character:<character_id>
(hash)character:<character_id>:teammates
(set)character:<character_id>:friends
(set)character:<character_id>:requests
(set)- List of IDs of people who have added this person as a friend, but this character has not added back yet
conversation:<character_id>:<character_id>
(list)- Ordering of character IDs comes from a hash of each ID -- check
socket/hub.go
for more details - List of message IDs (in chronological order)
- Ordering of character IDs comes from a hash of each ID -- check
element:<element_id>
(hash)hallway:<hallway_id>
(hash)locations
(set)location:<location_id>
(hash)message:<message_id>
(hash)emailToCharacter
(hash)- Mapping of email addresses to Playground character IDs
- Used for all non-hackers (sponsors, mentors, organizers)
emailToSponsor
(hash)- Mapping of email addresses to sponsor IDs, if the email corresponds to a company rep
quillToCharacter
(hash)- Mapping of Quill user IDs to Playground character IDs
room:<room_id>
(hash)room:<room_id>:elements
(list)- Ordering of elements indicates layering -- right-most indicates top in layer-wise order
room:<room_id>:hallways
(set)room:<room_id>:characters
(set)
rooms
(set)song:<song_id>
(hash)songs
(list)sponsors
(set)sponsor:<sponsor_id>
(hash)sponsor:<sponsor_id>:subscribed
(set)sponsor:<sponsor_id>:hackerqueue
(list)
event:<event_id>
(string)event:<event_id>:attendees
(set)character:<character_id>:events
(set)events
(set)