From a1e8985f0d782b72483261fd07b3772c8c5a30b2 Mon Sep 17 00:00:00 2001 From: Ted John Date: Tue, 27 Jun 2023 22:43:11 +0100 Subject: [PATCH] Update version to 3.0.8 --- CHANGELOG.md | 20 ++++++++++++++++++++ biorand/biorand.csproj | 2 +- 2 files changed, 21 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 02f83ec22..97854beeb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,23 @@ +BioRand v3.0.8 (2023-06-27) + +* [Feature] Add music tracks from RE 1 remake. +* [Feature] RE 1, RE 2, allow Leon/Claire characters to be swapped. +* [Feature] RE 2, Allow partner to be a male character. +* [Fix] #270: RE 2, Claire B, Magnum/Shotgun cannot kill enemies. +* [Fix] #446: Enemies sliders not working properly. +* [Fix] #447: RE 1, room 603, crash when hunter jumps you. +* [Fix] #449: RE 3, room 105, NPC change to 96 crashes the game. +* [Fix] #451: RE 3, room 206, enemies not disabled for post-basement cutscene. +* [Fix] #452: RE 3, doors to rooms originally connected to room 105 are locked. +* [Fix] #454: RE 2, room 405, Leon A, 6+ spiders crashes the game. +* [Fix] #457: RE 3, room 122, enemy event crashes the game if not zombie. +* [Fix] #458: RE 3, room 10F, killing dogs crashes the game. +* [Fix] #459: RE 1, room 306, crash when picking up item which is replaced with a document. +* [Fix] #460: RE 2, room 219, possible crash when Ben is replaced with EM5A. +* [Fix] #461: RE 3, room 105, NPC change to 95 crashes the game. +* [Fix] #462: RE 3, room 507, enemies unable to move. +* [Fix] RE 2, Sherry weapon hit scan. + BioRand v3.0.7 (2023-06-17) * [Fix] #443: RE 3, new characters animations glitch or crash. diff --git a/biorand/biorand.csproj b/biorand/biorand.csproj index b3932ff71..2deba93bf 100644 --- a/biorand/biorand.csproj +++ b/biorand/biorand.csproj @@ -7,7 +7,7 @@ AnyCPU Copyright (C) Ted John 2022-2023 Resident Evil Randomizer - 3.0.7 + 3.0.8 IntelOrca.Biohazard.BioRand biorand.ico true