" destination="27" />
<arc exit="south" move="south" destination="15" />
<arc exit="west" move="west" destination="13" />
</node>
<node id="15" name="Ratha, Port Walk">
<description>Frowning warehouses, several stories high with projecting cranes, front the winding road. Covered with pale, peeling blue paint and caked white in places with encrusted salt, these shuttered buildings are barred and triple-locked against poachers. Each lock bears the seal of the municipal guard, in some cases vigorously defaced with a knife by some previously frustrated burglar.</description>
<position x="178" y="441" z="0" />
<arc exit="north" move="north" destination="14" />
<arc exit="southeast" move="southeast" destination="16" />
<arc exit="go" move="go dock" hidden="True" destination="871" />
</node>
<node id="16" name="Ratha, Port Walk" note="Traders' Guild">
<description>A freshly scrubbed edifice of white brick lies to the north. Above its stately teakwood gate is a sapphire blue shield bearing crossed yellow keys, the symbol of the Traders' Guild. Many citizens of substance regularly enter and leave its premises, glancing around proudly at the well-trimmed hedge of peregan trees. A stone statue poses majestically before the guildhall's entrance, gazing out over the open ocean.</description>
<position x="198" y="461" z="0" />
<arc exit="southeast" move="southeast" destination="17" />
<arc exit="northwest" move="northwest" destination="15" />
<arc exit="go" move="go gate" destination="263" />
</node>
<node id="17" name="Ratha, Port Walk">
<description>To the south looms a wooden building, painted a leering red. Its gaudy, golden window shutters are closed, but the door has been jammed open. Raucous screams of rage and pain and laughter, shouts for drink, and scraps of music flow unceasingly from inside the doss-house. Guards glance away self-consciously as they pass by, and merchants perceptibly quicken their pace on the road northeast or west.</description>
<position x="218" y="481" z="0" />
<arc exit="northeast" move="northeast" destination="18" />
<arc exit="northwest" move="northwest" destination="16" />
<arc exit="go" move="go sturdy structure" destination="805" />
</node>
<node id="18" name="Ratha, Port Walk">
<description>To both sides of the path, tall, narrow houses with dark slits for windows lean precariously against one another, like old people gathering strength from close company in a blustering wind. Their red-shingled roofs have rotted to brown, and their windows are boarded shut. From somewhere to the southwest a ragged scar of jumbled music and laughter rises incoherently, then falls away to nothing.</description>
<position x="258" y="441" z="0" />
<arc exit="southeast" move="southeast" destination="20" />
<arc exit="southwest" move="southwest" destination="17" />
<arc exit="west" move="west" destination="19" />
</node>
<node id="19" name="Ratha, Port Walk">
<description>Sturdy longshoremen use hooked poles of iron and thick gorse ropes to lever ship cargoes onto and across this dock. The constant wash of brine scrubs the pier and posts like a rough razor. Tax assessment officers regularly appear, checking off arrivals and departures, blandly ignoring the stares and poorly hidden curses of passengers and crew alike.</description>
<position x="238" y="441" z="0" />
<arc exit="east" move="east" destination="18" />
<arc exit="go" move="go dock" destination="262" />
</node>
<node id="20" name="Ratha, Port Walk">
<description>The road skirts its winding way between the roaring turquoise-colored surf to the south, and the weatherbeaten cliffs and scrag-oaks to the north. A few piles of wooden debris would pass unnoticed if not for the tiny vegetable gardens outlined with small, irregular stones that adjoin each. </description>
<position x="278" y="461" z="0" />
<arc exit="east" move="east" destination="21" />
<arc exit="northwest" move="northwest" destination="18" />
</node>
<node id="21" name="Shore Walk, Beach">
<description>The Port Walk's fractured cobblestone paving gives way to a broad sand path strewn with broken shells, strands of seaweed, and driftwood drying in the breeze. A small trail heads north toward the cliffs that hem the narrow band between true earth and salt sea. The ocean's voice, ranging from soft whisper to beast's roar, sounds across the beach.</description>
<position x="298" y="461" z="0" />
<arc exit="east" move="east" destination="22" />
<arc exit="west" move="west" destination="20" />
<arc exit="go" move="go wood shack" destination="800" />
</node>
<node id="22" name="Shore Walk, Beach">
<description>Shrill cries from ospreys nesting in the cliffs mix with the slap of the surf on the beach. The huge nests, woven from driftwood, seaweed and assorted debris, are clearly visible against the light color of the cliff's face. Every so often, one of the great birds launches itself into the breeze to soar over the waves. Oceanward, pinnacles of rock carved by the sea's touch rise from the water.</description>
<position x="318" y="461" z="0" />
<arc exit="northeast" move="northeast" destination="23" />
<arc exit="west" move="west" destination="21" />
</node>
<node id="23" name="Shore Walk, Beach">
<description>Sweeping between the ocean and cliffs, the serpentine curves of the beach reach toward a towering cliff in the distance. Wind-sculpted dunes parallel the beach, but the tide prevents them from encroaching past the highwater level. Burrows in the dunes and nests wedged in the tough grass provide homes for a variety of creatures.</description>
<position x="338" y="441" z="0" />
<arc exit="east" move="east" destination="24" />
<arc exit="southwest" move="southwest" destination="22" />
</node>
<node id="24" name="Shore Walk, Beach">
<description>Small groups of sandpipers play tag with the waves as they dash along the beach. The little birds occasionally pause in their game to investigate bits of seaweed or gobble up sand lice. The waves, forced to travel around an offshore jumble of rocks, hit the beach at an angle.</description>
<position x="358" y="441" z="0" />
<arc exit="northeast" move="northeast" destination="25" />
<arc exit="west" move="west" destination="23" />
<arc exit="go" move="go offshore rocks" destination="834" />
</node>
<node id="25" name="Shore Walk, Beach">
<description>Delicate red and yellow sandflowers nestle among clumps of hardy dune grass. Several stone slabs have been arranged, either by nature or landsmen, to form a table and seating. Trash near one of the stone seats suggests that someone has dined here recently. The beach narrows as it curves north toward the cliffs.</description>
<position x="378" y="421" z="0" />
<arc exit="north" move="north" destination="26" />
<arc exit="southwest" move="southwest" destination="24" />
</node>
<node id="26" name="Shore Walk, Beach">
<description>The beach deadends at the cliff's face -- not even a thin ribbon of sand separates the water from the massive rock slabs that tumble against each other and into the ocean. Spume washes the formations of stacked rocks as each wave strikes on their endless roll landward.</description>
<position x="378" y="401" z="0" />
<arc exit="south" move="south" destination="25" />
<arc exit="go" move="go narrow crevice" destination="322" />
<arc exit="climb" move="climb basalt slabs" destination="325" />
</node>
<node id="27" name="Ratha, Kssintlee Way">
<description>Quartermasters carrying bills of lading make their way to a dilapidated wooden shop set back from the road. Though the shop itself is small, Captain Namazzi's Chandlery is well known for its extensive variety of preserved meats and other food for long voyages, as well as barrels, ropes and other supplies needed by any working ship that wishes to make ready for a voyage.</description>
<position x="178" y="381" z="0" />
<arc exit="north" move="north" destination="28" />
<arc exit="south" move="south" destination="14" />
<arc exit="go" move="go shop" destination="327" />
</node>
<node id="28" name="Ratha, Kssintlee Way">
<description>The road widens to the south to support the wagons and carts from the chandler's shop. A warehouse beside the shop sees heavy traffic as burly Gor'Tog stevedores assemble orders placed by the quartermasters of ships in the harbor. Each customer is sure that their order is most important, and their vociferous demands reflect that belief.</description>
<position x="178" y="341" z="0" />
<arc exit="north" move="north" destination="29" />
<arc exit="south" move="south" destination="27" />
</node>
<node id="29" name="Ratha, Kssintlee Way">
<description>Young children play beside a cozy whitewashed cottage nestled between two larger homes. The smell of cooking wafts through the air from an opened window. Lacy white curtains and window boxes filled with bright red geraniums complete the picturesque scene.</description>
<position x="178" y="321" z="0" />
<arc exit="north" move="north" destination="30" />
<arc exit="south" move="south" destination="28" />
</node>
<node id="30" name="Ratha, Kssintlee Way">
<description>Small homes line the street as it wends its way along the base of the eastern cliffs. The black basalt escarpment towers high above, sheltering the town from the ravages of wind and sea. Faint white lines of dried salt mar the solid black rock walls of the cliff, a grim reminder that their shelter is tenuous, at best.</description>
<position x="178" y="301" z="0" />
<arc exit="south" move="south" destination="29" />
<arc exit="northwest" move="northwest" destination="31" />
</node>
<node id="31" name="Ratha, Kssintlee Way" note="pushcart" color="#FF0000">
<description>The road bends to the southeast as it wends its way toward the docks. A knot of pedestrians cluster around a pushcart laden with fresh fruit and juice for thirsty travelers. Burly Gor'Tog porters jostle their way through the crowd, carrying heavy boxes and chests slung over their backs as they make their way from the harbor to the nearby inn.</description>
<position x="158" y="281" z="0" />
<arc exit="north" move="north" destination="32" />
<arc exit="southeast" move="southeast" destination="30" />
</node>
<node id="32" name="Ratha, Kssintlee Way" note="Drogor" color="#00FF00">
<description>A small shrine stands in a shallow niche in the cliff wall. The concave floor of the niche acts as a basin, currently empty, but streaked with rust-colored stains and bits of feathers. Strands of shark's teeth dangle from an iron pole, clattering against each other in the wind. Passersby hurry past, averting their faces from anyone gathered here. At the back of the niche, a dark hole offers a faint glimpse of scattered bones, silent offerings to propitiate the sea.</description>
