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features-epsilon list of updates #3

@ed65536

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@ed65536

In the master branch as of 9f0e555 (November 2021)

  • Italian team is revised as such. Added Light Gunner with B1938/42 SMG with a 30-round magazine and standard SMG behavior and the firing rate of 600 rpm. A good model for this weapon has been bundled since the early releases of the Italian team, but code for it was removed at some point due to animation problems. Its true sight firing animation now has a code-only fix requiring no changes to the model to make it playable. Additionally, the semi-auto K43 rifle is now given to the Airborne class, and there is no special "Support Infantry" class needed. The standard Italian B1934 pistol now has 7 rounds instead of 9 to balance things out.

Still in the experimental stage:

  • Japanese team is slightly revised. The LMG Type 99 (issued to Light and Heavy Gunners) now fires at the rate of 900 rpm, same as PPSh41 in the Russian team.
  • fast_mg42 cvar (enabled = 1 by default, recommended) makes the Axis HMG (MG42) fire at the rate of 1,200 rpm, making it the fastest-firing weapon in the game. Whenever firing, the temperature of the barrel slowly increases; whenever not firing, the temperature slowly decreases to zero. If the temperature is over half of the critical temperature, smoke starts coming out, firing accuracy rapidly decreases, and warning steam sound becomes audible. If the temperature reaches or exceeds the critical temperature, the barrel of the weapon is damaged, and the ammo is reset to zero. This is an advanced version of previous attempts at a fast-firing MG42. Additional balancing changes are: the weapon now comes with two extra 250 round belts instead of five 100 round belts; in fast mode, the damage of each bullet is 22 instead of 50 (thus fast mode is slightly penalized vs slow: 44 vs 50 per server frame @ 10 Hz).
  • (disabled) unfinished 1st and 3rd person muzzle flash experiments

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