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Port for x64 GMod (x86-64 branch) #6

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Grocel opened this issue Aug 15, 2018 · 0 comments
Open

Port for x64 GMod (x86-64 branch) #6

Grocel opened this issue Aug 15, 2018 · 0 comments

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@Grocel
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Grocel commented Aug 15, 2018

When the GMod 64-bit build is released gm_bass3 will break, because many internal stuff (headers, etc.) is changed. It can't no longer use Source SDK 2013 to build. It will also break for the 32-bit version of the game.

https://forum.facepunch.com/f/gmoddev/btgwr/64-bit-Garry-s-Mod/1/

Perhaps I could make it work again after that by sacrificing the mounted valve file system support. It would no longer be able to load and playback content from gcfs, vpks, addons etc.

@Grocel Grocel self-assigned this Aug 15, 2018
@Grocel Grocel changed the title Port for x64 GMod Port for x64 GMod (x86-64 branch) Mar 28, 2020
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