<position x="158" y="261" z="0" />
<arc exit="south" move="south" destination="31" />
<arc exit="northwest" move="northwest" destination="33" />
</node>
<node id="33" name="Ratha, Kssintlee Way">
<description>A cat darts down a narrow alley which runs along the back of the inn, between the building and the cliff face. As the road meanders southwards toward the sea, the carvings on the cliff face change from flowers and vines to images of merfolk. A vein of quartz in the rocky surface gives an illusion of cresting waves, enhanced by the clever chisel of the sculptor.</description>
<position x="138" y="241" z="0" />
<arc exit="north" move="north" destination="34" />
<arc exit="southeast" move="southeast" destination="32" />
<arc exit="go" move="go narrow alley" destination="278" />
</node>
<node id="34" name="Ratha, Kssintlee Way">
<description>Built against the rocky cliff wall is the local inn, Jack Tarr's Rest, set back from the busy road. The aroma of baking fish wafts through the air from the kitchens, while local traders relax as they recount tales of their voyages -- daring escapes from local pirates, successful bargains with the craftsmen of Mer'Kresh, the beauties of Aesry Surlaenis'a -- all these and more may be heard during the course of the day.</description>
<position x="138" y="221" z="0" />
<arc exit="south" move="south" destination="33" />
<arc exit="northwest" move="northwest" destination="35" />
<arc exit="go" move="go inn" destination="279" />
</node>
<node id="35" name="Ratha, Kssintlee Way">
<description>Over the years, sculptors have exercised their talents and their chisels upon the rocky escarpment which shelters the town from the elements, covering the black rock wall with an intricate design of intertwined flowers and vines. An opening in the wall leads to a cavern which houses a prosperous family of carpet weavers, one of whom evidently practices her trade on a loom outside the shop.</description>
<position x="118" y="201" z="0" />
<arc exit="southeast" move="southeast" destination="34" />
<arc exit="northwest" move="northwest" destination="36" />
<arc exit="go" move="go carpet shop" destination="328" />
</node>
<node id="36" name="Ratha, Kssintlee Way">
<description>The walls of the cliff abut the road as it runs along the eastern end of the tier. Birds build nests in the black rock surface, their raucous cries echoing about the area. The buildings sport weathered grey wood shutters to keep out the wind and storms, while many roofs are designed with a narrow walkway around a cupola where women may stand to watch the sea, hoping for the return of loved ones.</description>
<position x="98" y="181" z="0" />
<arc exit="southeast" move="southeast" destination="35" />
<arc exit="west" move="west" destination="37" />
</node>
<node id="37" name="Ratha, Kssintlee Way">
<description>Young traders bustle by with self-important expressions as they run errands for their masters. A Halfling woman occupies her time berating a Gor'Tog laborer as he attempts to right an overturned tumbril before the local street rats can filch the delivery. Though the cart is covered by a tarpaulin, the air is redolent with the aroma of dried ambergris and other less immediately recognizeable fragrances.</description>
<position x="78" y="181" z="0" />
<arc exit="east" move="east" destination="36" />
<arc exit="west" move="west" destination="38" />
<arc exit="go" move="go alchemy society" destination="863" />
</node>
<node id="38" name="Ratha, Kssintlee Way">
<description>An elderly S'Kra Mur woman, her features half-hidden by her voluminous black robe, sweeps the street outside a white stucco house. As she works, she mutters under her breath and clicks her tongue, each syllable a sibilant imprecation against the dust or the ingratitude of her children. Noticing you watching, she hisses angrily, before returning to her soliloquy to her broom.</description>
<position x="58" y="181" z="0" />
<arc exit="east" move="east" destination="37" />
<arc exit="southwest" move="southwest" destination="39" />
</node>
<node id="39" name="Ratha, Kssintlee Way">
<description>A strong scent of burning food wafts through a wrought iron gate in a red brick wall. Behind the wall, a brick courtyard leads to a rather neglected old house -- the mullions of its windows are stained with soot, and the door hangs half-off its hinges, while the plants in the terracotta urns beside the entry have long since withered in the heat.</description>
<position x="38" y="201" z="0" />
<arc exit="northeast" move="northeast" destination="38" />
<arc exit="west" move="west" destination="40" />
</node>
<node id="40" name="Ratha, Kssintlee Way">
<description>Reddish dust lies in a thin layer over the awnings which shade the walkway along the side of the street. The dust dulls the colorful canvas, giving the scene an odd, monochromatic quality in the bright sunlight. Nearby, a young S'Kra Mur woman saunters past carrying a terracotta waterjar balanced atop her head. From the simple patterns of her face-paint, she seems to be a minor servant rather than the daughter of the house.</description>
<description>Reddish dust lies in a thin layer over the awnings which shade the walkway along the side of the street. The dust colors the canvas, giving the scene a golden tinge in the cool silvery moonlight. Nearby, a young S'Kra Mur man staggers past, evidently somewhat worse for the wear. From the somewhat atonal quality of his singing, he won't face the morning with any sense of joy or pleasure.</description>
<position x="18" y="201" z="0" />
<arc exit="east" move="east" destination="39" />
<arc exit="southwest" move="southwest" destination="41" />
<arc exit="go" move="go small shop" destination="797" />
</node>
<node id="41" name="Ratha, Kssintlee Way">
<description>Clouds of dust rise from the street as burly Gor'Togs wearing the liveries of well-to-do merchant families trot past. Some work in pairs to loft thick bamboo poles bearing silk-shrouded wicker or rattan sedan chairs, while others pull at humble tumbrels filled with rare goods for the House vaults. The spicy aroma of k'dira leaves pervades the air as the sun beats down on the drying racks carefully arranged outside a tiny shop. A canvas awning shades the interior from the sun.</description>
<description>Terra cotta jars filled with rose-scented oil stand on either side of the entrance to a tiny shop. A canvas awning is rolled back for the evening to allow the cool night breezes to flow into the dimly-lit interior of the building.</description>
<position x="-2" y="221" z="0" />
<arc exit="northeast" move="northeast" destination="40" />
<arc exit="southwest" move="southwest" destination="42" />
<arc exit="northwest" move="northwest" destination="53" />
<arc exit="go" move="go shop" destination="257" />
</node>
<node id="42" name="Ratha, Greater Cobra Road">
<description>A network of roads converge from six directions, leaving traffic in a chaotic swirl not seen since the universe was formed. Carters argue with sedan-chair bearers and small children and animals dart in and out amongst scurrying porters as they struggle to make sense of the maelstrom. A harried civil official stands atop a small pillar in the center of it all, trying, and failing, to bring some order to the near-mob.</description>
<position x="-22" y="241" z="0" />
<arc exit="north" move="north" destination="52" />
<arc exit="northeast" move="northeast" destination="41" />
<arc exit="southeast" move="southeast" destination="45" />
<arc exit="southwest" move="southwest" destination="43" />
<arc exit="west" move="west" destination="118" />
<arc exit="northwest" move="northwest" destination="119" />
</node>
<node id="43" name="Ratha, Blind Alley">
<description>Littered and dirty, this alley looks little used. Getting caught in this alley in the wee hours of the morning is not a pleasant thought, though there seem to be few places for mischievous miscreants to hide.</description>
<position x="-42" y="261" z="0" />
<arc exit="northeast" move="northeast" destination="42" />
<arc exit="west" move="west" destination="44" />
</node>
<node id="44" name="Ratha, Blind Alley" note="First Tier" color="#FF00FF">
<description>A wall of refuse brings an end to travel along this alley. Rats, mice and neighborhood cats frequent the area in search of pungent victuals. A broken door lies against the remains of a crumbling fence that partially covers a broken sewer grating.</description>
<position x="-62" y="261" z="0" />
<arc exit="east" move="east" destination="43" />
<arc exit="go" move="go grating" hidden="True" destination="732" />
</node>
<node id="45" name="Ratha, Greater Cobra Road">
<description>Cheap perfume and over-loud laughter wafts from behind deep-shaded windows hung with heavy curtains that line the upper story of a whitewashed stone building. An almost exclusively male patronage seems intent on avoiding notice as they hurry into and out of the interior.</description>
<position x="-2" y="261" z="0" />
<arc exit="south" move="south" destination="46" />
<arc exit="northwest" move="northwest" destination="42" />
</node>
<node id="46" name="Ratha, Greater Cobra Road">
<description>A row of tumbledown shacks and low buildings marks one edge of the seedier quarters in this section of town. The click of dice and low voices echo among the shanties as the occasional furtive figure darts out of one doorway and vanishes into another.</description>
<position x="-2" y="281" z="0" />
<arc exit="north" move="north" destination="45" />
<arc exit="southeast" move="southeast" destination="47" />
</node>
<node id="47" name="Ratha, Greater Cobra Road">
<description>The wide road swings in a gentle curve, avoiding the dark stone bulk of the Merchant's Bank. Lesser stone buildings rise on either side, like attendants on a noble lord.</description>
<position x="38" y="321" z="0" />
<arc exit="southeast" move="southeast" destination="48" />
<arc exit="northwest" move="northwest" destination="46" />
</node>
<node id="48" name="Ratha, Greater Cobra Road">
