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index.js
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index.js
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module.exports = function BossHelper(mod) {
const notifier = mod.require ? mod.require.notifier : require('tera-notifier')(mod)
const Message = require('../tera-message')
const MSG = new Message(mod)
let mobid = [],
boss = null,
bossName = null,
sysMsg = null,
npcID = null,
bossHunting = 0,
bossTemplate = 0,
party = false,
currentChannel = 0
mod.command.add(["boss", "bh"], (arg) => {
if (!arg) {
mod.settings.enabled = !mod.settings.enabled
MSG.chat("Boss-Helper " + (mod.settings.enabled ? MSG.BLU("on") : MSG.YEL("off")))
if (!mod.settings.enabled) {
for (let i of mobid) {
despawnItem(i)
}
}
} else {
switch (arg) {
case "msg":
mod.settings.alerted = !mod.settings.alerted
MSG.chat("alert " + (mod.settings.alerted ? MSG.BLU("on") : MSG.YEL("off")))
break
case "not":
mod.settings.notice = !mod.settings.notice
MSG.chat("notice " + (mod.settings.notice ? MSG.BLU("on") : MSG.YEL("off")))
break
case "par":
party = !party
MSG.chat("party chat " + (party ? MSG.BLU("on") : MSG.YEL("off")))
break
case "log":
mod.settings.messager = !mod.settings.messager
MSG.chat("message log " + (mod.settings.messager ? MSG.BLU("on") : MSG.YEL("off")))
break
case "marker":
mod.settings.marker = !mod.settings.marker
MSG.chat("marker " + (mod.settings.marker ? MSG.BLU("on") : MSG.YEL("off")))
break
case "clear":
MSG.chat("Boss-Helper " + TIP("Clear log"))
for (let i of mobid) {
despawnItem(i)
}
break
case "upd":
MSG.chat("------------ World BOSS ------------")
for (const i of mod.settings.bosses) {
if (i.logTime == undefined) continue
if (![5001, 501, 4001].includes(i.templateId)) continue
var nextTime = i.logTime + 5*60*60*1000
if (i.logTime == 0) {
MSG.chat(MSG.RED(i.name) + MSG.YEL(" Not seen yet"))
} else if (Date.now() < nextTime) {
MSG.chat(MSG.RED(i.name) + " Next appearance " + MSG.TIP(getTime(nextTime)))
} else {
MSG.chat(MSG.RED(i.name) + " Last seen " + MSG.GRY(getTime(nextTime)))
}
}
// break
// case "Mys":
MSG.chat("------------ Mystery Merchant ------------")
for (const j of mod.settings.bosses) {
if (j.logTime == undefined) continue
if (![63, 72, 84, 183].includes(j.huntingZoneId)) continue
var nextTime = j.logTime + 24*60*60*1000
if (j.logTime == 0) {
MSG.chat(MSG.PIK(j.name) + MSG.YEL(" Not seen yet"))
} else if (Date.now() < nextTime) {
MSG.chat(MSG.PIK(j.name) + " Next appearance " + MSG.TIP(getTime(nextTime)))
} else {
MSG.chat(MSG.PIK(j.name) + " last seen " + MSG.GRY(getTime(nextTime)))
}
}
break
default:
MSG.chat("Boss-Helper " + MSG.RED("parameter error!"))
break
}
}
})
mod.game.me.on('change_zone', (zone, quick) => {
mobid = []
})
mod.hook('S_CURRENT_CHANNEL', 2, (event) => {
currentChannel = Number(event.channel)
})
mod.hook('S_SPAWN_NPC', 11, (event) => {
if (!mod.settings.enabled) return
whichBoss(event.huntingZoneId, event.templateId)
if (boss) {
if (mod.settings.marker) {
spawnItem(event.gameId, event.loc)
mobid.push(event.gameId)
}
if (mod.settings.alerted) {
MSG.alert(("found " + boss.name), 44)
}
if (party) {
mod.send('C_CHAT', 1, {
channel: 21,
message: (currentChannel + "线 - found " + boss.name)
})
} else if (mod.settings.notice) {
MSG.raids("found " + boss.name)
}
}
if (event.walkSpeed != 240) return;
switch (event.templateId) {
case 5001: // Ortan
event.shapeId = 303730;
event.huntingZoneId = 434;
event.templateId = 7000;
load(event);
return true;
case 501: // Hazard
event.shapeId = 303740;
event.huntingZoneId = 777;
event.templateId = 77730;
load(event);
return true;
case 4001: // Cerrus
event.shapeId = 303750;
event.huntingZoneId = 994;
event.templateId = 1000;
load(event);
return true;
}
})
mod.hook('S_DESPAWN_NPC', 3, {order: -100}, (event) => {
if (!mobid.includes(event.gameId)) return
whichBoss(event.huntingZoneId, event.templateId)
// if (boss) {
// if (event.type == 5) {
// if (mod.settings.alerted) {
// MSG.alert((boss.name + " Был убит"), 44)
// }
// if (mod.settings.notice) {
// MSG.raids(boss.name + " Был убит")
// }
// } else if (event.type == 1) {
// if (mod.settings.alerted) {
// MSG.alert((boss.name + " ...Вне диапазона"), 44)
// }
// if (mod.settings.notice) {
// MSG.raids(boss.name + " ...Вне диапазона")
// }
// }
// }
