diff --git a/src/KK_Autostart/KK_AutostartPlugin.cs b/src/KK_Autostart/KK_AutostartPlugin.cs index 3f77475..5c6d062 100644 --- a/src/KK_Autostart/KK_AutostartPlugin.cs +++ b/src/KK_Autostart/KK_AutostartPlugin.cs @@ -51,6 +51,8 @@ private static bool DisableLogo(LogoScene __instance, ref IEnumerator __result) { IEnumerator LoadTitle() { + Logger.LogInfo("Skipping intro and entering maker"); + // Keep the splash screen to hide title menu and loading screens flashing by during load var logoC = __instance.GetComponentInChildren(); var logoCg = logoC.GetOrAddComponent(); diff --git a/src/KK_IntroBegone/KK_IntroBegonePlugin.cs b/src/KK_IntroBegone/KK_IntroBegonePlugin.cs index 1ffbbd6..3cc9b1f 100644 --- a/src/KK_IntroBegone/KK_IntroBegonePlugin.cs +++ b/src/KK_IntroBegone/KK_IntroBegonePlugin.cs @@ -27,6 +27,7 @@ private static bool DisableLogo(ref IEnumerator __result) { IEnumerator LoadTitle() { + Logger.LogInfo("Skipping intro"); Singleton.Instance.LoadReserve(new Scene.Data { levelName = "Title",