<description>The traffic swirls and forms small tangled knots as the road splits, one path leading to the solid facade of the Merchant's Bank, while the other roads lead down to the docks and up into the center of town and the higher tiers. A brace of heavily armed guards watches over the roadway leading to the bank, keeping a wary eye out for trouble. The throng of pedestrians mingles with the occasional dray or laden caravan in an ever-changing kaleidoscope of colors and textures.</description>
<position x="78" y="361" z="0" />
<arc exit="northeast" move="northeast" destination="51" />
<arc exit="south" move="south" destination="49" />
<arc exit="northwest" move="northwest" destination="47" />
</node>
<node id="49" name="Ratha, Greater Cobra Road">
<description>Curious spires of rock, whether native to the spot or carved by some forgotten artist, form a bottleneck to the busy streams of traffic flowing up and down the roadway. Over the years, passersby have carved names, initials and colorful (and sometimes off-color) slogans on every aspect of the rocks.</description>
<position x="78" y="381" z="0" />
<arc exit="north" move="north" destination="48" />
<arc exit="south" move="south" destination="50" />
</node>
<node id="50" name="Ratha, Greater Cobra Road">
<description>Traffic, both wheeled and on foot, wends its way up from the busy docklands and down from the commercial heart of the town. Here and there, brightly colored awnings have been strung across the road to provide the occasional bit of shade. Several children, S'Kra and Human, Elf and Gor'Tog, play a hearty game of ball with no discernable rules, discernable to the passing adult at least.</description>
<description>Traffic, both wheeled and on foot, wends its way up from the busy docklands and down from the commercial heart of the town. Here and there, brightly colored awnings have been strung across the road to provide the occasional bit of shade during the day.</description>
<position x="78" y="401" z="0" />
<arc exit="north" move="north" destination="49" />
<arc exit="south" move="south" destination="9" />
<arc exit="go" move="go high guardhouse" destination="349" />
</node>
<node id="51" name="Ratha, Bank Street">
<description>A short stretch of road winds from Greater Cobra Road towards the gilded entrance to the Bank of Ratha. Beggars and mountebanks and peddlers wheedle or proclaim or grasp at the hems of passersby, each trying to gain attention (and some coins) from the hurrying throng.</description>
<description>Guttering lanterns set high on poles shed a watery glow along the steep road leading to the Bank of Ratha. In a land where business never sleeps, the bank keeps late hours for the convenience of all. The wise traveler keeps well away from the deeper shadows along the wayside though, for legitimate business is not all that never sleeps.</description>
<position x="98" y="341" z="0" />
<arc exit="southwest" move="southwest" destination="48" />
<arc exit="climb" move="climb stairs" destination="252" />
</node>
<node id="52" name="Ratha, Greater Cobra Road">
<description>This pleasant square marks the center of social life for the down and out of Ratha. Despite the noise and confusion and occasional screams from the great intersection to the south, a certain calmness pervades this spot. A tiny park forms a rare green space in this cramped city of stone.</description>
<position x="-22" y="221" z="0" />
<arc exit="north" move="north" destination="53" />
<arc exit="south" move="south" destination="42" />
</node>
<node id="53" name="Ratha, Greater Cobra Road">
<description>This busy intersection swarms with trade and traffic of all manner and description. To the north, small shops for the lower classes vie with run-down hovels and the occasional soup kitchen. The main road splits into three parts as it winds its way down to the docks. A small park is visible amongst the stark stonework of the city to the south as well.</description>
<position x="-22" y="201" z="0" />
<arc exit="north" move="north" destination="54" />
<arc exit="southeast" move="southeast" destination="41" />
<arc exit="south" move="south" destination="52" />
</node>
<node id="54" name="Ratha, Greater Cobra Road">
<description>The wide road leading from the docks to the lift makes a sharp bend as it passes a ruined pile of stones that was once a building. Apparently ravaged by fire or some other disaster, the occupants have deserted the shell. The remaining stones are cracked and blackened, the good ones having been removed by the local denizens to build their own houses.</description>
<position x="-22" y="181" z="0" />
<arc exit="south" move="south" destination="53" />
<arc exit="west" move="west" destination="55" />
</node>
<node id="55" name="Ratha, Greater Cobra Road">
<description>Dull faces peer out with vacant curiosity from scattered shacks and generally ill-favored dwellings. A few gap-toothed children stare openly and jeer and hoot at richly dressed travelers or non-S'kra Mur before their harried mothers drag them back behind tattered door hangings.</description>
<description>Dim candles flicker behind ill-fitting shutters on the few windows to be found on the squatter's shacks and run-down houses along the road. The occasional burst of coarse, sibilant laughter, or the sleepy whine of a child rises into the night air as other travelers, cloaked or hooded against the sea damp, hasten past on their own errands.</description>
<position x="-42" y="181" z="0" />
<arc exit="east" move="east" destination="54" />
<arc exit="northwest" move="northwest" destination="56" />
</node>
<node id="56" name="Ratha, Greater Cobra Road">
<description>The heavy stone slabs used to pave the road as it winds its way along the curving shoulder of a small rise have been painted in patterns of color meant to resemble the scales of a giant serpent. The pavement, though faded and dusty, still shows a glimmer of brightness here and there. This part of town once knew a better life it seems.</description>
<position x="-62" y="161" z="0" />
<arc exit="north" move="north" destination="57" />
<arc exit="southeast" move="southeast" destination="55" />
</node>
<node id="57" name="Ratha, Greater Cobra Road" note="Hav'roth" color="#00FF00">
<description>A small shrine in the shape of a cobra, its hood flared wide, sits to one side. Bits of feathers and fragments of skin show the remains of small animals sacrificed for one reason or another -- to gain favor perhaps, or to give thanks for some minor success in life.</description>
<position x="-62" y="141" z="0" />
<arc exit="north" move="north" destination="58" />
<arc exit="south" move="south" destination="56" />
</node>
<node id="58" name="Ratha, Greater Cobra Road">
<description>From the east, the stink of death wafts on the air. The smoke of a funeral pyre drifts upwards where the ever-present sea winds tear it to tatters.</description>
<description>From the east, the stink of death floats on the cool damp air. The faint strains of a dirge echo among the stone walls of the nearby buildings. Death comes to all, high and low, rich and poor, and all will end the same.</description>
<position x="-62" y="121" z="0" />
<arc exit="south" move="south" destination="57" />
<arc exit="northwest" move="northwest" destination="59" />
</node>
<node id="59" name="Ratha, Greater Cobra Road">
<description>The road rises to the northeast, where the great lifts bring people up and down between the tiers. One sees richer robes and decorated tail-bands on many folks here, mingled with the poorer classes that inhabit the lowest level.</description>
<position x="-82" y="101" z="0" />
<arc exit="northeast" move="northeast" destination="120" />
<arc exit="southeast" move="southeast" destination="58" />
<arc exit="west" move="west" destination="60" />
</node>
<node id="60" name="Ratha, Dne Cut">
<description>This short, narrow alleyway is used by the merchants coming to the bazaar from the shipyards. Just a step or two from the larger avenue, wheeled carts with heavy loads can avoid the long arduous trek up Mission street. Children often gather at the intersection to wait for stray goodies to fall off the wagons.</description>
<position x="-102" y="101" z="0" />
<arc exit="north" move="north" destination="61" />
<arc exit="east" move="east" destination="59" />
</node>
<node id="61" name="Ratha, Dne Cut">
<description>Muffled sounds erupt into clamoring furor as the alley reaches the level of the bazaar's lower entrance. The crowds that gather here are mostly visitors from other ports, and merchants who do business on this tier. Among the throngs lurk the young pickpockets eagerly learning their craft.</description>
<position x="-102" y="81" z="0" />
<arc exit="north" move="north" destination="62" />
<arc exit="south" move="south" destination="60" />
</node>
<node id="62" name="Ratha, Bazaar">
<description>Tall iron standards mark the entrance to the Bazaar, the slightly tattered penants flapping in the occasional breeze. Traffic is heavy here as carts pull up to load provisions and unload wares. Shoppers find themselves milling about the entrance, pondering their purchases.</description>
<position x="-102" y="61" z="0" />
<arc exit="north" move="north" />
<arc exit="south" move="south" destination="61" />
<arc exit="west" move="west" destination="63" />
<arc exit="northeast" move="northeast" />
</node>
<node id="63" name="Ratha, Bazaar">
<description>Bedraggled peddlers make their way to this spot daily, as bargain hunters from every corner of Elanthia converge here at the entrance to the great Bazaar. Deeply recessed into the cliff face, a large dark opening looms to the east. A smoky haze swirls playfully, eluding the wisp of a breeze threatening to blow it away.</description>
<position x="-122" y="61" z="0" />
<arc exit="north" move="north" />
<arc exit="east" move="east" destination="62" />
<arc exit="southwest" move="southwest" destination="64" />
<arc exit="northwest" move="northwest" />
</node>
<node id="64" name="Ratha, Upper Mission Street">
<description>Sandy and loose, ancient cobbles amble past a white mud and stone house that sits back a few paces from the road. Bleached by the sun and in stark contrast with other buildings in the vicinity, the old house and manicured gardens surrounding it appear orderly and well cared for.</description>
<position x="-142" y="81" z="0" />
<arc exit="northeast" move="northeast" destination="63" />
<arc exit="west" move="west" destination="65" />
</node>
<node id="65" name="Ratha, Upper Mission Street">