despawnItem(event.gameId)
mobid.splice(mobid.indexOf(event.gameId), 1)
})
mod.hook('S_SYSTEM_MESSAGE', 1, (event) => {
if (!mod.settings.enabled || !mod.settings.messager) return
sysMsg = mod.parseSystemMessage(event.message)
switch (sysMsg.id) {
case 'SMT_FIELDBOSS_APPEAR':
getBossMsg(sysMsg.tokens.npcName)
whichBoss(bossHunting, bossTemplate)
if (boss) {
MSG.chat(MSG.BLU("Updated ") + MSG.RED(boss.name))
notificationafk("Updated " + boss.name)
}
break
case 'SMT_FIELDBOSS_DIE_GUILD':
case 'SMT_FIELDBOSS_DIE_NOGUILD':
getBossMsg(sysMsg.tokens.npcname)
whichBoss(bossHunting, bossTemplate)
if (boss) {
var nextTime = Date.now() + 5*60*60*1000
MSG.chat(MSG.RED(boss.name) + " next update " + MSG.TIP(nextTime)))
saveTime()
}
break
case 'SMT_WORLDSPAWN_NOTIFY_SPAWN':
getBossMsg(sysMsg.tokens.npcName)
whichBoss(bossHunting, bossTemplate)
if (boss) {
if ([1276, 1284].includes(bossTemplate)) {
MSG.party("Updated " + boss.name)
} else {
MSG.chat(MSG.BLU("Updated ") + MSG.PIK(boss.name))
}
notificationafk("Updated " + boss.name)
saveTime()
}
break
case 'SMT_WORLDSPAWN_NOTIFY_DESPAWN':
// getBossMsg(sysMsg.tokens.npcName)
// whichBoss(bossHunting, bossTemplate)
// if (boss) {
// MSG.chat(MSG.PIK(boss.name) + MSG.YEL(" Ушел"))
// }
break
default :
break
}
})
function getBossMsg(id) {
npcID = id.match(/\d+/ig)
bossHunting = parseInt(npcID[0])
bossTemplate = parseInt(npcID[1])
}
function whichBoss(h_ID, t_ID) {
if (mod.settings.bosses.find(b => b.huntingZoneId == h_ID && b.templateId == t_ID)) {
boss = mod.settings.bosses.find(b => b.huntingZoneId == h_ID && b.templateId == t_ID)
} else {
boss = null
}
}
function saveTime() {
for (let i=0; i < mod.settings.bosses.length; i++) {
if (mod.settings.bosses[i].logTime == undefined) continue
if (mod.settings.bosses[i].huntingZoneId != bossHunting ) continue
if (mod.settings.bosses[i].templateId != bossTemplate) continue
mod.settings.bosses[i].logTime = Date.now()
}
}
function getTime(thisTime) {
var Time = new Date(thisTime)
return add_0(Time.getMonth()+1) + "/" + add_0(Time.getDate()) + " " +
add_0(Time.getHours()) + ":" + add_0(Time.getMinutes())
}
function add_0(i) {
if (i < 10) {
i = "0" + i;
}
return i;
}
function spawnItem(gameId, loc) {
mod.send('S_SPAWN_DROPITEM', 8, {
gameId: gameId*10n,
loc: loc,
item: mod.settings.itemId,
amount: 1,
expiry: 999999
})
}
function despawnItem(gameId) {
mod.send('S_DESPAWN_DROPITEM', 4, {
gameId: gameId*10n
})
}
// BAM-HP-Bar
let gage_info = {
id: 0n,
huntingZoneId: 0,
templateId: 0,
target: 0n,
unk1: 0,
unk2: 0,
curHp: 16000000000n,
maxHp: 16000000000n,
unk3: 1
},
hooks = []
function update_hp() {
mod.toClient('S_BOSS_GAGE_INFO', 3, gage_info);
}
// 0: 0% <= hp < 20%, 1: 20% <= hp < 40%, 2: 40% <= hp < 60%, 3: 60% <= hp < 80%, 4: 80% <= hp < 100%, 5: 100% hp
function correct_hp(stage) {
let boss_hp_stage = BigInt(20*(1+stage));
// we missed some part of the fight?
if (gage_info.curHp * 100n / gage_info.maxHp > boss_hp_stage) {
gage_info.curHp = gage_info.maxHp * boss_hp_stage / 100n;
update_hp();
mod.command.message('Boss HP fixed <font color="#E69F00">' + String(boss_hp_stage) + '</font>%');
}
}
function load(e) {
gage_info.id = e.gameId;
gage_info.curHp = gage_info.maxHp;
correct_hp(e.hpLevel);
if (e.mode) {
mod.command.message('you missed it ~ <font color="#E69F00">' + Math.round((99999999 - e.remainingEnrageTime)/1000) + '</font> sec fight');
}
if (e.hpLevel == 5) {
mod.command.message("BAM HP full, no one attacked it");
} else if (e.hpLevel == 0) {
mod.command.message('BAM HP below <font color="#FF0000">20%</font> !!!');
}
if (!hooks.length) {
setTimeout(update_hp, 1000);
hook('S_NPC_STATUS', 2, (event) => {
if (event.gameId === gage_info.id) {
correct_hp(event.hpLevel);
}
});
hook('S_EACH_SKILL_RESULT', 14, (event) => {
if (event.target === gage_info.id && event.type === 1) {
gage_info.curHp -= event.value;
update_hp();
}
});
hook('S_DESPAWN_NPC', 3, (event) => {
if (event.gameId === gage_info.id) {
unload();
}
});
}
}
function unload() {
if (hooks.length) {
for (let h of hooks) {
mod.unhook(h);
}
hooks = []
}
}
function hook() {
hooks.push(mod.hook(...arguments));
}
function notificationafk(msg, timeout) { // timeout in milsec
notifier.notifyafk({
title: 'TERA AFK-Notification',
message: msg,
wait: false,
sound: 'Notification.IM',
}, timeout)
}
}