The virtual 2^4^, on the other hand, does allow moves that take a white or yellow sticker to a sticker of a different color, and the pieces were designed so that this is possible. It would be possible to observe each move that does that, record which piece goes where, and apply that to the physical 2^4^, but this is unwieldy. Instead, Melinda introduced a *gyro*, a sequence of actions that does the equivalent of a whole-puzzle rotation on the virtual puzzle, but takes a white sticker to a sticker on a different axis. This means other moves are accessible by performing the gyro and then a simple move. On this puzzle, a gyro is usually about six physical twisting actions, but on other puzzles, they can be more complicated, so finding a puzzle that supports a short gyro is valuable.
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