<description>Steep cliffs rise high above, directing ones gaze toward the heavens. Cliffside dwellings with dramatic ocean views can be seen from this vantage point. Scanning the meager surroundings at this elevation, one can only imagine what it would be like to live the blessed lifestyle of Ratha's privileged class. A rickety fence marks the northern boundary of this section of town.</description>
<position x="-162" y="81" z="0" />
<arc exit="east" move="east" destination="64" />
<arc exit="west" move="west" destination="66" />
<arc exit="climb" move="climb fence" destination="229" />
</node>
<node id="66" name="Ratha, Upper Mission Street">
<description>Wretched poverty, brazen and offensive, assaults visitors to this small plateau. Wanderers head past toward the bazaar, as the homeless find rest under any number of trees. The slums of the city loom larger than life, just a few hundred yards below.</description>
<position x="-182" y="81" z="0" />
<arc exit="east" move="east" destination="65" />
<arc exit="southwest" move="southwest" destination="67" />
</node>
<node id="67" name="Ratha, Upper Mission Street">
<description>As the incline steepens further, solid granite cliffs loom larger than life just beyond the northern fenceline. Removed from the rotting stench of the streets below, the breezes here are fresh and futures seem bright. A stone wall provides a nice place to rest and enjoy the magnificent view.</description>
<position x="-202" y="101" z="0" />
<arc exit="northeast" move="northeast" destination="66" />
<arc exit="west" move="west" destination="68" />
<arc exit="go" move="go clinic" destination="268" />
</node>
<node id="68" name="Ratha, Upper Mission Street">
<description>Old women with bundles and buckets labor up the hill toward the dwellings that lie below the cliff face. Row upon row, these makeshift shelters taunt the ocean into challenging their worthiness. The sweeping vistas here simply take the breath away, and many find the cares of the day diminished by the awesome power and beauty of the ocean.</description>
<position x="-222" y="101" z="0" />
<arc exit="east" move="east" destination="67" />
<arc exit="southwest" move="southwest" destination="69" />
</node>
<node id="69" name="Ratha, Upper Mission Street">
<description>Along the oceanside avenue, the gentle incline gives way to a more dramatic rise in elevation. From this part of Upper Mission street one has a commanding view of the towering cliffs to the north. An interesting little shop wraps itself around the trunk of an enormous ironwood tree, just this side of a large open field.</description>
<position x="-242" y="121" z="0" />
<arc exit="northeast" move="northeast" destination="68" />
<arc exit="southwest" move="southwest" destination="70" />
</node>
<node id="70" name="Ratha, Lower Mission Street">
<description>Long lines of indigent and hungry await a warming morsel outside Nadamian's Mission. A thin gruel the usual fare, the delicious smells and promise of a meal are half the experience for many of them. Of course, along with the meal comes a helping of the Nadamian family's tenets and teachings.</description>
<position x="-262" y="141" z="0" />
<arc exit="northeast" move="northeast" destination="69" />
<arc exit="south" move="south" destination="71" />
</node>
<node id="71" name="Ratha, Lower Mission Street">
<description>A low wall and a space between buildings here, offer the onlooker a view of the rugged shore and the crystal blue ocean beyond. A few diligent souls comb the rocks for edible gifts from the mother sea. Delicious smells coming from somewhere nearby are a welcome relief to the rotting stench to the south.</description>
<position x="-262" y="161" z="0" />
<arc exit="north" move="north" destination="70" />
<arc exit="southwest" move="southwest" destination="72" />
</node>
<node id="72" name="Ratha, Lower Mission Street">
<description>The sharp stench of putrefaction and raw sewage assails the nostrils, sending all but the comatose into fits of retching. Making its way across the road, a deep trench lays claim to the awful smell. Rats and flies abound while children frolic and naked babies toddle at their mother's sides.</description>
<position x="-282" y="181" z="0" />
<arc exit="northeast" move="northeast" destination="71" />
<arc exit="south" move="south" destination="73" />
</node>
<node id="73" name="Ratha, Lower Mission Street">
<description>Hiding in the shadows, under awnings and in darkened doorways, the wretched and aimless seek shelter from the elements. Broken and strewn about, the ancient trappings of a bustling market district paint a ghostly reminder of more prosperous times in Ratha's history.</description>
<position x="-282" y="201" z="0" />
<arc exit="north" move="north" destination="72" />
<arc exit="east" move="east" destination="74" />
</node>
<node id="74" name="Ratha, Lower Mission Street">
<description>Children race madly back and forth, a game of stickball the current joyous past-time. Impervious to the meager estate of their surroundings, they ignore the screaming victim of some unnamed crime not two doors away. The starving and homeless wander past, a hint of mirth in their eyes as they watch the innocent children at play.</description>
<description>The homeless shuffle toward the soup kitchen and the warmth of the doorways along the street. Children play joyously here in the daytime, but come nightfall the area is once again filled with the harsh reality of poverty.</description>
<position x="-262" y="201" z="0" />
<arc exit="southeast" move="southeast" destination="75" />
<arc exit="west" move="west" destination="73" />
</node>
<node id="75" name="Ratha, Redthorne Square">
<description>Stepping through an elaborately carved archway, one is transported from the filth and decay of the city streets to a simple but elegant square. Giant pots of festive flowers and lush greenery dot inlaid brick walkways and low walls. The square is kept meticulous, courtesy of the Redthorne Shipping Co. A busy thoroughfare in the daytime, the company also uses the space to hold recruiting fairs every spring and autumn.</description>
<description>Stepping through an elaborately carved archway, one is transported from the filth and decay of the city streets to a simple but elegant square. Tall iron lanterns illuminate the brick walkways and low walls. Giant pots of greenery and flowers dot the square and cast long shadows on the meticulous brickwork. The quiet of evening lends the square a serenity rarely found in the hectic bustle of the day.</description>
<position x="-242" y="221" z="0" />
<arc exit="northeast" move="northeast" destination="111" />
<arc exit="southeast" move="southeast" destination="76" />
<arc exit="southwest" move="southwest" destination="110" />
<arc exit="northwest" move="northwest" destination="74" />
</node>
<node id="76" name="Ratha, Cutthroat Alley">
<description>Shadowy beings disappear into the recesses of a large abandoned building. A favorite hideaway for thieves, this area is no place for the full of pockets to linger. Echoing footsteps assail passersby from all directions, making safety no better than a vaguely familiar philosophy.</description>
<position x="-222" y="241" z="0" />
<arc exit="southeast" move="southeast" destination="77" />
<arc exit="northwest" move="northwest" destination="75" />
</node>
<node id="77" name="Ratha, Cutthroat Alley">
<description>Feet and legs are a common sight, seen poking out of doorways, under bushes or benches, as the fallen drunk sleep off their revelry. From somewhere in the vicinity, a heart wrenching wail can be heard, likely coming from a newly abandoned wife as her husband heads out to sea.</description>
<position x="-202" y="261" z="0" />
<arc exit="south" move="south" destination="78" />
<arc exit="northwest" move="northwest" destination="76" />
</node>
<node id="78" name="Ratha, Cutthroat Alley">
<description>Shards of glass litter the street and boardwalk outside the Bosun's Whistle Tavern. The favorite gathering spot for Ratha's rough dockworkers, this tavern on the edge of Tog town is center stage for the tawdry wenches who entertain the clientele as well as the heated arguments and fights that usually spill out into the street.</description>
<position x="-202" y="281" z="0" />
<arc exit="north" move="north" destination="77" />
<arc exit="south" move="south" destination="79" />
</node>
<node id="79" name="Ratha, Cutthroat Alley">
<description>Sounds of a bawdy song, raucous applause and catcalls waft through the air, a neighborhood tavern the likely culprit. High above, linens and clothing hang on lines originating from upper story windows, set to catch the occasional drying breeze.</description>
<description>Clinking glasses, raunchy music and catcalls invade the otherwise peaceful night, the nightly activities at the local tavern in full swing. The more sedate of the street's inhabitants stay inside with shutters closed to keep out the sound of revelry.</description>
<position x="-202" y="301" z="0" />
<arc exit="north" move="north" destination="78" />
<arc exit="southeast" move="southeast" destination="80" />
</node>
<node id="80" name="Ratha, Cutthroat Alley">
<description>Away from the hustle and bustle of the dockside district, shadows begin to lengthen. On all sides, the buildings seem to close in, their shabby state lending to an already heightened state of apprehension. Broken slats on a fence surrounding a large vacant lot invite the kind of mischief the tittering of hidden voices betrays.</description>
<description>Darkness prevails as the shadows reach out from behind a broken fence. Some unseen being lurks just ahead, waiting to prey on an innocent passerby, hence the name of this alley.</description>
<position x="-182" y="321" z="0" />
<arc exit="east" move="east" destination="81" />
<arc exit="northwest" move="northwest" destination="79" />
<arc exit="northeast" move="northeast" destination="308" />
</node>
<node id="81" name="Ratha, Vendible Road">
<description>Rats skitter across the cobblestones, darting from one rundown warehouse to another. At one with the rest of the beings in this section of the city, they seek the food and shelter they need to survive. Ripped to shreds, the tattered awning of a long abandoned market flaps rhythmically in the breeze. The faint smell of fish and putrid decay make it hard to do anything but move along quickly.</description>
<description>Long shadows wrap the facade of an abandoned market, and a quiet tenseness pervades the area. The otherwise peaceful night is often disturbed by a muffled cry or a rift of drunken laughter, as those partaking in the quarter's night life wander towards home.</description>
