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GUI Configuration
lucian929 edited this page Jan 12, 2022
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15 revisions
title: "<#3066BE>Cosmetics Menu" # GUI Title
rows: 3 # Rows in the GUI
items:
10: # GUI Slot number
material: LEATHER_HORSE_ARMOR
name: "<rainbow>Colorful Hat</rainbow>"
lore: # Lore displayed when the player owns the item
- ""
- "<gray>Enabled: <#6D9DC5>%enabled%"
- "<gray>Allowed: <#6D9DC5>%allowed%"
locked-lore: # Lore displayed when the player does not have the correct permission.
- "<red>You do not own this item!"
amount: 1
model-data: 1 # CustomModelData Number
type: HAT
dyeable: true # Enables dyeable item feature
color: # Sets default color for item. Uses RGB format.
red: 5
green: 230
blue: 100
open-menu: dye-menu # Automatically open the dye menu when applying this cosmetic
permission: "cosmetics.colorful_hat" # Can be anything you want.
id: colorful_hat # Internal identifier. Can be anything you want.
11:
material: LEATHER_CHESTPLATE
name: "<blue>Backpack"
lore:
- ""
- "<gray>Enabled: <#6D9DC5>%enabled%"
- "<gray>Allowed: <#6D9DC5>%allowed%"
locked-lore:
- "<red>You do not own this item!"
amount: 1
model-data: 1
type: BACKPACK
permission: ""
id: leather_backpack
By default, HMCCosmetics includes one cosmetic GUI, and one extra GUI (dye-menu.yml). However, you can create as many GUIs as you need.
To do this, just create a second GUI in the menus
folder, and copy the contents from main.yml
to that file.
You can create a button to open the next page with the open-menu: <menu_name>
option.
26:
material: PAPER
name: "<#F7DCFA>Next Page"
amount: 1
model-data: 1
open-menu: menu-2
THIS WIKI IS DEPRECATED! PLEASE VISIT https://docs.hibiscusmc.com/