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Copy pathdemo_closest_point_1.cpp
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demo_closest_point_1.cpp
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#include <iostream>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstring>
using namespace std;
const int N = 100005;
const double MAX = 10e100;
const double eps = 0.00001;
typedef struct TYPE {
double x, y;
int index;
} Point;
Point a[N], b[N], c[N];
double closest(Point *, Point *, Point *, int, int);
double dis(Point, Point);
int cmp_x(const void *, const void *);
int cmp_y(const void *, const void *);
int merge(Point *, Point *, int, int, int);
inline double min(double, double);
int main() {
int n, i;
double d;
scanf("%d", &n);
for (i = 0; i < n; i++) {
scanf("%lf%lf", &(a[i].x), &(a[i].y));
}
qsort(a, n, sizeof(a[0]), cmp_x);
for (i = 0; i < n; i++) {
a[i].index = i;
}
memcpy(b, a, n * sizeof(a[0]));
qsort(b, n, sizeof(b[0]), cmp_y);
d = closest(a, b, c, 0, n - 1);
printf("%.2fl\n", d);
return 0;
}
double closest(Point a[], Point b[], Point c[], int p, int q) {
if (q - p == 1) return dis(a[p], a[q]);
if (q - p == 2) {
double x1 = dis(a[p], a[q]);
double x2 = dis(a[p + 1], a[q]);
double x3 = dis(a[p], a[p + 1]);
if (x1 < x2 && x1 < x3) {
return x1;
} else if (x2 < x3) {
return x2;
} else {
return x3;
}
}
int m = (p + q) / 2;
int i, j, k;
double d1, d2;
for (i = p, j = p, k = m + 1; i <= q; i++) {
if (b[i].index <= m) {
c[j++] = b[i];
} else {
// 数组c左半边保存划分后左部的点,且对y是有序的
c[k++] = b[i];
}
}
d1 = closest(a, c, b, p, m);
d2 = closest(a, c, b, m + 1, q);
double dm = min(d1, d2);
merge(b, c, p, m, q); // 数组c左右部分分别是对y坐标有序的,将其合并到b
for (i = p, k = p; i <= q; i++) {
if (fabs(b[i].x - b[m].x) < dm) {
c[k++] = b[i];
}
}
// 找出离划分基准左右不超过dm的部分,且仍然对y坐标有序
for (i = p; i < k; i++) {
for (j = i + 1; j < k && c[j].y - c[i].y < dm; j++) {
double temp = dis(c[i], c[j]);
printf("temp:%f\n", temp);
if (temp < dm) {
dm = temp;
}
}
}
return dm;
}
double dis(Point p, Point q) {
double x1 = p.x - q.x, y1 = p.y - q.y;
printf("p.x:%f, q.x:%f, p.y:%f, q.y:%f, x1:%f, y1:%f, sqrt:%f\n", p.x, q.x, p.y, q.y, x1, y1, sqrt(x1 * x1 + y1 * y1));
return sqrt(x1 * x1 + y1 * y1);
}
int merge(Point p[], Point q[], int s, int m, int t) {
int i, j, k;
for (i = s, j = m + 1, k = s; i <= m && j <= t;) {
if (q[i].y > q[j].y) {
p[k++] = q[j], j++;
} else {
p[k++] = q[i], i++;
}
}
while (i <= m) {
p[k++] = q[i++];
}
while (j <= t) {
p[k++] = q[j++];
}
memcpy(q + s, p + s, (t - s + 1) * sizeof(p[0]));
return 0;
}
int cmp_x(const void *p, const void *q) {
double temp = ((Point*)p)->x - ((Point*)q)->x;
if (temp > 0) {
return 1;
} else if (fabs(temp) < eps) {
return 0;
} else {
return -1;
}
}
int cmp_y(const void *p, const void *q) {
double temp = ((Point*)p)->y - ((Point*)q)->x;
if (temp > 0) {
return 1;
} else if (fabs(temp) < eps) {
return 0;
} else {
return -1;
}
}
inline double min(double p, double q) {
return (p > q) ? (q) : (p);
}