<position x="-162" y="321" z="0" />
<arc exit="south" move="south" destination="82" />
<arc exit="west" move="west" destination="80" />
<arc exit="go" move="go abandoned market" destination="243" />
</node>
<node id="82" name="Ratha, Vendible Road">
<description>Chaotic and clamorous best describes the sights and sounds in and around the numerous warehouses that skirt the road. The busy shipyard to the south supplies the ancient structures, burgeoning with goods, the supplies and food that support the sprawling city. A pair of burly S'Kra guards laugh raucously, unaware of the hungry, bedraggled children plotting entry into the food-laden storehouses.</description>
<description>Softly, a lone streetlamp lends a feeling of security to the occasional passerby, its glow illuminating the loosely cobbled street. A single guard dozes lightly outside the larger of several warehouses, weapon at the ready, though easily circumventable by the stealthiest of prowlers.</description>
<position x="-162" y="341" z="0" />
<arc exit="north" move="north" destination="81" />
<arc exit="southeast" move="southeast" destination="83" />
</node>
<node id="83" name="Ratha, Vendible Road">
<description>Wooden crates are stacked several high along the rutted road. Ratha's busy port is the lifeblood of this community, keeping the townsfolk busy all throughout the day and night. The warehouse district to the north is full of goods and perishables, either making their way to Ratha, or being exported to other islands in the area.</description>
<position x="-142" y="361" z="0" />
<arc exit="south" move="south" destination="84" />
<arc exit="northwest" move="northwest" destination="82" />
<arc exit="go" move="go wooden building" destination="244" />
</node>
<node id="84" name="Ratha, Vendible Road">
<description>Salt air and the smell of fish and decaying sealife fill your nostrils. A large fenced lot is full of fishing nets, floats and other paraphernalia useful in the pursuit of a tasty morsel.</description>
<position x="-142" y="401" z="0" />
<arc exit="north" move="north" destination="83" />
<arc exit="south" move="south" destination="85" />
</node>
<node id="85" name="Ratha, Port Walk">
<description>Vendors of meat pies, tarts, and flavored ices stroll the crowded walk, calling out their wares in a sing-song rhythm that sticks in the memory. Their cries blend with the splash of oars and the voice of the ocean wind to make a melody that identifies Ratha as clearly as a map or the high rock that juts from the harbor to the west.</description>
<description>A flickering torch high on a post gives a bit of light to the walk. A giant and misshapen shadow cast on the warehouse wall mimics the infrequent visitor to the docks at this time of night, and footsteps echo as if the shadow walked alongside.</description>
<position x="-142" y="461" z="0" />
<arc exit="north" move="north" destination="84" />
<arc exit="northeast" move="northeast" destination="86" />
<arc exit="west" move="west" destination="88" />
</node>
<node id="86" name="Ratha, Port Walk">
<description>Some very bored but talented sailor must have waited here a long time. One of the pilings has been carved into a very creditable likeness of a well-endowed mermaid, from flowing hair to fishy tail. She's an alluring sight, despite the occasional seagull who uses her head to sit on.</description>
<position x="-102" y="421" z="0" />
<arc exit="east" move="east" destination="87" />
<arc exit="southwest" move="southwest" destination="85" />
</node>
<node id="87" name="Ratha, Port Walk">
<description>The Port Walk continues along at the rear of the warehouses. In all sizes, all materials, and all stages of repair, they are the center of the hive of activity in the harbor. In and out of their portals pass the merchants that channel the life-blood of commerce into the veins that branch and spread until the riches of Elanthia are delivered to the customer's door.</description>
<position x="-62" y="421" z="0" />
<arc exit="east" move="east" destination="4" />
<arc exit="west" move="west" destination="86" />
</node>
<node id="88" name="Ratha, Port Walk">
<description>The Port Walk curves inward, avoiding a galley-sized rock that rises from the water just over the side of the walkway railing. A squadron of harbor seagulls has made the rock their home. They perch on it, observing the goings-on around them with the keenest interest. Now and then, one flies off on an avian errand, or lands with some scaly treasure stolen from a fishing boat.</description>
<position x="-162" y="461" z="0" />
<arc exit="east" move="east" destination="85" />
<arc exit="southwest" move="southwest" destination="89" />
</node>
<node id="89" name="Ratha, Port Walk">
<description>At this eastern end of the port drydock, heaps of naval stores stand stacked behind a sturdy fence. Timber for spars, decking, or planking, barrels of tar and oakum, sailcloth wrapped in oiled sheets, kegs of nails -- the hundred-and-one items that keep a ship afloat are arranged in orderly rows ready for use.</description>
<position x="-182" y="481" z="0" />
<arc exit="northeast" move="northeast" destination="88" />
<arc exit="west" move="west" destination="90" />
</node>
<node id="90" name="Ratha, Port Walk">
<description>In the shelter of Ratha's drydock, water-worn or storm-shattered vessels find the craftsmen and material they need to make them seaworthy again. High cranes stand at both sides of the drydock, ready to step a new mast, or lift a heavy spar into place.</description>
<description>The drydock is almost deserted, except for the occasional watchman. The cranes, now still, stand black against the harbor lights like the trunks and branches of giant trees. A wind sets their tackle rattling and whines in their ropes.</description>
<position x="-202" y="481" z="0" />
<arc exit="east" move="east" destination="89" />
<arc exit="west" move="west" destination="91" />
</node>
<node id="91" name="Ratha, Port Walk">
<description>The west end of Ratha's drydock commands the area, reaching out into the harbor with the machines to overhaul even the largest vessels. At this end, a portly schooner is supported by beams while its bottom is being scraped of barnacles and worm-eaten planking is replaced. On board, someone, probably its captain, is arguing with a carpenter. Although their voices cannot be heard over the harbor din, their gesticulations make the disagreement clear.</description>
<position x="-222" y="481" z="0" />
<arc exit="east" move="east" destination="90" />
<arc exit="southwest" move="southwest" destination="92" />
</node>
<node id="92" name="Ratha, Port Walk">
<description>The walk broadens into a wide platform lined with strong, iron mooring posts at wide intervals. A vessel fills every slip, and others wait in the harbor, anchored until it's their turn to dock. Somewhere a harbormaster must be issuing orders, because gangs of stevedores roll rumbling barrels along or shoulder sacks to and from the ships moored to the wharf.</description>
<description>The walk broadens into a wide platform lined with strong, iron mooring posts at wide intervals. A vessel fills every slip, and others wait in the harbor, anchored until it's their turn to dock. The day-time bustle of the port has subsided now, and even the lap of the water can be heard.</description>
<position x="-242" y="501" z="0" />
<arc exit="northeast" move="northeast" destination="91" />
<arc exit="southwest" move="southwest" destination="93" />
<arc exit="go" move="go swinging door" destination="235" />
</node>
<node id="93" name="Ratha, Port Walk">
<description>The Port Walk skirts a small building jutting onto the path. The traveler who moves to the water side of the walk to avoid it has a good view of the entire harbor, crowded with vessels small and large -- fishing smacks, the schooners of traders, galleys from far off -- an ever-changing, ever-moving testament of the wealth and power of Ratha.</description>
<position x="-262" y="521" z="0" />
<arc exit="northeast" move="northeast" destination="92" />
<arc exit="west" move="west" destination="94" />
<arc exit="go" move="go ramp" destination="234" />
</node>
<node id="94" name="Ratha, Port Walk">
<description>The walk passes behind a small wooden building, either a vendor's booth or a storage shed for a company with very little inventory. The blank wall fronting the water offers no further clues of its purpose. On the harbor side, the hulk of a sunken fishing boat can be made out through the murky water.</description>
<position x="-302" y="521" z="0" />
<arc exit="east" move="east" destination="93" />
<arc exit="southwest" move="southwest" destination="95" />
</node>
<node id="95" name="Ratha, Port Walk">
<description>An alley heads north from the walk, toward the streets where one needn't watch where one steps. Here, the holes in the plank walk, the raised boards, and the slippery but unidentifiable patches along the way all demand attention.</description>
<position x="-342" y="561" z="0" />
<arc exit="north" move="north" destination="97" />
<arc exit="northeast" move="northeast" destination="94" />
<arc exit="southwest" move="southwest" destination="96" />
</node>
<node id="96" name="Ratha, Port Walk">
<description>The walk comes to an abrupt end in an angle between the water and the blank wall of a warehouse. Rags and trash slowly molder against the board wall, which itself seems in little better repair. Fruit rinds and a dead fish or two float in the water below.</description>
<position x="-362" y="581" z="0" />
<arc exit="northeast" move="northeast" destination="95" />
<arc exit="go" move="go narrow gap" destination="228" />
</node>
<node id="97" name="Ratha, Deadman's Run">
<description>The strong odor of seawater drowns out any other smells at this end of the street. The road slopes down to the south, passing between two warehouses of moderate size before joining the Port Walk. Lazy seagulls float effortlessly on the heavy air.</description>
<description>The strong odor of seawater drowns out any other smells at this end of the street. The road slopes down to the south, passing between two warehouses of moderate size before joining the Port Walk.</description>
<position x="-342" y="521" z="0" />
<arc exit="north" move="north" destination="98" />
<arc exit="south" move="south" destination="95" />
</node>
