diff --git a/Entities/Items/Crate/Crate.cfg b/Entities/Items/Crate/Crate.cfg deleted file mode 100644 index d2e6017..0000000 --- a/Entities/Items/Crate/Crate.cfg +++ /dev/null @@ -1,99 +0,0 @@ -# Crate.cfg - -$sprite_factory = generic_sprite -@$sprite_scripts = Wooden.as; - Crate.as; - FireAnim.as; -$sprite_texture = Crate.png -s32_sprite_frame_width = 32 -s32_sprite_frame_height = 16 -f32 sprite_offset_x = 0 -f32 sprite_offset_y = 0 - -$sprite_gibs_start = *start* - - $gib_type = predefined - $gib_style = wood - u8_gib_count = 5 - @u8_gib_frame = 4; 5; 6; 7; - f32 velocity = 0.5 - f32 offset_x = 0.0 - f32 offset_y = 0.0 - -$sprite_gibs_end = *end* - -$sprite_animation_start = *start* - - $sprite_animation_default_name = default - u16 sprite_animation_default_time = 0 - u8_sprite_animation_default_loop = 0 - @u16 sprite_animation_default_frames = 5; 13; - - $sprite_animation_destruction_name = destruction - u16 sprite_animation_destruction_time = 0 - u8_sprite_animation_destruction_loop = 0 - @u16 sprite_animation_destruction_frames = 5; 13; - - $sprite_animation_label_name = label - u16 sprite_animation_label_time = 0 - u8_sprite_animation_label_loop = 0 - @u16 sprite_animation_label_frames = 0; 8; - -$sprite_animation_end = *end* - -$shape_factory = box2d_shape -@$shape_scripts = -f32 shape_mass = 50.0 -f32 shape_radius = 0.0 -f32 shape_friction = 0.8 -f32 shape_elasticity = 0.1 -f32 shape_buoyancy = 1.2 -f32 shape_drag = 1.0 -bool shape_collides = yes -bool shape_ladder = no -bool shape_platform = no -@f32 verticesXY = 0.0; 0.0; - 16.0; 0.0; - 16.0; 14.0; - 0.0; 14.0; -u8 block_support = 0 -bool block_background = no -bool block_lightpasses = no -bool block_snaptogrid = no - -$movement_factory = - -$brain_factory = - -$attachment_factory = box2d_attachment -@$attachment_scripts = -@$attachment_points = PICKUP; -1; 4; 1; 0; 0; - -$inventory_factory = generic_inventory -@$inventory_scripts = -u8 inventory_slots_width = 3 -u8 inventory_slots_height = 3 -$inventory_name = Crate - -$name = crate -@$scripts = DecayInWater.as; - Wooden.as; - IsFlammable.as; - Crate.as; - CrateAutoPickup.as; - EmoteBubble.as; - Activatable.as; - ClamberableCollision.as; - SetTeamToCarrier.as; - DecayIfSpammed; - GenericDestruction.as; - GoldBuilding.as; -f32 health = 8.0 -$inventory_name = Crate -$inventory_icon = - -u8 inventory_icon_frame = 0 -u8 inventory_icon_frame_width = 0 -u8 inventory_icon_frame_height = 0 -u8 inventory_used_width = 0 -u8 inventory_used_height = 0 -u8 inventory_max_stacks = 0 diff --git a/Entities/Zombies/Greg/Greg.as b/Entities/Zombies/Greg/Greg.as index c77bba0..cdd6bd8 100644 --- a/Entities/Zombies/Greg/Greg.as +++ b/Entities/Zombies/Greg/Greg.as @@ -65,5 +65,5 @@ f32 onHit(CBlob@ this, Vec2f worldPoint, Vec2f velocity, f32 damage, CBlob@ hitt void onDie(CBlob@ this) { - this.getSprite().PlaySound("/GregRoar"); + this.getSprite().PlaySound("/GregRoar", 1.5f); }