Based on 'Fractal Land' by Kali and ported by nmbr73. In the meantime this Fuse's output is pretty close to the original Shader and it also runs on Win/Mac, Metal/OpenCL/Cuda now.
Still some work left to be done:
- investigate if and how to really substitute
texture
andtextureLod
function calls - add parameters for
WAVE
, other aspects already outlined in the original shader code, and maybe for some color adjustments - get this 🐱 into the Fuse
- Tested on macOS/Metal
- Tested on macOS/OpenCL
- Tested on Windows/Cuda
- Tested on Windows/OpenCL