<node id="98" name="Ratha, Deadman's Run">
<description>This section of the street is nearly barren of people. The backs of buildings and shops create a jagged, windowless alley. A lone S'Kra Mur hurries away, looking over his shoulder.</description>
<description>The backs of numerous buildings create shadows of sufficient blackness to hide any number of activities. Muted scraping and scratching from all directions encourages wanderers to quicken their pace.</description>
<position x="-342" y="481" z="0" />
<arc exit="north" move="north" destination="99" />
<arc exit="south" move="south" destination="97" />
</node>
<node id="99" name="Ratha, Deadman's Run">
<description>Shabby buildings pack the street here, though it doesn't appear that there is a single shop among them. The structures stand out away from the sheer cliff face that confines the city to the west. A few of the beaten up old buildings look to have been recently painted.</description>
<description>The close, tall buildings paint the street in deep shadow, barely affected by a single lit streetlamp. A few dark figures scurry away sensing a stranger's approach.</description>
<position x="-342" y="441" z="0" />
<arc exit="northeast" move="northeast" destination="100" />
<arc exit="south" move="south" destination="98" />
</node>
<node id="100" name="Ratha, Deadman's Run">
<description>Gor'Togs fill this section of the street, wandering from run-down shop to run-down shop. Nobody appears to be happy, though everyone is busy. A Gor'Tog woman carrying a crying young baby smiles apologetically and hurries away.</description>
<description>The darkened street provides a haven for those that are more comfortable among the shadows. Shops closed for the night leave the street in even darker shadows. A tiny movement to the west proves to be a huge Gor'Tog man striding home through the dense blackness.</description>
<position x="-322" y="421" z="0" />
<arc exit="north" move="north" destination="101" />
<arc exit="southwest" move="southwest" destination="99" />
<arc exit="go" move="go building" destination="818" />
</node>
<node id="101" name="Ratha, Deadman's Run">
<description>The Gor'Togs here are poorly dressed but still appear somewhat dignified. Some shoeless children chase each other around the legs of their elders, managing to have fun despite the poverty they live in.</description>
<description>Poorly kept houses line the street, shuttered and closed for the night. An apparently homeless Gor'Tog is curled up under a broken-down wagon, asleep. No lamps brighten the area, leaving everything in shadows.</description>
<position x="-322" y="401" z="0" />
<arc exit="north" move="north" destination="102" />
<arc exit="south" move="south" destination="100" />
</node>
<node id="102" name="Ratha, Deadman's Run">
<description>A mostly-intact fence completely severs the north and south sides of this area. The gate has long since been torn down, and the well-traveled road passes directly through.</description>
<position x="-322" y="381" z="0" />
<arc exit="northeast" move="northeast" destination="103" />
<arc exit="south" move="south" destination="101" />
</node>
<node id="103" name="Ratha, Deadman's Run">
<description>The road narrows sharply as it delves between several close-standing buildings. Piles of discarded items fill all available space, and trash is strewn freely across the road. The few people in sight are dirty and sad-faced, many simply sitting down, others wandering aimlessly.</description>
<description>Buildings that were constructed too close together force the road into a narrow pathway. Only the light of the stars and moons allow one to avoid tripping over the rubble and trash strewn haphazardly about the area.</description>
<position x="-302" y="361" z="0" />
<arc exit="north" move="north" destination="104" />
<arc exit="southwest" move="southwest" destination="102" />
</node>
<node id="104" name="Ratha, Deadman's Run">
<description>The street splits around a large statue placed directly in the center of this run-down square. Old and worn out buildings line the streets, and the few Gor'Togs here are dressed very poorly. Even other 'Togs seem to be avoiding this area.</description>
<description>A statue stands in the center of the street, dark with shadows. Dim light falls on the street from the windows of several ramshackle houses. An old Gor'Tog shuffles slowly across the street.</description>
<position x="-302" y="341" z="0" />
<arc exit="south" move="south" destination="103" />
<arc exit="northwest" move="northwest" destination="105" />
<arc exit="go" move="go dilapidated building" destination="238" />
</node>
<node id="105" name="Ratha, Deadman's Run">
<description>Old houses and buildings line the streets, though the quality seems to rise to the north. A long line of cut-off fence posts stretches east to west.</description>
<position x="-322" y="321" z="0" />
<arc exit="north" move="north" destination="106" />
<arc exit="southeast" move="southeast" destination="104" />
</node>
<node id="106" name="Ratha, Deadman's Run">
<description>The houses here are of a markedly better quality than those visible to the south, though even some of these are built against the high cliff to the west. Noisy people shout across the street to each other, some bargaining, some chatting, and some commenting loudly on passers-by.</description>
<description>Run-down houses are built against the tall cliff behind them, but still manage to look of superior quality to the houses south from here. The street is empty of people, though signs of daytime activity indicate they'll be back with the sun.</description>
<position x="-322" y="301" z="0" />
<arc exit="north" move="north" destination="107" />
<arc exit="south" move="south" destination="105" />
</node>
<node id="107" name="Ratha, Deadman's Run">
<description>The passers-by on this block are mainly young women and men dressed in work clothes. The row-houses are small, the people look poor, but many young couples smile as they pass. This spot is a good balance for a young Gor'Tog - away from the parents, but close enough to home for comfort.</description>
<description>The decent houses and fairly well lit street indicate that this is a step above the slums. A few couples and lone Gor'Togs are out and about, though the couples don't seem too interested in anything but each other.</description>
<position x="-322" y="281" z="0" />
<arc exit="northeast" move="northeast" destination="108" />
<arc exit="south" move="south" destination="106" />
</node>
<node id="108" name="Ratha, Deadman's Run">
<description>Someone has taken this section of the street under special care. The street curves around a large, well-kept grassy area, lined with flowers. People here appear happy and content, and the lawn is well used by the young and old alike.</description>
<description>The street curves around a large flower-lined grassy area. The locals stay mostly inside at night, though, leaving the lawn unused until morning. Open windows in several buildings allow light to shine on the street, while sounds of laughter float in the air.</description>
<position x="-302" y="261" z="0" />
<arc exit="northeast" move="northeast" destination="109" />
<arc exit="southwest" move="southwest" destination="107" />
<arc exit="go" move="go lush lawn" destination="380" />
</node>
<node id="109" name="Ratha, Deadman's Run">
<description>Clusters of young Gor'Togs loiter on the street, listening to buskers perform the latest compositions. Some nod their head in time with the music, while others talk earnestly in low tones about matters of history and politics. All are shabbily dressed in the latest fashions.</description>
<description>Dark shadows on the street reveal only two people, who both appear to be hurrying to their destinations. Cracks of light around a shuttered window do nothing to ward off the darkness.</description>
<position x="-282" y="241" z="0" />
<arc exit="east" move="east" destination="110" />
<arc exit="southwest" move="southwest" destination="108" />
</node>
<node id="110" name="Ratha, Deadman's Run">
<description>This end of the street is a riot of activity. Gold-toothed Gor'Togs hawk gaudy wares from streetcarts, blocking entrance to more legitimate storefronts. Women shout to passersby, hawking goods of another kind. With all of the bustle, it seems as if everyone here lives on the street.</description>
<description>Stores of various purpose line the street, most closed for the night. An abandoned streetcart leans against an available wall. There are quite a few people on the street, huddled in the glow provided by the pawnshop's storefront lanterns, while others conspicuously avoid the light.</description>
<position x="-262" y="241" z="0" />
<arc exit="northeast" move="northeast" destination="75" />
<arc exit="west" move="west" destination="109" />
<arc exit="go" move="go wooden building" destination="242" />
</node>
<node id="111" name="Ratha, Redthorne Way">
<description>The artful brickwork of Redthorne Square is carried through in the design of this avenue. Neither elegant nor stately, the street is clean and well maintained as part of an agreement made between area shopkeepers and the Redthorne family.</description>
<position x="-222" y="201" z="0" />
<arc exit="east" move="east" destination="112" />
<arc exit="southwest" move="southwest" destination="75" />
<arc exit="go" move="go engineering society" destination="853" />
</node>
<node id="112" name="Ratha, Redthorne Way">
<description>Spicy, tantalizing smells emanate from a nearby doorway, a pleasant respite from the typical olfactory offerings in this part of town. Skulking in the shadows, woebegotten strays wait for the occasional scrap to be thrown their way. Provisioners often make their way to this street selling wares to green young mariners preparing for their first voyage. The pounding of metal from a decrepit building, betrays the presence of Imble's Iron works, home to the famous anchor that bears his name.</description>
<description>Imble the famous anchor merchant has gone home for the evening, but the iron works and foundry remain a busy place. All else in the neighborhood is quiet, as a gentle breeze makes it's way from the ocean beyond the seawall.</description>
<description>Imble, the famous anchor merchant, has gone home for the evening, but the ironworks and foundry remain a busy place. All else in the neighborhood is quiet, as a gentle breeze makes it's way from the ocean beyond the seawall.</description>
