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fix: build
1 parent dc48a27 commit fccdc98

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4 files changed

+8
-1
lines changed

4 files changed

+8
-1
lines changed

packages/isaacscript-common/src/classes/features/other/CustomTrapdoors.ts

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -526,7 +526,10 @@ export class CustomTrapdoors extends Feature {
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// We don't want to allow pausing, since that will allow render frames to pass without advancing
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// the stage traveling logic. (We track how many render frames have passed to know when to move
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// to the next step.)
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const whitelist = new ReadonlySet([ButtonAction.CONSOLE]);
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const whitelist = new ReadonlySet([
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ButtonAction.CONSOLE_REPENTANCE,
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ButtonAction.CONSOLE_REPENTANCE_PLUS,
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]);
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this.disableInputs.disableAllInputsExceptFor(tstlClassName, whitelist);
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setPlayerAttributes(player, gridEntity.Position);
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dropTaintedForgotten(player);

packages/isaacscript-common/src/objects/backdropTypeToRockAltType.ts

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -63,4 +63,6 @@ export const BACKDROP_TYPE_TO_ROCK_ALT_TYPE = {
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[BackdropType.MINES_SHAFT]: RockAltType.MUSHROOM, // 58
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[BackdropType.ASHPIT_SHAFT]: RockAltType.MUSHROOM, // 59
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[BackdropType.DARK_CLOSET]: RockAltType.SKULL, // 60
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[BackdropType.DEATHMATCH]: RockAltType.URN, // 61
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[BackdropType.LIL_PORTAL]: RockAltType.URN, // 62
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} as const satisfies Record<BackdropType, RockAltType>;

packages/isaacscript-common/src/objects/roomTypeNames.ts

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -30,4 +30,5 @@ export const ROOM_TYPE_NAMES = {
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[RoomType.SECRET_EXIT]: "Secret Exit", // 27
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[RoomType.BLUE]: "Blue Room", // 28
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[RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
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[RoomType.DEATHMATCH]: "Deathmatch", // 30
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} as const satisfies Record<RoomType, string>;

packages/isaacscript-common/src/objects/roomTypeSpecialGotoPrefixes.ts

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -30,4 +30,5 @@ export const ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
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[RoomType.SECRET_EXIT]: "secretexit", // 27
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[RoomType.BLUE]: "blue", // 28
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[RoomType.ULTRA_SECRET]: "ultrasecret", // 29
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[RoomType.DEATHMATCH]: "deathmatch", // 30
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} as const satisfies Record<RoomType, string>;

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