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Makefile
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Makefile
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# Package metadata.
TITLE := GoldHEN Cheats Manager
VERSION := 01.14
TITLE_ID := GOLD00777
CONTENT_ID := IV0000-GOLD00777_00-GOLDCHEATS000PS4
# Libraries linked into the ELF.
LIBS := -lc -lkernel -lSceAudioOut -lSceUserService -lScePigletv2VSH -lSceSysmodule -lSceFreeType \
-lScePad -lSceSystemService -lSceSaveData -lSceCommonDialog -lSceMsgDialog -lSceNet \
-lSDL2 -lcjson -ldbglogger -lz -lzip -ljbc -lmxml -lcurl -lpolarssl -lSQLite
# Additional compile flags.
EXTRAFLAGS := -fcolor-diagnostics -Wall -D__PS4__
ifeq ($(DEBUGLOG),1)
EXTRAFLAGS += -DDEBUG_ENABLE_LOG
endif
# Asset and module directories.
ASSETS := $(wildcard assets/**/*)
LIBMODULES := $(wildcard sce_module/*)
# You likely won't need to touch anything below this point.
# Root vars
TOOLCHAIN := $(OO_PS4_TOOLCHAIN)
PROJDIR := source
#COMMONDIR := $(TOOLCHAIN)/samples/_common
INTDIR := build/x64/Debug
# Define objects to build
CFILES := $(wildcard $(PROJDIR)/*.c)
CPPFILES := $(wildcard $(PROJDIR)/*.cpp)
#COMMONFILES := $(wildcard $(COMMONDIR)/*.cpp)
OBJS := $(patsubst $(PROJDIR)/%.c, $(INTDIR)/%.o, $(CFILES)) $(patsubst $(PROJDIR)/%.cpp, $(INTDIR)/%.o, $(CPPFILES))
# Define final C/C++ flags
CFLAGS := --target=x86_64-pc-freebsd12-elf -fPIC -funwind-tables -c $(EXTRAFLAGS) -isysroot $(TOOLCHAIN) -isystem $(TOOLCHAIN)/include -Iinclude
CXXFLAGS := $(CFLAGS) -isystem $(TOOLCHAIN)/include/c++/v1
LDFLAGS := -m elf_x86_64 -pie --script $(TOOLCHAIN)/link.x --eh-frame-hdr -L$(TOOLCHAIN)/lib $(LIBS) $(TOOLCHAIN)/lib/crt1.o
# Create the intermediate directory incase it doesn't already exist.
_unused := $(shell mkdir -p $(INTDIR))
# Check for linux vs macOS and account for clang/ld path
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Linux)
CC := clang
CCX := clang++
LD := ld.lld
CDIR := linux
endif
ifeq ($(UNAME_S),Darwin)
CC := /usr/local/opt/llvm/bin/clang
CCX := /usr/local/opt/llvm/bin/clang++
LD := /usr/local/opt/llvm/bin/ld.lld
CDIR := macos
endif
all: $(CONTENT_ID).pkg
$(CONTENT_ID).pkg: pkg.gp4
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core pkg_build $< .
pkg.gp4: eboot.bin sce_sys/about/right.sprx sce_sys/param.sfo sce_sys/icon0.png sce_sys/save_data.png $(LIBMODULES) $(ASSETS)
$(TOOLCHAIN)/bin/$(CDIR)/create-gp4 -out $@ --content-id=$(CONTENT_ID) --files "$^"
sce_sys/param.sfo: Makefile
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_new $@
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ APP_TYPE --type Integer --maxsize 4 --value 1
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ APP_VER --type Utf8 --maxsize 8 --value '$(VERSION)'
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ ATTRIBUTE --type Integer --maxsize 4 --value 32
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ CATEGORY --type Utf8 --maxsize 4 --value 'gde'
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ CONTENT_ID --type Utf8 --maxsize 48 --value '$(CONTENT_ID)'
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ SYSTEM_VER --type Integer --maxsize 4 --value 0
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ TITLE --type Utf8 --maxsize 128 --value '$(TITLE)'
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ TITLE_ID --type Utf8 --maxsize 12 --value '$(TITLE_ID)'
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_setentry $@ VERSION --type Utf8 --maxsize 8 --value '$(VERSION)'
eboot.bin: $(INTDIR) $(OBJS)
$(LD) $(INTDIR)/*.o -o $(INTDIR)/$(PROJDIR).elf $(LDFLAGS)
$(TOOLCHAIN)/bin/$(CDIR)/create-fself -in=$(INTDIR)/$(PROJDIR).elf -out=$(INTDIR)/$(PROJDIR).oelf --eboot "eboot.bin" --paid 0x3800000000000011 --authinfo 000000000000000000000000001C004000FF000000000080000000000000000000000000000000000000008000400040000000000000008000000000000000080040FFFF000000F000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
$(INTDIR)/%.o: $(PROJDIR)/%.c
$(CC) $(CFLAGS) -o $@ $<
$(INTDIR)/%.o: $(PROJDIR)/%.cpp
$(CCX) $(CXXFLAGS) -o $@ $<
clean:
rm -f $(CONTENT_ID).pkg pkg.gp4 sce_sys/param.sfo eboot.bin \
$(INTDIR)/$(PROJDIR).elf $(INTDIR)/$(PROJDIR).oelf $(OBJS)
#---------------------------------------------------------------------------------
createzip:
@echo "creating appdata.zip ..."
@[ -d assets/misc ] || mkdir -p assets/misc
@rm -fr assets/misc/appdata.zip
@zip -r assets/misc/appdata.zip cheats/json/ cheats/shn/ cheats/mc4/ cheats/misc/ patches/xml/ patches/misc/