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main.cpp
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/***************************************************************************
* Copyright (C) 2016 by Renaud Guezennec *
* http://www.rolisteam.org/contact *
* *
* rolisteam is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <QApplication>
#include <QQmlApplicationEngine>
#include "qmlcontroler.h"
#include <QQmlContext>
#include <QQuickTextDocument>
#include <QScreen>
#include "client.h"
#include "cpphighlighter.h"
#include "diceresultmodel.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QQmlApplicationEngine engine;
Client client;
client.connectToHost();
engine.rootContext()->setContextProperty("ScreenW",1920);//1920x1080
engine.rootContext()->setContextProperty("ScreenH",1080);
DiceResultModel* model = new DiceResultModel();
engine.rootContext()->setContextProperty("_diceModel",model);
/* QTextDocument text(NULL);
CppHighLighter cppHighLighter(&text);
engine.rootContext()->setContextProperty("_hightedDoc",&text);*/
//engine.rootContext()->setContextProperty("CppHighLightedDocument",720);
QmlControler ctr;
client.setQmlControler(&ctr);
ctr.setResultModel(model);
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
QList<QObject*> roots = engine.rootObjects();
QObject* root = roots.at(0);
QObject::connect(root,SIGNAL(rollDiceCmd(QString)),&ctr,SLOT(rollDice(QString)));
client.setQObject(root);
ctr.setEngine(&engine);
ctr.setVisible(true);
return app.exec();
}