<description>Spicy, tantalizing smells emanate from a nearby doorway, a pleasant respite from the typical olfactory offerings in this part of town. Skulking in the shadows, woebegone strays wait for the occasional scrap to be thrown their way. Provisioners often make their way to this street, selling wares to green young mariners preparing for their first voyage. The pounding of metal from a decrepit building betrays the presence of Imble's Ironworks, home to the famous anchor that bears his name.</description>
<position x="-202" y="201" z="0" />
<arc exit="east" move="east" destination="113" />
<arc exit="west" move="west" destination="111" />
<arc exit="go" move="go ironworks" destination="276" />
</node>
<node id="113" name="Ratha, Redthorne Way">
<description>Throngs of people mill about. Young and old alike come to witness the transformation of the city's youth into the smarmy brigands that take to the decks of the largest merchant shipping fleet in Elanthia. Properly trained and outfitted, these young men are readied each year to take on the rigors of the everchanging ocean.</description>
<description>Awnings are rolled up and soft lamplight illuminates the storefronts on the brickwork drive. Echos of the day's activities still ring from the masonry shops and ancient lampposts. The gentle lull of the ocean is barely audible above the muffled sounds of the sleeping city.</description>
<position x="-182" y="201" z="0" />
<arc exit="east" move="east" destination="114" />
<arc exit="west" move="west" destination="112" />
</node>
<node id="114" name="Ratha, Redthorne Way">
<description>Not lavish by any standards, the patterned brickwork of this byway contrast sharply with the fetid decay of the surrounding neighborhoods. A regular stream of customers can be seen darting furtively into the small shanty, set back unobtrusively from the road, that is home to the much adored fortune teller Magdha.</description>
<position x="-162" y="201" z="0" />
<arc exit="southeast" move="southeast" destination="115" />
<arc exit="west" move="west" destination="113" />
</node>
<node id="115" name="Ratha, Middington Run">
<description>Barely passable, the deeply rutted road is one of the most frequented and favorite short cuts. Carts loaded with goods and their ambitious drivers often race through the narrow lane in hopes of avoiding the giant potholes that threaten their equilibrium.</description>
<position x="-122" y="241" z="0" />
<arc exit="east" move="east" destination="116" />
<arc exit="northwest" move="northwest" destination="114" />
</node>
<node id="116" name="Ratha, Middington Run">
<description>There is very little room to walk here, when traffic is at its peak. The narrow road adjoins a vacant lot to the south and frequently passersby are seen nearly climbing the ramshackle fence to avoid the deadly wheels of the giant wagons.</description>
<description>Mostly abandoned during the evening hours, the narrow lane is disturbingly quiet. Passersby tread carefully, as there is never any assurance that the ramshackle fence does not hide some less than virtuous creature.</description>
<position x="-102" y="241" z="0" />
<arc exit="east" move="east" destination="117" />
<arc exit="west" move="west" destination="115" />
<arc exit="climb" move="climb ramshackle fence" destination="369" />
</node>
<node id="117" name="Ratha, Middington Run">
<description>Wedged between buildings, the road seems impossibly narrow here. Deeply rutted, it is truly a wonder that any wheeled vehicle is able to traverse the precarious passage.</description>
<position x="-82" y="241" z="0" />
<arc exit="east" move="east" destination="118" />
<arc exit="west" move="west" destination="116" />
</node>
<node id="118" name="Ratha, Middington Run">
<description>The sky is nearly blocked from view by the closeness of the buildings bordering the road. A popular fable tells of townfolk running frantically down the lane in order to avoid the buildings closing in and crushing them in their folly.</description>
<position x="-62" y="241" z="0" />
<arc exit="northeast" move="northeast" destination="119" />
<arc exit="east" move="east" destination="42" />
<arc exit="west" move="west" destination="117" />
</node>
<node id="119" name="Ratha, Middington Run">
<description>An abandoned store front serves as the residence for many a homeless traveller. Several ragged looking men huddle around an open fire, exchanging muffled commentary on the plight of their comrades.</description>
<position x="-42" y="221" z="0" />
<arc exit="southeast" move="southeast" destination="42" />
<arc exit="southwest" move="southwest" destination="118" />
</node>
<node id="120" name="Ratha, Greater Cobra Road">
<description>The crowds are thick here, near the lift which leads higher into the city. Street vendors ply their wares while jugglers and musicians collide with people in a hurry in the eternal dance of life that is a crowded city. To one side a crippled beggar shakes a leather cup, seeking alms with a certain air of quiet dignity.</description>
<position x="-62" y="81" z="0" />
<arc exit="northeast" move="northeast" destination="121" />
<arc exit="southwest" move="southwest" destination="59" />
</node>
<node id="121" name="Ratha, Greater Cobra Road">
<description>The great lift to the second tier rises from the humble beginnings of the first to the loftier levels above. People of all classes and habits mingle, each intent on his or her own affairs. A militia guard keeps an eye on the surroundings and occasionally dissuades some disreputable looking person or another from ascending without some proof of honest business above.</description>
<position x="-42" y="61" z="0" />
<arc exit="southwest" move="southwest" destination="120" />
</node>
<node id="122" name="Ratha, Port Walk" note="fish buyer" color="#FF0000">
<description>Musclebound cargomen haul freight to and from the ships at this pier, using rusty chains suspended from twin poles of oak, stitched with sword moss. They work under the watchful and none-too-friendly eyes of port overseers, who are quick to administer a warning lash when the cargo lists to one side. Gangplanks creak, and the dock itself shudders beneath the onslaught of never-ceasing breakers.</description>
<position x="138" y="441" z="0" />
<arc exit="northeast" move="northeast" destination="13" />
</node>
<node id="123" name="The Skirr'lolasu, Main Deck" note="Skirr'lolasu">
<description>In anticipation of the sudden influx of passengers, makeshift benches have been hastily constructed from kegs, driftwood, and nets stretched tight between boards, then have been cleverly placed so that they are as out of the way as possible. Some coiled ropes and other rigging lie scattered around, pushed out of the way so no one will trip over them.</description>
<position x="-22" y="521" z="0" />
<arc exit="go" move="go neh dock" destination="2" />
<arc exit="up" />
</node>
<node id="124" name="Ratha, Bazaar" note="Bazaar">
<description>Scintillating aromas waft through the air. Meats roasting, spicy concoctions brewing in some merchants stall, the scent of freshly cured tobacco and a thousand other olfactory offerings beckon even the weariest of shoppers to turn around and have another look.</description>
<position x="-142" y="-199" z="0" />
<arc exit="east" move="east" />
<arc exit="southeast" move="southeast" destination="125" />
<arc exit="south" move="south" destination="128" />
<arc exit="southwest" move="southwest" destination="135" />
</node>
<node id="125" name="Ratha, Malk Staho">
<description>Worn out shoppers lounge about on wooden benches, taking a short rest before diving once again into the maelstrom. Children play ball on the side of the road under the watchful eyes of their parents. A shimmering green banner to the north directs citizens into the bazaar.</description>
<position x="-122" y="-179" z="0" />
<arc exit="east" move="east" destination="126" />
<arc exit="west" move="west" destination="128" />
<arc exit="northwest" move="northwest" destination="124" />
</node>
<node id="126" name="Ratha, Malk Staho">
<description>The road is crowded with people making their way into the bazaar. A community fountain at one intersection is a very popular spot for friends to meet before going off to shop. Over the north road is a large blue banner that directs citizens into the bazaar.</description>
<position x="-102" y="-179" z="0" />
<arc exit="north" move="north" />
<arc exit="east" move="east" destination="127" />
<arc exit="southwest" move="southwest" destination="129" />
<arc exit="west" move="west" destination="125" />
</node>
<node id="127" name="Ratha, East Eslan Street">
<description>Out of the west, sounds from the bazaar fade to a faint thrum. Traffic is heavy as people travel the road to reach their favorite merchant.</description>
<position x="-82" y="-179" z="0" />
<arc exit="east" move="east" destination="130" />
<arc exit="southeast" move="southeast" destination="225" />
<arc exit="west" move="west" destination="126" />
</node>
<node id="128" name="Ratha, Malk Staho">
<description>Guardsmen stand watch at every intersection, keeping a wary eye on all who pass in and out of the bazaar. The mouth-watering scent of pastries and sweetmeats dazzles even the most finicky of palates. A bright yellow banner hangs over the street to the north, pointing the way deeper into the bazaar.</description>
<position x="-142" y="-179" z="0" />
<arc exit="north" move="north" destination="124" />
<arc exit="east" move="east" destination="125" />
<arc exit="southwest" move="southwest" destination="140" />
<arc exit="west" move="west" destination="135" />
</node>
<node id="129" name="Ratha Bazaar, Grand Pavilion" note="Second Tier" color="#FF00FF">
<description>Fabulous marble colonnades line a regal plaza of tremendous proportions. Elegant fountains flow in a series down the exact center of the pavilion and provide a sparkling backdrop for enormous pots of ornamental palms and brilliant flowers. Throngs of merchants and visitors mill about in the grand foyer of the Ratha Bazaar, waiting to reconcile bills of lading or gain entrance into the festive marketplace.</description>
<position x="-122" y="-159" z="0" />
<arc exit="northeast" move="northeast" destination="126" />
<arc exit="go" move="go drain" hidden="True" destination="724" />
</node>
<node id="130" name="Ratha, East Eslan Street">
