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Week 4
Hebali edited this page Sep 6, 2014
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- Questions, Troubleshooting & Progress Reports: Group scenegraph projects
- Cameras:
- 2D views
- 3D perspective projection
- 3D orthographic perspective
- Lighting:
- Working with lights and limitations in OpenGL
- Animation:
- Cinder Timeline
- Animating geometries, cameras, lights, etc
- Texturing:
- Working with images in Cinder (texture binding, etc)
- Binding textures to surfaces and meshes
- Meshes:
- VBO conceptual overview
- Working with Cinder’s TriMesh and VboMesh
- Importing from standard file types
Homework:
- Continue work on group scenegraph projects