From f8f057c735523e4faccde76b4362629bfbb34583 Mon Sep 17 00:00:00 2001 From: Ivan Derianto <32887298+ivder@users.noreply.github.com> Date: Fri, 12 Jan 2024 12:33:15 +0100 Subject: [PATCH] Update shaders.md --- shaders.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/shaders.md b/shaders.md index adcebbb..bdccec1 100644 --- a/shaders.md +++ b/shaders.md @@ -15,7 +15,7 @@ will see there is a material attach to the **material** attribute named **HISPla This material is using the custom shader **HISPlayer/HISPlayerDefaultShaderRawImage**. For more details, you can check the following folders and files: -- **Packages/HISPlayer Android SDK/HisPlayer/Scripts/Shaders/** - Here you can find the custom shaders. These files contain the code to simulate the Gamma color space when using Linear color space. +- **Packages/HISPlayerSDK/HisPlayer/Scripts/Shaders/** - Here you can find the custom shaders. These files contain the code to simulate the Gamma color space when using Linear color space. - **HISPlayerDefaultShader.shader** - **HISPlayerDefaultShaderRawImage.shader** @@ -23,7 +23,7 @@ For more details, you can check the following folders and files:
-- **Packages/HISPlayer Android SDK/HisPlayer/Resources/Materials/** - Here you can find 3 different Unity materials: +- **Packages/HISPlayerSDK/HisPlayer/Resources/Materials/** - Here you can find 3 different Unity materials: - **HISPlayerDefaultMaterial.mat**: It uses the **HISPlayerDefaultShader.shader** and can be used for the HISPlayer RenderMode “Material”. - **HISPlayerDefaultMaterialRawImage.mat**: It uses the **HISPlayerDefaultShaderRawImage.shader** and can be used attaching the material to the material attribute of the RawImage component. - **HISPlayerDefaultMaterialRenderTexture.mat**: It uses the HISPlayerDefaultShader.shader and the HISPlayerDefaultRenderTexture.renderTexture. @@ -32,5 +32,5 @@ For more details, you can check the following folders and files: -- **Packages/HISPlayer Android SDK/HisPlayer/Resources/RenderTextures/** +- **Packages/HISPlayerSDK/HisPlayer/Resources/RenderTextures/** - **HISPlayerDefaultRenderTexture.renderTexture** - This file is a custom RenderTexture to be used with the **HISPlayerDefaultMaterialRenderTexture.mat**.