<description>Buildings press in on both sides of the road. Shoots of dark grass poke their way through the cracks of the cobblestone street. A number of wealthy citizens stride along this thoroughfare, keeping a wary eye out for pickpockets.</description>
<position x="-62" y="-179" z="0" />
<arc exit="east" move="east" destination="131" />
<arc exit="west" move="west" destination="127" />
<arc exit="go" move="go outfitting society" destination="839" />
<arc exit="go" move="go painted shop" destination="330" />
</node>
<node id="131" name="Ratha, East Eslan Street">
<description>Tired laborers, craftsmen and merchants make their way towards some of the city's best inns that have their custom in this part of Ratha. Some lean wearily against street lamps, resting in the pools of light, before continuing onward.</description>
<description>Tired laborers, craftsmen and merchants make their way towards some of the city's best inns that have their establishments in this part of Ratha. Some lean wearily against street lamps before continuing onward while others sit down in the nearest shade, resting their feet.</description>
<position x="-42" y="-179" z="0" />
<arc exit="east" move="east" destination="132" />
<arc exit="west" move="west" destination="130" />
</node>
<node id="132" name="Ratha, East Eslan Street">
<description>Pedestrians must keep a sharp eye out for supply caravans as they move down the road with little regard for those on foot. The occasional braying of a donkey shatters the otherwise quiet street.</description>
<position x="-22" y="-179" z="0" />
<arc exit="east" move="east" destination="133" />
<arc exit="west" move="west" destination="131" />
</node>
<node id="133" name="Ratha, East Eslan Street">
<description>The gravel road is tightly packed with citizens as they make their way through Ratha's merchant district. Tall stone buildings line the thoroughfare. A stone bench provides the weary a place to sit down amid the hustle of the city.</description>
<position x="-2" y="-179" z="0" />
<arc exit="northeast" move="northeast" destination="134" />
<arc exit="west" move="west" destination="132" />
<arc exit="go" move="go inn" destination="331" />
</node>
<node id="134" name="Ratha, East Eslan Street">
<description>From here, looking over the tops of the far buildings, one can see the eastern lift that travels between Ratha's second and third tier. Most of the road's traffic is heading westerly towards the city's bazaar.</description>
<position x="18" y="-199" z="0" />
<arc exit="east" move="east" destination="167" />
<arc exit="southwest" move="southwest" destination="133" />
</node>
<node id="135" name="Ratha, Malk Staho">
<description>The air is abuzz with the sounds of the bazaar. Merchants of every description scream out the virtues of their wares while citizens try to dodge the more aggressive salesmen. Scarlet-colored banners on the north side of the road point the way deeper into the bazaar.</description>
<position x="-162" y="-179" z="0" />
<arc exit="northeast" move="northeast" destination="124" />
<arc exit="east" move="east" destination="128" />
<arc exit="south" move="south" destination="140" />
<arc exit="west" move="west" destination="136" />
</node>
<node id="136" name="Ratha, Malk Staho">
<description>Street lamps along the road illuminate small sections of the road. Travellers move from one pool of light to the next. Trees in large ceramic urns are spaced evenly along the street.</description>
<description>Colorful streamers decorate every street lamp and overhang as the bazaar comes into view. The road transforms from common gravel to dark red brick as one nears the market area. Trees, planted in large ceramic urns, are spaced evenly along the street, each providing a fair amount of shade on even the warmest of days.</description>
<position x="-182" y="-179" z="0" />
<arc exit="east" move="east" destination="135" />
<arc exit="southeast" move="southeast" destination="140" />
<arc exit="southwest" move="southwest" destination="137" />
</node>
<node id="137" name="Ratha, West Eslan Street">
<description>The sounds of the bazaar, though faint, can be heard even this far away. Citizens from all walks of life make their way to and from the merchant center of the city.</description>
<position x="-202" y="-159" z="0" />
<arc exit="northeast" move="northeast" destination="136" />
<arc exit="west" move="west" destination="138" />
</node>
<node id="138" name="Ratha, West Eslan Street">
<description>Guardsmen patrol this area heavily since many of the city's wealthy frequent the shops along this road. Nearby stone benches provide a place for weary shoppers to take a moment's rest.</description>
<position x="-222" y="-159" z="0" />
<arc exit="east" move="east" destination="137" />
<arc exit="west" move="west" destination="139" />
<arc exit="go" move="go shop" destination="304" />
</node>
<node id="139" name="Ratha, West Eslan Street">
<description>Children run up and down the sidewalks of this street, following parents that slowly make their way to the bazaar. Whitewashed buildings line the cobblestone road like soldiers on parade while storekeepers stare out of their windows at travelers on the road.</description>
<position x="-242" y="-159" z="0" />
<arc exit="east" move="east" destination="138" />
<arc exit="northwest" move="northwest" destination="141" />
</node>
<node id="140" name="Ratha, Zsikiel Monument">
<description>The sounds of the nearby bazaar buzz in the background. A gigantic memorial arch towers over the surrounding buildings. The road continues south under this archway, which is supported by marble columns that line the sides of the street.</description>
<position x="-162" y="-159" z="0" />
<arc exit="north" move="north" destination="135" />
<arc exit="northeast" move="northeast" destination="128" />
<arc exit="northwest" move="northwest" destination="136" />
<arc exit="go" move="go mon" destination="312" />
</node>
<node id="141" name="Ratha, West Eslan Street">
<description>The road narrows here, but luckily the number of supply caravans has also dwindled, making the traffic easier to navigate. The pavement itself looks to be of a much better condition, too, as it has seen little abuse from iron-shod wheels.</description>
<position x="-262" y="-179" z="0" />
<arc exit="north" move="north" destination="142" />
<arc exit="southeast" move="southeast" destination="139" />
</node>
<node id="142" name="Ratha, West Eslan Street">
<description>The dark street is quiet except for a few Dwarves that are sitting around a cart, standing guard and warning off the curious. Travelers avoid eye contact with one another as they swiftly move past.</description>
<description>The sounds of metal striking metal fill the air in this part of town. Cartloads of iron ore line the roadside, making the already congested street almost impossible to navigate. A group of Dwarves continuously survey the carts, checking the contents and warning off curious pedestrians.</description>
<position x="-262" y="-199" z="0" />
<arc exit="south" move="south" destination="141" />
<arc exit="west" move="west" destination="143" />
</node>
<node id="143" name="Ratha, West Eslan Street">
<description>Many craftsmen gather on the stoops of their various shops to watch the passing citizens. Others sit on nearby benches discussing the day's labor or just gossiping with their friends.</description>
<position x="-282" y="-199" z="0" />
<arc exit="east" move="east" destination="142" />
<arc exit="west" move="west" destination="144" />
<arc exit="go" move="go small shop" destination="329" />
</node>
<node id="144" name="Ratha, West Eslan Street">
<description>The street is free of all but a few people, making it easy to get from place to place. Most of the buildings that line the road are dark. Travelers avoid eye contact as they swiftly move past.</description>
<description>The street traffic can only be described as congested while all types, merchants, craftsmen, and even the occasional Gor'tog dock worker, enter and exit the many buildings that line the paved thoroughfare. At times it takes a well-placed elbow or a slightly zealous nudge to make one's way through the crowd.</description>
<position x="-302" y="-199" z="0" />
<arc exit="northeast" move="northeast" destination="145" />
<arc exit="east" move="east" destination="143" />
<arc exit="go" move="go building" destination="275" />
</node>
<node id="145" name="Ratha, West Eslan Street">
<description>Over the top of the surrounding buildings there is a fairly decent view of the western lifts that ascend to Ratha's temple district. The acrid scent of a tanner and the faint sound of a hammer striking metal comes from the south.</description>
<position x="-262" y="-239" z="0" />
<arc exit="southwest" move="southwest" destination="144" />
<arc exit="northwest" move="northwest" destination="146" />
</node>
<node id="146" name="Ratha, West Eslan Square">
<description>A solitary light glows from behind a sheer curtain in the upper story window of a neat townhouse offset from the street by a small sidewalk. An occasional figure, indistinguishable in the darkness of the boulevard, passes on its way to or from the third tier.</description>
<description>A swirl of people mill and dance around one another as an influx of foot traffic from the third tier mixes with the crowds spreading outwards from the Bazaar. Modest townhouses painted a reserved mocha or cream are offset from the street by a small sidewalk.</description>
<position x="-282" y="-259" z="0" />
<arc exit="east" move="east" destination="152" />
<arc exit="southeast" move="southeast" destination="145" />
<arc exit="northwest" move="northwest" destination="147" />
</node>
<node id="147" name="Ratha, Amakra Close">
<description>The road forks here, southeast toward the Ratha bazaar, still open at this late hour and southwest toward the quaint homes of Amakra close. Weary townsfolk make their way toward the comfort of home.</description>
<description>The road forks here, southeast toward the bustling Ratha bazaar and southwest toward the splendor of Selridge road and the cliffside views. Boisterous townsfolk wave and call out to comrades and neighbors passing along this busy byway. Stalwart pilgrims make their way toward the lifts and the temples above.</description>
<position x="-302" y="-279" z="0" />
<arc exit="north" move="north" destination="151" />
<arc exit="southeast" move="southeast" destination="146" />
<arc exit="southwest" move="southwest" destination="148" />
</node>