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I think the textures support is implemented in the feature/android-example branch. But that deviated too far from the master branch to ever be merged. You may start looking from there. And probably clean and port it to the 2x branch.
I myself no longer actively develop and my Vulkan knowledge is getting a bit rusty. But may be available for some small coding or help to get you unstuck.
Are there any plans to support texture buffers?
Where would be a good place to start to add texture buffers?
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