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[Suggestion] Add more TFC support #4

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Exzept1on opened this issue Aug 16, 2021 · 1 comment
Open
1 of 8 tasks

[Suggestion] Add more TFC support #4

Exzept1on opened this issue Aug 16, 2021 · 1 comment

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@Exzept1on
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Exzept1on commented Aug 16, 2021

Is your feature request related to a problem? Please describe.
I want more support for one mod by another. I will also add to the list gradually, since I like to forget: D.
I used a translator, so don't hit me(lul).

  • The hammer from GT should take damage when used in TFC Anvil.
  • Now if you install GT and TFC together, salt water will get a terrible blue texture. We need to fix this.([BUG] TFC salt water change texture when gregtech installed GregTechCE/GregTech#1561)
  • When welding two ingots on an anvil, you can use a GT hammer and it will receive damage.
  • The GT knife should be able to scrape the skin in the TFC recipe.
  • It is possible to configure the water configuration if GT is installed together with TFC(true/false). To replace all the water in the recipes of ordinary minecraft with salty/fresh/hot TFC water.
  • And I think the most difficult thing is. So that the generation of GT ores supports the TFC world. This means that the ore from GT will have an overlay not of a stone, but of a TFC stone that is located nearby.
  • With the help of a GT hammer, a wrought iron groove could be driven into a tree, just like with a conventional TFC hammer.(Addon TFC-Tech)
  • With a GT knife, it would be possible to cut the bark of a tree so that latex flows out of it.(Hevea tree)(Addon TFC-Tech)

Perhaps I will add something else here.

@serenibyss serenibyss transferred this issue from GregTechCEu/GregTech Sep 8, 2021
@Rongmario
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No. 2 is addressed in #13.

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